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/civ4xg/ - Strategy/4X General

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 790
Thread images: 134

This thread is for all strategy games that do not have their own thread, focusing on 4X (eXplore, eXpand, eXploit, eXterminate).
tags: /cbg/ /rtsg/ /wgg/


>Stellaris Resources
- Mod archive https://mega.nz/#F!hpBCSbCC!vZNs1Qhip_UJQPSSdoZjUg
- Mod recommendations http://pastebin.com/qsTFCyvh

>Endless Legend Resources
Manual http://cdn.akamai.steamstatic.com/steam/apps/289130/manuals/User'sManual.pdf?t=1413562467
Wiki 1 http://endless-legend.wikia.com/wiki/Endless_Legend_Wiki
Wiki 2 http://endlesslegendwiki.com/Endless_Legend_Wiki

>Civilization Resources
- Fix for Civ IV BTS XML errors: https://www.dropbox.com/sh/ljdms8ygix2btcs/AACC_IGIy7zAkomwA6S4DJp3a?dl=0
- Civilization Analyst (Civ VI, Civ V, BE) http://well-of-souls.com/civ/index.html
- CivFanatics Database and Forums http://www.civfanatics.com/
- Wiki of all Civ games http://civilization.wikia.com/wiki/Civilization_Games_Wiki
- Browser Civ game, similar to civ2 https://play.freeciv.org
- /civ4xg/ steam group http://steamcommunity.com/groups/civ4xg

>Civilization VI
https://hydra-media.cursecdn.com/civ6.gamepedia.com/2/29/District_Cheat_Sheet.png?version=07510f0f43d7188e00e7046c90360dba

>Civilization V
- CIVILOPEDIA Online (Civ V) http://www.dndjunkie.com/civilopedia/
- Civ V drafter http://georgeskleres.com/civ5/
- Civ V Giant Multiplayer Robot - http://www.multiplayerrobot.com

>Civilization modding
- Wiki for Civ modding http://modiki.civfanatics.com/index.php/Main_Page
- Civ V mod workshop http://steamcommunity.com/workshop/browse?appid=8930
- Civ V mods http://forums.civfanatics.com/forumdisplay.php?f=393
- More mods http://pastebin.com/5ANRmRur
>Alpha Centauri (SMAC & SMAX) resources
- Essential improvements http://pcgamingwiki.com/wiki/Sid_Meier's_Alpha_Centauri#Essential_improvements
- Official short stories https://www.mediafire.com/folder/cn11q7nqa00te/Alpha_Centauri

Previous thread: >>174192242
>>
I'M FROM BUENOS AIRES
>>
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2nd for killer psionic butterflies
>>
Double threads are against the rules.
>>
Let the other thread actually hit the post limit ffs
>>
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>>174240604
i have this mod, humans look pretty neat, i like it. Has lts of other new great looking species as well.
>>
>>174241440
>>>/vp/
>>
>>174242103
has list* of other new species
>>
Does neutering pops give the same diplomatic maluses as outright exterminating them?
>>
>>174242103
>Choosen
>>
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>>174240997
Don't worry OP, we know about the blackmail the antsfags have been subjecting you to, but your true allegiance to the spider queen did not go unnoticed.
>>
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From last thread, I have a few questions about the Synthetic ascension and megastructures, and getting top the actual part where i can verify these things is very time consuming. I'd really appreciate if some anon could answer these for me in advance:
1) Once i get my people into Synths, can they reproduce? If, as i imagine, they can't, can i build Synths which belong to my people? Or are newly built synths after the ascension considered a different species?
2) Aside from greatly reduced mantainence, what are the advantages of the Synth ascension compared to just build the damn things? I've seen leaders become immortal and gain a Synth bonus for whatever they do, is it true (and as good as Psionic's ones)?
3) Is there a way to not adopt the Synth portrait once ascended?

4) what are the exact requirements for a Ring world? Is it just a star with no habitated planets? Does it require a specific number of planets/celestial bodies?
5) What about habitats requirements? Can i build them on top of a ring world section?
>>
>>174242457

For civilian ships often there's a national prefix and a utility prefix (describing the use or cargo of the ship)

For naval vessels, some nations have multiple (the Royal Navy in the UK has about 15 titles including the Her Majesty's/HMS titles which are used on civilian ships too)

Or you have the Argentinian prefix of ARA which stands for Navy of the Argentine Republic.

Some don't have any prefixes. Some countries have a prefix used for military and civilian (USS/United States Ship, HMS/Her Majesty's Ship).

In Stellaris I often just use my empire's name with V or S on the end because I'm boring. VCV/Vol Combine Vessel in my last one for instance.
>>
>>174241440
My butterflies are psionic too, they're just friendly xenophile warmongers instead.

They kind of lend themselves to spiritualism.
>>
>>174242936

Honestly by the time you reach synth evolution you should be thinking about either making some insane dedicated worlds or Dyson spheres and maintenance quickly becomes a non issue.

But yes you will need to build every single pop.
>>
>>174242936
1. i don't think they can reproduce. you can build your new synthesised people, but you can't build default synthetics anymore. ascended synths and default synths are different species.
2. leaders and pops get the synth trait, all of them. synth leaders are immortal. not sure how it compares to psi
3. i don't think so. mess with the game files i guess
>>
>>174241440
Fanatic purifiers can't get psionics.
>>
>displacement counts as genocide
>I'M the bad guy now
Make it stop.
>>
are strike craft any good?
>>
>>174243717
No
>>
>>174243437
Also:
>progressives hate that I don't gib right to subavian xenos
>but they're fine if I gas them (and return to being happy afterwards)
Is this paradog being retarded or 2deep4me commentary on the state of modern progressive left?
>>
>catching up to my neighbor I have a defensive pact with and just integrated my vassal
>fleet pushing 2k, gitting gud
>zealot neighbor goes from NAP to war
>zealot fleet rolls in with 5.4k
>my fleet is 1.7k of corvettes
>get engaged at a starport and get wiped
[screaming]
>>
>want to play short lived roboticist birds and get penned in somewhere, massproduce megastructures and synths
>wind up with 1.2 spiral arms all to myself
Thanks, Johan.
>>
>>174244119
>not having a 5k fleet with 10 cruisers 20 destroyers and 50 corvettes 40 years in
Shameful.

>>174243717
Fighters are good for PD and dealing with corvettes, bombers are trash avoid at all costs.
>>
>>174244830

why are bombers bad? no PD?

You'd think the bombers would be ideal for fighting corvettes
>>
Why bother with strike crafts? My ships invariably destroy all of them before they even fire, I don't see any reason to assume my strike crafts would reach the AI's ships.
>>
Why does genocide take so long?
Gassing a bunch of xenos takes longer than building a ringworld section.
>>
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>>174245081
>You'd think the bombers would be ideal for fighting corvettes
>>
>>174245081
PD weapons deal PD damage which works against strike craft but is otherwise shit damage.
Flak cannons deal capital ship damage but they ALSO work as PD.

Bombers have a SLOW flight into battle. Their speed seriously needs to be doubled or tripled, but it doesn't matter because they'll get pulverized by flak.
>>
>>174245278

You'd think a bomber would be great for destroying something 10-15 times the fucking size of it.

Is that an insane concept?

>>174245289

Gotcha.
>>
>>174245352
bombers regularly destroy targets many times the size of themselves even in real life warfare you fucking retard
>>
>>174245570

What's wrong with you?

>You'd think a bomber would be great for destroying something 10-15 times the fucking size of it.

No seriously what's wrong with you.

Keep in mind almost every single game with space combat I can recall has a system such as:

>Fighters kill Bombers
>Bombers kill pretty much anything bigger than them.
>Anti-fighter kills both bombers and fighters
>>
That's depressing, i wish they make strike craft as viable as the artillery/arc emitter line. maybe increase their speed and evasion so flak doesnt shred them apart? It would also buff FE/AA, since it seems they have at least 1 wing of fighters in all their ships.
>>
>>174245762
what? Are you agreeing with me now?
>>
>>174245836

Are you making bizzare links in the conversation or something.

>>174245081
>>174245352
>>174245762

These are me.

I started by saying that bombers should probably work against corvettes logically speaking considering the size differences in Stellaris, but the balance turns out differently, apparently.

My opinion hasn't changed.
>>
>No way to speed up robot pop growth

Truly a crime against all synthkind. Taking Machinist at game start should at least reduce their build time from 2.5 year to 2 or something to balance the fact that you're stuck with it.
>>
>>174245570
Are you an actual retard? That's exactly what anon has been saying.
>>
>>174245820

Yeah, It'd be interesting if bombers were a big enough threat that fighters became almost mandatory against large bomber squadrons.

Right now you can simply spam flak cannons and they're irrelevant, in fact, you can not even bother with flak, and they're still pretty much irrelevant.
>>
>>174246021
I disagree, bombers are very good against bigger ships!
>>
>>174245972
>>174246021
>You'd think the bombers would be ideal for fighting corvettes

I guess this means the opposite then
>>
>>174245820
Flak weapons suffer from the same problem original Supcom AA weapons had. Weapons in one theater had a vastly different health/damage scale than another theater, which leads to stupid things like gunships 1-shotting interceptors and huge UFOs getting shot down by a single lucky arty strike.

All the PD, missiles and strike craft need a 2-5x hp buff across the board so the values begin to compare with everything else.

Then PD gets its damage scaled but also minus 50%-66% vs cap ships.

Then and only then can you have sanely balanced cross theatre weapons like flak.
>>
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>>174246132
>>
>>174246079
>>174246249
hey paracucks think how much money you'll make with Space Midwayâ„¢ DLC and fixing the AI
>>
>>174246330
no u
>>
In Stellaris, what civics are the best to take for someone who doesn't want to be a pacifist pussy.
>>
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>>174246447

how much money do you think paradox will charge for the ability to sort the order in which your fleets/planets/sectors appear in your overview?

$5.99 seems likely.

They'll probably also charge £5.99 and €5.99 just because.
>>
>>174246249
>and huge UFOs getting shot down by a single lucky arty strike.
>implying that wasn't FUCKING AWESOME
>not having a literal rain of artillery fire to bring down incoming Czars
>>
>>174246591
civilian service and fleet admirality with fanatic militarist, and then pick the flesh is weak ascension for +15% fire rate

i got an +83% fire rate with fanatic purifers
>>
Any opinions on Novio Magnum 3? Thinking of giving it a whirl to replace ISB for a bit.
>>
>>174246591
Fanatic purifiers and whatever.
>>
> tfw tried going for an early aggression game where I instantly occupy shit the second I discover a new civilization
> it works

Too bad all of the xenos are too fucking ugly to ever have around. I'm never lucky enough to encounter a qt space squid or space elf empire to integrate into my own culture as slaves.
>>
>>174246712
Don't get me wrong, they definitely counterbalanced TOO FAR in the other way which was also stupid. For every HP of tanks on the ground you could put 3HP of interceptors in the sky.

But no one said those devs were smart. they still have the free ACU upgrade exploit and AI engineers are still independent AI players that destroy CPUs
>>
>>174246872
>find humanoid aliens for the first time
>they're hivemind
oh well, roaches and fungus people are my only friends i suppose
>>
Is this general normally just /stellaris/, or is it just because it was updated recently?

When Endless Space 2 releases next month, will there be discussion of that?
>>
>>174247240
>will there be discussion of that?
May be.
>>
>>174246658
Typically these patches are free.
The only stuff they actually make you pay for in updates is the new, significantly game changing content.
>>
>unbidden show up
>50k fleet
how the flying fuck do I win against this
>>
>>174247396
Hope theres an AE/FE between you and the portal.
>>
>>174247396

>not having 200k by the time the unbidden show up.
>>
In Stellaris, what traditions do people generally take for early expansion, Prosperity or Expansion?
>>
>>174247396
You get a better fleet.
>>
>>174247517
Prosperity opener, all of expansion.
>>
>>174247517

Take the pick up bonus for prosperity, fill expansion out, then make a beeline for the survey discovery bonus, and start surveying the galaxy as much as possible.
>>
>>174247571
I can actually win agaisnt one 50k with my 40k one, but then other 50k ones rape my ass
>>
>>174241190
and I say kill em all!
>>
>>174247517
>>174247615
>>174247653
This
>>
>>174247653

Oh yeah and, pick either technological ascension or master of nature for your first ascension, after you have those two then possibly start going down an evolutionary ascension path.

Tier 1 cyborgs (flesh is weak) is great, don't go any further down the path than that, generally pointless.

Gene modding asension is great but not that interesting either.

Psionic evolution is cool and gives nice evasion but isn't as cool as it could be.
>>
Looking to start playing with Cities Skylines again - what are some new essential mods or assets? Are any of the DLC after the night one worth getting?
>>
If two Awakened Empires are going at it, and dragging the entire galaxy into their conflict, can I safely research jump drives without waking up the Unbidden?
>>
Is it just me or is democratic really unnecessarily annoying? I just hate how often election comes up, by themselves they might have been okay, but it's just so annoying how they are so random and they can elect scientists and other people you need where they currently are.

Elections overhaul when?
>>
>>174248398
No, war in heaven isn't classed as an end game crisis
>>
>>174248398
Nope. A War in Heaven doesn't qualify as a crisis.

You should still get jump drives because fuck these losers.
>>
>>174248481
It also gives you stupidly large amounts of influence.
>>
>>174248226

>cities skylines
>4x

i know there's no city builder general any more but it's a bit of a stretch
>>
>>174248627
Look at the OP
>>
>>174248481
Elections need to get fixed that's for sure mandates always give 250 influence when they should be giving 60-200
>>
>>174248481
>>174248581

i guess the intention is to give democratic republics an advantage over others in influence to represent.... who knows?

one of the most annoying things is that endless space 2 represents democracy better in imperial non-democratic empires than stellaris does with actual 'democratic' republics

it means fucking nothing
>>
>>174248481
>Is it just me or is democratic really unnecessarily annoying? I just hate how often election comes up, by themselves they might have been okay, but it's just so annoying how they are so random and they can elect scientists and other people you need where they currently are.
>Elections overhaul when?

Imperial all the way. Fuck elections. Waste of time.
>>
>decide to create a full war race
>everyone next to me is peaceful and is creating a huge ass alliance against me
>decide to create a full peace race
>got an extremely aggressive neighbour next to me
This shit can't be real.
>>
convince me why i should pick oligarchy over democracy
>>
>>174248627
This place has kind of evolved into PC games with speed settings and a "god" perspective general.
>>
>>174241190
>I'M FROM BUENOS AIRES
IT'S A BUG PLANET
>>
>>174248821
Autocrat/Oligarch is better than Imperial as it lets you pick your next leader.
>>
>>174248821
yeah they're poorly implemented as well. The "goals" the different candidates have are so ham-fistedly done.
>>
>>174248943
ITS AN UGLY PLANET
>>
>unbidden portal at 30%
>nearly down
>all allied forces retreat once the main force comes back
>its still up and regenerating

aaaaaaaaaaaaaaaAAAAAAAAAAAAAAAAAAAAAAAAAAAA
>>
>>174249004
Better luck next time :")
>>
>>174245081
Bombers are crap because they're only good for damage against capital ships due to 0 tracking, and L slot guns are better for that from both a raw numbers point of view and that they can't be shot down.

Fighters work because they can reliably oneshot any missile that isn't a t4-5 L slot missile or t3 torpedo and launch from miles away effectively making them an 80 range PD gun that fires in bursts of 8 strike craft hangers launch 8 craft each if you didn't know and while their damage is low their tracking is pretty good so they can put some reliable hurt on corvettes when there's no missiles to shoot down before your actual corvette poppers can get in range too.
>>
>>174248821
Imperial is annoying. It's just dictator without a choice. There's no attempt to represent dynastic government.
>>
we need more crises,
and some way to make it not always the unbidden
>>
>>174249564

It used to be reliably the extra-galactic guys but changes to the tech tree means that every fucker gets jump drives fairly early on in comparison, leading to unbidden being drawn almost every time.

