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/scg/edg/ These Stars are Dangerous Citizen, Elites Only General #121

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Thread images: 169

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Jihad Edition
Star Citizen information:
http://pastebin.com/NhBwT5Zk
>Jump point and SubArt megapack
https://mega.nz/#F!3tpUlapR!knV_JazwxfM-xct6PJyPEw

>Loremaker's Guide Special Edition: https://www.youtube.com/watch?v=LOAZR2arpoE
>Latest ATV: https://www.youtube.com/watch?v=R8wTqdDXplc
>RTV: (last week's) https://www.youtube.com/watch?v=nnPrz48kB78
>Loremaker's Guide to the Galaxy:
https://www.youtube.com/watch?v=DhJ_mqKHywQ
>Referral code randomizer:
https://docs.google.com/spreadsheets/d/1-1-rpqu70wunuwc4CS9oqXwh1TnFS73f8HJAtAgKWeU/htmlview

>Citizencon Demo:
https://www.youtube.com/watch?v=pdCFTF8j7yI
>CitCon2016 Full Presentation:
https://www.youtube.com/watch?v=XuDj5v81Nd0
>Anniversary Stream Highlights:
https://www.youtube.com/watch?v=Oqhx7_RdDoQ
https://www.youtube.com/watch?v=X0T3KLnL9uY
https://www.youtube.com/watch?v=31ei4SUjaRA
----------------------------------------
>Elite: Dangerous information:
http://pastebin.com/ZT9GWmaC
>Gamescom info:
https://community.elitedangerous.com/eventseason16
http://www.heise.de/newsticker/bilderstrecke/bilderstrecke_3298445.html?back=3298273
http://www.gamestar.hu/gamescom/elite-dangerous-horizons-2-2-guardians-update-gamescom-2016-frissites-ujdonsagok-215519.html
>Latest videos
https://www.youtube.com/user/FrontierDevelopments/videos
Eldritch Thread >>165288865
>>
>>165532551
>Jihad Edition
That's not funny
>>
>>165534198
fuckin retarded OP again
probs 14yrs old and lurking /pol/ everyday
>>
I just bought an aurora holiday starter and my missile rack is empty

i don't get missiles

is this a joke? i have two worthless lasers and that's it? i need to pay sheckles to be able to shoot missiles?
>>
>>165536505
maybe inform urself before shitposting?
Earn REC in AC/Racing and buy the missiles
>>
>>165536505
>is this a jok
>he fell for the scam

HAHHAHHHHHHHHHHAHHAHAAH
>>
So all I have to do to earn these 100 million credits in elite is scan these obelisks several hundred thousand times until I have eliminated every possible combination of items?
>>
>>165539178
truly visionairy i hope ayy lmaos pull a Hitler and starts purging dads
>>
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>>165534198
>>165535531
We won motherfucker.
>>
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New Screenshot of 3.0
>>
>>165540797
I hope they release more information about the Dragonfly. Because it feels so useless now that I'm at the verse of melting my Dragonfly and upgrading my Freelancer to Conny Taurus.
>>
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>>165540797
pretty cool i guess
>>
fps fixed yet?
>>
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>>165540797
>>
>>165541194
no
>>
>>165541053
>Idris
>In 3.0

I ain't buyin' it.
>>
>Aurora and Mustang are literally shit - stats, bugs, glitches, experience
>This has been the case since the start
What did they mean by this?
Is CIG finally admitting that they only cater to autistic faggot nigger whales and their money?
>>
>>165534198
It's a day-to-day reality.
>>
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The planets are cool and all but I bet you flying on there surface is going to be slow and boring.
>>
The planets are cool and all but I bet this game is going to take another 2+ years to finish.
>>
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>>165545338
Which would be completely normal.
Want a AAA game? A real one, not an shitty improvement of the last one? Want it released complete and not rushed with DLC later? Then you wait 8 to 100 years.
>>
>>165545883
Not an argument. Star Citizen will have DLC later.

Also it's kind of stupid to expect people to give you money and send them weekly updates for 10 years to get them emotionally attached, and release a game which invariably won't live up to the hype you instilled in them.
>>
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>>165546136
>Star Citizen will have DLC later.
>>
>>165546375
>literally has DLC listed in the initial stretch goals
>some cultist doesn't want me to say Star Citizen will take too long AND have DLC
Poor you.
>>
I am enjoying the hell out of the new military slot on my Viper III. Snug and protected internals are the best. And dem rapid fire 5 pulse lasers. Combo them with medium seeker missiles with expanded magazines and you have a hard hitting strike fighter.

I love flying it. It feels really good, even with dirty drive 3.
>>
>>165534198
>>165535531
if there's anywhere to be racist, it's in space.
otherwise you are ignoring your survival instincts
>>
>>165546527
>literally has DLC listed in the initial stretch goals

But it doesn't, anon.

Unless you're confusing DLC with expansion packs.
>>
>>165548068
An expansion pack is DLC. PCs are being sold these days without optical drives because of how many people download data instead of using disks, hence it's downloadable content.
>>
>>165548170
By that logic the original game itself is DLC
>>
>>165548170
The only "expansion packs" are S42 episodes 2 and 3, and following that logic Mass Effect 2 would be a DLC to ME1.
>>
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>>165546527
>>165546136
Chris Robert is against pay2win or pay2unlock any additions to the Persistent Universe, so the only DLC would be visual skin or Single players additions made AFTER the 60missions that will be delivered in 3 episode, each episode being part of SQ42 and thus delivered for free.

CIG already have enough money to last several years even with no more funding.
When they'll finally market to the whole worlds two complete games at full price, then they'll male as much money as the biggest game studio (even with only one game out).
>>
>>165548519
Pretty sure SQ42 include episode 1 to 3. Maybe someone have a link about that
>>
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>>165548718
No. Original and Veteran backers get ep2 for free, pic related, but apart from that ep2 and 3 are separate games and have to be bought on release, unless they somehow change their minds.
>>
>>165548617
>"Asian P2W style game"

the madman
>>
>>165547871
I ha a DD3 vulture with one efficient thermal vent beam and one OC corrosive MC, thermal resist shields, one heavy duty shield booster that adds a flat 4% resist across the board as bonus

since the update, the vulture gained one CLASS FIVE military slot. I since then ditched the HRPs and in the regular slots for a more multipurpose build (SRV bay, fuel scoop), overcharged the power plant and put a SCB in the military slot and HOLY. SHIT SON that thing is an angry little ball of nerves that simply won't die because LOL SHIELDS
>>
>>165549014
I miss my Vulture. I sold it for a Python a long time ago but it was good times even then. I just remember being able to hold down the trigger on beam lasers FOREVER and still turn tighter than a Viper. I'd be terrified of an engied out Vulture with that class 5 slot holding it's already substantial guts in.
>>
>>165549691
get one, it responds exceptionally well to dirty drives. With overcharge rank 3 or 4, you don't even have to worry about power constraints. I have a 5A SCB in the military slot and could run yet another shield booster in place of one of my 2 chaff launchers
>>
>>165548818
Depend of how you interpret "episodic"
http://scqa.info/?show=10FTC&episode=14&qid=6
Link say the game will be delivered in chapter mainly because they'll be made available as they are completed.
No doubt they can make new storyline later as DLC but for now we are to expect 60 missions as part of SQ42

"Mission disk" sound different from an "episodes" and likely to be a DLC. They once said something about making aside the "coop mission outside of PU" that couldn't be added to SQ42 (because players in coop rarely ever look at cinematic or story)
>>
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>>165548818
>>165548617
>>165549814
http://starcitizen.wikia.com/wiki/Squadron_42

70 mission = episode 1 (28 chapter)
I think it answer it.
Simply a mismatch over what to call the chapter and what to call episode (which can be made as DLC after release)
>>
>>165549781
I just A-Rated my Python and I'm broke. I do have a Corrosion RF5 Multi ready to slot onto it, though. It currently sits slung under the Python's nose, melting pirates and Alliance Beaurocrats.
>>
>>165548617
>Chris Robert is against pay2win or pay2unlock
So did he outsource his cash shop?
>>
>>165550952
Big difference between the working game and alpha balance, not that paying more directly translates to winning anyway.

People with loaner Hornets are getting popped like they're nothing
>>
>>165545883

Not that I disagree with your argument, but the examples given on that image aren't exactly great. I'm actually shocked Prey took so long to develop. It wasn't a bad game, but it was distinctly meh at best. I'd have thought TF2 took maybe 2 years to make.
>>
>>165551824
Prey have a good justification for that. At the time it was the first game to play with gravity, space&time with no loading screen.
I remember a part where you enter a portal and end up on the asteroid that was miniaturized and put on display in the same room you left.

