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Pokémon 3D model thread

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Thread replies: 16
Thread images: 8

File: 7951.png (208KB, 750x650px) Image search: [Google]
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Pokémon YXZORAS 3D model thread
>>
File: wats goin on.jpg (31KB, 426x240px) Image search: [Google]
wats goin on.jpg
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>I'll never get over how the actual models are pretty nice but look like shit in the game

would have looked better on a console desu
>>
>>24964745
It'll probably be on console one day.
>>
>>24964745
>>24964809
Since they'll probably reuse the models in Gen7, it may look better if they drop the black outline
>>
>>24965027
The black outline just comes from the shaders and isn't present in the actual model. The outline is also meant to emulate the look of sprites.
>>
File: pm0001_00_BodyA1.png (60KB, 512x256px) Image search: [Google]
pm0001_00_BodyA1.png
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Why are textures on the 3DS mirrored like this? Isn't it just a pointless waste of memory?
>>
>>24964745
the models look perfectly fine in game
>wanting hyperrealistic shading and textures on cartoon animals
did you learn nothing from sonic the hedgehog
>>
>>24965459
whats wrong with the way sonic looks
>>
>>24965027
Yeah, They are going to use the same Pokémon models.
>>
>>24965426
Wth is that
What did they do to Bulbasaur
>>
File: 001.png (4KB, 120x120px) Image search: [Google]
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>>24965792
>>
>>24965792
Give it textures
>>
File: pm0160_00_BodyA1.png (38KB, 256x256px) Image search: [Google]
pm0160_00_BodyA1.png
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>>24965426
Looks fine to me.
>>
File: pm0215_00_Body1.png (43KB, 256x256px) Image search: [Google]
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>>24965807
Or well, mine look fine to me anyway.
>>24965792
It's just the texture file. Textures always look weird on their own.
>>
File: 160.png (10KB, 120x120px) Image search: [Google]
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>>24965807
>>
File: 215.png (5KB, 120x120px) Image search: [Google]
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>>24965814
Thread posts: 16
Thread images: 8


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