I don't even think twice about researching sentient AI because I know I won't get sentient AI uprising.
>>
>>174249208
Also I just ran some real quick maths on exactly what the damage output from fighters is like, and it's only slightly less than that of autocannons, except they have like 4 times the range and shoot missiles down too.
>>
>early-game
>discover worlds that are prime candidates for terraforming
>have no technology to do it
>decades pass
>get well into mid-game
>can terraform all sorts of worlds
>forgot all about the terraforming candidates
>can't find them now that I've remembered
Fuck.
It's not like I was going to settle them, anyway. Just making the galaxy pretty.
>>
>Build ringword.
>Conquer FE.
>Science officer loses its shit at the ringworld, which is beyond our comprehension.
>Amazed at the living metal.
>Nevermind we conquered a world that had some a while ago.
>>
>>174249825
Even if you did sentient AI uprising is a joke so getting it effectively makes the game easier.
>>
Concerning Mind over Matter and Transcendence, will only your main species gain the psychic traits?
>>
>>174240997
what happens if you disable a mod (let's say, ships), while having a save game with said ships in?
>>
>>174249564
>the star or whatever center of the galaxy is exploding, killing all life as we know it
>the whole galaxy is forced to unite to stop it for fucking once
>>
>>174249825
Man, I don't think I ever had a game where the AI rebellion happened.
>>
>>174249947
Yes. I have worm-loving sub-species and they've been stuck with latent psionics for over a century, so even other species with latent psionics don't get psionics.
>>
>>174248627
>/cbg/ in OP
it's probably safe to assume that people who are into 4x and gsg have probably played city builders before
>>
>>174249947
>Concerning Mind over Matter and Transcendence, will only your main species gain the psychic traits?

Other species can get it, but it's rare.
>>
I can't research the tech for the omega alignment during the horizon signal chain, anyone has this issue?
>>
>>174250362
Yes
http://steamcommunity.com/sharedfiles/filedetails/?id=903292662
>>
>>174248858
You don't get spammed with election notifications every few years.
>>
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hmmmmmm
>>
>>174250448
But the influence.
>>
>>174250362
It's broken, edit the tech file to give it some weight, otherwise it's unavailable.
>>
>>174248858
You get agenda bonuses.
>>
Is Exhalted Priesthood good? 20% governing ethics attraction. I'm guessing it helps keep your empire together more by making pops diverge less?
>>
>>174249997
Crash at loading the save.
>>
>>174249004
>send my attack force to the portal
>have three fleets with two other fleets in position to flank when one fleet baits the Unbidden near the rim of the gravity well
>Jump in with the bait fleet which is about 50% of my ships
>Unbidden take the bait and engage
>I've given my other two fleets the order to move in like a month ago
>My bait fleet is taking shit loads of damage,
>Still no reinforcements in sights
>I'm wondering what the fuck are my fleets doing
>Check the fleet
>They are in the middle of the gravity well of the system instead of outside of it in position to jump
>They are moving towards enemy transport ships near the sun and engaged in "combat" against them
>Can't order a huge ass fleet of hundreds of ships to ignore a fleet of unarmed vessels and race to save the my main fleet
>have to wait for them to close the distance to the transports, destroy them, then move back in to position to engage jump, wait half a fucking month for them to charge the jump drives and jump

Lost half of my entire military because of a tiny transport fleet.
>>
>>174250401
>>174250520
thanks senpaitachi
>>
>>174250530
Divergence isn't really an issue with Spiritual empires as you get temples and the pre-existing spiritual bonus.
>>
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The galaxy I'm playing in has this at the centre.
Does anyone know what it is? It looks like a pulsating ball of light that keeps sending out shockwaves.
>>
>>174250571
I'd like to hear the reasoning behind that decision to chase the transports and refusal to disengage them despite a direct order from the Emperor himself, all at the cost of half of the entire imperial navy.

>I uhh.. saw the transports and they were enemy's so we knew they exist and they're there and they're enemy so duhh...
>>
>lategame hyperlame
>takes a million years to get anywhere in a medium galaxy
Mistakes were made.
>>
>>174250735

Turns it appears in all games. I've never noticed it before.
>>
GOD TIER:
Expansion, Discovery

GOOD TIER:
Supremacy

MEH TIER:
Domination

I'M JUST TAKING THESE FOR THE OPENER TIER:
Prosperity, Harmony
>>
>>174250843
Get some jump drives.
>>
World-Shaping bugs are now augmented, need Synthetics to complete the chain and Mega-Engineering to begin building Galactic Wonders.

When you go Synth, do all of your pops automatically convert to Synthetics, or do you need to build them?

Do you guys think I should keep my farms for this Synthetic Collective, as a sort of hardy farmer-based bots?
>>
>>174243132
>>174243260
Thanks dudes, just what i needed to know, i'm theorycrafting a rapid-growth species with terrible traits but excellent food and growth production, then when i've swarmed enough planets bam, excellent pops on tons of planets.

By the way, anyone can also answer question 4 and 5 about the megastructures?
>>
that spider manga was fun
>>
>>174250879
I'm using the mod that disables all other FTL.
>>
>>174250880
>When you go Synth, do all of your pops automatically convert to Synthetics, or do you need to build them?
All current pops turn Synth, as a one-shot deal.
>>
>>174250880
>Do you guys think I should keep my farms for this Synthetic Collective
why
>>
>>174250862

Discovery is outright broken with that 1/3rd research perk, once you get three survey ships exploring a Huge galaxy you're effectively doubling your research speed.
>>
Can you still research and use jump drives if you are playing on a hyperlane only galaxy?
>>
>>174250952

dumb

best way to play is with hyperlanes by default, but endgame switched over to jump drives as civs get them

it means whoever gets jump drives starts getting massive advantages, Fallen Empires/crisis factions too.
>>
>>174250735
Supermassive black hole. I think there's some room for them to jam cool shit into the center of the galaxy with high risk/reward, as the center of most galaxies is likely full of radiation and high temperatures. At the very least, it would be cool if they put routes through the center that damage ships.
>>
>>174251005
Yup
>>
>>174250096
And how the fuck are you going to stop some sort of supermassiveblackhole from imploding?
It's not the sort of thing you can build a wall around. More likely you'd have to do a mass exodus out of the galaxy.
>>
>>174251005
>Can you still research and use jump drives if you are playing on a hyperlane only galaxy?
yes
>>
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How long does it take for the shroud to fuck my shit up?
>>
>>174250982

The fluff I have for this race is they're peaceful, ecologically focused worker bugs that have a natural compulsion to grow things. I plan to turn every planet I come across into a Gaia World, even if I won't colonize it, just to reflect their need to leave the world a little bit better than they left it.

Also Agrarian Idyll.
>>
>>174250862
Shit, I forgot about Diplomacy. That's how useless it is.
>>
>>174251121
Long enough to lube up.
>>
>>174250508
So many techs and shit that generate influence.
>>
>can use meritocracy and aristocratic elite at the same time
social mobility combined with an entrenched elite?
>>
>>174250096
Sort of related to that, I would LOVE content that lets us expand into the galactic core in late game, inhabitable planets would be basically non-existent there but the monsterous stellar furnace that is the core would be full of resources a late game empire could exploit.
Nerf border expansion and ship travel speed through the core and require any real border presence there to come from a different type of frontier outpost, specially designed to withstand and communicate through the intense radiation in there, with reduced a border range. Throw some new strategic resources only found there too and there's a real incentive for some late game fun there. Maybe toss some super variants of space creatures in there that have adapted to the exceptionally harsh conditions and are suitably deadly to make expansion into it harder.
>>
>>174251170

You need it to form federations.
>>
Expansion Opener
(Reach For The Stars, if good colonies are sufficiently far away)
Prosperity Opener
Discovery Opener
To Boldly Go -> Planetary Survey Corps
Standard Template Constructs
Finish Expansion
Finish Discovery
Finish Prosperity

Best, yes or no?
>>
>>174251294
>Falling for the Federations meme
>>
>>174251294
>form a federation
>lose a chunk of naval capacity to a bunch of idiots that don't even use it right
>nobody ever wants to declare war even when you have a 300k doomstack
i'd rather just vassalize to be quite honest with you family
>>
>>174251294
> federation
You can't even control who is president and federation fleets break the doomball into small bits. Federation a shit.
>>
>>174250851
Not got one in mine. Feel a bit left out.
>>
>>174251256

>Late-late-game tech enabling you to shield Ringworlds and allow them to be built around neutron stars or black holes, or simply be able to survive the core
>Build a Ringworld around the supermassive Black Hole at the center of the galaxy, with full events associated with it

Or
>Tech that allows Dyson Spheres to harness the energy of Neutron Stars or Black Holes

Wait, this is stream of consciousness so bear with me
>Megastructure that, in effect, focuses the energy of a pulsar and enables you to target (with significant wind-up and a warning to civs who could notice it) solar systems for a blast of deadly radiation.
>>
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oh cool its starshit poopers.
>>
How do I stay ahead in tech?
I built a bunch of science labs and as many research stations as possible and I'm still always at most equivalent with everyone.
>>
>>174251294
>you need it to be able to cripple yourself
Oh damn!
>>
>>174251162
Robotic gardeners seems cool. The typical trope for a machine race is they hate anything organic, but I could see machine consciousness becoming as fascinated with organic growth as humans get with machinery. Guys spend years of their lives tinkering with their cars, having a race of robots who love pottering in the garden makes sense. Sort of like Wall·E

I've got a mod for humans as the slave race for synergetic evolution, and I'm fluffing it as humans breeding a race of super soldiers (strong, rapid breeder) who eventually overthrew them to stop the endless wars, but still keep them around (in comfy social welfare) because they've still got the instinctive urge to protect humans they had bred into them.

Still militarists because that's all they know, but also egalitarians and xenophiles because they're trying to grow beyong what they were created for.
>>
>Fanatic Xenophobe, +30% border range
>Nationalistic Zeal, +10%
>Galactic Ambitions, +20%
>Interstellar Dominion, +25%
>Supremacy Opener, +20%
Total: +105% border range

Is there anything else I'm missing, or is this the most you can stack space clay without repeatables?
>>
>>174251618
>>Megastructure that, in effect, focuses the energy of a pulsar and enables you to target (with significant wind-up and a warning to civs who could notice it) solar systems for a blast of deadly radiation.
don't blame me i voted for kodos
>>
>>174251618
>target (with significant wind-up and a warning to civs who could notice it) solar systems for a blast of deadly radiation.
-10% happiness, -20% habitability, 10% chance to kill each pop.
>>
>>174251073
Detonate a few nukes in the center of it, balance out the implosion with explosions.
>>
>>174251706
Capital world +50%. You can move the capital so place with high pop in a good spot.
>>
>>174251618
>weaponised pulsars
Holy shit my fanatical purifiers would love that. Similarly I would gain a newfound terror of fanatical purifiers in my other games.
>>
>>174251761
Have you ever considered becoming a nuclear engineer? I think you have a knack for it.
>>
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>>174251646
>>
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>purge ONE tiny planet
>everyone will hate me for half a millenium
Fuck it. Time to go full hegemonizing swarm.
>>
>>174251660
Survey corps, stockpile a few millions of research.
>>
>>174251706
Think you've got it covered there.
>>
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>>174251858
>>
>>174251618

>Megastructure that, in effect, focuses the energy of a pulsar and enables you to target (with significant wind-up and a warning to civs who could notice it) solar systems for a blast of deadly radiation.

I mean pulsars and black holes pretty much do the same thing anyway if you're unlucky enough to be caught downwind
>>
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>>174250843
>Medium galaxy

That's not so bad..
>>
>large galaxy
>10 ais
is there something wrong with me in that I hate meeting anyone for the first 100 years or so? I just want to build up in peace. I hate having to contend with ais.
>>
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>Biggest rival declares war on ally, dragging me into a war
>5 days later one of the FE's awaken
>3 days later Unbidden invade
>5 days after the other FE awakens, war in heaven declared
>mfw this all happened within the span of a month
>>
>>174252217
It's your chance to btfo the galaxy.
>>
What "Habitable Worlds" multiplier is best?
>>
>>174251672

That's more or less the idea I was going for! Life and nature is both chaotic and orderly, and to a being who views reality through the lens of math and logic, something that offers a bit of both with almost snowflake-grade variation would really blow a thick, binary load in their memory banks.

That's where Dyson Spheres and Habitats come in, I suppose; Synths don't need planets, so what do you do with them but optimize? Increase rainfall here, raise sea-levels there, maybe sprinkle in something special in the atmosphere, and now you've built the ideal world.

Every planet's a new problem to solve, an endless project that leaves the galaxy a better place.

God dammit I want to play these guys as Nomads now, wandering the galaxy like Johnny Appleseed leaving seeds in their mechanical footsteps.
>>
>>174252093
Yeah, which is why a targeting device for such enormous fuck you would be a megastructure. years of calculations and alignments, set up some space magic to launch the blast through FTL somehow and BOOM dead system.
>>
>>174250981
So, don't have any colony ships in flight?
>>
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>>174240997
>tfw you want to play simant but the spider scares you shitless
>>
>>174252217
>>Has allies.
>>
>>174252176

I gotta agree.

Though, there's a mod that generates empires already up and active at the start of a game but with penalties for the first 100 years or so.
>>
>>174252093

But now you can direct the radioactive wind! Downwind is wherever you want it to be!
>>
>>174240997
>own the SNES version
fun times, endless hours of trying to beat it, finally did one time
>>
>>174252461
>So, don't have any colony ships in flight?
That would be a good idea.
>>
>>174252450

>Psionics get a variation which unleashes a Shroud Storm in a system, allowing all the horrors of that realm through a localized portal
>>
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>it's a transport fleet gets intercepted by a single corvette that then proceeds to ineffectually plink away at their shield for two years as they run in circles episode
>>
Are these the ringworld pre-requisites?
>No colonies in the system
>Not a black-hole
>All the research + perks
Instead, are these the habitats requisites?
>Habitated planet
>Research and perks

Also, i can have obviously only 1 ring world per system, but how many habitats can i have per system? As many as the planets in it? Also, can Ring worlds have Habitats on top of them?
>>
>>174252835
>not emergency FTLing them out of there
>>
>>174252754

>Bio-engineers get the opportunity to unleash a galactic plauge onto their enemies worlds.

>Cyborgs and Synth empires are able to purposefully unleash 'grey-goo' cataclysmic nanobot superweapons and even directly engage an AI rebellion (with MASSIVE diplo negatives to everyone in the galaxy for the second one)

Fucking paracucks are unimaginative cunts.
>>
>>174252942
Yes.
You don't need inhabited planets, you can build habitats over any planet (not moon or star).
Didn't try.
>>
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Is this the thread for less known rts like Outlive?
>>
Why exactly do Hive minds have core sector caps? or at least give them a really high starting number.
The cap is supposed to simulate the constraints of a central govt. managing large numbers of planets/population but what does that matter when you have a hive mind?
>>
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>>174253036
>esquadrao
>>
>>174253036
This is Stellaris General, but you may post.
>>
>>174253003
>emergency FTLing
>on hypercuck-only
>when they're half a galaxy away from the nearest home port
I just want to be able to merge transports into battlefleets desu.
>>
>>174252754
Man I hope the alluded to military DLC comes with shit like this. Cross galaxy superweapons would be amazing.

>>174252942
Habitats are only limited by how many planets are in a system yeah. My last game I had a system with 8 habitats and a colony in it. That system alone was producing something like 1000 credits. entirely to trade for minerals to fund my never ending war machine
>>
>>174253036
this is a thread for rts in general because of how dead it is.
>>174253103
nice meme
>>
>>174253005

Holy shit where the fuck are our Gray Goo scenarios anyway? Why can't we engineer super-plagues? Why don't Synths get unique buildings like Server Nodes for easy mineral extraction?

Where is the nanotechnology, or gene-scrubbing centers that improve happiness and the combat ability of Supersoldiers?