Team Fortress however have no excuse, unless they were like 4 persons in the dev team working on it on their free-time

Some game also cheat with procedural generation. They claim to have something extraordinary but it's 5% original content and 95% procedural copypasting
>>
>>165552264

I suppose I probably played Prey a little late as it didn't stand out at the time. It did have pretty decent graphics too to be fair. In fact the only thing that killed it now that I think about it was the cheesy story.
>>
>3.0
>ever

HAHAH
>>
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>>165532551
Why would CiG make Constellation Taurus 150$? It easily overcomes every single ship within that price range in price/value spectrum.
>>
>>165552684
It was a pretty groundbreaking game, but nobody played it so it's not praised like HL2's physics puzzles, etc.
>>
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>>165553203
>head
Does using that word make it seem less cringeworthy?
>>
>>165553203
Have you considered that judging a ship that isn't flight ready yet, especially in a game that misses half of its mechanics, is questionable at best and fucking retarded at worst?
>>
I want anime pack rat rockets on my conda.
>tfw 4 weeks
>>
I wonder what would happen if I put homing missiles on all six hardpoints of my ASPX...
>>
Do you suppose there are plans for larger missile/torpedo racks for E:D? Might have to crack those starfish hulls soon. Big ol' HE Dildo might be the solution to penetrating that pucker.
>>
>>165542679
There was a time, long, long ago where the Aurora was the only reliably working spacecraft. Everything went downhill for the Aurora after 2.0.
>>
>>165554536
>Might have to crack those starfish hulls soon
Implying frontier won't just make them indestructible friendly aliens to appease the dads
>>
>>165554536
Perhaps anti-alien miniature nuclear payloads would be neat. It would probably bugger PvP but FD can handwave it and make it not work on human ships.
>>
huge railgun when?
>>
>>165552684
As said >>165553358
What was described with the asteroid above? Try to imagine it.
You enter a room with a micro asteroid floating in a cube, you enter the portal and you ARE on the rock floating, then enemy enter the previous room.
YOU CAN SEE THEM from the asteroid, so they are ENORMOUS

The rest you seem to know, like changing the direction of gravity for puzzle or to cross crevasse.
If it had been more popular we would praise it more than Portal 2.

I heard they are making a remake of it.
>>
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>>165536505
Do some Arena Commander public races. You won't win, and like won't finish, but if you stay until the end of the race, you will get REC. You will need 600-800 for the missile mount, and size 3 missiles are 800-2800.

Aurora has a size 4 mount so any mount that starts with a 4 is what you want. Here are what the numbers mean for a Marsden 423 mount

4 = Size 4 mount. This must match your ship, you can't run a size 3 mount on a size 4 slot.
2 = Number of missiles
3 = size of missiles

You can also run a 414 or 481 mount, but I would choose size 3 or 4 missiles since they hit really, really hard. Size 1 and 2 are less useful.

Also, an Aurora LN is probably a worthwhile upgrade. It has 2 extra hardpoints for guns and comes with a 442 mount and Dominators.
>>
>>165536505
In addition to >>165555528

You should probably get enough rec to rent an M50, so you can race. Once you have it (and you're okay at flying) it's an easy 8-10k rec per hour.
>>
>>165536505
>I just bought an aurora holiday starter and my missile rack is empty
SURPRISE! lol

Welcome to Star Citizen, CIG will be your host for the next 2+ years. Please keep your complaints inside your head until the hype train crashes in to the terminal.
>>
>>165555996
The Aurora LX is pretty rough. You really don't need to spend any more money. Everything will be earnable in the PU eventually, and AC can be done completely with rental gear.

An Aurora LN is a good upgrade, anything past that is on you.
>>
>>165556237
>Everything will be earnable in the PU eventually
This doesn't excuse nickel and dime bullshit.
>>
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>eventually
>>
>>165556430
I'm a small whale, so my perspective is probably biased, but I see the nickel and dime stuff as totally optional. Again, that's an easy statement to make from the cockpit of a Cutlass parked behind a Hornet, but I have disposable money, so fuck you.
>>
>>165556430
Yes all that buckle and dime bullshit that you can earn with REC in an afternoon.

What Jewish behaviour, woe is me
>>
>>165557202
>t. whale
>>
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>>165556430
It does actually, they make it painfully impossible to miss that buying ship will only grant you to start with them, not make you have them for free forever (the LTI only reduce the fee).
Also that buying missiles and weapon with real money is totally wasteful.

Can't be blamed if some people still want to give them money for that
>>
>>165557314
This is why I was ok with getting the ships I wanted to start with. I can still fill up hangars with other ships, but I will be earning them in a ship that is more profitable than a starter ship.

I think the confusion for a lot of people is that they are identifying their character with the ship they bought. They think they are a Herald or Connie or Starfarer when the reality is those only exist as a single item of property in their inventory.

All you are in SC is the person who wakes up in PO the first time. Everything else is inventory.

I can't wait until ~6 months after insurance is implemented when someone loses an Aquila permanently because they refused to renew the insurance. The salt will flow.
>>
>>165558423
>Loses an aquila permanently because they refused to renew the insurance

You don't lose it, you just won't get it back if something gets fucked up if I recall correctly
>>
>>165555118
Oh my yes--when you fire it the recoil drops your speed by 200.

>>165554849
Well there is certainly one race of at least benign aliens in the ancient ruins builders. I think the Thargoid looking ones will be hostile. Their introduction has the feel of a recon mission. Perhaps the two races will be interlinked in some way with humanity being caught in the middle of someone else's old blood feud.
>>
>>165558668
>blood feud
Except that thargoids never operated like that. They really only attacked when they needed more resources iirc
>>
>>165558571
That's what I was getting at. There will surely be some mechanism to alert you if you are calling up a ship that has expired insurance. Some faggot will ignore that on a really expensive ship, lose the ship because of faggotness, and cry like a bitch on the forums about how CIG is ripping him off and being unfair.

I'm looking forward to the perma death and insurance aspects of the game. It is actually something new. Piracy is looking pretty awesome atm.
>>
>>165556673
>the nickel and dime stuff as totally optional
Not when you buy a ship and half its stuff is missing.
>oh you want size 3 weapons? sorry your ship only comes with size 2 ;(
>but don't worry, you can just use the cash shop, or grind currency to rent them
>>
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>>165559109
Guess the well is running dry.
>>
>>165559512
I think I couched my statement pretty well. Look at it this way.

>best way to earn REC is racing.
>best way to learn ship handling is racing.
>knowing ship handling limits is step 1 for combat.
>best ships for AC are available for REC
>learning the rental loop gives a legit reason to play.
>actual progression and progress with goals.
>zero cost

There is depth if you look for it, but you have to ignore the bullshit and accept the huge amount of whale bait surrounding the rental game.
>>
>>165559762
pripyat?
>>
>>165559147
>>165558571
>>165558423
Hol up
Surely a whale will have bought one of them lti packages or concept sales that has lti in them
>>
>>165560250
>best way to earn REC is racing.
>best way to learn ship handling is racing.
>tfw you can't do any of those things since your 300i perpetually thrusts to the left due to CIG's inability to fix bugs and rework old ships since they'd rather just shit out concepts
>tfw you get 0 REC if you don't finish a single lap
>>
>>165560261
Yup.
>>
>>165560705
The 300i situation is probably worth stirring up shit on leddit over it. They will circlejerk around the poor 300i owners and make it a big deal.
>>
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>>165560940
It gave the stalker feels instantly, dont know why.
>>
>>165555118
considering that small rails already have more DPS than large beams, probably never
>>
i want a FAT missile rack!
>>
>>165561451
Yeah ya do.. The gray, the solitude, the neglect. Cheeki breeki.
>>
>>165561451

Probably the washed out grey stuff bathed in pale red light.
>>
About to finish my first high(er) price tourist mission. 1.6 mil isn't bad for just over an hours work.
>>
>>165561451

>It gave the stalker feels instantly
>dont know why

I dunno, maybe it's because that's where STALKER is set?
>>
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>>165566943
>1.6 mil isn't bad for just over an hours work.

Bounty hunting can make you ~3mil-4mil in an hour.
>>
>>165567427
Smuggling gets you 40 million or more in about hour and a half. Even though it's more boring than watching paint dry.
>>
>>165567687
Smuggling in an Anaconda: possible or dumb?
>>
>>165567427

Yeah but I'm not far enough in to have such a powerful combat ship. Once I've got the money to get myself a decent second ship for bounties and combat, I'll probably start doing that, as well as assassination missions.

I'm neutral with all parties so far and only bipping around in a Type 6.
>>
>>165568079
Dumb. You drastically decrease the number of missions you can take in a large ship and the stations you can go to. Smuggling missions give lots of outposts you need to go to. Occasionally you may even get one of those outposts in an Anaconda because I'm pretty certain Frontier's mission system doesn't take into consideration what you're flying.
>>
"Chris Roberts: "There will be the opportunity for players to build their own homes or outposts" How is that possible, it leads immediately afterwards technically made "freight - ie crates or boxes, which are made for example in the cargo hold of a Freelancer - is stored in a persistent database."

seems like this would be a 4.0 feature.

It is nice to actually have new SC news.
>>
>>165568491
>seems like this would be a 4.0 feature.
LOL

DS said that 3.0 didn't exist, and after 2.6 released they said they'd start on 2.6.1.
>>
>pythons now a wipeout
>>
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E:D FAGS OUT OUT OUT OUT OUT!!!!!!!!
STOP PLAYING A GAME THAT EXISTS, WE HAVE NOTHING
>>
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>>165569189
eh
>>
>>165569568

I know you're just shitposting but why would E:D fags get out of the E:D thread?
>>
>>165569895
If the Razor looked more like that, I might have considered it.
>>
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did sum1 say fuggin wIpeOuT
>>
>>165570435
Qirex RD a best
>>
For screaming citizens which one is better the aurora or the mustwang alpha?
>>
>>165570686
aurora. do not get the mustang alpha. do not.
>>
>>165569895
>>165570435
I wish SC racing was more like Wipeout. It feels like navigating a maze now instead of a flowing fast experience like spess ship racing should be.

>>165570686
Aurora LN is the best starter ship, worth upgrading the starter Aurora to.
>>
>>165570762
w-whats wrong with the mustang alpha?
>>
>>165570860
awful armament, glitchy, it's a bit fast I guess but the time to kill on anything is frustratingly high.
>>
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>>165570686
aurora

>>165570860
it's kinda broken right now when you try to get in and out should eventually be fixed.
>>
>>165570860
It might be ok after it is reworked. It is way under powered, as stock equipped.
>>
>>165570856
That's hard to do for ships flying through air/space. Much easier to do with ships that are forced to stick to a road/track and generally don't leave it.
>>
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>>165571169
something like this?
>>
>>165571169
It would be nice if we had a gravity track to race Dragonflys and other ships with ground travel modes.

