>>2962817 It's so weird about Steampunk. It was this super niche thing for a long time. You would see one or two steampunky things at a convention or the like and that was it. Then all the sudden it got widely popular for about a year before 90% of everyone started bitching about it. One of the quickest trend flips I've ever seen. Slightly sad because I've always dug the aesthetic, but I'm used to most people disagreeing on what I think is cool.
>>2962863 Well, it allows for expansion audio and to use Famicom expansion port accessories like 3D glasses but it also adds network and keyboard functions for eventual Internet compatible games and mods.
RGB is really the best you can do, but RGB monitors are dropping like flies. Mine died recently so I picked up a XRGB mini and found a TV that gives me little to no lag with it. I'm aware I lucked out, so I don't sperg out on people that don't use RGB.
>>2963130 You can transcode RGB to YPbPr cheaply with no loss and there are still plenty of Component CRTs running around in the US but then even if you were a master of your service menus the neckbeards would still blindly give you shit for using consumer grade displays even though the tubes are the same.
>>2962808 Dual Raspberri Pi / NES system, restored from a junk NES. Turned out I could fix the NES parts as well instead of discarding the original PCB. My original plans were just to clean up the console and only keep the case.
>>2963170 Left is Pi, right is NESRGB. Awesome mod Anon. It amazes me you put so much more work into it than you originally intended to but good on you for keeping the NES intact. Do you control the Pi with the NES controller port? Is there a hidden USB for when you want more buttons?
>>2963212 This is a goddamn console mod thread. What did you expect? The vast majority of console mods are for getting improved A/V from your system. Other than that you have optical drive replacements and shit-tier cosmetic "mods", for the most part
>>2963183 Single USB port hidden inside the lid on the other side, ETH on the back, and only one power supply is used (the NES one powers the Pi). I use it mostly for BT controllers.
I plan on eventually using the original ports as well for both the Pi and the NES but I'm not quite sure how to do that as of now, so it's on hold. I have a 4NES4SNES installed but currently powered not. Since the NES and SNES use the exact same protocol it will be fairly versatile (too bad they don't share a common port format, or that Nintendo didn't use DE9).
There's no NESRGB at all. Left is SCART and right is emulated. You can see a some faint rainbow banding (blue vertical stripes) on the SCART side.
>>2963227 Why isnt the 4NES4SNES powered? You should just be able to solder it right onto the existing points for the controller ports since you have that kill switch and only one side ever gets power at a time right? You could just splice together some extension cables to make SNES to NES port adapters for when you want 6 buttons.
Really really fun mod you've got going on there, Anon.
>>2963257 >Why isnt the 4NES4SNES powered? You should just be able to solder it right onto the existing points for the controller ports since you have that kill switch and only one side ever gets power at a time right? Not that easy. You don't want the Pi to power on the NES through its controller ports for instance. You don't want the opposite to happen either. I've tried experimenting with a few diodes in a effort to block current but I'm unfamiliar with how the traces actually work NES-side. Most of these wires should be unnecessary to begin with - the NES only uses one LATCH and one CLOCK, but for some reason they don't seem connected when tested with a multimeter. In my latest try, I decided to bridge everything because why the fuck not and because the 4NES4SNES will need a common solder point for both ports anyway. So far I've only got weird behaviors out of my experiments. I'm not good enough with electronics. The only good thing that came out of this is that Recalbox now supports the 4NES4SNES natively (gave the team some feedback and they added support very quickly). The 4NES4SNES is only seen as a single joystick with a fuckload of buttons by the Pi, if a quirk isn't patched.
>You could just splice together some extension cables to make SNES to NES port adapters for when you want 6 buttons. Yep
>>2963318 I'm already running VCC through the switch (and only that). I'm using the console's shield for everything that needs to go back to ground (Pi and switching regulator alike). Isolating the NES ground would be doable but a bit tedious. It's maybe the easiest solution, still. As it stands now, having +5V come out from the Pi's USB and thrown at the NES board (controller pins) also means current will flow through the console as well.
>>2963724 That's an incredible guess. The build was done in 2010 but centers on an 800mhz Via C3 mini-ITX board from... 2006 because it was the smallest, coolest-running thing the guy could get his hands on at the time.
>>2967795 People in general don't react badly to cyberpunk the way they do to steampunk though. Cyberpunk can easily be looked at as just gritty near future sci-fi that most people are comfortable with.
Steampunk mixing high tech and victorian aesthetics is a much steeper hill for people to climb. The style has been around for over a hundred years now, but aside from that short blip in the mid 00's has never had a widespread appeal.
I've always really liked the look of steampunk stuff and was at first disappointed when it's popularity turned out to be short lived and the backlash was as harsh as it is. But now I'm cool with it again. If it pisses someone off that I think gears, ether tubes and copper steam vents are cool looking that's now just funny to me.
>>2968279 I think it's just being lit by the camera. I used to think the guts had been replaced to but now my guess is the thing was hit by brief, intense heat (typical for an incendiary bomb) that was enough to do that to the surface but not penetrate to the guts then the melted plastic "lens" was removed to show the intact lcd.
>>2962817 Steampunk is retarded. People are retarded. Steampunk won't go away until people go away, which is never. So. Unfortunately, this is life now. If it was steampunk it'd be jackson pollock consoles or popsicle sticks or one made out of boogers and drool.