Then again, these ARE the people who thought the Blorg were the height of storytelling.
>>
>>174253118

I want Superweapons and an Army designer.
>>
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Post your things
Rate other things
>>
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>>174243262
>Start as Spiritualists
>Get Mind Over Matter as an ascension perk
Not sure of the order required for the next part, the perk might just need Mind Over Matter, but it might need the right ethics too.
>Get the Transendence perk
>Promote Xenophobia and Militarism
>Reform Government into Blood Court when possible
>>
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Alright bois, here's the big question:

When outfitting corvettes:
Stormfire autocannons OR Gauss Cannons?
>>
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>when you hear that psionics/ascendancy is that damn good but you're a roleplay fag and your merchant spiders are more interested in trade and development

hmmmmmm
>>
>>174253031
>>174253118
Thanks again lads, time to minmax the entire galaxy
>>
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>colonize a system near a FE
>build two cheapass defense platforms on opposite sides of the system
>make sure they're both right next to jump-in points from neighboring systems and far from the planet
>declare on the FE
>their doomstack will jump in and annihilate one of the platforms
>as they bomb the planet, the transports will jump in and get snagged by the other platform
>jump in your waiting fleet and destroy at least one of the transports
>sue for peace, they'll kill your leader and cleanse the planet but they all knew the risks
>enjoy your Jump Drives, Hypershields, Neutronium Armor, and Zero-Point power from the transport debris
>>
I have 200 hours in Stellaris and I have only seen 2 end game crisis so far. By year 2300 I usually own half the fucking galaxy and I'm so bored out of my mind I just restart.
>>
>>174253485

What if they become enamored with trading the most valuable thing of all. Souls.
>>
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>>174253089
It's a brazilian game, but there should be an english version somewhere online too.
>>174253103
well, i'm sorry if i end up steallaring your general ;^)
>>174253194
Outlive is pretty much dead too, so it makes sense, kindda sad, for a SC clone it was pretty damn fun.
>>
>>174253475
Plasma
>>
>>174253475
I put stormfire because they rush in anyway so the extra range doesn't matter.
>Cruisers have "mixed, balanced offense and defence".
>Corvettes have "swarm in and go first".
>Cruisers are always first.
Why pdox.
>>
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>>174253262

If there's one thing I quite liked about Beyond Earth, despite it being totally fucking imbalanced, was the building system for the affinities. I know other games have done this, but BE is a rather recent game so I think quite relevant.

The armies, structures and cities of the affinities didn't just LOOK different, they actually worked completely differently and operated using different resources.

Cyborg/robotic armies moved in large formations with adjacency bonuses and extremely tough infantry and vehicles.
Alien/biotech armies fought with mobility and flanking with self-healing and easy retreating.
Purity armies fought like classic Civ V armies with heavy artillery and tanks, lots of cannon fodder.

You can go on but the differences between them ran further than a few bonuses and visual differences, their entire structure changed over the course of the game, despite the game's flaws that was a nice little touch as your civ developed.

In stellaris, you just don't get the same advancement with the ascensions, it's far, far inferior to the ideologies of Civ V or the ascensions of Beyond Earth.

/autism
>>
>>174253426
so few empires
>>
>>174253785
I just purged all my pre-1.5 rooster.
>>
>>174253475
Gauss are better but if you want BRRRRRRRRRRRT then autocannons. Gauss doesn't fire that fast even with stacking fanatic purifier and aggressive admirals.

I wish they made the weapons sound more dangerous, the shitty little 'pe-tewww' and 'zipzipzip' shit is terrible for what are supposed to be apocalyptically powerful weapons.
>>
Any mods for making time pass faster than fastest speed in the game?
>>
>>174253508
Interesting strategy for sure, but isn't it going to take you decades to research endgame tech near the start of the game?
>>
>>174254080
Probably about a decade as you shouldn't have much research penalty at that point
>>
>>174253991
But how would you hear them in space? You'd only hear it if you were inside the either firing ship or the target.
>>
>>174253475
Gauss Cannon (Small)
Power 12.5
Minerals 12.5
Damage
Min 8
Max 25
CD 3.50
Avg. 3.58
AvgD30 149
Range 45
Accuracy 76%
Tracking 60%
Notes
+33% Shield Damage

Stormfire Autocannon (Small)
Power 10
Minerals 10
Damage
Min 5
Max 17
CD 2.35
Avg. 3.53
AvgD30 143
Range 20
Accuracy 82%
Tracking 35%
Notes
None

Small Stormfires are better because they cost less in power and in minerals boosting your corvette spam potential. Their DPS is very comparable, and the range difference should be negligible. The +33% Shield damage offered by Gauss could be a tipping point if going up against unbidden.
>>
>>174254080
What makes end game techs hard to research in the end isn't their base cost, it's the modifiers from planets and pops.
The base cost for hypershields is only 4000.
>>
>>174253538
Don't play on normal
>>
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>>174253426
I love that logo you used. I use it for my spiritualist empires all the time.
>>
>>174253426
is syncrethic evolution good?
I like the idea, but im newbie afraid of the challange
>>
>>174254552

no it's fucking boring and cyborgs are cooler and better in a couple of ways anyway.
>>
Best gov type for psionic?
>>
>>174254828
Divine Empire, so you can make your God-Emperor the Chosen One.
>>
>>174254776
thats what I did
fucking robots too cute
>>
>>174254552
They're not nearly as bad as people here make it to be, but it's not something you're gonna pick if you're min-maxing.
>>
>>174254776
>>174254924
>>174255009


I actually thought you said synthetic evolution because i'm fucking retarded.

For the mechanist/syncrethic evolution, both aren't quite ideal because you can't repick civics.

Arguably, mechanist is worse because you can do more with gene modding and the techs you skip with mechanist and resources you save are next to nil.

HOWEVER

Stellaris is not a very good game, certainly not a competitive game, so RP is worth far, far more than simple effectiveness.

Mechanist is cooler to me so I usually pick that if I'm going materialist.
>>
>>174254552
It's pretty good if (and only if) you're building a slaver empire to go down the Biological path. Get Slaver Guilds for the additional resources, and you'll be swimming in minerals especially since your slaves use fewer consumer goods than free pops do.
>>
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>>174251358
>Not rushing mastery of nature by finishing expansion asap
shit taste
>>
>>174250862
>Harmony
Paradise domes are good for non-pacifist empires who cant use agrarian idyll civic.

Interestingly enough, there is no reason for pacifists to take harmony though apart from the 10% happiness opener
>>
>>174255293

WHY DON'T THE STARTING ASCENSIONS OFFER UNIQUE EVENTS?

WHY CAN'T I TAKE AN ASTEROID BELT WITH WORLD SHAPER AND CRAFT A WORLD?
>>
>>174255009
its a niche that ability to produce robots from the start probably fill better
>>
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How does these fids output numbers work?
>only just colonized a new planet
>not even any specialization yet
>planet will be best at making dust
>system output say it will make most industry
What?
>>
>always send out starting corvettes as scouts
>always lose 2-3 due to bad jumps into enemies
>think its worth it because then I don't lose scientists
>realize that the emergency FTL for sci-ships is 5 days, rather than 30
FUCK
>>
>>174250862
What about Faith and Cybernetics and the others?
>>
i got vassalized by a awakened empire and another hostile one is on my border

should i pick the +damage to awakened empires ascension perk? or maybe the 200 fleet capacity one, since unbidden are slowly encroaching towards me too
>>
>>174255872
numbers are pretty straight forward in ES, but the planet stats are fairly arbitrary. Desert planets give decent dust and industry
>>
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>there are people who think hyperlanes only isn't the FUNNEST meme when combined with maximum space clay
Now, here's the question; Vassal or Tributary?
>>
>>174255872
how about hovering over the total fids and seeing if you can find it out
>>
>>174250862
Prosperity is meh tier though, it isnt useless as fuck like harmony/diplomacy
>>
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>when almost the entire galaxy is at war

The only ones missing are 3/4 fallen empires and one of my rivals.
>>
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>Earth was destroyed by benevolent, peaceful ayys
Something doesn't add up
>>
>>174256426

Those are added by a [fairly high quality] mod, but a mod nontheless.

And as anyone who's played xcom knows, mods are cheats.
>>
>>174257198
At least they actually look like a Fallen Empire usually I get FE that is a platypus man or a mouse man.

>>174257217
I forgot I modded that.
>>
>>174257198
What systems mod did you use?

>Fallen Earth is still habitable
>Awakened empire doesn't use a Fallen Empire city set
>>
>>174257198
>Cheated new game to see ringworlds, test a few builds and look at this modded 1400 stars map.
>Notice Sol inside an FE's territory, with early space age humans on it.
>Take it all.
>Worm in waiting triggers as an automated science ships enters a black hole system.
>Sol III humans end up worshiping the Coils and all disappear in a grand celebration.
And now it'll never ever happen again in a legit game.
>>
Is mastery of nature worth it even if you don't have bonus mod on hab?
>>
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What does "x3 hull weakness" mean?
The hull will be 3 times weaker?
>>
>>174257198
>Awakened Empire has three ethics

WHAT
>>
>>174253753
Beyond Earth could have been a great game if they didn't give up on it so quickly.
>>
some fucking beetles appeared and said that if I put some of my population in their zoo they'll be happy so I did

then the MOTHERFUCKING beetles reappeared a few years later and gave me 3000 minerals and 2k energy

can I give more populations to these beetles this game is fucking amazing
>>
>>174252069
>>
>>174257427
Earth is a tomb world, so I guess it' abitable. I use Diverse Room and Fallen Empire Extended
>>
>>174255293
>mastery of nature
does it give you all the remove tilebroker techs immediately? if not its garbage.
>>
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>>174257743

>3000 minerals
>2k energy
>surrendering your own population

fucking cuck, you'd fit in well at paradox

>>174257995

but it does
>>
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I fell for the defensive pact meme.
>>174257198
That system is a ton of fun to play a tall empire in.
>>
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>>174257143
There aren't even any awakened empires yet. No Crisis has triggered.

This is going to be a very violent end game, isn't it?
>>
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>play ironman for a challenge
>encounter game-breaking bug
>save ruined beyond all repair
Ironman was a mistake.
>>
>>174258092
>cuck

wew @ u shitheel they're in a zoo so if I get beat its not game over for my crocodile men
>>
TIME TO LET LADY LUCK HAVE HER WAY WITH ME LADS
>>
So how long until mastery of nature is nerfed?
>>
>>174258232
You can actually find the zoo world and they're kept in really good condition.
>>
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Would it a viable for the lulz strategy to rush psionic ascension in a multi player game solely to suicide it to the end of the cycle and create the 1mil chaos god?
>>
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>>174258250
>Not dismantling the equipment for the free tech
>>
>>174258376
No because the chaos god is broken.
>>
>>174258376
Sure.
But then everyone would team up together to kill your ass long before you even get it.
>>
>>174253753
Yeah, agree with all of that, and to add; the visual design was pretty based too, I wish Stellaris had half the uniqueness when it came to visuals from different techs and civics etc.
>>
>>174258250
<turns into a toxic world>
>>
>>174258376
I think that end of the cycle is coded to not happen in multiplayer.

Have a mod: http://steamcommunity.com/sharedfiles/filedetails/?id=901637901
>>
>>174253952
>I just purged all my pre-1.5 rooster.
Ah.

I just added the civics to my old ones and made a few new ones.
>>
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>>174258283
I fucking love little details like that. I haven't explord the beetle systems yet though because some retarded looking 6 eyed rat men are sending insults at me. Going to survey everything around them and then box them in.

I only just started the game and I had to do some infinity engine. Took one of my science ships ages but I got there.

Now here's the question. As a reward the infinity engine gave me sentient AI and when I click on tiles it's letting me build MOTHERFUCKING sentient internets everywhere but it says I need to set AI rights and I can't find out where to do that. Do you know where that is?
>>
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>>174258250
>>174258424
>>174258528
>genemod my boyz to have tropical preference
>planet gets terraformed back to continental
wew lads
>>
>>174258637
Policies and edicts tab. It has a hammer and gavel icon.
>>
>>174258250
>TIME TO LET LADY LUCK HAVE HER WAY WITH ME LADS
Ah, I remember the first time I did that, I killed everyone on the colony and had it turn into a toxic wasteland.

Fun times.
>>
>>174258637

Only materialists can give robots rights.

Which is stupid because I'd at least expect Egalatarians to be able to do that as well but mods will fix it.

>>174258232

>living as pets for alien overlords

look at this turdburgler mate bet ur a fuckin NEET you fucking spanner get off this thread before i deck you lad
>>
>>174258829
I can't find it there do I need to resarch something else about rights of AI?
>>
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>>174258918
t. wagie cucklord
>>
>>174258918
>Only materialists can give robots rights.
Fuking hell so what was the point of doing the mission then? I was going to just build sentient internet things eveerywhere

> i deck you lad
m8 ur cruzn 4 a bruzn
>>
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>when you deliberately trigger the unbidden in hope that they will take out the rampant AE and they spawn right in the tip of your personal spiral arm (on a hyperlane-only-modded playthrough) with nowhere to go but through your core worlds
It just wasn't meant to be.
Playing on lowered habitability is a mistake anyways, FEs are unstoppable unless you can get a 100k+ fleet by mid-late 2300s which is just undoable on 25%.
>>
>>174259152
I play on high habitable worlds and just headcanon that between every system there are a hundred million empty systems. This almost satisfies my autism about the true size of the galaxy.
>>
>>174259120
>+10% research bonus to everything
>>
>>174251294
Only time I bothered with federations were when I was being a turbojew and formed a federation with a buddy in multiplayer so he could control the federation fleet to accomplish our wargoals without bothering me to conquer places.

Also, that's something that other anons brought up that needs to be addressed, I hate that Stellaris is too focused on the doomball instead of independent fleets with specific goals.
>>
>>174259356
Yeah nad Gargantua also has a 4 modifier to each science. It's a fucking good game though. I hadn't even heard of it until I was on /v/ the other night.
>>
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SHOCK AND AWE
>>
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>>174256696
bump for attention
>>
I wonder if it would be possible to play Stellaris with only one system and not be utterly cucked by everyone.
>>
Does anyone ever move their capital? I feel dirty demoting my homeworld to simply another planet by taking out the capital from it, but it makes sense to plop it down on a 25 slot gaia world.
>>
>>174259562
>=ENG= CONDIKING

Gay name desu.
>>
>>174259595
You'll need both. I think you have already lost this game.
>>
>>174258252
>So how long until mastery of nature is nerfed?
Don't you dare.
>>
>>174252160
>Another anon makes a Mitra based empire

Nice
>>
>>174259595
>blowjobs only, no sex whatsoever
that vid was my biggest porn disappointment last year 2bh
>>
>>174259780
Yes, you can also move it tactically because 2x border extrusion.
>>
>>174259730
Try it out. Total waste of time though.
>>
>>174259730
that'll be a short playthrough lad
>>
>>174259780
The only time I have ever moved it was to get the "Put a Ring On It" achievement.

With the Banks/Utopia, my capital planet is usually filled with Empire Unique buildings for Unity boosting, and the system is filled with habitats. No reason to move.
>>
>>174259973
>>174259780
Only do it late when i get ringworlds, I terraform Earth into a gaia world then guard it. I'm the Awakened Empire now!
>>
>>174259730
Not unless you start with a ringworld.
>>
>>174259730
Get a mod that adds some sort of unique starting system like >>174258208
>>
I need to prepare for endgame crisis and i won't have defender of the galaxy.

How do i figure out how to equip my ships?
>>
>>174260510
Just boat plasma.
>>
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>>174253508
>use tech to go giganigga on all nearby empires and get fuckloads of everything from vassaling
>>
>>174260574
Anon pls

I'm clueless, i have 50k with half capacity fleet and every technology in the game, but all on auto-best
>>
>>174260510
We talk about this in these threads all the time.

Sibly this:

Dont use bombers or missiles, kinetics and plasma are good, always have some anti-missile (flak cannons or fighters) and dont fall into the meme of building nothing but big ships with big guns, you need some small guns (for the tracking) to take down small ships.

Thats the basics.
>>
>>174260832
I'm entirely serious.
Plasma works on everything.
>>
>>174240997
>SimAntics Edition

One job, OP.
>>
>>174260832
>end game crisis
>50k fleet
>autobest
Prepare your anus
>>
Does neutering or displacement give the genocide mallus? wich is best for quitley getting rid of ugly species from my empire without a diplomatic shitshow?
>>
>>174261050
They all give malus but displacement gives less
>>
>>174260832
hope you didnt research garbage missle tech because computer will equip your shit with all the highest grade tech you have
>>
What do you want in an improved Utopia mod, /civ4xg/?