Or maybe just a ground track on a planet.
>>
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3.0 In Aguust at earliest
SQuirrel 42 Desember

You know it to be true.
>>
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>>165571606
I know your memes are shit.
>>
>>165571606
i would argue that 3.0 will come out before the end of summer
>>
>>165570856
They just need to make the fucking maps clearer
I get that learning the track is integral to racing but I shouldn't go through a ring for the first time and not be sure where to go next
>>
>>165571606
3.0 is for anniversary stream
SQ42 like next year
>>
>>165572071
3.0 should be done by the end of 2018
SQ42 by 2021
>>
>>165571927
Watch YT videos. That helped me to know where to look. Once you know the path, it's not hard. I agree that the markings and general layout is shit.
>>
>>165541053
>thought this was some other game because of the colour saturation
>wistful that we'll never get colour like that in SC
>notice this Idris
fuckin cash money
>>
Gimme your most fun sub-100mil fighting loadout for elite dangerous. No engineer stuff please.
>>
What is this SQuirrel meme?
>>
>>165573002
I think it's a reference to SQueamish 42
>>
>>165572209
>Watch YT videos. That helped me to know where to look.
That's my point, people shouldn't have to.
I can get around the maps now but every beginner has a what the fuck moment every other ring.
>>
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>>165571706
>>165571921

>thinking 3.0 will make it before next CitizenCon

SQ42 will come close to summer 2018 because of Chris's autism over small unimportant stuff instead of just focusing on important shit and get it out.
>>
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>>165573002
A Reference to "Secret Squirrel", a name given to military operators that work to top secret / classified missions.

Essentially people are referencing that once SQ42 releases Derek is going to funnel the rest of his funds into a black ops hit team to fight Chris, before the failure of that mission (in no small part due to the actions of Ben "Flabby Deathstar" Lesnick) causes Mr. Smart to commit suicide.
>>
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>>165574640
Oh dont tease me.

The thought of seeing DS's ravaged corpse in the middle of a Al-Quada village makes me super hot.
>>
>>165546136
>the people actually give you the money
>stupid
>>
>>165572941
Vulture-anything.
>>
>>165547969
besides the niggers have an advantage because natural camoflage
>>
So I haven't played ED since right after Powerplay came out. Is the game more fun now with this combat overhaul? Is it finally any easier to make money?
>>
>>165559109
Nobody knows why the thargoids attacked. The lore only has some vague suggestions humans may have provoked them but nothing more specific than that.

Hell we know more about those porn aliums from the ruins than about thargoids.
>>
>>165540886
>hoping for info. about ships rather than gameplay
>>
Interview with Star Citizen Lead Systems Designer for Foundry 42 DE Dan Trufin

https://youtu.be/NmtdliibcE8
>>
>>165576710
>there won't be one person who knows everything about the planet.

We will know.
>>
>>165576090
>vague suggestions humans may have provoked them
>Frontier makes impatient and angry people shooting them during the spoopy scan a canon event that caused an inter-civilizational incident
>>
>>165561451
because GSC did a great job of capturing the atmosphere of those abandoned locations
>>
>>165577781

God I hope they don't make them aggressive because of a few impatient dipshits.
>>
>>165577781
>yanks you out of interstellar travel against your will and without warning.
>disables your ship and scans you without permission.
>allows pirates who followed you to continue shooting you without interference.
>leaves before you can recover fully with no explanation.
>not hostile
>you're a raging immature imbecile if you shoot at the harmless ayy lmaos.
>no impact on gameplay whatsoever.

Makes sense.
>>
>>165574327
>i shouldn't have to do some research and homework for a race
That's how the pro's do it.
>>
>>165572941
fed gunship or python
>>
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What did he mean by this?
>>
>>165558571
>You don't lose it, you just won't get it back if something gets fucked up if I recall correctly
That's the same thing, you have to pay it full price if it get destroyed without a insurance, and without other forms of insurances you don't get back the special equipment you added or the cargo.

>>165559147
You would have to be a very big moron to neglect the insurance. All operating cost feature are meant to get your to manage your budget right.

I don't believe the "perma death" is going to be really hard, and by that I mean even knowing you'll respawn in hospital.
The "next of kin" legacy is probably just going to be a minor "recreate your character even if you loose nothing" nuisance to make you care more about the character you create than you would if you could keep it forever.

And I like the idea, it's cool to see a devs finally looking into the fine details.
>>
>>165579780
Yeah I fucking know you do it to get good and learn the best lines, that's obvious.
I mean when I pick up a racing game for the first time I don't go "huh what the fuck where now" on the third turn.
>>
>>165534198
>>165535531
quit being sandy vaginas
>>
>>165579924
that you should improve your photoshop skills
>>
>>165580369

He's still right you know
>>
>>165580157
Maybe some floating holographic arrows on easy mode.
>>
>>165580507
He was wrong before, wrong now boeingfag
>>
>>165580616
I mean those are there already just make the map flow better.
It just makes it a pain for other people to get into racing.
>>
>>165580135
>You would have to be a very big moron to neglect the insurance.
People bought capital ships to fly by themselves, your argument is invalid.

>>165579780
>>165580157
I think we can all agree that the track markings are shit and the hud indicators need a major overhaul so they don't blend into the sky.
>>
>>165580724
>boeingfag

Lockheed, pls go
>>
>>165581162
You lost, get over it
>>
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>>165581012
>implying CR don't want everyone to be captain
I saw what you did there
>>
>>165581280

N-No, you
>>
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>>165581374
>very limited in efficiency and quality.
god damn I hope.
Please, in the name of Kek, give the dads their solo ships. At best, they will be marginally better than fighting a NPC only ship with the chance of a capital ship as your reward.

Please, please, please for all pirates, let this happen. I am perfectly at peace with only getting capital ships if I can catch one.
>>
>>165559512
Half its stuff is not missing, you got the exact ship you paid for.
You bought a starter ship and got a starter ship, the primary cost of ships is filling their slots with good parts, not the actual hull. And all the actual good parts to make the ship a decent fighter can be had in the REC store and earned through gameplay.
>>
>>165582058
it'll be fun when you recognise one of the complaints on the forums as that person you robbed an hour ago
>>
>>165554091
I've done that. It's fun, but the best loadout is 3 seeker racks and 3 multicannons.
>>
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>>165583356
Equally fun when you'll see a dysfunctional team of players complain about npc being OP because they tried to board an aurora 1 vs 10 or were too busy yelling orders at eachs other that you killed their Idris with yours full of cheap npc.
>>
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>>165582058
>tfw ramming torpedoes into an dad's Idris' ass at incredaible hihg speed
>>
>>165540886
what's possibly feeling useless about it?

you don't own a dfly by itself right? you've got ships made to carry it around and use it right?

cutlass rework + dfly is going to be the best $140 you could possibly have spent on this game for 3.0
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>>165581374
>>165584829
He's back in black~
>>
Think Chris is nerdy enough to add some Dalekish enemy?
>>
>>165572941
A fully outfitted vulture is only 20 million.
A federal gunship can carry a fighter and has a lot of versatility. Fully outfitted, it's gonna cost you about 88 million.
>>
>>165585242
I don't normally play as pirate, but I would instantly play as a pirate if it meant I could harass this specific person and steal their Idris
>>
>>165585626
>implying you won't pilot your Idris alone because you'll have no friends can't recruit for shit
>>
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>>165586306
>even wanting to pilot an Idris if you're alone
>>
>>165585538
Can't mocap a Dalek
>>
>>165586306
>That one shitter that expects other players to pay him for the honor of working on his ship.
>>
>>165586436
But anime whale-kun, forcing people on your Polaris won't get you friend!
>>
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>>165586595
Order up

I'm actually puzzled as to how people will be checked though
Like in open world games I don't trust people to go anywhere near me let alone on my expensive ship
>>
>>165586736
I don't have a capital, and I don't want everyone to be given the ability to solo fly one.
Otherwise the meta is everyone in solo capitals and my fighter is pointless.
>>
>>165586595
You know SC is too innovative for its public when you get retard who don't understand players taking the place of npc and being paid as crew.
>>
>>165586736
>>165587042
Seriously where are you from?
>>
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>>165587042
So you expect NPCs to pay you to get on your ship?
>>
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>>165587040
>don't understand ship roles specialization and lateral progression
If idiot like you had their way it will be fun seeing the meta ignore capital ship because they waste capable player into turrets roles
>>
>>165587610
I just think people should be rewarded for grouping up. So many other games show you need to do that if you want people to work together.

But sure just make the solo meta not involve solo ships that's fine.
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>>165587610
I don't think people are ever talking about turret gunners when they talk about NPC crew.

Its more actually important roles.
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Schedule Report for 3.0 and SQ42 when?

I can't fuckin wait!
>>
>>165587554
>failing at strawman
More seriously, a simple reputation system locked on your account would weed out griefer so anything you pay for your npc crew can be paid for invited players without too much fear of them shitting up.
>>
>>165588050
Eh I mean Chris has an obvious boner for crewing stations (as hard as that will be to get people to do).
Pretty sure he directly referenced Luke jumping in the Millenium Falcon's gun at some point.
>>
>>165586736
>>165587042
>>165588213
PLURALIZE NIGGER, PLEASE

FRIENDS
RETARDS
GRIEFERS
>>
>>165588213
>a simple reputation system locked on your account

I hope you mean character, and even then whats a little grind for rep when the payoff is catching some whale chucklefuck completely unaware because CrewMate(tm) gave you 4.5 stars?
>>
>>165588469
Not him but a new character just gets a slight deduction in rep, you can't just an hero a few times until the character creator comes up to get a blank slate.
>>
>>165588747
If that was to be the case there would be literally no downside to death.

