> Doesn't have 15 different pockets
> Have Item PC so you don't have to scroll through a million things
> TM Case
> Berry Pouch
> 3 easy pockets
Go ahead, tell me that FR/LG didn't have the best item management system, you will be objectively wrong.
>NOT wanting 15 different pockets
It keeps things more organized and easier to track. How am I supposed to know how many pokeballs I have before going to catch a pokemon? Besides, it wouldn't be
Pocket Monsterswithout them.
The TM and berry cases were wrose than having separate pockets. Also, did you forget how long it fucking took to use an item in that bag?
The only thing that was good design was the item box.
It was pretty based.
People barely use berries and TMs though. I like it.
For Z I hope there's a Stone Pouch for evolutionary stones and mega stones. Also some sort of Pokeball pocket needs to return.
I absolutely fucking hated the item management in FR/LG, and that is one of the many reasons those games have the least amount of playtime I have put into a pokemon game. I used TM's quite often, so having them hidden away was shitty.
Also, unrelated, but...
Fuck this was shit, the only saving grace was that you could disable the features and bury it away forever.