Right now I have
>AI World Terraforming
>ability to convert bio pops into synths post-ascension with edicts
>cyborg admiral fire rate and synth admiral fire rate switched
>genetic modding ascension techs allowed for psi/synth ascension

I'm looking for more ideas to not make utopia shit and add in the basic functionality it should have had from the start.
>>
>>174253753
I think technology in Stellaris should be looked at and started over from scratch in a way. I understand their first iteration was to make it so each empire didn't research the same, but over time everyone balances out and eventually winds up with functionally identical weapons, armor, and jump drives.

One of the ways to fix this would be to remove the current research setup of selecting one of 3-5 techs and instead focus on small, incremental upgrades to one's preferred technology groups and how to overcome the shortcomings they have. It's silly that I can decide I want to switch to lasers from missiles and within 10 years be at the same level of technology as another faction that started with lasers. Technological development just doesn't work that way, in the sense that you don't simply decide to use missiles and have all the particulars of how they function immediately worked out.

Hearts of Iron 4 actually had a neat idea on combat research: You could research items that were a huge shift in design (Such as pre-war tanks, light, medium, heavy, modern tanks), but then for each of those designs, you could also refine them little by little for the expense of practical (Combat) experience. This meant that peaceful research giants might have some incredibly advanced equipment, sporting modern armor and early jet fighters before other nations, but the other nations that have been at war since the dawn of the era have taken their aging designs, learned from how they function, learned their shortcomings and strengths through combat, and improved them over time, letting their practical experience in some ways overcome the restrictions of not knowing more fundamentally advanced designs.
>>
>>174261078
How bad is displacement for 11 pops?
>>
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>>174260883
OP is a filthy ant-licker. He doesn't deserve to be an OP.
>>
>>174261213
Reduced Megastructure costs and build time
Events for gene and robo ascension
>>
>git gud at stellaris
>unbidden invade
>jump my entire combined fleet right on top of them
>give them a close encounter they'll never forget
>shove them out of the galaxy before they can harvest anything
Wew, that was satisfying. Especially after those other games where they consume the galaxy.

Almost sad that it was over so soon, though.
>>
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>>174261213
The ability to go full Qu and do whatever the fuck I want to the poor bastards I conquer
>>
>>174257995
All except for a few special ones like titanic life removal. Taking it as your first perk is actually pretty tempting because it means you save on the time spent researching individual removers, save on having them clutter your research options, and save on spending energy and materials clearing them.
>>
>>174261287
No clue.
>>
>>174259790

I only have the clantag on occasionally but i wish steam had it built in so I could hide my normie fagness when not needed.

But yes it is a gay name.
>>
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>>174261418
To those who say this is too dark, I say you're missing the point entirely
>>
>>174261418
I honestly want to do more with genetic modding once I add stuff that hivemind/synths are desperately lacking. But I'm honestly not sure how feasible it would be because of how much of it is fucking hardcoded.

The fact that all of the UI is basically hardcoded really adds a lot of annoying walls to what people call a "moddable game"

For instance, if a genetic mod is unavailable, there doesn't seem to be an (easy) way to make it not appear at all instead of just doing that grey shit where it takes up space. Also, if you have too many addable traits in the gene mod window, it overflows and there doesn't seem to be a way to change the frame into a scrollable box
>>
>>174261638
So you're saying it's ice cream and sunshine?

BUUUUUUUULSHHIEEET
>>
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Should I use Arc Emitters against the awakened empire?

The damage numbers are shit but they have 100% penetration and 100% accuracy.
Is it a good deal against Empire's crazy armor and shield?

Also should I stuff my corvettes with gauss cannons or with energy torpedos?

If flac artillery worth anything against their strike craft?
>>
>>174261437
these fugly evolutionary mistakes doesn't deserve to foul any empire with their presence, mine or others. Neutering it shall be, to correct gods mistake.
>>
>>174261759
Read the whole book all the way through and pay close attention to the very end. All Tomorrows is actually a pretty hopeful and inspiring piece of literature IMO. I don't want to post it here and spoil it for the good anons of /civ4xg/
>>
>>174261078
>>174261050
I haven't noticed a diplomatic mallus from neutering or displacement. The populations being removed are unhappy though.
>>
>>174261418
>>174261638

What's the source for this?
>>
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>>174261884
>>174261437

forgot pic
>>
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>>174261931
>humens suffered for 40 millions of years, were turned in bricks, worms, hoboes, tax collector and worse
>"lol it's an optimistic book"
>>
>pick all border perks
>Start by owning 20% of the galaxy already
dis gon b gud
>>
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>>174261931
We can all be friends
>>
>>174261213
>Megastructures can be built in habitable systems
>Ringworld segments have a "Engineered Enviroment" bonus, giving the following
>+50% minerals
>+50% energy
>+50% food
>Ringworlds also get the "Void Berth" bonus, giving the following
>+50% ship build speed
>-50% ship build cost
>+50% ship repair speed
>+50% ship upgrade speed
>Dyson Spheres give +1000 energy, straight up, at max construction
>Science Nexus gives +10/20/30% research speed
>Reduce Habitat size to 10 tiles, and reduce cost to 4000 minerals
>Habitats only contribute half the research and unity penalty that planets normally do
>Colonized worlds can be terraformed
>Colonized worlds can be easily evacuated
>Option to set planets to automatically build robots/droids/synths
>>
Is there a mod that allows me to switch the FP Armageddon mode for a proper Exterminatus?
>>
>>174261638
>>174261418
This shit is freaking me out. What the fuck?
>>
>>174261274
Adding specialisations for each type of weapon that lock you of of other might work, the different variations of weapons in Distant Worlds could be used as a base
>>
>>174261981
All Tomorrows by Nero Ramjet, I'd link it but 4chan thinks it's spam.

>>174262076
Again, you're missing the point; that even in an uncaring universe, and from the most horrible of situations, people carry on towards a better future and eventually they might even get there. Read the final chapter again.

>>174262218
>being freaked out by relatively tame shit
Fresh from Reddit, are you?
>>
Any decent stellaris mods that let me roleplay as space nazis?
>>
>>174262274
Fantatical Xenophobe + Militarist allows access to Fanatical Purifier civic.

This makes you literally Hitler.
>>
>>174261213

Honestly I think you should be able to go into tier 1 of each ascension or choose to dedicate into one and it go further.

Cyborg and genetic modification and possibly even psionics (except most psionics would be religious so no robotics) should be compatible, but going further down any tree should be another endevour entirely.

I'd like to see it to be possible to go full Ghost in the Shell, but for the end synthetic evolution to not just be robots, but more like an actual AI rebellion, Geth-type shit with a different government type.
>>
>>174262272
>Fresh from Reddit, are you?
I'm fresh out your Dad's ass son
>>
>>174262218
It's okay, it's hopeful and optimistic :^)

>>174262272
I'd rather not have anything to do with a heretic book that dares sullies the perfect form of Man.
>>
protectorate or Cede?
>>
>>174261274

>letting their practical experience in some ways overcome the restrictions of not knowing more fundamentally advanced designs.

>mfw WWII era armies could have likely stomped Iraq's forces under Saddam
>>
>>174261831
>they have 100% penetration and 100% accuracy.
They need to do something about weapons with 100% ignore armor/shields. It's too easy to ignore all armour.
>>
>>174262390
>he thinks we can control every terrible thing that happens in the universe
>he thinks we should just give up if shitty things happen to us
>he thinks carrying on despite everything isn't hopeful or optimistic
Beta male, evolutionary dead-end confirmed.
>>
is utopia for stellaris good?
>>
>Take enemy planets in war
>total waste of time and resources for another decade because they just keep smashing everything up
Should I just take systems that don't have planets in wars or what? I can't purge because I read on here that it's unplayable unless you control half the galaxy.
>>
>>174261213
My ideas for buffing synthetic ascension:

>Ascended synths grow at a fixed rate as well as being able to be built AND/OR increase their base build speed by a large amount
>edict to que build synth pops in all available slots on a planet
>some sort of flat buff to all fleets like +speed because you don't need to bother with crew or life support anymore
>some sort of system to customise robot pops with traits using the genetic modification mechanic or at least a way to regain positive traits the species used to have
>re enable the ability to set rights on the ascended pops
>some sort of buff to habitats, either improving their ability to mine minerals or making a new habitat type that has a larger pop size. The idea is that its much easier to build and live on habitats when you don't need air
>>
>>>>>174247140
Not if the google+microsoft+apple+NSA global mind decides that the game is unfit for modern audiences and damaging to the image of modern game and erases all emulators.
>>
>>174262581
Only if you don't spend money on it. It's not worth a nickel.
>>
>>174262272
>All Tomorrows by Nero Ramjet
Thank you. No worries anon, I'll find it myself now, I just needed the info you posted. Looks like some amazing stuff. I reminds me of something, but I just can't remember the name. It was a sci-fi story about human species evolving into some...interesting froms.
>>
>>174262507
Any professional european army of ww2 could have beaten modern day saddam
>>
>>174262527
Not him, but I'd rather be an evolutionary dead-end than some fucking gene-modded worm or literal block of flesh
>>
>>174262651
Ah, I remembered. It was "Man after Man". Is "All Tomorrow" similar?
>>
>>174262651
Man After Man?
>>
>>174262614
They cannot get every one, just put it on removable storage and it's unreachable to them
>>
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>>174262698
Pic related is your kind; an insignificant footnote in someone else's history.

>>174262818
I've read both and yeah they're pretty similar in premise, but personally I think All Tomorrows is much better written and conceived.
>>
>>174262527
That's not living.
>>
>>174262674

Yeah that's what I meant.

>>174262698

>Not him, but I'd rather be an evolutionary dead-end than some fucking gene-modded worm or literal block of flesh

Yeah but it's a stupid fucking question because
A) You won't care, you'll just be a worm and have never known anything better.
B) The worms are probably fine with it.
C) It's not a choice.
>>
>>174262527
>implying all efforts shouldn't be towards maintaining and perfecting the holy human form
>or constructing a perfect facsimile thereof
>>
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>>174261213
Add a few new traits for genetic ascension that are incredibly powerful and buff the existing ascension traits, one of the problems with the path is that its just very underwhelming. You should be able to create superbeings that are much better then naturals. Instead of shit like +30% growth it should be +100% ect.
>>
>>174262581
about to purchase
someone wants to tear it a new asshole, id do it quick
>>
>>174262862
But anon, removable storages are too dangerous. Terrorists could use them to infect computers. And why would you want to carry a flash drive when you can have everything stored in the cloud tm?
>>
>>174262959
>implying I implied any such implications
>implying the humans in that book didn't resist with everything they had
>implying that they had any choice whatsoever
>>
>>174262918
The blocks of flesh were deliberately left with their intelligence
>>
>>174263052

Oh right.

I gotcha.
>>
>>174261274
Well yes, the tech system now is a piece of shit because it has no strategy about it. There are no strategic decisions made by the player.

The system you described seems like a good idea, but theres no general experience for military except for leaders.
Generally the tech system needs built in tradeoffs - going down one path should be much easier than changing paths for example - and there should be short term/long term tradeoffs as well
>>
>>174263052
Yeah, and despite living in the most gut-wrenchingly horrible conditions imaginable for millions of years, they eventually achieved a utopian society of peace and equality. If that isn't hopeful and optimistic, I don't know what is.
>>
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Is it worth to lock this guy in with a frontier outpost or is it a waste of resources? I found a neat little gaia planet that was basically seconds within his borders when I colonized it. Had to reload to make it in time.
>>
>>174263005
>paying to use someone else's storage
>not keeping your own backups offline
>>
>>174262995
It would be cool if the end of genetic ascenion let you create the supreme species that have something like 65% habitability on all planets, shitloads of bonuses and lastly, the ability to use genemodding to change the species of pops. Letting you capture planets and turn the species into your übermensch.
>>
>>174263232
EPIC windmill BRO!
>>
>>174263232
do it
>>
>>174263038
>implying they didn't purposefully modify themselves into star men
>implying they were human from the start
We are no more our ape ancestors than they are human.
>>
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>>174262906
I think I found the pdf on /tg/ archives. Again thanks for the recommendation, I had completely forgotten about stuff like this. Gonna spend the night reading it now.
>>
>>174262507
That's kind of the thing I want to see in Stellaris.

I'd like technology to be sort of localized in a way. For example, one cluster of empires might all have high technology, but completely ignore something like kinetic weapons since lasers have been part of their culture of warfare for several centuries. Meanwhile, some backwoods planets are rolling around with space cannons and armor but entirely lack shields due to their expense, so they've gotten real proficient in perfecting thicker, lighter plates of armor to compensate and their weapons are really good at piercing through it.

And then, the two empires clash, technology is exchanged by reverse engineering, and both sides now have the basic tech available to them, although it's decades behind because neither side has any practical experience in how to use them.

Also, watching a massive empire who's still in the stellar equivilent of the great war and has been fighting since they left their cradle square off against a peaceful isolationist who's a century ahead of their tech in theoretical designs but has no clue what the best way to use their fancy ships would be awesome.
>>
>>174263378
>his emblem is a windmill
>the planet he colonized has tornados
Kek.
>>
Are enigmatic components the best you can obtain?
Is crystal-forged plating still even in the game?
I don't see anywhere near as much crystalline entities as there used to be.
>>
>>174262906
What is the QU
>>
>>174263435
This is what I love about stellaris. The base game is OKAY, but there are just enough tools to turn the game into something absolutely amazing. Modding is a gift.
>>
Ok so in Stellaris

I manage to vassal an empire bigger than mine and I fucked up and integrated them into my society.

Can I create a nation out of a planet I own and somehow dump all these shroom people there before I give them independence?

If so, can I do anything to force them into a federation with me?
>>
>>174263595
Same. I don't see as many primitive worlds either. I used to love infiltrating governments it was some tip top kek RP.
>>
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These foxes got big ol nuts on them. War in Heaven broke out and they went "fuck off".
>>
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>>174263378
The ironic thing is that wormhole generators have pretty much the same emblem!
>>
>>174263661
Too bad paradox is incompetent and hardcoded loads of shit.
>>
>>174263595
psionic shields are the best now
>>
>>174257612
pls respond
>>
>>174263595
>Is crystal-forged plating still even in the game?
Yes.
>I don't see anywhere near as much crystalline entities as there used to be.
They are clustered now so they probably are getting wiped out.
>>
>>174263641
Imagine an entire race of Adolf Hitlers.
Now makes them 100x worse than Hitler.

There, you have ther Qus.
>>
>>174263641
Ancient aliens that decided human civilization had to go so they conquered humans and genemodded them randomly as punishment for building spaceships and colonies.
>>
>>174263641
Read the book if you're so curious
>>
>>174263816
>>174263824
I'm going to google them that sounds natty
>>174263849
Don't have time. I manage to get to read 20 minutes a morning on the way to work and I'm still on the Witcher books.
>>
someone give me an empire to play, I can't think of anything good
>>
At what part in the Horizon Signal event chain do you have to reach before you get to the critical point where your species is irrevocably fucked?
>>
>>174263770
The worst thing is they aren't responsive.

I'm almost at the point where I'm just going to reverse engineer the EXE itself and just make mods that directly fuck with the game. Has anyone else done anything similar to this and documented it? The game is in C++, yes?
>>
>>174263932
>Don't have time
Not a productive attitude.

You DO have time, it's just that reading this book isn't a priority. You choose to spend your time doing other (more important) things.
>>
My Authoritarian/xenophobe empire spawned right next to a xenophile FE. I had a few planets with my preferred environment but filthy xenos on them so I decided to sneakily purge a few planets. Some nations literally on the other side of the galaxy have the genocidal malus yet the FE next door has nothing at all.
When did xenophile FE's start liking space Hitlers?
>>
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Well, this is thematic.
>>
>>174264340
Have you read Allastair Reynolds? Chasm City is some Grade A SciFi.
>>
>>174262592
Then don't take them. Just liberate them. Liberate them then make friends with the new government and vassalise those cunts.
Or make an enemy pay tribute. That's probably the best way. You get tribute and you can invade them again whenever you get bored or need influence.
>>
>>174262581
>>174262997
If you liked the game already it's pretty decent. If you didn't like the game before it's not going to change your mind about it. It's still the same shit: if you're militarist you just blob more and if you're non-expansionist you can ignore the rest of the universe provided you're not stupid enough to abstain from building ships altogether.