So no, you're not going to carry around the "rep" of your ancestors.
>>
>>165588880
Of course there is you lose money and shit.

Like I've fucking watched the 10FtC you can't win this.
>>
>>165589234
>Of course there is you lose money and shit.

No you don't. Everything is delivered to your new character.

If you really wanted to stop "griefing", a rep system and loss of cash isn't going to cut it.
>>
>>165541053
Hm not sure if not too colorful

>>165543479
Now this just has to be a stab at NMS...
>>
>>165587923
They will already be rewarded by being more flexible and (hypothetically) better than full npc crew.
But it would be stupid to cripple player-manned capital ship because someone can't understand game-design that differ from WoW

>>165588050
You realize that station are overgrown minigame meant to allow your friend to not feel useless when flying with you?
I would rather have my friend lead a boarding team or wingmens for complex multiship tactics.

you guy need to stop believing SC will be some gigantic CoD were all players must be 1 vs 1.
There's thousand of reason you won't see players constantly flying capital ship even if they have ten time the money for it
>>
>>165589510
>I would rather have my friend lead a boarding team or wingmens for complex multiship tactics.

Good for you, but nobody gives a shit about your preferences.
>>
>>165589412
Oh I don't know how viable it will be I'm just saying Chris has said in some 10ftc you will get a deduction in rep on your new character, as if you were the son of a pirate or son of a businessman and people will be slightly prejudiced and expect you to act similarly.
Not an exact quote obviously but pretty much what he said.

>>165589510
What's wrong with it, just crew up if you want to use ships "designed for group play". You keep making up all these reasons full NPC crew won't make people all pilot capitals solo instead of together, but there's no need.
>>
>>165588469 >>165588880
Maybe a mix of both.
Reputation is locked on your character but each time your die (enough) you lose some of the bad rep.
More throughout statistics calculation can also avoid a lot of false-negative and Exploit (by making them require hundred of players and long timer to work).

You won't get rid of griefer but if you make it as painful to them to do any damage they'll off themselves.
>>
>>165575727
>Is it finally any easier to make money
It seems like they scaled up the payout for missions when you have good rep with the faction, I didn't see it in the patch notes though.
>>
>>165590076
You are the one who don't get it
What's wrong with letting player pilot Idris alone ? (aside that it's a prerequisite to make player-manned Idris work at all)

Not our fault if the few reasons given against npc-crew are short-sighted, dad-level vision, or just bait.
>>
>>165590942
I think you're past the point of having something explained to you if you think solo Idris piloting should be viable
>>
>>165590942
>What's wrong with letting player pilot Idris alone ?

That everyone will do it if it's feasible
Meaning multicrew is no longer multicrew
Making a capital ship warping into the area "just some dude" instead of an awesome event
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Are undermining missions in powerplay worth it? is powerplay even playable?? i want to be a terrorist, getting them green men feels.
>>
>be solo Javelin cap'n.
>running cargo because the conflict with the Vanduul still needs logistical support.
>no one from my org will play with me because I don't want to risk fighting with my ship.
>randos keep killing me and taking my ship, so I fly solo now.
>omw back to Olisario (as I call it) to take all the cargo missions on the board since I can fit it all if I want.
>can't afford insurance anymore since fuckhead griefers keep stealing my ships and I'm not flying anything other than my Javvy.
>have to use default NPCs but that's ok since no one would dare attack me here and get a crimestat since they made those pirate star systems just for that.
>take all the low risk cargo runs, need to do this twice to buy insurance for a ship this size.
>turn chat off, too many noobs complaining about too few cargo runs available. Give it 10 minutes, assholes.
>wish they would make the starter missions better, I can't fill my cargo area with just low risk stuff.
>tfw I'm getting interdicted, again.
>this has to be NPC pirates, no one would attack me here, must be a new mission.
>ANOTHER FUCKING GRIEFER!!!!
>why can't they leave me alone? I just want to run cargo in my capital ship, why can't they accept that?
>timetorunfaggot.mp3
>almost away from these fucking assholes that don't understand the game.
>tfw the engines are knocked out before the jump counter is done.
>tfw it's time to fight deck by deck because they will surely board me.
>NPC crew only has basic weapons, this will be rough.
>set up ambush by the airlock and wait for a long ass time. What are they doing?
>door finally triggers. not this time you griefing faggot!!
>wait until they are in the passageway before shooting, there is no escape.
>I should mention I studied Star Fleet tactics before I studied the blade.
>assholes run in and clearly see me but don't shoot for some reason, must be noobs.
>open up on them in third person. When is CIG going to fix the 3rd person sights?
>cont.
>>
>>165591367
>how the fuck do these dickheads have the nerve to shoot back at me? They are boarding my Javvy.
>bleeding out on the deck, fucktards run into camera and take turns trying to teabag me, but they were way off.
>more people board my ship and start running up and trying to teabag the wrong spot.
>wake up at medical center. can't believe they've done this.
>how much money did that ship cost?
>alt+tab, open up notepad. gonna let these people know how much they ruined the game and tell them I'm going to report their griefing.
>fuckyouasshole.txt 1KB
>lightning keyboard jutsu
>ctrl+a, ctrl+c, alt+tab, F12, enter, ctrl+v, enter, HIYA!
>why the fuck are they raging at me? I'm the one they boarded.
>prn chat.log
>the pirates annouced themselves in chat and said they just wanted my cargo.
>they explained that they only went after me because I had all the cargo in that system.
>they asked me to jettison my cargo several times before annoucing they were boarding me.
>they apologized for shooting back and said I left them no choice.
>they said I was glitched in the wall and they could not get to me.
>several people boarded my ship to try to revive me.
>last message was that they would hold my ship until I could get back, they only wanted the cargo.
>ohfuck.jpg
>race to the ship call terminal, call up an Aurora, just got to get there.
>apologize profusely in chat, explain I don't have insurance and to please take care of my ship.
>no response.
>arrive just in time to see Javvy explode. Reclaimer and Connie show up soon after.
>with tears in my eyes, ask why in chat?
>nothing personnel kid.

When will CIG fix the griefer problem?
>>
>>165591367
>>165591526
ok
>>
>>165591201
Logic like yours and inability to understand modern game design is how you end up with Elite grind festival
"Let's prevent player from using ship with fake difficulty, they aren't here to have fun they are here for the VISION"

Multicrew ship using npc is still multicrew,
You also fail at horizontal progression if you don't believe that you'll fly Idris or Jav all the time.
>>
>>165590942
You're arguing against envious shitposters. They could be furries for all you know. No amount of reasoning works against these people. They would literally oppose any argument if they felt like it. They don't care about facts, just their feelings.

That's how you can tell they come from RSI or reddit.

Someone can afford to hire NPCs to crew their Idris, and they don't like it. Therefore they oppose it.

If you offered these people a lifetime supply of NPCs to crew their free Idris, they'd oppose it so it wouldn't contradict their initial statement.
>>
>>165592149
>how you end up with Elite grind festival
Making every ship solo is how you end up with a grind festival you fucking melon

>Multicrew ship using npc is still multicrew
Not really, it's like replacing all the crew stations with an "AI computer module". It's like saying a game has multiple players because the NPCs do the same things.

>>165592196
>If you offered these people a lifetime supply of NPCs to crew their free Idris, they'd oppose it
Yes, because I don't want to play Starsector when I'm playing Star Citizen
(as good as that game is).
If I offered you 30 free Javelins and crew to fly in a solo fleet would you want that too?
>>
>>165592620
>Yes, because I don't want to play Starsector when I'm playing Star Citizen
>i
>me
>my way
>everyone is retarded except me
Nu-gamers, everybody.
>>
>>165592785
Gonna answer my question or avoid it?
>>
>>165592149
>Logic like yours and inability to understand modern game design is how you end up with Elite grind festival

Doesn't even make sense, considering every ship in E:D is a solo one, up to the ones that would be considered captials or subcaps in SC.

So, talk more shit.
>>
>>165592996
Your question is stupid.

Having the ability to command NPCs as a fleet commander is literally a natural extension of NPC functionality in the design of this game.

Just admit you are envious and don't like that Admiral guy. PM him and tell him you hate that dog avatar and you hope he gets banned and loses all his money.

Having the ability to command NPCs in your Idris, or even 2-3 of them in no way takes away your ability to play the way you want to.

You still need to find people to play with to take on capital ships, regardless of their crew composition.
>>
Is it worth getting a fighter in Elite?
>>
>>165593637
>Having the ability to command NPCs in your Idris, or even 2-3 of them in no way takes away your ability to play the way you want to.

lol
>>
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>>165593637
>the only possible reason someone wouldn't want solo capitals around is that they're jealous of the capital ship I've bought

LAD
>>
>>165593981
Does it stop you flying your mustang?
Does it stop you from talking in chat?
Does it stop you from doing missions?
Does it stop you from exploring?
Does it stop you from joining an org?
Does it stop you from hiring NPCs?
Does it stop you from mining?
Does it stop you racing?
Does it stop you pirating capital ships?