>>2967829 Steampunks backlash comes from sticking useless doodads on everything like a random gear spinning on a pipe for no reason. It wouldn't have had such a bad backlash if shit was designed in a proper fashion. You don't need gizmabobs and doodads hanging off every fucking piece of shit and a pipe that's soldered onto the thing that doesn't do a damn thing at all. That's really the how it god as bad as it is. If they had more conservative and considerate measures it'd be appreciated more. The worst of it is that it glorifies engineering yet relegates engineering to the backseat. It'd be like scifi throwing HTML with a MS visual basic interface on random LCD screens literally just slapped on shit. Like oh here's a tablet with another LCD screen sticking out of it running HTML visual basic for no reason. It should aesthetically appear as if it has a god damn point. Frill for frill sake should look like frill for frill sake - one might say something like the Atari VCS would be akin to how you'd want to sell frill for steampunk. No one needs that wood paneling or grooving on the paneling, but it looks nice, it's simplistic, relatively cheap to do, let's air out of the vents thus practical and wood is fairly solid as well as good color scheme. There's frill but it's not goofy and it plays into practical. Or things like automatons with gears and all sorts of shit hanging out of it, like air, dirt/dust, hair and all sorts of crap isn't going to get in and foul that whole shit up. No you'd cover the fuck out of that shit largely not just leave it out in the open. Any maintenance doodads you'd have behind a paneling and protected from damage. No you do not need a gear necklace, no that gear does not need to be on your fucking hat unless you're some wackadoo crazy as fuck character in that world. It's full of art whores and pretentious fags who hate actual technology.
>>2962820 The buttons on that seem like they'd give you that crunchy feel. You know when there's some tiny little thing in between the small gap between button and controller blocking that you gotta press through.
>>2968376 >>2968376 >You don't need gizmabobs and doodads hanging off every fucking piece of shit and a pipe that's soldered onto the thing that doesn't do a damn thing at all.
The whole point of steampunk is that it's fantasy with a victorian sci-fi aesthetic. The idea is the the doodads are supposed to look like they might do something or would actually be important in whatever alternate world they're from. What you're saying is the equivalent of a fancy rock and some feathers not making sense on a wizard's staff because they don't do anything.
All that said, quality is bound to vary. Sure just sticking gears coming out of your top hat is stupid, but I still really like a well done steampunk design. To each their own though.
>>2968402 You ever notice that all the people who dress up in steampunk always cosplay as assholes. It's steam punk, there's punk. Which means the source of gritty underworld is also charged with steam technology. But every motherfucker you come across is some aristocratic top hat douchebag who probably spends his days pasting gears that cost a month wage for the regular folk onto his hat. It's not steampunk it should be called steamplut.
>>2968432 >The idea is the the doodads are supposed to look like they might do something or would actually be important in whatever alternate world they're from. And they fail to do that horrifically so. Except we don't know what a fancy rock or feather is meant for how it works with magic, so that argument is actually bad. We know how gears work and steam and that's point. A gear that's sticking out and turning on a stick for no reason serves no purpose thus isn't useful at all. It's not a magic gear, it's not meant to be magical fantasy. It's meant to be a world where steam is the major driver for energy delivery in conjunction with mechanical outputs. I'm not saying I have a problem with the steampunk aesthetic, I'm saying I have a problem with the "not steampunk aesthetic" and what gets called steampunk is really just shitty cosplay that doesn't understand the conceptualization of the genre..
>>2968443 It's only called steampunk as a reference to cyberpunk which got the name first. The aesthetic has been around for a lot longer than either cyberpunk or either of the names though. It's usually been aristocratic looking people in top hats, as evidenced here >>2967829 in a painting from 1902.
>>2968453 > Except we don't know what a fancy rock or feather is meant for how it works with magic, so that argument is actually bad.
"steam" is the era, but in a lot of fiction it's ether, phlogiston or some other imaginary thing. The majority of it really is far closer to wizard magic than early machines powered by steam specifically.
I agree that the random gears on a necklace is just lazy, but weird pipes and seemingly pointless vacuum tubes are cool when done well.
But anyways, as I was saying I'm cool that most people hate or don't like it to whatever degree.
>>2968471 Of course, because the term steampunk didn't exist then. That's what I'm explaining. It's based on victorian and close era sci-ci. Jules Vern and the like. That aesthetic got slapped with the pretty stupid label of "steampunk" because cyberpunk got big and it caught on. That's just how language is sometimes (metroidvania says hi) but the aesthetic has been around for over a hundred years.
>>2968745 I remember them getting into a back and forth recently. It was funny to see Drakon constantly calling Skips "Skips" as opposed to using a pronoun, like he was trying to make sure that anyone googling for Skips's mod work would find Drakon's criticism of the guy. Maybe I was misinterpreting, but it was to the point that it seemed rather awkward.
C'mon guys. This is a freaking retro games board. The average age is low, and most everyone has abysmal aesthetic sense. Nobody is taught about art or design anymore, unless you are the 1% of 1% that go to art school or something insane like that.
Yes, the initial steampunk console is over-the-top terrible. It's crushingly sad that somebody imagined this to be worthy a thread. I mean, it's terrible. Terrible. Obviously terribly. Not even "in poor taste to sophisticates" terrible but just flat-out "I don't know what I am talking about" terrible. That said, some steampunk stuff is pretty imaginative, and copper-colored anything is usually pure win. But that, that.. God no.
And yeah, I have better taste that you and yes, it matters, and yes, you should educate yourself. Good luck.
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