Megastructures come too late and most of them are not worth the resources, only if you play as a non-expanding cuck they can ensure you won't be left behind by megablobs.

Near zero work went into Biological (few more biomod traits) and Mechanical Ascensions (all pops just get old synth stats), while Psionic is both good and gets some actual neat events.

Civics are pretty good, the new government types Fanatic Purifier and Hive Mind not so much. The latter especially just removes gameplay elements while adding nothing new, not even fucking flavor.
>>
>>174264451
If I absorb a vassal will they just wreck everything for decades or are they just happy working?
>>
>buy stellaris
>spawn
>immediately hostile amoebia with 900 continuously attack me
>xenophobic neighbour wars me with his 900 fleet
>ded
nice game you guys got there
>>
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>help some 8 pops of slave fuckers ascend psionically
>game bugs and makes them my primary race throwing all my people into chattel slavery
>month passed because of course i didn't notice it immediately after it happened and ironman saved
>game is fucked
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
>>
If I have an ally who genetically modifies some of my species to have different traits and they migrate back to my empire, is there a way to replace my default pops with them through force? I can't seem to genocide my own race, though I can force them to relocate and abandon planets they're on. What happens when there's none left?

Can I turn these new creatures into cyborgs?
>>
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Time to bring civilisation to the barbarous xenos of the galaxy
>>
>>174264440
Some of his books get Heinlein-tier weird though.
>>
>>174264673
>>174264673
Stay away from the species rights tab in game it is bugged to fuck.

>uplift mushroom octopi
>set them to chemical bliss because they are unhappy
>now all immigrants from other Empires are on chemical bliss
>2 populations of refugees are being genocided for some reason
>everyone in the galaxy -6 gorillion opinion

Not as bad as yours but I had to quit as well.
>>
>>174264710
Are we talking like Farnham's Freehold weird?
>>
>turn population controls on for slave species
>stuck with half grown pops
Thanks paradox.
>>
>>174264901
No, we're talking Wheels of Time weird.
>>
How do you kit out your vettes' A slot?
Enigmatic evasion module?
>>
>>174264702
>missiles
>>
>>174264710
Definitely. The maggots in Chasm City make the Infinity Engine look amateurish.
>>
Why is that i never see anyone taking Talented + Meritocracy + Discovery rush here. Is there something wrong with it? you all know so much about this game and yet you dont bother with such an amazing combination. there must be something wrong with it that i simply failed to realize. pls respond and help.
>>
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I like that AIs send science ships to inspect every new habitat I build.
>>
>>174265014
Missiles are good early game
>>
>>174264978
Yes.
>>
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>>174264702
>Nova Romanum Imperium
>>
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Also, going to start building ringworlds just as the year 2300 comes around, great way to celebrate the first century.

Building all those habitats is killing my research/unity speed since they count as planets.
>>
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What's the best build for fucking off into a quiet corner of the galaxy and living a peaceful life?
>>
I got 1 ascendency point and will never get another and gotta choose an ascendency. Which one would do the best for a fanatical purifier ? Only 1 point
>>
>>174265056
A lot of the people in here don't really use exploits or the most optimal strategies. The reason why is simply because (as some wise anon said earlier) everyone knows Stellaris is ez and the most fun you'll get from it is RPing yourself as someone from Babylon 5 or that weird Star Wars tavern.
>>
>>174265095

They're OK early game but still inferior to kinetics.

They're great single target mind you, but single target is usually spaceports or larger ships, and larger ships don't fucking dodge anyway.

Their issue is overkill and not targeting the ships they SHOULD target (ie, things that other weapons systems can't reach so they're not targeting ships that are already destroyed by the time the missiles get there).

Torpedoes have the same issue, though they're not as bad on corvettes as the corvettes will get up close.
>>
>>174265246
How do you get habitats so fast?
>>
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Say what you want about synthetic ascendency but it shits out science
>>
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fucking finally, it took me 15 years to integrate my last vassal. Now i have somewhat aesthetic borders.
>>
>>174265416
What size is this? Medium?
>>
>>174265312
Fanatic Purifier
>>
>>174265416
your a big empire
>>
>>174264901
It was some kind of post-human transgender thing. Like the protagonist of one of his books could just change their biological sex with a thought because futuretech.

>>174265376
>+259 unity

Minmaxing.
>>
>>174265316
>for a fanatical purifier
gene modification so your one and only master race can be even masterer
>>
>>174265625
>Minmaxing.
I just did that for 2 weeks on EU4 for a world conquest. Not doing it again. Just going to have some comfy fun.
>>
>>174265534
Have they yet fixed Purifier Unity gain from xeno slaughter? I'd like to try out Tall Purifier.
>>
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Should I join any of them? The horsies are right next to me and the pacifists way down.
>>
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>>174265376
Stopped expanding at 5x planets of size 16 to 25, picked unity/happy boosting traditions, rushed battleships and space fortresses

Wanted to see how early one could get habitats.
>>
>>174265718
Give them both the finger anon. You're better than that.
>>
>>174265625
That sounds more like Larry Niven Free-love-sixties-LA weird.
>>
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>>174265462
large, one less than huge. I tried the hiigarans on huge but it took 10 minutes for a single month to pass. does that effect how many leviathans you get in a game?
>>174265540
for you
>>
can you still enslave xenos if you have fanatical purifier? it says they will always be purged but mentions slavery
>>
>>174265718
What happens if you yourself got subject empires and you become a subject of awakened FE? Do you get to keep your own subjects, does the FE get them or do they become free?
>>
>>174265847
>does that effect how many leviathans you get in a game?
Yes. A huge galaxy will probably have all leviathans and one of every trade enclave with duplicate artist/scientist enclaves. Small one will have 1 or 2 leviathans.
>>
>>174265950
The AE gets them, IIRC. It might give them the option.
>>
>>174266030
Why would you ever not use the mod that gives leviathans and unique systems 100% spawn chance.
>>
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>>174265354
>Torpedoes have the same issue, though they're not as bad on corvettes as the corvettes will get up close.

You can't equip torpedoes on corvettes, you baboon!
>>
Are synthethic amirals immortal?
>>
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>>174265837
>Johann Sebastian Bach Smith is immensely rich; and very old. His mind is still keen, so he has surgeons transplant his brain into a new body; the body of his gorgeous, recently deceased secretary, Eunice.

>But Eunice hasn't completely vacated her body...
>>
>>174266257
Yes you can.
>>
>>174266257
But... but.. you can...
>>
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>>174266257

>being this wrong
>>
>>174262449
Early or late game?

Early, take the planet for those sweet minerals/credits/fleet-cap.

Late, protectorate for that sweet sweet influence.
>>
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>>174266257
m8
>>
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>>174266257
Anon I...........
>>
>>174266257
Yes you can, it's the best layout for a corvette. Torps + disruptors.
>>
>>174266323
Yeah, I started thinking it through and changed my mind.

Man, I miss Heinlein and Poul Anderson and all those 50s-60s scifi authors.
>>
>>174266437
>inb4: "how did you change the slots on a ship?"
>>
>>174266458
>Torps + disruptors
for what purpose
>>
>>174251294
There are several patches yet till Federations are anything other than useless.
>>
>>174266762

Well I'd argue it's probably Plasma cannon + neutron torpedo.

But energy torpedoes are probably one of the best weapons in the fucking game and putting them on a corvette that can close with the cruisers and evade to it's heart's content is a great combination because it means corvettes can cause real problems for bigger ships.
>>
>>174264673
Same shit happened to me. Can be fixed.

Look on the Stellaris bug reports forum for a 1.5.1 thread about founder species. Someone posted a guide how to fix it.
>>
>>174266931
>Someone posted a guide how to fix it
That sentence makes me rage.
>>
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>>174252217
>be federationcuck
>FE woke up because i have 40k fleet
>war in heaven
>fuck yeah i'll lead the neutral forces!
>empires lining up to join my federation
>turns out it's only 5 of us
>lost half of my fleet
>about to lose more planets
>AI asked for an accord
>>
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is auto-best the best?
>>
>>174259595
sauce
>>
>>174266762
Every other ship class has plasma cannons. The corvettes arrive first and get one shot most times anyway. This strips shields and plasma fucks them over. Completely ruins unbidden and most civs.
>>
>>174265058
https://www.youtube.com/watch?v=ZPblZa10_Pk
>>
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>>174266716
YOU CAN CHANGE SLOTS ON THE SHIPS?
>>
>>174251874
I don't get this. How do they even know that you purged the pops?
>>
>>174267083
autobest is the highest grade tech you have regardless of damage
>>
>>174267248
because the space jews are trying to make sure it's never again
>>
>>174267118
>The corvettes arrive first and get one shot most times anyway
sure they get one-shot, but the point of corvettes is their evasion not their ability to take a hit
disruptors are trash though, for taking down enemy shields you should be using kinetic arty destroyers
>>
in distant worlds can you gene modify species? also, DW or stellaris?
>>
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>>174267313
so the best?
>>
>>174267371
I use them in tandem. My destroyers and battleships have kinetic arty. The corvettes are extremely effective in my experience.
>>
>>174266323
I would be ok with someone else's body if I was dying of old, considering David Rockefeller is swapping out body parts to stay alive indefinitely it seems to be an option in the future.

Would take a humanoid robot body if that was an option. Alpha Centauri "clinical immortality" of just a brain in a glass jar would be out, too afraid of having no way to interact with the world for the rest of eternity.
>>
>>174267164
That makes me feel old.

>>174267248
It's called "fuck you, our game, our rules".

>>174267520
No.
DW if you're a grown up.
Stellaris if you're a baby just leaving mobile games.
>>
>>174267520
No pops are static
>>
>>174267529

I prefer to use plasma cannons or autocannons on my small slots on vetttes for the simple reason that I want those small weapons to be killing other corvettes, and the DPS on plasma will ruin them regardless of if they have shields or not.
>>
>>174267185
jesus christ m8
fucking really?
>>
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>>174265718
>Sol Imperium
>Capital is Mars
>Isn't Human

Kill it.
>>
>>174267529
They could be more effective with plasma instead of disruptors though, once shields are down the disruptors are effectively worthless and the AI never goes full-shield in their fleets unless they literally have no armor tech
>>
>>174266931
>>174264887
I realized at that point that my ironman save had another slot saved.
I loaded it and it immediately fucking saved.
It's like 70 years back in the past.
>>
>>174267529
I use torp corvettes, kinetic artillery/flak artillery destroyers, plasma cruisers and no battleships. Very mobile force that relies on speed and evasion, practically immune to fallen/awakened empires and their tachyon lances.
>>
>>174267569
>is
Was. He died the other week there. I get what you are saying though. The secret to eternal life is "just" swapping out every supernumary white blood cell. Or something.
>>
>>174267589
sad that dw doesnt have as many features as stelaris
>>
>>174267528
high grade missles will still be taken down by basic point defence or keep on homing on dead targets, so no, not best.
>>
>>174267083
Up and until approximately 2220 it is, yes. After that you have to keep a close eye on your shit, anon. If you use auto-best you can win battles. If you do some research on the meta and micromanage your ships then you can beat fleets 50% larger than you.
>>
>>174267736
This is very similar to the fleet I used after reading that guy's thread on reddit. It's an amazing fleet comp and you never need to build a single battleship.
>>
>>174267702
Plasma counters armor though. So as long as you can bring the shields down, you can counter any fleet with this set-up.

Having corvettes with disruptors insures that the enemy's shields will be down by the time the arty arrives.

>>174267736
I use battleships because tachyon lances can rape if used properly. But i do not use very many.
>>
>>174266428
Early
>>
How to fucking build mega structures?
It just doesn't apeare.
>>
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Why the hell am I losing vision over my own systems? I already surveyed all this shit
>>
SPURDO RACE MOD WHEN

I CAN'T ART SO IT CAN'T BE ME
>>
I bought Utopia on release day and I haven't even booted it up yet.
>>
>>174268184
ascension perks
>>
>>174268259
https://steamcommunity.com/sharedfiles/filedetails/?id=689731389&searchtext=spurdo
>>
>>174268184

>research mega engineering tech
>take mega structure ascension perk
>>
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>>174268371
oh my fucking god i was mostly joking

thank you
>>
>>174268184
Need zero point power, battleship and space fortress techs. Researcher with void craft or a hired curator scienctist is more likely to get it. You're much more likely to get the megastructure tech if you have a ringworld or a ringworld ruin inside your territory.

After that you need the megastructure perk in the ascent tree.
>>
>>174268095
>Plasma counters armor though
That's my point, the AI will usually focus minimum 50% of their utility slots on armor so plasma is king, and it's only a 20% penalty to shields whereas disruptors are literally useless once the shields are depleted

In long battles like when you're up against the Unbidden or AE, shields will be down relatively quickly anyway from sheer numbers.
>>
>>174268620
>and it's only a 20% penalty to shields whereas disruptors are literally useless once the shields are depleted

Which is why they have neutron torpedoes.
>>
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Can't build habitat solar power plants on a habitat orbiting a black hole.

Can't build regular powerplants either.

Makes for a nice little research base either way.
>>
So in my xenophobe materialist game I've gotten a size 12 gaiaworld within my borders (had to fight ~3.5k crystals to get it), what happens if I use that world to genemod a version of my species for every planet type? will my OG continental humans be xenophobes against alpinehumans or ocean humans? Can I do this without fucking up my internal harmony?
>>
>>174268620
Shield/Armor/Hull is just so lame right now. They all increase effective health only, and mostly armor is countered by so many weapons it's rarely worth sticking on ships.
>>
>>174264710
I love it when his books get really weird though. Absolution Gap was all about how fucking crazy the galaxy is & how fucked up humanity can get.

>religion based around staring at a planet non-stop waiting for it to disappear
>prophet of the religion sits in a room of mirrors and hasn't blinked in 20 years
>the glass bridge and the extinct alien lobsters that were a red herring because the whole thing was really just some crazy guy's art project
>hypometric weaponry (described repeatedly as "wrong")
>cryo-arithmetic engines (that break the laws of thermodynamics and end up accidentally freezing an ocean)
>everything about the shadows and string theory and alternate dimensions
>epilogue is basically "and then the greenfly showed up and destroyed everything and nobody can stop them. the end."

Shit was crazy. I loved it.
>>
>>174268775
>huh we're being realistic!

>what is tidal forces

GG, devs.
>>
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>>174268775
I still don't understand how they explain away in Stellaris the fact that you can clip through a black hole in Stellaris or even have habitats or stations orbiting it without falling into it
>>
>>174268889
And I said Stellaris twice
I should probably go sleep
>>
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>Unbidden appear at the farthest point from me and the FE
>just declared war on FE
Fuck
>>
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>>174268569
oh it's not on http://stellaris.smods.ru

rip me
>>
>>174268889

You can still orbit a black hole, nothing stopping you.

However black holes aren't stable enough, but in stellaris they have planets which generally isn't something we observe or could observe.
>>
>>174268889
Wait, you don't know how orbits work? You can totally orbit a black hole. The gravity is only as strong as any other big star's.
>>
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Noot noot

Do you get to research synthetics as a fanatical purifier?
>>
>>174267758
DW focuses on gameplay rather than roleplay.
That's why you don't have genemodded soldiers or xenomorph armies, but at least you have actual ground combat.
>>
>>174268775
>can't build habitat solar power plants on a habitat orbiting a black hole

b-but that's not what Interstellar told me! that looks like that black hole/sun from the movie
>>
>couldn't play stellaris whole day

My last save is when I was just about to win a war for 6 planets.
>>
>>174268889
Well I mean if you're not past the point of no return it's perfectly possible to orbit a black hole.

It's not really any different than orbiting any other big gravitational thing, other than if you fail to maintain the orbit instead of crashing into a planet/star/etc you get utterly obliterated and crushed into virtual nothingness.
>>
>>174269142
Aren't Talented & Slow Learners kind of counterproductive?
>>
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>>174269187
Yes, it's a shame that both stellaris and interstellar deliberately use an inaccurate depiction of a black hole.

