>>24967641 >I heard the freemium part of the game is one of the worst ever That's just people exaggerating.
Essentially, it's free-to-start, which is what Nintendo call their F2P games. You can get through it without paying anything, but it'll be difficult and require grinding. You can pay and it'll be very useful and will allow you to remove the "freemium" elements, with an upper spending limit of like $30.
>>24967641 As a Picross game it's basically the same as any other game. All the puzzles are 100% logic but there are additional Pokemon skills you can activate to help.
And it's not really a freemium game. It's like a free demo then you can pay for the game. Personally I think it's great. Pay $10 and get 70% of the game (weeks worth of content). Or pay $25ish and you'll get the whole game.
Technically you can do the whole game without paying, but only over a really really long time.
>>24967641 >as a freemium game awful >as a Picross game? the puzzles are not as intricate (because the solutions have to resemble pokemon instead of taking artistic liberties to make the puzzle more challenging) and the game forces you to use easy-mode hints (reveal 30% of the puzzle, highlight rows you can fill in, auto-undo mistakes etc.) if you want to get the most out of it it's probably one of the worse Picross games but, hey, it's pokemon so at least the presentation is there
>>24968080 >Pay $10 and get 70% of the game more like 25% of the game if you don't pay the full price you're guaranteed to get paywalled before you reach the end
>>24970537 I just completed most of the puzzles minus the alt world, and I'm already at 76 hours. I used the infinite picrite exploit though, which takes a large amount of time grinding daily training.
>>24967641 First you should determine how much time you want to commit to the game. You can probably get to Area 25 using <$10 USD. At Area 25, you get max training rewards so you can unlock the rest of the content by midyear without paying anymore.
Don't know if you need to start daily training at 12am but that's what I did. If the linked method doesn't work, here's what I did:
Daily training resets at 12am each day. The game locks you out of daily training for 24 hours if it detects system time changes greater than 9 mins. So what you want to do to avoid that when you change the system time is to do it 9 mins at a time, load up the game, go beyond the "Tap the Screen" home page, then go back to system settings to change the time and rinse and repeat. Once you reach 12am, daily training should load up. Finish it, then load it back to 12am. Rinse and repeat for infinite picrites.
>>24972379 >>24972383 It's 100% possible to make such Picross puzzles. And yes, there are some that are impossible to do without guessing involved, otherwise nonogram solvers would be able to solve all of them without problem. But they can't.
Then factor in nonograms such as a chess board - a 10 x 10 grid, with 1,1,1,1,1 for each row. Two possible solutions for that. There IS room for ambiguity in nonograms/Picross.
It's shit, just buy regular picross for 5 dollars and you have even more puzzles. Paying 30 dollars to remove the shackles from the game is just pure jewery. Also, the "pokemon helper" aspect of the game is stupid, they basically solve the whole shit for you. What's the point of such a puzzle game?
>>24972401 >And yes, there are some that are impossible to do without guessing involved Not in Pokemon Picross there aren't.
>otherwise nonogram solvers would be able to solve all of them without problem Some of the online nonogram solvers are shit. The one that comes top in Google has several flaws and bugs out half way through solving a puzzle, even where there are obvious things to fill in.
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