>>165594163
Literally learn the difference between jealousy and envy, they are completely different.
>>
>>165594301
I mean it's a synonym and not really the focus of the discussion but ok
>>
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>>165594510
Still searching for the argument.
>>
>>165594301
All those autism questions miss the point pretty squarely, so congratulations

>every goon is capable of bringing along 3 Idris, 2 of which are completely autonomous and this won't change a single thing about the meta or the game or how it plays

l
o
l
>>
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>>165592196
It's true that I answered to obvious shitposter for the kick.
But it's nice to show how short-sighted those logic are.

>>165592620 >>165593637
Your (fake) inability to understand basic gameplay pretty much kill your credibility.

Having physical npc at your order rather than abstracted automatic computer, is a pretty big design distinction you know, it improve coop and pvp in every way you can think.
Look like Star Citizen really is too innovative for you.

>>165591367
All that text just to show how shit you would be as captain

>running cargo with a Destroyer
>can't understand basic ship specialization
>can't hoard money for insurance before using the ship
>can't make a credible strawman to save his life
>>
>>165594597
>>165591201

There
That's why

Solo raids are really socially autistic dude
>>
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>>165594686
>took greentext literally.
>missed entire point.
You adorable little scamp.
>>
>>165594649
You could have just said that.

>every goon has 3 Idris

So essentially you're afraid that a small group of people are going to have millions of dollars disposable income to overwhelm the playerbase and buy capital ships and troll people.

That's understandable, friend. But we need to be realistic here.

1) Goons got refunds, only a handful are still backers.
2) Name a single goon who owns an Idris.
3) Goons are a small group of people and they hardly sing the praises of Chris Roberts or Star Citizen so what makes you think they are all going to flock to this game?
4) An Idris isn't even in the game yet and we have no idea how many can be in the same server without crashing (probably 2-3 max).
5) There won't be enough in the same place at the same time to be anywhere close to what you are afraid of.

Also, I find it a bit sad that the thought of some interesting and/or fun power dynamic that you are afraid of is the reason you want to gimp people's ability to interact with NPCs. Personally I find it exciting to think that a sole org can run an entire solar system, it would legitimize diplomacy too. I like the idea of huge orgs fighting each other over territory.
>>
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>>165594690
>raid
>can't understand game different from WoW

A raid in SC will be soloing an Idris while 40 other players cover you in solo-Polaris, dozen of fighter to kill the Vaandul torpedo-bomber, dozen of torpedo-fighter to kill Vaandul frigate and a token boarding ships to sweep a Kingship.
You'll have 40 npc crew just so everyone can join back as npc if killed.

40players in an Idris is just a noob or a dad too afraid to do a 1 players missions without someone else to grab his hand.
>>
>>165595515
"goon" as in a term for people, not necessarily SA goons.

>Game can't handle three Idrises

That would be even worse considering it makes the larger ships impossible to exist in the game.

Either way, didn't actually refute anything regarding people being able to roll up with disproportionate firepower. Its boring and gamebreaking, and it definately affects my ability to play.
>>
>>165595895
I did refute it, you're just not in a position to accept it. It doesn't break the game since the number of ships you are talking about won't be in the same place at the same time.

Would 3 fully player-crewed Idris turning up to 1-shot you in your mustang upset you? Or just ships with NPCs?
>>
>>165591305
>Is Powerplay even playable?
No. Not unless you like a grind that's even more refined and restricted than the rest of the game.
>>
>>165596098
>I did refute it, you're just not in a position to accept it. It doesn't break the game since the number of ships you are talking about won't be in the same place at the same time.

Yes they will, or the game will be dead anyway.

>Would 3 fully player-crewed Idris turning up to 1-shot you in your mustang upset you? Or just ships with NPCs?

No, what would "upset" me would be the devolution of this game from purely player skill based (multicrew player ships) to economy based (medicore players still doing good in combat because 2/3 of the forces in a battle are NPCs anyway)
>>
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>>165595837
>A raid in SC will be soloing an Idris while 40 other players cover you in solo-Polaris

Gross, let's just agree to disagree for like the 5th time

btw not saying you should have 40 players in one ship, 10 at the most. NPCs for the janitor and chef is obviously needed.
>>
>>165596304
>Yes they will, or the game will be dead anyway.
You think 100 Idris (30 goons commanding 3 each) are just going to turn up in the same place at the same time? That's like 1000NPCs + any players in the area. Do you expect the netcode to support this?

It's true that we don't know the numbers available yet, but to think of the numbers being like some EVE battle with goonswarm and thousands of ships is silly.
>>
>>165596098
>Would 3 fully player-crewed Idris turning up to 1-shot you in your mustang upset you? Or just ships with NPCs?

You're implying these are the same to be attacked by when they aren't.
If in another game 5 people attack you you understand that they should be stronger than you by working together. But if one person attacks you with 4 NPCs giving a total strength of 5 players that kind of feels bullshit. He's stronger than you because he had NPCs. Which means if you want to fight him you also need NPCs.
>>
>>165596704
>You think 100 Idris (30 goons commanding 3 each) are just going to turn up in the same place at the same time? That's like 1000NPCs + any players in the area. Do you expect the netcode to support this?

So in other words, you don't think the Bengal, its air wing + enough ships to take on that Bengal and its air wing will ever be in the game. Gotcha. Ded game.
>>
>>165595515
>>165595895
>>165596098
- 90% of the population will be NPC ship (include capital ship)
- only the shitty network code prevent a dozen capital ship to be used, if not for that LOD suffice
- the game have never been meant as 1 vs 1 competition, 10 players getting killed by the 10 npc a player paid for is perfectly balanced. If they had been intelligent they would have torpedoed the Idris rather than board it
>>
>>165596846
>10 players getting killed by the 10 npc a player paid for is perfectly balanced.

lmao fuck off
>>
2.6.1 when
>>
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>>165596846
>blow up an Idris instead of capturing it.
lol wut?
>>
>>165596789
>But if one person attacks you with 4 NPCs giving a total strength of 5 players that kind of feels bullshit.
Yes unfortunately this is true. I remember getting multiboxed in Alterac Valley by some ele shaman using 4 of them, 1-hitting me with lightning.

The tactic to overcome this is to be around other people to take them down.

Someone brings 3 Idris to a space station? Type in org chat that you have 3 ships to steal and get a party together.

>>165596807
How many rooms in the Bengal do you think will be accessible by players?

I think the realistic number of players in the same place will be 60-100. Maybe 200 if they do some magic. A Bengal vs Bengal with a couple of smaller ships max.
>>
>>165596704
1. that's 90 idris,
2. you can't have NPC-only ships, at least one player has to be aboard each.
3. the netcode only has to worry about players and we have 30+ in SM right now. graphics and physics calculation would be the upper limiter in that situation.
>>
>>165596846
>10 players getting killed by the 10 npc a player paid for is perfectly balanced.
No, that would be overpowered. Players are generally smarter than bots and therefore more efficient. The way I'd balance it was to make the NPCs OK but not great at combat, making it easier for players to steal whale ships.
>>
>>165597423
>the netcode only has to worry about players
So NPCs are client-side? :^)

>that's 90 idris
Yeah thanks for pointing out the obvious in generalization.
>>
>>165597293
>The tactic to overcome this is to be around other people to take them down.

Well no I'll just use my 3 Idris like everyone else will be
>>
>>165597687
>everyone in Star Citizen will have 3x $1000 ships at a currency inflation of 40,000%

And even if you could get that amount of ships easily against someone else with the same setup, doesn't that sound fun? I think you'll say no, and I will just think you're a shitposter and won't bother replying to you.

Let's just agree to disagree.
>>
>>165597882
So, just to be competitive, I have to grind a shit ton of cash to buy three of those AND stock them with NPCs...

Go home dad.
>>
>>165598147
I don't want you to grind. I'm just saying that it sounds fun to command a fleet of ships against other people in the PU.

I'm also the person who said it won't be as big of a problem as people are whining about, i.e. dozens or hundreds of them won't be in the same instance.
>>
>>165598415
How are you going to get that fleet of ships by yourself?
Grind.
You keep trying to make it seem like you have everyone's best interests at heart. Stop.
>>
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How much is all this gonna cost?
>>
>>165598147
So in other words mining companies that make mad bank will be one of the most successful military forces

gg no re
>>
>>165599330
So, I'm gonna go ahead and assume you meant someone else, because you're agreeing with me.
>>
>>165596410
>don't want large & tactical fleet battle being common
I would love to agree to disagree but I'm too bored for that.

>10 at most [capital ship]
1 leader to oversee tactical situation and give order
1 captain to pilot the capital ship
1 player to pilot the on-board fighter and lead eventual wingmens
is all a small orgs player-crewed capital would need
Any more players is free to optimize the rest, pilot another snibfighter, get ready to board or pilot a support ship.

It's amazing how you guys blown time-killing minigame out of proportion. Listening to some of you shouldn't be able to move the ship at all unless it have 5 player

>>165597508
Maybe they are shitty/underequiped players or the bot were REALLY costly.

>making it easier for players to steal whale ships.
Nobody have a problem with that as long as you don't make fake-restriction to cater to powertripping whales-players.

>>165598147
>think SC is about 1vs1 competition
Go back to Battlefield anon, SC is 90% npc.
SC is meant to let you have FUN just flying those ship, no matter how many friend you have.
>>
>>165599557
No, I'm pointing out that it turns combat into an economic game rather than a skill based one.
>>
>>165599560
>don't want large & tactical fleet battle being common

Haha it's not a large & tactical fleet battle though is it? It's two dudes playing Starcraft.
>>
>>165599560
>>165598147
>>165599717
I'll take What is Mocking for 500.
>>
>>165532551
Not to be a dick but does it have content yet?
>>
>>165599918
No, or all of the autists in here would be playing it instead of theory crafting.
>>
>>165597646
NPCs being server side means the same info can be propagated out to everyone, they don't have to move client calculations to the server and back out to everyone and compare notes, they just tell all the clients what happens.
>>
>>165599116
I really liked the top one, only Idris I found remotely aesthetic. hope it's not scrapped/"updated"
>>
>>165593760
Yes. They do a surprising amount of damage.