They're never symmetrical.

https://www.newscientist.com/article/dn26966-interstellars-true-black-hole-too-confusing/

>The result looked good, but the central black hole seemed to be squashed up against one side. That’s because the movie’s time dilation effects meant the black hole had to spin very fast, causing it to drag the light to one side. Nolan didn’t like this asymmetry and thought moviegoers wouldn’t understand why, so the team slowed it down, says James.

>AKA FUCK NOLAN HACK.
>>
>>174269090
>>174269136
>>174269230
Yeah I know you can orbit a Black Hole just like you could any other gravitational body, but stability is the problem. Maintaining a stable orbit around a black hole for any long length of time is probably a fool's errand
>>
>>174259562
>con diking
lmao
>>
>>174269230
You can orbit within the event horizon.

Rainbow in the Dark is an anomaly where you find something orbiting right next to the event horizon, which would suck.
>>
>>174268868
So were the shadows really just future humanity fleeing the greenfly, or were they alternate dimensional beings fleeing from the greenfly
>>
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>>174268371
>>
>>174269431
>Maintaining a stable orbit around a black hole for any long length of time is probably a fool's errand

I fail to see why?
>>
>>174269431
Why would it be? It's just gravity.
>>
>>174269167
gaMEPLAY wihout roleplay is hsit
>>
>>174259595
T H I C C
H
I
C
C
>>
>tfw you fell for the laser meme
lasers are garbage
>>
>>174269729
true, but you need them to get plasma
>>
Is there any way to see what rights an AI empire has set for your species?
>>
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>>174259595
Give me a (you) if (you) agree.
>>
>>174269729

What laser meme?

There's literally no laser meme.

There's arguably a missile meme, because missiles are worse than lasers once you get into large scale fleet warfare for a few reasons, and plasma cannons are great and lances are situationally great.
>>
>>174269679
>>174269639
I guess at long distances yes, you're good, but then this happens

https://space.stackexchange.com/questions/1911/is-there-any-stable-orbit-around-a-black-hole
>>
>>174269825

>be militarist
>put energy projector specialist on physics research
>get lasers third tech after starting with kinetics

wew
>>
>>174269379
>Nolan didn’t like this asymmetry and thought moviegoers wouldn’t understand why, so the team slowed it down
So they think that people are fucking idiots?
it's somewhat understandable, but come on man!
>>
>>174269326

Slow learners has barely any impact and since my leaders start at level 3 I don't have to worry about failing alimonies
>>
Is there any way to make my cruisers not die first?
>>
>>174270169
have a 2cr/3de/4co fleet comp
>>
>>174270226
I have 1-2-4-8 comp and they still rush ahead and die first.
Would not running afterburners help?
They're faster than my DDs and just slightly slower than vettes.
>>
>>174269881
>IBCO is 1.5 times the event horizon radius
>stable orbits are possible at a decent distance past that

I don't think the habitats and planets in Stellaris orbit at 1.5r in game, anon, nor do they even approach it.
>>
>>174269881
Oh well yeah if you orbit too close the accretion disk will melt you.

>>174269997
>So they think that people are fucking idiots?
Science fiction fans certainly are.
>>
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>>174270327
>afterburners
>>
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>>174262651
> tfw just finished reading it

fug.
Now I want to play a lot more stellaris. Fun light read. Highly recommend it.
>>
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>>174270327
>he fell for the battleships meme
>he fell for the afterburners meme
>>
>>174269023
>200k fleet power
>Aren't even at fleet cap
>+1k mineral per month with a massive stockpile

You'll be fine. Unless this is modded.
>>
>>174270660
>>174270493
What's wrong with Afterburners?
>>
>war in heaven between spiritualist and materialist AEs
>at the same time unbidden have awoken the enigmatic observers and they're getting the band back together
>still another sleeping FE in the corner
>all this on a scarce planets start
It could only get worse if an AI triggered EotC.
>>
>>174269997
Some of the complains people had about it prove he was right though
>>
>>174270990
You mean like there's not a single scene that's realistic?

Or how the movie is an advertisement for deepak chopra's nonsense?
>>
>>174270828
they aren't shield capacitors/crystal plating/enigmatics
>>
I can't imagine how a large projectile turret would work in space ranges. The degree of accuracy for a shot taken from the ranges they fire at would be absolutely insane to hit a battleship sized target, and that's not even accounting for a moving target (though with targets as large as they are, it's likely a computer could easily predict where a target will be within a span of time.

For example, shooting at a target on the sun from the earth with a laser would take 6 minutes or so for the laser to arrive. How the fuck would a sub-lightspeed projectile accomplish that? Missiles should be the only weapons with any degree of accuracy at those distances.
>>
>>174271349
Don't argue realism with science fiction fans.

It's like casting pearls before swine.
>>
>>174271349
Warfare in space in real life would be an absolute pain in the ass.
>>
>take over an awakened empire ringworld
>giddy at the possibilities and ready to move my people on it
>it's crowded with those decadent aliens
>not xenophobic enough to displace or purge
Fuck. Xenophobe is truly the only way to play Stellaris.
>>
>>174271414
>>174271443
At least with something like EVE, the furthest anyone was firing from was about 250km. I can believe that projectiles would still be functional at that distance if shot quick enough, although lasers would make more sense if you had to achieve higher accuracy.
>>
>>174271349
VI-assisted targeting computers or some shit, I dunno
>SMART BOOLETS
>>
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>On and off wars with the last 100 or so years with this wiiiiiide empire to my "west"
>Can never get the upper hand on him because wide vs my unwilling tall
>Always ending in white peace until I actually lose a bunch of planets in a war
>They get all domineering and demand vassalisation

I'm triggering The End of Cycles then we'll see who's laughing
>>
>>174271349
We'll probably use missiles. You need something that can move on its own to make sure it hits.

Either that or tachyon beams. Because tachyons move faster than light, everyone knows that.
>>
>>174269881
>literal faster than light travel
>implying maintaining an orbit is too hard
>>
>>174240997
Is Endless Space a good game to start with? It was on an insane sale and was getting good reviews, so I grabbed it. Never played a 4X before.
>>
>>174271349

Because stellaris combat is not actually taking place at those fucking ranges, obviously.

>>174271414

It's less arguments over realism and more arguments over something the game is clearly not depicting.

The stellaris combat system is representing something so abstracted that it's kind of irritating. Of course they aren't actually located at the sun and firing into a planet the other side of the solar system. That's not just impractical, that is literally not going to happen because of the constraints of the speed of light.

In reality space combat if anything would take place at large distances but the longer distance it is the easier it is for a defender to simply move. If it's a missile then it can change direction but only as fast as it can update target information.


I don't know, if there's a way to detect ships faster than the speed of light, it might be different, perhaps gravitational sensors? That's all far science fiction so you can basically make that shit up, but the actual combat is stylized within visual range it seems in stellaris because it's a big dumb science fiction game.
>>
>>174271349
You can use random movements to basically dodge anything fired at you that's not a missile
>>
How dangerous is it to leave crisis enemies alive for a significant amount of time? I killed the unbidden too quick in my last game since I was worried they'd become monsters, but I would've rathered they have stuck around to purge some enemies a little while longer before I nixed them.

Is the Preythoren Fleet less dangerous? Someone said if you kill their constructor ships, they'll never actually enter a system with their main fleet.
>>
>>174271657
desu The End of Cycles is still the most fun thing Stellaris has to offer. Each time I think to myself that i'll play something that's not psionics, but then end up going for that route on the off chance of actually triggering that shitshow.
>>
>>174271703
>It's less arguments over realism and more arguments over something the game is clearly not depicting.
I think that, too.
The first space game I ever played was Freelancer, and because of it, I am still unable to comprehend the insane size of a planet or a star because of Freelancer's scaling.
>>
>>174271681
>fire tachyon beam at target
>target destroyed before you fire the beam
>you no longer fire the beam
>>
>>174271703
I suppose that makes sense, considering a battleship is the size of a planet almost. I guess EU armies aren't the size of provinces either.
>>
>>174271906
Why before?
>>
>>174271978
Because it travels faster than light
>>
>>174271978
Tachyons travel faster than light, which means they go backwards in time
>>
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Is this a challenge, or a proposition?

I think she might be hitting on me.
>>
>>174272070
>>174272083
Einstein was a kike and relativity breaking causality is a meme
>>
what's a good build for fanatical purifiers?
>>
How the fuck do I get a psy researcher?
>>
>>174272178
Until a better theory comes up, it's the one that's "the law".
>>
>>174268868
Is that the one with the cathedral city slowly trawling across the desert on tank tracks? Taking me back now anon.

The one I remember most vividly is the Diamond Dogs short story. Imagine that tower as a discoverable anomaly in this game. The end reward is I'm not spoiling it for you haha
>>
>>174272171
I don't know either. Take off your clothes just in case, but clench your buttcheeks. It might be a trap.
>>
>>174272256
>following Jewish law
>>
>>174272070
>>174272083
No, more like it would hit at the same time as you pressing the button. It would just seem to occur at the same time.
>>
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>>174272171
glorious and bared for all to admire
>>
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>>174272171
>Behold the Cevantian form, glorious and bared for all to admire
>>
>>174272264
Isn't the reward quickly revealed in another story over just a line? What was it even? I cna't remember.
Doesn't the short story itself end with the guy having turned himself into some sort of robodog freak with more mods than common sense, and he's recruiting new meat just like the previous guy did him?
>>
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>Spiral small with a lot of races
>Wormhole only
>Go military democratic xenophobe turtles
>First faction are right-wing warmongers that want slavery and purity of race
>Second faction is democratic left-wing freedom warriors that want to ban slavery
This is gonna be a good game
>>
>>174272252
psionic ascension perk 2 (final)
>>
>>174272264
>Is that the one with the cathedral city slowly trawling across the desert on tank tracks?
Yep

I really need to get Diamond Dogs but I keep forgetting
>>
>>174272368
>>174272281
>>174272509
Were equivalent in everything and I'm 5 months away from inventing cheaper war demands, maybe then I'll try ̶d̶e̶c̶l̶a̶r̶i̶n̶g̶ ̶w̶a̶r̶ asking her out.
>>
>>174272541
Yes. He has the most ergonomic, efficient form that can possibly be conceived.

Fucking amazing.
>>
>>174272541
Long Live the New Flesh
>>
>>174271576
>>174271703
This bothers you but alien species all being roughly the same tech level, electricity not creating heat, and ftl existing don't bother you?

It's a science fiction game. It has more errors than i can count.
>>
>>174272627
>I really need to get Diamond Dogs but I keep forgetting
Stay away from our spoilers first of all. The short story itself would take you 30 minutes to read tops. 30 minutes for something you won't forget.
>>
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>>174272360
>>174272070
>>174272083
>>
>>174271697
very good, sadly dont have any freedom, is just wish there was a game like endless space but with freedom of stellaris
>>
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>>174272627
>Diamond Dogs
[CQC INTENSIFIES]

>>174272664
I wonder if you can take them prisoner like in Civilizations.
>>
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>>174272264
>>174272541
>>174272627
>>174272671
>tfw no Captain Brannigan ship event in Stellaris
>>
>>174272360
No it would hit before you fired it. Causality breaks when something goes ftl.
>>
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I won the game by pretending to be a xenophile, I want to change my ethics to xenophobe and purge all the conquered aliens, but the only way to change that is to adopt a faction's ethics as far as I understand it.

Pic related. These guys have a long way to go before I can adopt their ethics. They were 90 or so, but promoted them from the manage faction options and they grew to what you see, but it took a very looong time.

Is there another way to make them grow faster?

I tried putting them on an empty planet and letting them breed, but the new pops have different ethics.
>>
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>>174269832
these two are where boners are made
>>
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>>174253426
>>
>>174272818
>no Melding Plague crisis
>>
>>174272931
Line up your policies with their issues.

Disenfranchise the Xenos, activate butt probing, and kick xenos out of the core worlds.
>>
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>Ten year enforced peace for dissolving a non-aggression treaty
Are you fucking serious? What retarded piece of shit thought you should be forced into ten years of doing NOTHING after you tell some shithead to his face that you're about to kick his ass?
>>
>>174272818
Oh shit I forgot about that wacky bastard. I need to reread all of this.
>>
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FUCK I pushed for cleanse planet instead of conquer. Everybody hates me now
>>
>>174273143
Go home Sylvestre
>>
>>174273294
So you couldn't just move your fleets and attack without any warning.

It's a video game.
>>
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>>174273067
Hold up, we've got to complete the holy trinity
>>
>>174273089
>islamic earth
>intelligent enough for high technology
a tomb world will all that will ever come from that
>>
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Are Private Colonies always good or should I be wary of them?

They sound way too good to be true. Does the ethics divergence come to bite you in the ass later?
>>
>>174273294
They'd be meaningless if they could instantly toggle into war with no warning.
Stop being such a bitch.
>>
>>174273294
Expand in another direction for ten years.
>>
>>174273294
>Operation Barbarossa was a mistake
>>
>>174272876
That wouldn't really make sense. It would make sense for there to be no gap between you doing something and it happening, if it went faster than light.

But, really, it's all a matter of perception. We perceive the world by light. So anything faster than that is simply beyond our ability to perceive and understand.
Any speculation is merely speculation.

But I doubt very much that surpassing the speed of light is some magical time-travel thing.
>>
>>174273294
Same reason that EU4 is shit nowadays
MP focused balance
>>
>>174272818
>>174273143
>>174273313
desu I was disappointed not to get an Eighty event when going for cyborgs/synths.
>>
>>174273457
Does it actually boost ethics divergence?
>>
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>>174262272
>people carry on towards a better future
People are all dead. There's no better future for fucking thoughtless worms and sewer mats.
>>
>>174273676
There is an anomaly very like The Eighty, you get to choose what to do with their neural patterns iirc.
>>
>>174273649
>That wouldn't really make sense.
According to what? Your terrestrially evolved senses?

>But I doubt very much that surpassing the speed of light is some magical time-travel thing.
Yeah that comes with ignorance of special relativity.

You couldn't fix a helicopter but you can tell me you know how the universe works? Come on.
>>
>>174257612

I regret taking it , avoid unless you have shit energy production and have over 5 planets that need to be cleaned
>>
>>174273447
alright la, you've impressed me with your dedication

her name is satomi nomiya, vid is http://www.alljapanesepass.com/set/2-nitr-073-nomiya-satomi-cum-dirty-little-devil
>>
>>174269506
nope

spacetime curvature makes all orbits closerthan ~3r to be unstable

you either shoot out or fall in
>>
>>174273451

You might as well say that for [every autocratic empire the game can actually create] if you're arguing for what's likely.

I'm pretty sure any species which is still using emperors and controlling everything from a single government position is basically going to have fuck all chance at colonizing space, but it's a video game with tropes and shit.
>>
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>>174273802
>sewer mats
>thoughtless

You missed the point of the sewer mats. They maintained all their cognitive functions. To better appreciate the horror that was their existence. It was the Qu punishing the holdouts even more than those that fell quickly.

Homo Sapiens Sapiens died out with the first generation of Star People.
>>
>>174273857
Not really, the Eighty are mostly "dead", you can't salvage them. And well, it doesn't happen to your empire.
Also when you save them, they just become lame synth pop. How sad.
>>
>>174273649
If A causes B, and the effect of A travels to B faster than the speed of light, there will be frames of reference in which the effect B happens before the cause A.

So if I can mail a letter to you so it travels faster than the speed of light, for example, then there are frames of reference in which you can read the letter before it has been written.

So what seemingly hasn't been explained in this thread is that the laws of physics are Lorentz invariant. This means that all inertial reference frames have to be physically equivalent.

This is a well verified result.

In particular this means that only events separated by null or timelike distances (i.e. within the reach of light in the given amount of time) can be in causal contact, otherwise not all inertial observers would be equivalent. Which contradicts experiment.

This means that you can't send something faster than the speed of light.
>>
>>174273940
fuck you
>>
>>174273802

>There's no better future for fucking thoughtless worms and sewer mats.

Except the objectively superior future that occurs in the fiction.

I appreciate where you're coming from but if I may be blunt, your feelings about humanity don't fucking matter, what matters is what alive things do and feel.

