I have a Panasonic FZ-1 (lower right not the camera) and it's good for a diversion or to delve into a liitle obscurity. There are some good FMV games on it that I don't have the funds to play on Laseractive and a few exclusives that are for sure enjoyable even beyond their novelty plus it doesn't really have a good emulator but it plays burned discs and only runs like $60 right? Worth having.
Doom 3DO has the best soundtrack: https://www.youtube.com/watch?v=kKF3QBpVKTQ&list=PLB2880E9A7DFF6C25&index=3 https://www.youtube.com/watch?v=VdwmbR_LG0E&list=PLB2880E9A7DFF6C25&index=4 https://www.youtube.com/watch?v=aTQg3f6vk9s&index=5&list=PLB2880E9A7DFF6C25 https://www.youtube.com/watch?v=xqE6j1uei5E&list=PLB2880E9A7DFF6C25&index=6 https://www.youtube.com/watch?v=jB_RvCHIYZE&list=PLB2880E9A7DFF6C25&index=8
>>2906826 It was pretty terrible in other regards though.
Basically, the devs were noobs who knew literally nothing about making games, they had signed a contract to do this port within 10 weeks, had lots of ambitions and ideas (we're gonna have new levels and weapons) but didn't know the first thing about making their ideas reality.
They had hired Burger Bill as a consultant, an experienced programmer, he was not aware that they were entirely clueless, it dawned on him when he asked for the Doom source code, and they sent him a copy of Doom.
So because of contractual obligation, he was basically made to cobble together a port of Doom in a massive hurry, the only reason it was even possible was that he talked to Carmack and he was bro enough to provide him with the sourcecode for the Jaguar port, which Bill reverse engineered and put on the 3DO in enough time to make it just barely playable. id Software was made aware of the situation and saw the work in progress and they were all "Dude, you can't do this, we should just cancel this port, look at the framerate, look at your deadline" but contracts were already signed.
The one thing the noob dev team could actually do was play music (the CEO was a good guitarist, etc) so Bill got them to record live instrumental versions of the tracks over the course of development, and it was then gradually put into the game, probably the 3DO version's only saving grace.
>>2906343 >it doesn't really have a good emulator Most of the stuff should work on 4DO 126.96.36.199, but some games still have buggy emulation like Robinson Requiem or Alone In The Dark 2. There are probably more. Everything I tested (around 60 games) work nicely in Phoenix 2.4, but it`s in Russian language. Figured that out the hard way with some online translation tool. I use the console for lightgun games and the emulators for the convenience.
>>2907283 It has sweet ports of Wolf 3D and Killing Time, but the unit costed anywhere between 500 to 700 dollars new, which was insane back then as it is now, adjusting for inflation that's nearly 1000 USD today.
Thankfully, they're a complete bargain now as nobody really wants them that badly.
I have an odd obsession with failed consoles like the 3DO, jaguar, and 32X. Not so much that I would actually buy them, but just curious enough about them to wonder what they could've been capable of had they had the chance to mature instead of being killed off.
There are mainstream journalistic articles that actually seriously discuss the Sega Saturn "being the worst console ever" when this thing and a myriad of other choices exist.
It makes no sense to me. I'm not even a Saturn fag I don't own one, but at least it has a shit ton of games worth playing even if you have to be a weeb to get into it.
Basically, the 3DO isn't worth it. Gex 64 and other such ports exist. Even the Virtual Boy is redeemable to some extent(note: SOME), but this thing is practically worthless in this day and age with some exceptions. If you get it from a yard sale for 20 bucks, sweet. If you actually paid 100+ for it, I feel sorry for you. That 100 bucks was better spent elsewhere, even if you're rich.
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