Thoughts on this game? Never played it but it's out on PSN Plus this month. It's downloading now brehs would like a general on it while I go through it. Didn't know that the Full Throttle and DOTT guy made it until literally this moment that I googled pic related for thread picture so I'm kinda hyped.
It's definitely one of my favorite point and click adventures. It can be frustrating at times, especially towards the end of the game, and you'll probably think "how was I supposed to know to do THAT?" more than once, but the story, characters, and humor are fantastic. Interacting with everything and everyone that you can is worth it.
I liked about half the game. I think people overrate it, mostly because they really like the setting and characters, which is admittedly unique, but I thought the overall plot was too goofy to keep me engaged. The time scale was weird with big events happening very suddenly and jumps in location that made it hard to feel like I was following the same story thread.
I also think it has several lame puzzles, and I'm usually a defender of old adventure games in threads like these. I'd rank it lowest among the well-liked LucasArts games (Monkey Island, DoTT, Indy, etc.).
Also, Glottis is annoying is not funny. Really not my style of humor.
Overrated in all respects.
I really don't get why it's regarded as the swan song of adventure games when The Longest Journey or Syberia are much more thematically related to what made Adventure games so popular in the first place. To me Grim Fandango was the Genesis' Duke. An old genre polished and popped up to unrecognisability.
>what made Adventure games so popular in the first place
In the very first place, adventure games were text-based and about exploration and solving puzzles, so those are the things that made them popular. Adventure games did end up at the forefront of games trying to be cinematic and plot-heavy, but that's not how they started.
>The Longest Journey or Syberia
Ew. I understand why people like them, but that's a particular subset of fans. A lot of people find them overwrought, slow, and boring. Imagine if I said "adventure games were popular in the first place because of serious, quiet contemplation and puzzles involving mechanisms--just look at Myst". Some people HATE that type of game.
Anyway, as far as the "swan song" and Grim being overrated, I agree, and I think it's because it didn't sell well, so that makes it an easy hipster's choice (unappreciated!) and a marker for the "end of an era" even though that was just one studio and the games still got made.
Pretty cool game, with very witty writing
But the gets way too much praise. Some puzzles are fucking annoying, and other are insanely tedious to figure out.
But thats the hallmark of LucasArts adventure game
Wish more adventure games stayed more in tune with Maniac Mansion, instead of Day of the Tentacle.
Finished it for the first time this month because of PS+. It was fucking wonderful. It made me so happy. Granted, I definitely used a walkthrough because the puzzles are extremely obtuse and I just don't have that kind of time anymore. But the writing, voice acting, music, aesthetic, art style, grand scale of a narrative, it's all so unique and fascinating. I fell madly in love with this game.
also the platinum is stupid easy if you care about that sort of thing. You can get it in one play through.
Technically poor with the usual trashy point and click adventure gameplay where you need to follow the game's dumb logic and there is only one solution.
Setting, humor and characters were great though.