You'll want crew though, good luck finding ones that don't look like 50 year old meth users.
>>
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>>165600302
>>
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>>165599805
If there was a Starcraft where each unit is a single players with sophisticated simulator and combined-arms gameplay I would play the hell out of it.

So yeah, that's great new for Star Citizen.
>>
>>165591305
If you can find enough ships to kill you can make more merits in undermining than fortifying.

If you wanna be a terrorist go fuck with players at the ancient ruins.
>>
>>165600302
The middle one is the most up to date concept.
>>
>>165600496
Same man it sounds like a fun game, like FTL or something
Just not what I think we'll be getting out of this game
>>
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>>165600302
The top one or >>165600461 >>165600496 is the Military version of the Idris.
The player can only buy a lesser version.or board the military one using their shitty Aurora, killing 30 npc alone
>>
>>165600750
>sexy bubble turrets are gone from the newest one
>colours are shit and look like a greybox
I hope the Banshee is a unique Idris in Sq42, other than those things they're pretty much the same.
>>
>>165579924
kek
>>
https://www.youtube.com/watch?v=NmtdliibcE8

I don't know if you've watched this video yet or if this was posted.
If you did not, watch it.

I got 9,78/10 erected by this interview.
Rational and good explanation nearly everything which will be ingame.
Nice questions asked and answered.
>>
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>>165600304
>good luck finding ones that don't look like 50 year old meth users.

It makes me sad that when 2.3 drops this is what our commanders will look like, and we probably won't be able to do anything about it.
>>
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How much content is available now for the persistent universe in SC?
>>
>>165602491
>9,78
we use decimal POINTS in this general, frenchie. that's 9.78 in the accounting of Freedom.
>>
>>165602491
978 out of 10?

Pretty impressive boner. Might break an inch.
>>
>>165604010
Dog fighting, exploration, some salvage and easter eggs, couple stations to explore, bunch of asteroid fields to explore in black box/rescue missions and something like 30 ships? Maybe 40? I dunno.
>>
>>165604010
about a dozen samey missions, most of which are kill the pirates/save the NPC from being killed by pirates/find the flight recorder from the ship killed by pirates, as well as a unique questline of exploring a derelict station, and a decently fleshed out criminal/mercenary faction lite system where you can do jobs for local system security or make money working for the local pirates, both pitting you against players from the other in pvp.
there's also plenty of exploration to do with some wrecks to loot scattered around the asteroid fields.
>>
Also, did the 300 series get overhauled yet? I have a 315p.
>>
>>165604010
Not too much but more importantly the netcode fucks framerate
So come back later

News of patch 3.0 eventually coming out should get around so wait for that
>>
>>165604583
It should be in the process of being overhauled right now
>>
>>165585242
Where are his polaris escorts? And a pegasus and a bengal carrier as backup?
>>
Excuse me but do people here seriously not like Elite?
>>
>>165607158
You're not excused
>>
Can someone recommend some sci-fi shooters? I was going to replay Mass Effect but then I remembered that 2 & 3 are total shit.
>>
>>165607487
Ever play Prey?
>>
>>165607487
Crysis 3
>>
Star citizen is shit, the community consists of fat man babies whose wives beat them every day, and want a divorce. When they aren't playing star citizen and defending it like its their religion, they are neglecting their children and downvoting threads on Reddit.

The game modes in star citizen are all shit and boring. Only fat man babies who spend thousands on this game will defend it.
>>
>>165608581
ok
>>
>>165608581
Why don't you actually play the game first hmm?
>>
>>165608581
Your opinion has been noted.
>>
>>165590775
This is true. They may have made it to where you can't kill skimmers to get credit for massacre missions but 17 drac civil war shenanigans are still alive.

The highest I got killing skims was 12m per mission but now I get 15 and 16 mil per 108 ships x 20 missions.

Not a bad haul and about the pinnacle of PVE combat payout. Its fun but I wish there was a higher grade conflict zone that was nothing but money burritos like Pythons, 'Condas, Cutters, and Corvettes. I never get tired of blowing them up.
>>
>>165608837
I have the game, it's boring, you are a man baby. Cry.
>>
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I traded my Caterpillar back in and used my token to rebuy my LTI Tally bomber, and now I have $55 store credit left.

What do /scg/?
>>
>>165615543
Pretend you didn't make a humongous mistake.
>>
>>165615543
Get a Titan
>>
>>165616341
I like the interior styling of the cat and I loved its viewports, but its exterior was not my cup of tea and the tally is literally my favorite ship (aesthetically speaking), I know its not good by the numbers, but it don't buy ships based on stats or balance, I buy them because I like them.

>>165616375
I have a gladiator and a cutlass and a buccaneer.
>>
Why the fuck have rental ships been removed from the PU? The PU is now dead content for anyone with only a starter ship.
>>
>>165555528
>414
are you saying I can run a single size 4 torpedo on an aurora?
>>
>>165616887
Melt the gladiator and do a Free Max
>>
>>165618297
You can do just that.
>>
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>when u own a titan and herald but lowkey now want a cutlass more than both
>>
>>165618425
>Melt the gladiator
Why? It's both a top tier ship and also one of my favorites, literally the only ship I have never melted or traded.
>>
>>165618694
I meant CCU instead of melt


ccu the bucc instead then
>>
>>165618297
Oh yes. It's difficult to lock on and fire with the raging boner you get as a result.
>>
>>165607487
2 was fine
>>
>>165618595
Melt both and get a Cutlass and Dragonfly.
>>
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>>165618428
>>165619212
>[shehada intensifies]
>>
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>>165619585
but the herald is so fast
>>
>>165585242

I don't see a problem with his expectations.

He can simply pay the consequences when he becomes incapable of properly managing his three ships and gets completely wiped out and ship jacked by a rag-tag band of autists and one furfag.
>>
Can someone link the SC 2.6 component stats sheets plx?
>>
>>165623274
https://docs.google.com/spreadsheets/d/11B81QpGLgc2GeFsfLnVQLxGrqIfhKDKW1BiZ44E2HV8
>>
>>165623454
Cheers Luv, Cavalries Queer.
>>
Should I buy a ASP Explorer? I'm currently using a Cobra MKIII and it's too slow and heavy. I almost never get into combat anyway.
>>
>>165623785
>Cobra MkIII
>slow and heavy
>>
https://relay.sc/transcript/bar-citizen-dan-trufin-interview

Interview with lead system designer for SC.
>>
this game looks like vaporware

do people unironically spend money on this?
>>
>>165625842
No, I've ironically spent $4000 on E:D
>>
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>>165626045
>>
>>165626045
what am I supposed to get from this
>>
>>165625842
>playable vaporware
what a time to be alive
>>
>>165626439
That our shitposters are habitual and not randoms jumping in to get a quick reaction.
>>
>>165626657
>anti-SC shitposters are E:D trash

big soup prize
>>
>>165626947
>implying it's not false flag to stir up shit
>>
>>165626657
I understood your implication, but the screenshot does nothing to convey this. I have no idea what the (77) signifies, nor the yellow highlighted Anonymous that follows. is this some 4chanx thing?
>>
>>165618795
The Max is always available, and I do sonsider getting one, but Ima sit on the Bucc until it's flyable I think. I want to like it, it's SC's Z-95
>>
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LIVE!

Cat modules when?
>>
>check up on start citizen after months
>literally nothing new besides Call of Duty mode
>>
anyone considering going back to SWG until 3.0 comes out?

Is there a build out there that has both Jump to Lightspeed and the Wookie update but still pre-NGE
>>
>>165633387
>Jump to Lightspeed and the Wookie update but still pre-NGE
Nope, and I sincerely doubt there will ever be, people working in pre-CU/CU emulators seem to be purists as hell.
Those "new" NGE servers using SOE-leaked code are fully updated JTL minus atmos flight so it's pretty cool, not like NGE fucked up JTL that much anyways. I've been waiting for one called Stella Bellum for a few months, but still not live, they do have a test server though.
>>
>>165635914
>fully updated JTL
And by this I mean space publish (16 I believe) included: that's chassis rebalance, Nova Orion station and that piracy gimmick.
They did a last revision tweaking multi-crew damage/defenses towards the very end that I think it's still not in though, but if they're set on emulating everything NGE, except atmos flight for whatever reason, they might include it down the line, if not someone else will.
>>
>>165632151
>Call of Duty mode
Wow, that's really witty, anon. Because it's an FPS mode and Call of Duty is also an FPS, right? I can only dream of such wit.
>>
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>>165585242
>>
day one PU launch I will steal a jav
>>
>>165635914
JTL seems to be in the swgemu plans, has been since 2014

unfortunately I've only seen stella bellum showcase JTL so far
>>
>>165557314
LTI covers the basic hull and equipment. If you've got LTI, you won't ever lose the ship, but can lose any modifications or upgrades you've made.

You still pay insurance on your upgrades and modifications, but LTI is a solid way to idiot proof your ship that you spent real sheckels on.
>>
>>165585242
Christ. The biggest ship I own is a Connie Aquila, and that even felt slightly stupid but I wanted muh exploran and love the "saucer" shape of the front end of it.

