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ITT: we talk about retro games that were heart pounding and intense,

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Thread replies: 10
Thread images: 3

File: battletoads-NES.png (379KB, 360x500px) Image search: [Google]
battletoads-NES.png
379KB, 360x500px
ITT: we talk about retro games that were heart pounding and intense, games that kept you on your toes and challenged your skills. Pic related, the very last part of the turbo tunnel requires absolute concentration to beat it and I've manged to get past it only a few times.
>>
I can do turbo tunnel on autopilot. The fireball section of Volkmire's inferno is the absolute concentration you speak of.
>>
>>2943639

I never did find a discernible pattern during that part.

I just hugged the left side of the screen and dodged like a mofo.

You guys STINK if you can't get past turbo tunnel. You would shit your diapers at clinger winger or rat race.
>>
>>2943441

Ghosts 'n Goblins

Even if you know what you're doing there's still a chance the enemies will fuck with you. Always keeps you on your toes.
>>
>>2943657
Clinger Winger is "easy" on a CRT.

But yes, I've beaten Battletoads and Volkmire's Inferno still gives me heart burn just thinking about it.
>>
>>2943657
There's no pattern, the fireballs are randomly generated. What helps to know is that your hitbox is only on the bottom half of the sprite, so a fireball can go straight through Rash's head and you won't die. That's also why dodging them is easier on the lower half of the screen.
>>
File: KidIcarusLevel2-4.png (69KB, 2048x1344px) Image search: [Google]
KidIcarusLevel2-4.png
69KB, 2048x1344px
>>2943441
I know I'm gonna get shit for this, but this here had me sweating on the tiny block jumps.
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>>2943692
Why?
>>
File: Castlevania_Stage_15.png (20KB, 512x176px) Image search: [Google]
Castlevania_Stage_15.png
20KB, 512x176px
Pic related caused a lot of thrown controllers
>>
>>2944293
I figured most people wouldn't find this hard
Thread posts: 10
Thread images: 3


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