I'm pretty sure they'll feel whatever they feel but if they build a society I'm sure they did it because they, y'know, wanted to be alive.
>>
>>174274117
find the vid with a little google-fu
>>
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>>174274117
>$239
>>
>>174274183
want has nothing to do with it, it's biological imperative
>>
>>174273160
My ethics don't allow any of the stuff that would please the faction.
>>
>>174274342
you can't separate wants from biological imperatives.
>>
>>174253508

Too bad you only get shields armor and ftl drives but no weapons , not sure if that is worth the risk

does the FE matter ? or can you try this with any of them
>>
>>174274359
Embrace the Defensive Readiness Center (Xenophobe-lite) first. Then you can move to Xenophobe-Intense
>>
>>174274419
i just did nigger
>>
>>174274342

I mean, when you want to eat a fucking sandwich, is that not linked to a biological imperative to eat?

What's your point? There's no better future for thoughtless worms?

I mean, is there no better future for thoughtless apes? What if thoughtless apes continue on to gain abstract thought and ingenuity?
>>
>>174274592
You can't argue with post-modernists. They have no values.
>>
>>174274342
>it's biological imperative

O-G Humanity died out after the civil war with Mars. The Star Men are an entirely artificial race.
>>
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She seems prepared but not happy :/
>>
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>start out as fanatical purifiers
>immediately run into space niggers and lose my entire fleet
>>
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What's the answer?
>>
>>174273451
What were the great islamic empires and the Ottoman one?
Religion and race really don't limit how developed you can become.
>>
>>174274879
it doesnt matter
>>
>>174274647

Yeah, are you just pretending to be retarded or does it come naturally?

You're acting like I'm fucking advocating for what happens in the book when I've never said anything remotely close.

Is potentially viewing a non-human living in a few million years time as a person 'post-modernist', because that's the only actual position I've taken.
>>
>>174262527
>Being /r9kpol/ and talking about beta males
Fucking keks
>>
>>174274896
An empire that took land nobody wanted in the vacuum left by the roman empire and did nothing with it for thousands of years?
>>
>>174274517
Curios. When I promote either the defensive readiness or the Human Superiority the other one gets promoted as well automatically without incurring influence cost.
>>
>>174274879
Tunak Tunak Tun.
>>
>>174273420
There's no warning regardless. Non-aggression =/= open borders.

>>174273501
They'd mean you can't attack while they're in effect. Which is the logical way, not ten fucking years of having nothing to do with all these goddamn ships because everyone in space wants to suck my dick.

>>174273505
There isn't one. They're all occupied I'm blocked in four ways, two of them by FEs, one by some fucking plants that love me to the point where they admitted they're basically the weeaboo equivalent, and these guys I'm trying to attack.

There's nowhere to go.
>>
>>174275047
I was advising you. Not castigating you.

Post-modernists believe that nothing has value, so you can't argue with them about the value of life.
>>
>>174274810
>Humiliate
rude
>>
>>174275186
>There's no warning regardless. Non-aggression =/= open borders.
An empire breaking a non-aggression pact would motivate me to improve my fleets. Oh look, i have ten years to prepare for the ensuing war.

Just mod it if it bunches your panties this much.
>>
>>174275257

Yeah I was second-guessing my reaction afterwards.

Sorry for jumping at you, I'll keep that in mind.
>>
>>174275136
It is because both are Xenophobe. One is a hardline.
>>
>>174275402
Not him but 10 years is excessive, a year or two can be justified as taking time to get the political capital to break it and the physical diplomacy and paperwork required but 10 is just dumb.
>>
>>174274059
Whatever. They're still far too distant from anything remotely human. They're not people, just shit-eating abominations.

>>174274183
To be blunt, nothing at all matters. What those non-people feel doesn't innately have any more meaning than how someone feels about humans.

They aren't people. They're abominations. That's all there is to them.
>>
>>174275186
>They'd mean you can't attack while they're in effect. Which is the logical way, not ten fucking years of having nothing to do with all these goddamn ships because everyone in space wants to suck my dick.
But the turnaround between "in NAP" and "At war" is one day. Big fuckign deal. That's the same as if you weren't in a NAP and you went to war. Just stay at peace if you want to try and suckerpunch someone.
>>
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>>174275527
This guy gets it
>>
This general has a strange argument like this at the same time every day.

At least its not the oil guy.
>>
>>174275509
You're not going to be able to muster a fleet in one year.
>>
>>174275527

>They aren't people. They're abominations. That's all there is to them.

>They fit every single criteria that we use to define humans as people other than not having the precisely same DNA structure as a human
>they're not people

So what makes humans people other than having human DNA?

Just to avoid confusion, I'm talking about the worm's descendent, not the worms, I can understand the disgust at the concept of the worms or the blocks of flesh.
>>
>>174274647
>>174275257
>seeing muh degenerate post-modernism modern man in people thinking being turned into a biological hell by a species of space hitlers isn't a very desirable future
/pol/ is so retarded
>>
>>174275727
The fleet is already mustered, a NAP with one empire doesn't mean your military is mothballed.
>>
>>174275691
There's a guy who hates oil? What, does he live in the amazon and has never benefited from it? How does he communicate?

If someone hates oil while benefiting from it, i must direct them to the adage "Biting the hand that feeds you"
>>
>>174275741
>I can understand the disgust at the concept of the worms or the blocks of flesh.
Good. You had me scared the entire time you were talking about that.

Death would be a liberation for these.
>>
>"Hey faggot, find us a new home planet"
>"Alright, sure"
>Halfway across the galaxy
>have wormhole travel and the nearest station isn't even remotely close

Why give us shit that is literally impossible to do, fucking Paradix.
>>
>>174275821

>being turned into a biological hell by a species of space hitlers isn't a very desirable future

I don't think there's a single person in this conversation that thinks that's desirable.
>>
>>174275402
>Motivate me
You're not the AI.

>>174275840
The guy I'm fighting is actually in a four-way war already.

>>174275631
What retarded shit are you trying to say? Use your words.
>>
>>174275472
Ah sweet.

So my only chance is to wait for them to grow enough so I can adopt their ethics meanwhile trying to please them the most based on their demands?
>>
>>174275869
No I mean the guy that thinks oil is the perfect fuel and every other fuel source is pointless.
>>
>>174275821
Not everyone is of the mindset that they'll just kill themselves if shit gets bad.

>>174275840
Clearly if the other side has broken the NAP they think they can win. A bolstering of forces would be a logical response.
>>
>>174275741
>They fit every single criteria that we use to define humans as people
Except they're not human. Thus they're not people.

I don't care what disgusting, malformed values a bunch of shitmats have. They're not humans.
>>
>>174275918
You're a fucking pussy and complaining about something that is natural, logical, and necessary.

If you want to complain about the game there are plenty of actual issues with it, but "it's too hard" and "the devs thought of my cunning strategy" are not them.
>>
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>>174275741
If you don't walk on two legs and LOOK human, you're not human.
Even if an abomination has the exact DNA, down to the 0.000000%, but looks like a freak of nature, it deserves the pit.

GOD
BLESS
>>
>Paradox censors memes
Dropped
>>
>>174275821
I'm not even in your conversation but why even mention /pol/
So retarded it has to be some kind of false flag.
>>
>>174275918
>You're not the AI.
The AI breaks it on you too if it thinks it can whoop your ass.

>>174275975
We found something with a higher EROEI? By what definition is it not the best?
>>
>>174276038
>Forced moratorium of ten years that wasn't part of the agreement and that I'm given no ability to break is 'natural, logical, and necessary'.
See my initial image.
>>
>>174275996
>Except they're not human. Thus they're not people.

You're limiting the definition of human to specific genetic lineages?

K, are abbos human?
>>
>Find us a home planet corporeal nigger
>"No worries my gaseous friend"
>only 8 systems away
>in the middle of Mining Drone 8k nexus system

th-thanks
>>
>>174275996
>>174276070

>I don't care what disgusting, malformed values a bunch of shitmats have. They're not humans.

Didn't say they were human strictly speaking, I said the worm descendents fit every criteria for personhood other than having human DNA.

We're talking about a world where humans are literally fucking dead and don't exist, the interests of the human species isn't even a topic worth discussing because we don't exist.

However, there are living beings that are pretty close to being 'people' around. Doesn't justify the brutal and coersive genetic modification done to humans in the story, but it's a positive outcome from an arguably horrible event.

In a competitive environment, extreme self-preference and racial supremacy are pretty understandable viewpoints depending on the situation. If there's no competition it basically doesn't matter.
>>
>>174276162
Get gud.
>>
>>174276140
Just because oil has the best EROEI doesn't mean its always going to be the best choice and that investing in other energy technologies isn't a good idea. Especially when oil is a limited resource.

Besides, Hydro and coal are better on that front, oil can just be used in internal combustion engines.
>>
>>174276254
>are abbos human
no
>>
>>174276162
The fact that you have a word for it means that it's something that happens in real life all the time.
>>
>>174276078
>Constantinople of the great lakes
step right up, place your bets
how likely is it that the mod there is a mudshit in Toronto
>>
>>174276254
The science has them pinned as splitting off of the out-of-Africa migrations earlier, thus to exclude them as human we have to exclude either blacks or everyone that's not black from being human.

>>174276319
But they're not people. This is harmless on its own, but their very existence is an affront to those people and their memory in every single way. This is why they're abominations.
>>
>>174276162
Are you playing with Sectors and Core Systems mechanic enabled? If so you need to stfu and stop whining about retarded gameplay you knew the deal so fucking deal.
>>
>>174276438
>out-of-Africa
Contested. More evidence to the contrary than for. Not arguing about it here though. Go read.
>>
>>174276338
>Just because oil has the best EROEI doesn't mean its always going to be the best choice and that investing in other energy technologies isn't a good idea.
So it's the best outside of fantasy? Why make that distinction?

>oil can just be used in internal combustion engines.
Fertilizer? Kind of need it. There's no other cost-effective source of nitrates.

I mean, it's like you're saying you don't believe we die for good, just because we haven't 100% proven that to be the case.

And personally, i don't think faith has a place in the scientific method.
>>
>>174276523
You're a politically motivated lay person so there's really no point in listening to your drivel along these lines.
>>
>>174273089
>Islam
>ever developing high technology capable of FTL
>developing out of stone age barbarism period

nice meme.

Here's a little factoid for you, The idea of space travel is considered haram in Islam. So not only would pisslam never be even able to develop it, no one would even be allowed since it's forbidden.
>>
>>174275992
>Being turned into suffering worms and blocks of flesh is just a bit bad! don't be such a pussy
Fucking edgelord, you could at least admit it's acceptable if many probably couldn't take it or don't wanted to live for something as abstract as "maybe my descendants in five millions years will be happy???"
>>
>>174276438
Sounds like you just want to be a racist.
>>
>>174276605
Are you trying to be obtuse on purpose?

I'm saying that claiming oil is the only fuel source worth using or investing in is retarded and flat out false.
>>
>>174276332
It's not difficult. It's tedious. Ten years from now his fungus ass is going to be just as raw either from losing or barely winning his four-way. It's no easier or harder. It just means I have ten years of sitting here and doing NOTHING because everyone has already exhausted all the anomalies.
>>
>>174276624
>You're a politically motivated
No. I'm going to go ahead and guess that you are though if you are refusing to even entertain the concept that it might be wrong. That's called "fanaticism", anon. Usually associated with religion, funnily enough.
>>
>>174276690
>maybe my descendants in five millions years will be happy???"
I thought that was forty.
>>
>>174276438

>This is harmless on its own, but their very existence is an affront to those people and their memory in every single way. This is why they're abominations.

"Those people" are fucking dead, they don't matter, that's 100% a fucking cultural thing.

Respecting the dead is one thing I can appreciate from a cultural standpoint, but when the dead are faded entirely from memory, they don't matter and they aren't important.

Is the United States of America an affront to the many dead (by war or disease, regardless of morality) native americans? Are the southern american states an affront to the hispanic invaders that conquered most of their land?

Morally speaking people that are alive are more important than those that are dead, and I'd consider the worm's descendents to be non-human people.

The survival of these 'Snake people' does not hinder human survival in any way, shape or form, they are no threat, there is no affront.
>>
>>174276690
So all of our ancestors should have killed themselves because they never had indoor heating other than a wood or coal fire?

Suffering is relative, you spoiled shit. Yes, the purpose of life is to suffer so that the next generation suffers less. Fucking deal with it.
>>
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>>174276256
>Find us a home planet corporeal nigger
>"No worries my gaseous friend"
>get declared war on by two neighbors at once
>completely forget about gas aliens
>fast forward some months
>"It is now too late to reach the aliens on x gas giant"
>>
>>174276078
Can you still use other overused memes like Deus Vult?
>>
>>174276832
>they don't matter.
Again, nothing innately matters. The only things that matter are those you assign meaning to personally.

You also continue to act like non-humans are people when you seem to know the definition of person specifies it needs to be a human being.
>>
>>174276747
>I'm saying that claiming oil is the only fuel source worth using or investing in is retarded and flat out false.
But your basing that on hope, aren't you, and not facts? What studies show that we can support our energy demands on the back of another energy source? What papers have you read that have numerated the costs and the time to do so?

It sounds great. But so does heaven. I need evidence, man.
>>
>>174276256
Mining drones don't chase your ships, if the gas giant they want is far enough away you might be able to pull it off.
>>
>>174276254
>are abbos human
no
>>
>>174276752
See? You can do it. Those are actual issues with the game.
Heavy handed attempts to make a diplomatic option distinct and meaningful are minutiae, by comparison.
>>
>>174276078
>>174276407
>mudshit
More like madshit lmao
>>
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>>174276975
Gas cunts. Say no every time.
>>
>>174277115
This is the equivalent of that retarded starving African child argument. Bigger issues or not, that doesn't make this 'cooldown' any less of a problem.
>>
>>174276865
>equating humans living in neolithic conditions with creatures genetically modified to live an excrutiatingly horrific existence as a method of punishment by a race of space hitlers
wew lad
>>
>>174277067
They died a few months later like in >>174276975
lmao
>>
FUCKING FINALLY

ive never had the prethoryn scourge happen

Will this be the end of the new Taiidan Empire?
>>
>>174277029
Hydro has a better EROEI
Coal has a better EROEI
Oil is a finite resource that is starting to be exhausted

If we don't invest in other power sources we're fucked as oil will run out, saying that we shouldn't invest in other potential energy sources because they're not currently as good is utterly retarded.
>>
>>174277226
>suffering is a sufficient reason to deny life to future generations
Wew indeed. Let me guess, you're never having children? You've come to the conclusion that life is not worth living?

I knew there were post-modernists lurking here. Sort yourself out.
>>
>>174277301
You're using normal assault armies?
>>
>>174277360
Nobody is obligated to suffer for the sake of others or for your utopian dreams.
>>
I want to play a slave-holding Biotech empire.

Is it worth taking a rank of Spiritualist for the bonus to unrest? Would taking Spiritualist lock me out of biological ascendancy?
>>
>>174277029
>why bother with coal when wood burning is so much better i need facts not hope
>why bother with oil when coal is so much better i need facts not hope
>why bother with aircraft when ground vehicles are so much better i need facts not hope
>why bother with cars when horses are so much better
research is clearly a scam
>>
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>>174277010

>Again, nothing innately matters. The only things that matter are those you assign meaning to personally.

Agreed, meaning there's not much point in continuing the conversation.

>You also continue to act like non-humans are people when you seem to know the definition of person specifies it needs to be a human being.

Personhood is a widely disputed concept and I'd say it's pretty rich to suggest there's a consensus that 'being human' is one of the perquisites, because it's ignoring the fact that we, so far, haven't seen another species that is capable demonstrating intelligence in the way that humans see themselves demonstrating it.

If we came across a species which was able to:
>Develop advanced materials (metal/glass)
>Construct tools and weapons
>Build complex structures using tools
>Build complex social structures
>Harness fire or other forms of energy
>Grow crops

I'd say there'd be a pretty fucking convincing argument that that species had equal intelligence and competency to a human being. That's human-like intelligence, a big point on the list of things that define something being a 'person' ticked with a pretty big tick.