Don't understand why people buy totally massive multicrew ships like the Idris, that shit is gonna be a pain in the ass to use.
>>
>>165586868
lmfao. Just wait until a pirate crew pays him to get on his ship, then executes him in deep space and steals his shit.
>>
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>>165641285
juicy
>>
where is a good place to farm fed rank?
>>
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Is Star Marine balanced for lean?
>>
>>165587610
Shit, dude, are you really still here shitposting about how you don't understand why solo capitals are a balance problem? How many times has this been explained to you at this point? And you continue to come back by spewing unrelated retarded shit like "lateral progression" and "SC is too innovative to be affected by balance concerns" or "lol u guys are just jealous" as though any of that solves the obvious issue. You've literally never once made a single compelling or reasonable point in favor of your argument.

At first I figured you were just a shitposter, but now I'm curious, do you genuinely not understand the problem after all these threads of people beating you over the head with it while you miserably fail to defend your position?

Are you actually this retarded and delusional?
>>
>>165586868
>even split 6 ways is 16.5%
>he's going to take 10% as his captain cut and give the rest to the crew
I think this guy is just completely arbitrarily making up numbers here. not to mention that I highly doubt payouts will be that high unless you're doing high risk missions that absolutely require full human crew, otherwise you could skim through them alone with NPCs and get all that yourself, so who the fuck would ever hire anyone, not to mention how incredibly unbalanced it would be for big ship owners vs medium 2 crew class shit
>>
>>165627168
He was trying to show that anonymous is on this forum and they mean business.
>>
>rich p2w jav/idris captn's reckon they'll be protected by reputation tracking
>mfw I'll be able to erase/spoof my rep about as easy as you already can at Kareah
>>
>>165643208
>tfw plotting mutiny on Idris
>>
>>165643281
when u crew some dickhead's idris for 5k uec each as 3-4 crew, just overpower the captain, and fly it over to your crew's pirate fleet nearby

like taking candy from a babby
>>
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>>165643646
get hired as engineers and kill all the NPC crew by opening all the airlocks bc captain hired regular NPCs without EVA suits
>>
>>165643208
>believing there won't be account tracking
>>
>>165644958
It will be kept in universe
>>
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>>165643646
>open idris cargo door
>let your pirate crew in
>kill everyone else, sell cargo, take ship for yourself
>mfw breaking captains trust
>>
ED multicrew when?
>>
>>165642590
It seem you never heard of CIG plan to have players take the place of a players' npc then leave just as fast. You'll only call for player if you need them.
It stand to reason that you'll be paid whatever the npc-crew was paid with and If you aren't an entitled crybaby who do less than a npc maybe you'll even get a bonus.

>not to mention how incredibly unbalanced it would be for big ship owners vs medium 2 crew class shit
>Entitled crybaby the post

Following your insanity a 2crew fighter should be able to mop a 40 NPC Javelin just because it has more players?
The only thing unbalanced here is you
>>
>>165645240
[citation needed]

>inb4 CIG will never have antihack protection
>>
>>165643646
shit, I'm not even gonna do criminal stuff most of the time, but I would totally be down with stealing some dad's massive ship.

>tfw you throw the captain in a statis chamber
>tfw continue to do criminal crap with the dad as a popsickle in the back of the ship

I wonder if that would count towards his criminal record, since he's still on board...
>>
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Can someone pinpoint me to some info about bounty hunting? My brother and his friend want to be "hardcore" bounty hunters when the 3.0 hits as they both bought the Avenger Stalker package. I might turn my Taurus into a Cutlass Blue and join them if I like what is in store, I heard the new cutlass rework will make the ship superb.
>>
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>pull in at Trus Madi to see Todd Mcquinn
>activate my autodock and turn around to roll a joint and crack a beer
>Roll my joint and realize I should have docked by now
>Some fucknugget is parked in my spot - and backwards to boot
>I message him telling him why he can't dock
>No response
>I wait a while and then I try some coarse language
>I decide this is probably intentional fuckery, so I come in from the correct angle and slide my ship in under his
>My ship locks into place, and the station defences immediately fix on him
>After a few seconds he realises what's happening and engages his engines, but too late, he explodes into bits five feet above my canopy

Here's a picture I took to remember it
>>
>>165649875
many questions were asked while reading this
>>
>>165649875
how did he not get blasted for pad loitering in the first place
>>
Do you have to own a racing ship in order to race in Arena Commander?

Do REC weapons last only for 7 days just like REC ships?
>>
>>165649875
He was probably parked there and hit launch before going afk, resulting in just floating on the pad, you're usually given a decent amount of time to clear so that's probably why he wasn't shot earlier by security for loitering.
Also
>autodock
>on a viper
For what purpose
>>
>>165651136
Luxury my friend, luxury.

Anyway, it's too late for regrets now, his ship is space dust.

>>165650661
I think the turrets on some land bases don't rotate to hit things on the pads; 's the only reason I can think of.
>>
3.0 when?
>>
Is there an /scg/ meme dump somewhere?
>>
>>165651510
Around August this year.
>>
>>165652712
source?
>>
>>165645759
2.3
What's the point, though? I can pilot my Anaconda just fine by myself. Why would I need 3 other autists on board?
>>
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>>165652712
>August 3.0
>December 3.1
>2018 March SQ42 Episode 1
>2018 June 3.2
>2018 December 3.3
>2019 August 4.0
>>
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>>
>>165653493
That seems about right.
>>
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what is the prettiest triangle and why is it the federal corvette
>>
3.0 wont come until august.

Look at all the features and technical challanges this patch brings.

They'll have to test with Evocati at least for 2 months to iron out most of the things that may go wrong.
>>
>>165654112
>Federal Tupperware
>>
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>>165654202
>imberial benis
>>
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those SLF are prety gud
>>
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>>165654497
>two crew pilots are elite with 180 & 130mil earned respectively because 17 draconis while i had them
>new competent is up and coming to finish the trio and i've never yet gotten a chance to do some sustained shit with one of the maxed ones
>25% total income hit and rising

at least i made the bulk of my billions some time ago

it's pretty funny to hop out in a condor or whatever once you've exhausted primary ship ammunition and just keep fighting in the insect craft

hopefully they'll have further purpose eventually
>>
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>>165654115
They QAing 3.0 will be a bitch due to the scale.

Maybe they'll solve it by making the 3.0-3.1 gaps larger OR making the feature inclusion progresses between 3.x-3.y smaller thus focusing more on the bugs.
>>
>>165637804
>has been since 2014
It definitively has, "when ground game is done ;)" though.
Feels more like an afterthought if you ask me, and I'm not 100% sure they will be able to deliver precisely because of that, also pretty sure it's going to be vanilla JTL because purists, which kinda sucked.
I started playing with NGE already in, if it wasn't for JTL and crafting, and Star Wars I guess, I would have tossed the game into the bin right away. I played SWGEmu down the line and I wasn't entirely convinced about pre-CU either, except maybe for the build flexibility regarding crafting skills.
>>
>>165548212
By that logical stretch, everything you reading right now is DLC.
>>
>>165571169
you literally make a tube that is the race track, how is that hard
>>
>>165656651
>Make a tube

And then what's the point of being in a flying ship?
>>
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>>165655665

Seems like August will be at the earliest.

I'm pretty sure they are going to struggle with a simple task like making a landing sequence protocol for all of the ships who wants to land.
>>
>>165656768
>3.0 can't land 1000 ships at the same time
>1000 player ships interacting at once
>He actually believes its going to happen
>>
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>>165656768
I'd just like to point out that if even 1/10 of the player count talked about here is actually in the same area at the same time, imagine how fucking terrible it would be with the game mechanics right now.

"Contact" being spammed by your computer every second.

Wanting to find a radar contact means cycling through 100+ entries in a list format that you can't search, only able to see "next" and "previous", not even "the ship that is in front of me".

Missiles losing tracking and randomly picking out one of the dozen objects in its FoV that it has no way of telling apart in terms of IFF.
>>
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>>165586868
>Pay me to operate my ship for me
LOL
>>
>>165658515
He thinks that because he bought a giant ship, people are going to be desperate to play on it. He's probably right, but in the long haul, I would like to think those autists will stop and he'll lose all his crew.
>>
>>165658515
I think it's fair.

He got his ship on the line.

That money goes straight into new equipment for his insured ship if the hired crew fucks up.
>>
>>165658962
Thats the risk you take when flying a ship that requires more than 1 person to run and you don't have any friends.

Insurance exists for a reason
>>
>>165657318
r targets the ship in front of you
>>
>>165659046
It's a fair trade. The crew gets a decsent sum of cash and some fun with big ship battles.

Let people charge what they want.

If they find somebody who wants to pay for a chance to earn a lot of cash by helping them crew a big ship. Go for it!

If nobody thinks its ok, he will be flying alone or has to change his angle on how to do this.
>>
>>165656745
you fly in the tube? the tube can bend you know
>>
>>165658962
I don't think that's how it works in real life. You get insurance and you pay people that work on your vessel.
>>
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>>165659084
Does it now
>>
>>165659320
The point I'm making is that if you're in a tube, you may as well be in a car or something forced on the ground. You've taken the freedom you gain with a ship that can literally go in any direction up down left right you want, and you're removing it. This could at least be acceptable with the speeder bike.
>>
>>165659352
where the fuck are you looking, backwards?
stick reticule forwards and it selects the guy in front
>>
>>165659509
you can crash into the tube wall, its still flying, youre not on rails
>>
>>165659259
I don't think the idea of of having to pay to be on some random pubbie's ship that he has most of the control over is an attractive prospect to anyone, when for all you know they could fly into an asteroid 5 minutes out of the hangar and stand to make a profit.
>>
>>165659331
You can insure your ship, but I dont think you can insure your non-standard equipment?

I think the "cash up front" is going to a "non-standard equipment" insurance.

