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This is what we would have if Nintendo could make a handheld

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Thread replies: 15
Thread images: 4

File: tumblr_neavo1mXQY1qf15qeo1_400.gif (2MB, 400x400px) Image search: [Google]
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This is what we would have if Nintendo could make a handheld as strong as a fucking cell phone
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>>24986132
Do you have more of these?

Would be great if they could keep 3D models but use shaders to make them appear like the Sugimori art.
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>Literally just the 2D art but animated
Nigga the models are fine as they are, the colours and animations are what need work.
Frame Rate issues would likely be alleviated (for the most part at least) if GF decided to stop being lazy and allow N3DS support like MH4U
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>>24986132
Are there any games which cell shading captures perfectly the cartoony/anime style?
>inb4 Wind Waker
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>>24986466
CyberConnect2's Naruto and JoJo games are the closest that comes to mind.
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>>24986440
This. The models are actually really good.

The dull idle animations, lackluster attacking animations, and the 3ds' garbage resolution all drag them down.
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>>24986426
pkmn-z.tumblr
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>>24986132

What does this have to do with the 3DS power? Are you implying 2D drawings are harder to handle than models with thousands of polygons?
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>>24986472

You forgot the Sly series, hoss.
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>>24986466
The current Guilty Gear game is literally perfect in that regard.
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>>24987023
They'd look like trash on the 3DS' 26 pixels
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>2D artwork animated
>phone
>not sprites
Literally goddamn newfag cancer. Worse than furries and Smogon. Get some taste. The 3D models are already better than your 3% completed 2D gifs.
Thread posts: 15
Thread images: 4


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