What you're saying is, a living being that demonstrates emotional experience, human-level intelligence, complex language and complex social systems simply shouldn't exist because it's an affront to humans who have been dead for millions of years.
>>
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>>174277301
>"Yaaay I'm getting invaded by Tyranids!!"
>>
>>174262272
>people carry on towards a better future

The things in that book aren't people anymore than the pseudo-rat creatures we evolved from are people.
>>
>>174261931
>>174262140
Anyone have sauce on the All Tomorrows novel? I looked through my usual sources and trust me they are VERY in depth, but could not find it anywhere.
>>
>>174277301
Watch the unbidden spawn anyway and cancel the echos.
>>
>>174262906
This is what the genetic transcendance should have been. You should have been the Qu, biologically regress species to prescientient and fuck with them in horrific ways. As it is, you can make a species tasty. Wow.
>>
>>174276865
>Edgelordshit. edgelordy rant
Pretty ironic when you are probably such an edgelord because you can't stand people complaining or showing signs of dissatisfaction with life about anything.
>REEEEE YOU SHOULD BE AN UNBERMENSCH JUST TO STOP TO MAKE ME SUFFER WITH YOUR WHINING
You are not enough of a sociopath to not subconsciously suffer when other humans around you suffer yet nobody is going to pretend being an emotionless robot just to not annoy you, deal with it you entitled edgelord.
>>
>>174277323
>Hydro has a better EROEI
But all the good spots were tapped long ago.

>Coal has a better EROEI
Which is why everyone uses it for electricity and heating.

>Oil is a finite resource that is starting to be exhausted
Sucks, doesn't it?

>If we don't invest in other power sources we're fucked as oil will run out, saying that we shouldn't invest in other potential energy sources because they're not currently as good is utterly retarded.
While not doing something is certainly a bad idea, i must ask, are you advocating for these things because you are certain they can solve the problem, or because you lack for a real solution?

Have you considered the possibility that our doom (loss of cheap energy and a return to agrarian society) is inevitable and our desire for a perfect solution is only hastening that doom?
>>
>>174277472
You have a responsibility to everyone. You cannot shirk it.

>>174277541
We have flying cars? Horses are extinct? Nobody has a woodstove? Nobody burns coal for electricity?

Come off your loaned narrative and think up your own ideas. Belief in exponential technology is a symptom of ignorance of history.
>>
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Synths on a cleansed ring world sure are sexy. Look at those tiles
>>
>>174277225
I assume you're pretending with stunning realism to be retarded, but on the off chance who am I kiddingthat you aren't, I'll try to extend a helping hand.

If you are at peace with someone, can you declare war on them? Yes.
If you are NAP with someone, can you declare war on them? Yes, but you have to wait ten years.

Or, let's try it your way;
If you are at peace with someone, can you declare war on them? Yes.
If you are NAP with someone, can you declare war on them? Yes.

What's the difference? Why use an NAP in the first place?
>>
>>174277953
So your solution is to just sit back and wait for extinction? Even if other sources aren't as good we can still make do with them and continue trying to improve their efficiencies and leaving it till its completely gone just guarantees our extinction.

>return to agrarian society
You really think all the world powers will just sit back and peacefully regress to agrarian society? You really think the worlds population will peacefully shrink to a level sustainable for that? You're actually retarded
>>
>>174278135
>YOU ARE ENTITLED TO NOTHING BUT SOCIETY IS ENTITLED TO YOU!
So much hypocrisy, it's a two way street or not a steet at all.
>>
>>174277909
>Pretty ironic when you are probably such an edgelord because you can't stand people complaining or showing signs of dissatisfaction with life about anything.
When you've never suffered, yeah. You're talking about shit you don't have experience with. That's very easy to dismiss.

>You are not enough of a sociopath to not subconsciously suffer when other humans around you suffer yet nobody is going to pretend being an emotionless robot just to not annoy you, deal with it you entitled edgelord.
Are you a drive-in movie theater?
>>
>>174278135
>missing the point this badly
>>
there's any space game i nwhich i can roleplay as stellaris but its more polished?
>>
>>174278135

>We have flying cars? Horses are extinct? Nobody has a woodstove? Nobody burns coal for electricity?

False analogy, merely investing in non-oil power to provide a percentage of our energy needs isn't the same as beleiving that exponential technology will pull us out of the fire.

We still have cars where it's suitable, we still have horses where we want them and we still have woodstoves where it's appropriate.

Equally fossil fuels are a very useful and advantageous resource for energy, but looking towards nuclear, hydro or solar to provide some percentage of our energy needs isn't an insane and completely hope-based goal.
>>
>>174278135
>cars are still the main way to transport people very long distances
>horses are still the best transport method for people
>woodstoves are the primary way to generate heat in the west
>any form of new things being better than old things is bad history!!!
>>
>>174278391
No because Oil is the best for some things therefore the only thing to do is stick our heads in the sand and wait for extinction.
>>
>>174278232
The difference could be anything as simple as a diplomatic penalty for being 'truce breakers'. I don't really care, it simply makes no logical sense why my empire wouldn't be able to attack if they really want to.
>>
>>174278268
>When you've never suffered, yeah. You're talking about shit you don't have experience with. That's very easy to dismiss.
?
>Are you a drive-in movie theater?
?
I don't get it.
>>
>>174277953
>Have you considered the possibility that our doom (loss of cheap energy and a return to agrarian society) is inevitable and our desire for a perfect solution is only hastening that doom?

Unlikely, when faced with dwindling resources humans always come up with some tech to fix things even if just temporarily. It's why the world still has oil despite most easily tappable reserves having been emptied decades ago, as oil got scarcer people invented new tech to find more. The eventual end of carbon-power won't be the end of advanced technological civilization, humans will just move on to some other power source, made cheaper by the lack of alternatives necessitating development.
>>
>>174278247
>So your solution is to just sit back and wait for extinction?
No, i'd say we need to tune our energy use down to whatever we determine is practical for us to do on renewable sources alone, which sure as shit ain't much and would more or less require most of us to be farmers again. But it's that or extinction. You decide.

My position is fucked though. I can't just offer shiny new status symbols and toys as a solution. You have to realize how much more appealing gluttony is over being frugal.

>You really think all the world powers will just sit back and peacefully regress to agrarian society? You really think the worlds population will peacefully shrink to a level sustainable for that? You're actually retarded

Well if we both agree that oil will run out one day, then it is inevitable, right? Renewable energy is expensive energy, most people won't get to benefit from it.

Why not then take steps to make the shit hitting the fan less disastrous? Why not scale down now willingly and safely, rather than abruptly and violently?

Because of faith in things unseen alone? Yeah that sounds like humanity; Pray to X for our salvation.

>>174278256
Nobody likes a selfish jerk.
>>
>>174278587
IT'S SIMPLE ANON.
ARE. YOU. A. DRIVE-IN. MOVIE. THEATER?
YES? NO?
>>
>>174277953
>return to agrarian society
I hope the first people to be shot when the oil runs out are anarcho-primativists.
>>
>>174278338
>>174278338
>>174278338
>>
>>174278738
Not really
>>
>>174278315
You made it badly by using anecdote as evidence.

>>174278391
>Equally fossil fuels are a very useful and advantageous resource for energy, but looking towards nuclear, hydro or solar to provide some percentage of our energy needs isn't an insane and completely hope-based goal.

But you've no example of something like that ever happening in history.

The only instance that i can think of of a nation suddenly being deprived of its primary energy source is North Korea and Cuba. Cuba turned out okay, NK did not.

What can you cite?
>>
>>174278647
nuclear is not a thing because
>what if it e-explodes anon
ppl are dumb as fuc
chernobyl exploded because it was not so secure, and human error, just automatize and everything will be fine
>>
>>174278738
If there was one, we wouldn't be talking about Stellaris, you egotistical bitch.
>>
>>174278842

>But you've no example of something like that ever happening in history.

So, there are no developed nations that generate more than, let's say, 20% of their energy from non-fossil fuels?
>>
>>174277558
Because and solely because those creatures are derived from mutated and tortured humans who were, 90% of the time, broken down into completely mindless animals. They re-evolved an intellect later, an entirely alien and non-human one, but that doesn't give them back humanity. That makes them something else. It's akin to some skinwalker dwelling in someone's flayed skin. It might be sapient, have thoughts and feelings, some part of it may have something to do with humanity distantly, but it's not a human, and its existence is repulsive because of that human relation.
>>
>>174277608
>aych tee tee pee://www.sivatherium.narod. Arr You /library/Ramjet/01_en.htm
>>
>>174278883
why so much hate anon
>>
>>174278142
I never want to upgrade past droids with that mod, I think they look so cool.
>>
NEW THREAD :
>>174279109
>>174279109
>>174279109

LICK MY BOOTS, ANTS FUCKER
>>
>>174278662
Your entire premise is based on a misunderstanding of the scientific method. Scientific progress doesn't purely come from what we already know. Putting resources into researching things we don't know isn't blind faith and if we didn't do it we wouldn't even have agriculture.
>>
>>174278864
Yeah but if nuclear were an efficient enough energy provider it wouldn't have mattered how much people bitched and moaned, cold hard cash would've won out. It's why Coal and Oil have done so well, high efficiency leading to high profits, which means Oil and Coal can afford the massive PR campaigns and political bribes necessary to counter any attempt to combat them.
>>
>>174278587
For how many years did you have to chop firewood to have warm water?

>I don't get it.
You're adept at projection.

>>174278647
>Unlikely, when faced with dwindling resources humans always come up with some tech to fix things even if just temporarily
You'll have to give me a reason to accept anecdote as evidence for that one.

>as oil got scarcer people invented new tech to find more
Yes and now we're at the point where it costs more money to extract the oil than you make from selling the oil. That's peak oil, not running out of it.

>made cheaper by the lack of alternatives necessitating development.
So technology is based on the desires of a mammal on a planet, and not the laws of physics themselves? We invented fire because we needed to cook? Chemistry had nothing to do with it?

>>174278715
Get one thing straight: I'm fucking living that the things i am saying are true. I like stellaris because i wish it were possible. I fucking hate that it isn't. I fucking hate that all our progress is meaningless in the face of thermodynamics. I don't want us to have to live like agrarian apes, but the universe wasn't made with our problems in mind, and we're just going to have to make do.

My only goal is to lessen the suffering that is inevitable, as is your own.
>>
>>174277953
>Have you considered the possibility that our doom (loss of cheap energy and a return to agrarian society) is inevitable
Not him, but fuck this line of thought. Thinking that "Our doom is inevitable" is in any way a possibility for the purposes of decision making should not even be considered.
Failure is not an option, and as such any conclusions where failure is the ONLY option must be discarded.

>inb4 but that's just wishful thinking and naive optimism
Any conclusion which presupposes failure as an inevitable result is, shockingly enough, doomed to fail. There must be some avenue of success for any meaningful decisions or choices to be made, and therefor all conclusions or theories which do not have an avenue of success must be discarded, reanalyzed, and rebuilt in order to find a possible conclusion which does allow for success.
>>
>>174278947

>and its existence is repulsive because of that human relation.

Okay.

I think your point of view is pretty immoral from a primitive level.

I'm not trying to be insulting, I do respect you holding it but it's basically the equivalent of 'not liking the look of something', there's no real reason to feel that way other than to care about some bullshit 'human essence'.
Of course they aren't really 'human' despite sharing some DNA, they're something else entirely.

They're living, thinking, feeling beings, but as far as I can tell you simply find it offensive and that they're abominations because they were derived from humans but are not really homo sapiens. It's the equivalent of saying 'they lack a soul'.

Indian burial grounds don't house ancient spirits and the suffering of the ancestors of the Snake people doesn't reflect badly on the eventual speciation of the Snakes.
>>
>>174278938
>So, there are no developed nations that generate more than, let's say, 20% of their energy from non-fossil fuels?

No, there are no developed nations that had a superior power source and then lost that power source over the course of a few decades-years, and could not replace it because nothing better existed or they could get their hands on.

The only examples are North Korea and Cuba, because they had oil and then lost it when the soviet union fell.

They both survived. How they look now is one of two choices humanity has going forward.
>>
>>174277472
You imply that suffering is bad.
Even if it is bad, it is selfish to end your chain of life because you don't want to suffer, as it would render forfeit all that your ancestors suffered on your behalf for your sake.

We are all obligated to suffer and to live for the sake of our ancestors.
>>
>>174279490
It's equivalent to a desecration. The same way you're shocked by an abused and mutilated dead body even if the living person is long gone.
>>
>>174277536
Bump, I guess.

Is it a stupid question?

Could I get an answer anyway?
>>
>>174279671
>on your behalf for your sake
Senpai everyone's ancestors suffered to feed themselves, nothing more, nothing less.
>>
>>174279303
>We invented fire because we needed to cook? Chemistry had nothing to do with it?
Yes that actually and incredibly apt statement. Fire already existed as a physical phenomenon, man learned to harness it, "invented" it, to suit his own purpose when he discovered a benefit to it. All technology follows this basic pattern, no natural process is invented by humans, the invention is how we harness the natural phenoms of the universe to suit our particular needs. There's a reason why "necessity is the mother of all invention" is a popular saying.
>>
>>174279695

Desecration is a matter of respecting the dead though, the action of someone who destroys corpses of their enemies is a deeply immoral one as it's being done intentionally out of disrespect.

The members of the Snake species are not desecrating anything, they are not doing anything negative, they are not doing anything morally wrong towards humans.

This is essentially punishing the son for the crimes of the son's great grandfather's master.
>>
>>174277434
You use anything else?
>>
>>174280047
The snake people are the relict of that desecration and it's descent. The human-skin lampshade made from the victim.
>>
>>174264384
Maybe they didn't like THOSE xenos. Maybe they were the arabs of the xeno world.

But, prepare for space jihad
>>
>>174264384
They love all xenos. Including you.
>>
Why are you guys responding to the schyzo paranoid depressed faggot?
>>
>>174284154
What are they even arguing about?
>>
>>174275915
It was locked away in the middle of another nation, when I got it. So I would not only have to declare war on that nation, dealing with their federation friends, but I would also have to fight my way through their fleets and stations to get to that new home planet.
>>
>contact the Shroud
>get a nifty psionic shield
>30 years pass
>nothing else has happened yet
Pretty shitty warp gods, these.
>>
>>174279715
If you don't want to go psionic, spiritualist doesn't add a lot but isn't too bad either.
>>
>>174284201
One guy thinks we're all going to die so there's no point trying to do anything, but especially that nobody will ever replace oil either so trying to find alternative fuels is morally wrong and we should all become hobbits.
>>
>>174284685
You contact them manually in the diplomatic interface. It explains this when you contact them.
>>
>>174277536
Don't just pick ethics for their number bonus. Pick them for the type of empire you're looking to play. Don't be a min/maxing faggot, anon. There's no need.
>>
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>>174285000
Oh fuck me. I completely forgot about that.

Now that's a new level of fucking stupid I hoped I'd never reach.
>>
>>174285190

I keep forgetting about it too , they could add a notification for when the waiting period is done
>>
>>174284813
Thanks, man.

It's just going to help hold my empire of alien slaves together.

If I don't have Authoritarian, but I do have Xenophobe, I can conquer primitives, right?
>>
>>174285037
>Anon.
>Not being a faggot.

Where do you think you are?
>>
>>174286001
Depends if you have peaceful/xenophile.
>>
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>>174279267
>efficient enough
nuclear is literally the best method of power generation vs cost, beat only by fusion and possibly space solar
>>
>>174286660
I do have Pacifist, yeah.
>>
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>>174286683
>Those initial costs for space solar

Once it gets running, sure. But the initial outlay is what is keeping anyone from using it.

Hopefully a real space economy starts heating up...
>>
How do I get the psionic tech tree?
>>
>>174285427
They really should.
>>
>>174288129
>Be Spiritualist
>Research Psionic Theory
Continue to research Psy-techs if you don't have Utopia

>Have Utopia
>Be Spiritualist
>Research Psionic Theory
>Get Mind Over Matter perk
>Research Telepathy
>Get Transcendence Perk
>Roll the dice with the Shroud Gods
>Never get a chance to reverse engineer Psy-tech
>>
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>spiritualist FE awakens
>they hit me with a 140k doomstack with a titan
>i have, at most, 110k
Thread posts: 790
Thread images: 134


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