I say it's bad because it has awful type balance, nerfs types that didn't at all need to be nerfed (some of which don't even make sense like it resisting bug), and didn't even put that big of a dent into Dragon-types outside of them not being able to push button all day erryday.
>1st gen E4 >Ice specialist with 4 Water type Pokemon >Fighting specialist with 2 Onixes >Ghost specialist with 5 Poison Pokemon >Dragon specialist with 3 Flying Pokemon I love this shit, it's so weird.
>>25100914 >STILL no grass E4 member >Even in Kalos with Sierbold and Malva around Also, there's an electric gym leader in EVERY gen yet there is no electric E4 member in ANY gen
>>25100445 >E4 don't have a type theme They aen't even supposed to have one, they are ELITE TRAINERS, one step above veterans and gym leaders. And yes, they do have type themes but no monotype teams.
Agatha is themed after Agatha Christie and assonance with "ghost". Uses prevalently scary and poisonous Pokemon, Toxic as poison is often used in her books and is also one of the most used murdering methods used by women. Koga has he basis on ninja poison and antidote tradition and Roxie is just your average jew funded and drug addicted musician with toxic music. Flint and Volkner still use Fire and Electric movesets and have different backgrounds that led them earn current positions. Giovanni doesn't mind intimidating Pokemon for example. Also Lance and Clair as muh as Iris use "draconic" Pokemon, all of hem either can breed with Dragon types and egg groups or learn Dragon type moves by themselves, it was also showed in their Stadium teams, same for Agatha's team.
If anything I'd rather expect only 3/5 or 4/6 Pokemon sharing he same type in a team owned by trainer supposed to be special and above the average. It may have his own type theme by preserving a leading type but not being enslaved to only one single type. Like gym leaders they are type specialists, not only monotype team users.
>>25101163 Flint and Volkner started as youngsters / trainers and took the type specialization by time, both of them carfy fire and electric themd movesets and Pokemon beside types, Platinum only made it clearer for dummies.
I'm more surprised you are basically defending Aaron which unironically used both Dustox and Beautifly in DP when even fucking RSE limited those shitmons to Bug Catcher and other low ranked trainer classes, like holy shit, having below 400ish BST shitmons (that aren't even original to the new game gen) in a E4 Pokemon League team should be a crime. He could have used Wormadam or another stronger Bug type.
>>25101101 I also like how Agatha's heir was Karen in the English versions, same assonance with her type specialization (Dark), same.vast team theme. She was most likely a "troublemaker" and "femme fatale" girl mixed with witchcraft and typical related features, a dark jinx feline, a crow, a venomous plant (mandragola perhaps), a hellhound a ghost / spirit. Also typical strategy of Dark / Poison / Ghost trainers involving status spreading and RNG based moves that limit your Pokemon attacking turns.
Lorelei was an islander as exlained in the remakes, regardless her Pokemon know several Ice tyoe moves.
Bruno is more of a "physical type" specialist, like the TCG type that merges Ground / Rock / Fighting. Also curious because the TCG may also explain Lorelei and Agatha teams since Water and Ice are also merged under one type as well as Psychic / Ghost / Poison. Lance team in Gen I TCG wpuld be most likely categorized as Colorless type despite the draconic looking mons and types ingame.
>>25101101 >t-theyre elite trainers, guys No, it's because the kanto dex is terrible especially when compared with more modern dexes because developers felt the need to create as many useless grass, poison, bug, and water types that they could, then suddenly realizing there was a dearth of actually good Pokemon that could be used for the E4.
Doesn't matter anyway, Onix was a shitmon in Gen 1 and having two makes you worthy of being shot, same goes for having Arbok and Haunter on an elite trainers team, etc.
An actual type or theme specialist might be a sun abuser (first mon sets up sun, rest of the team uses high powered fire sttacks and chlorophyll), a status abuser (every mon uses status moves to their advantage), etc. That's creativity, not limitations of a terrible dex like in Gen 1 and not laziness like it's been in later gens like 6.
>still no grass type champion/elite 4 member >still no grass box legendary despite water having two and fire now having three >red(fire)/blue(water)/green(grass) is a central color scheme in the series, but while Kyogre is a water type, Groudon is associated with and eventually becomes a water type, Rayquay has nothing to do with grass >a grass type has never been the primary starter like Charizard or Greninja
>>25101076 >they'd all be doubles battles Doubles/Triples are both way better formats than singles, both competitively and casually. Too bad GF will never embrace them and singles will be the norm for all of eternity.
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