[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Extra juicy! | Home]

Is there any program that's good for just importing pre-existing

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 12
Thread images: 2

File: tip.gif (19KB, 138x190px) Image search: [iqdb] [SauceNao] [Google]
tip.gif
19KB, 138x190px
Is there any program that's good for just importing pre-existing 3D models and posing them? I was looking into Comipo, but it doesn't look like it's good for that.
>>
SFM =^D
>>
That is literally how poser works
>>
Daz Studio.

Free.
Easy to use.
Huge market of assets.
Big community and a large number of free assets on sites like Renderosity and ShareCG.
>>
>>515482
>>515522
See, I'm not interested in assets that are specially made for the program. I want to import characters from random video games and basically made the modern equivalent of a sprite comic. Can Poser do that?
>>
>>515529
when in doubt, use SFM
>>
File: 20060101.jpg (253KB, 510x1325px) Image search: [iqdb] [SauceNao] [Google]
20060101.jpg
253KB, 510x1325px
>sprite comics
>>
I heard there's MikuMikuDance/MMD, but it's too weeb for my tastes.

It's probably better for you to just study and use a proper 3D modelling package like Blender or some shit.
>>
I mean if ur feeling lazy... Garry's Mod
>>
If your desired output are static images, then XNA Posing Studio may be perfect for you.

Far less resource intensive and possibly has way more community-made models then SFM.

The big reason to use it over SFM is after posing, you can export the models to OBJ and render them in MAX/Maya/Blender and get a much better look than SFM could ever produce.
>>
You can use blender for this.
>>
>>515522
>import anything to daz
Good luck with that!
Thread posts: 12
Thread images: 2


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]
Please support this website by donating Bitcoins to 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
If a post contains copyrighted or illegal content, please click on that post's [Report] button and fill out a post removal request
All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site. This means that 4Archive shows an archive of their content. If you need information for a Poster - contact them.