I think that player should try that business model and see how it goes.

If nobody will join him. Ok, then its a bad model, and he should try something else.

Not ask for cash up front, but pay them less for being a crew then? It'll give the same result without having them to pay up front.
>>
>>165659574
he could just call a meeting in the cargo bay and vent it. that way he doesn't even lose the ship
>>
>>165656768
>overpromise features
>take 4 years to make an FPS module
>tell people it will be ready soon
>give an interview 3 months later saying you're working on some minecraft sandbox base building feature that isn't in the kickstarter or even cut-off stretch goals
>tell everyone they don't even have a date for 3.0 just months after giving a 12 month timeframe to reach 4.0

This game is fucking vaporware.
>>
>>165659574
If that business model is going to make a decsent amount of profit, you'll need A LOT of high-number crewed ships.

Isn't the wait time for insurance on a Idris, Javelin etc... a week or so?

ALSO, you'll tarnish your reputation so everybody will know you're an asshole.
>>
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don't talk to me or my son ever again
>>
>>165659565
>Not on rails

it's a fucking tube. Unless you're talking about some massive tubes because I'm thinking F Zero size when I read tube.
>>
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>>165659760
DS is going to have a field day.
>>
>>165659769
>you'll need A LOT of high-number crewed ships.

Thankfully, LTI means the replacements are free!

>ALSO, you'll tarnish your reputation so everybody will know you're an asshole.

What about pirates doing the same model?

Really think there is going to be a yelp style review service?
>>
>>165659802
>You want customization in the game you bought? Too bad, more cash shop items!

I hate frontier.
>>
>>165659876
if only he was making a game to show Roberts how it's done...
>>
>>165660123
Who else is HYPED for the LoD switch to UE4?
:^)
>>
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>>165632151
bantz... too strong
>>
>>165660246
That means 10 more years in development.

If DS's where as productive as a game dev as he is as a twitter'er, maybe he could've written a few lines of code.
>>
>>165651078
REC rentals are 7 days of use. You don't get charged if you don't log in. A 24 hour timer starts each "day" and you get 7 of those periods.

You can race almost any ship in AC, you only need to complete 1 lap to get REC. A M50 is 10,000 REC which is a couple hours racing in an Aurora.

inb4 300i owners BTFO forever racing.
>>
>>165658921
You should see the barking seals every time someone spawns a Cat or Starfarer. All you have to do is put "need crew at po" in chat, and 20 faggots will drop what they are doing to go be someone else's toy.

I seriously don't get why people jump at the chance to work for someone else. I guess their wageslave conditioning is so good, they can't function any other way.

Someone who figured out to charge for the privilege of working for them is just good capitalism.
>>
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>>165660246
only if the thrusters still fire out the back while I'm flying backwards. I don't want to not see my thrusters firing.
>>
>>165661778
I've done that, just to see the inside of one.

Bit of an overreaction, m8
>>
>>165662130
How many times you want to run up on a Cat to see the inside of it, m9?

If my description doesn't fit you, I'm obviously not talking about you or spectators who are in and out just for a peek.

I'm talking about the people who prefer for someone else to play the game for them so they can just ride in a turret. Co-op is great, and I like it myself, but some folks take it too far and board ships without permission, or pester people for crew spots.

They remind me of people who spam high level players to "boost" them in other MMOs.
>>
>>165662656
So your idea of people clawing to be crew on a consistent basis comes from nothing but your own arse
>>
>>165662914
go in chat yourself and try it.

if that's what you like, do it.

I'm not into wanting other people to play my game so I don't have to. If I can co-op with someone to make the mission easier or increase reward, then fine. I'm not going to leech off of another player simply because they have gear I haven't gotten to yet. I'm grateful in game when someone asks for crew because then there are less people spamming chat about it.

I've obviously triggered you with my irrational opinion of wanting to play my own game, and I apologize for that. Don't worry, there will be plenty of people who both spent the money or put up with the grind to have the large multi crew ships that you will serve on. You will never need to apply yourself or have any initiative of your own. There will always be someone to carry you, anon. Rest easy.
>>
>>165663632
>go in chat yourself and try it.

and I'll get responses of people wanting to test out a ship or see the inside of it.

Have you seen someone repeatedly do it?
>>
Is Disco Lando one of the worst players at CIG's dev team?
>>
>>165663707
There are plenty of experiences in this game. The worst is when a crew gets together, but then can't figure out group chat, so the general chat is ship chat.

A single time that comes to mind was several people standing outside PO talking about what ship they would like to get on next, a Starfarer crew using general chat, and a Connie looking for crew that no one wanted to get on.

It was fucking madness and PO was <10fps until you got clear. This was shortly after 2.6 dropped, tbf.

The most common thing is people just running up on your ship at PO without asking. I've never turned anyone away who asked me directly, but if they board without asking, I take off with them and self destruct.
>>
>>165664271
Chris is fucking terrible, but I can't say I've bothered watching any of the other ones
>>
>>165664271
He doesn't play enough to use muscle memory. If he doesn't talk he can do ok, but as soon as his concentration breaks, he doesn't know how to play anymore.
>>
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Hello, is Elite worth playing yet?
Do we have any real MMO element that gives a rewarding feeling of progress and content to play with friends against foes?
Do we have squadrons and guilds yet?


Regarding SC, i have a sapphire 270x and i play in 1440x900 and it's enough for me
Can i play it with comfy graphics? is the game worth buying yet or i better wait?
>>
>>165661170
It's also a good thing to know that if you "renew" a rental from your "My Hangar" on the website under Electronic Access, it's cheaper than buying it outright.
>>
>>165664854
I think it is just pro rated. You only get charged the difference to bring you back to 7 days.
>>
>>165664985
Nope
>>
>>165665036
Pls screenshot a rental with more than 7 days on it.
>>
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>>165665146
>>
>>165659805
>implying you know what rails are
you fly in a tube but you can crash, therefore your skill in flying is still important.
why dont you understand
>>
>>165653717
CUTE
>>
>>165666163
You don't understand air racing very well, do you?
>>
>>165666018
thanks. brb, exploiting store.
>>
>>165666280
you know a tube is 3d right
>>
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>>165659637
You can, but it's a distinct insurance and maybe it won't work with ultra modded prototype

>>165661778
There's peoples even more desperate to be someone's slave: the morons who keep yelling you should never let capital ship be viable solo

At least catering to full npc-crew whales would get you the choice to get your own ship.
>inb4 only Orgs should be able to afford capital ship
>>
>>165666876
(you)

Already had a nice lengthy discussion with your retarded ideas. No need to bring it up again like anybody cares.
>>
>>165659950

Uhm... how else are they supposed to make money? You know this is an MMO without a sub fee right?
>>
>>165667737
>You know this is an MMO without a sub fee right?

>Elite
>MMO

It was meant to have a singleplayer mode without any online component from the beginning, that changed a week before release. Its not built like an MMO, it doesn't function like an MMO, and its P2P - server costs basically don't exist.
>>
>>165667864

>it doesn't function like an MMO, and its P2P - server costs basically don't exist.

Server costs do exist. See I said it, so it must be true.

>Its not built like an MMO

I can play with friends, kill pirates with them, even trade with them. Seems like an MMO to me. If you don't like it you can play solo just fine. What's the problem?
>>
>>165668000
>Server costs do exist. See I said it, so it must be true.

Nigger do you understand what P2P is


>I can play with friends, kill pirates with them, even trade with them. Seems like an MMO to me.

oh I'm sorry

its terminal
>>
>>165668051

>Nigger do you understand what P2P is

They literally have a model of the entire Milky Way galaxy. I think some server costs would be incurred from having to hold that in a server and keep everyone together.

And why are you avoiding my question? If you don't like playing the multiplayer option you can still play solo. They didn't break their promise about the game being singleplayer.
>>
>>165668000
Nice trips.

You're retarded. ED is a solo game with multiplayer as an added on accessory. It is not important to the game in any way and a majority of the players never interact with one another.
>>
>>165668176
>They literally have a model of the entire Milky Way galaxy. I think some server costs would be incurred from having to hold that in a server and keep everyone together.

A simple "No, I don't" would have sufficed.

>If you don't like playing the multiplayer option you can still play solo.

"Solo" isn't solo, dumb shit.
>>
>>165664726
can someone reply?
did it change fucking something for either of these games that made them worth playing?
>>
>>165653475
Rarely some of us autists play with other autists. I hope 2.3 is soon. I wonder what they'll let crew even... crew. Fighters most likely but I wonder what else.
>>
>>165668229

>It is not important to the game in any way and a majority of the players never interact with one another.

What are community goals? And the whole alien artifact element that was progressed by players?

>"Solo" isn't solo, dumb shit.

That doesn't make sense. When you play solo you don't play with anyone else. I can't go to you and kill you because you don't share the universe with me since you are solo. It's the definition of "solo."

>>165668295

Elite has always been worth playing.
>>
>>165668295
Lurk more. Straight answer is no to everything and yes, you should wait.
>>
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>>165668456
>Elite has always been worth playing
what's in Elite that makes it worth playing?

>>165668460
I spend time following a thread dedicated to a couple of shit games that will most likely never be worth buying or even pirating if you could
>>
>>165668456
>What are community goals? And the whole alien artifact element that was progressed by players?

meaningless fluff that is totally optional and in no way influences the larger game in any way.

This anon >>165668230 isn't me.
>>
>>165668456
>That doesn't make sense. When you play solo you don't play with anyone else.

You do, actually.

You participate and are affected by those community "events" as well as any irritating player actions in the open area.

>It's the definition of "solo."

No, the definition of a solo mode would be a personal galaxy, not a galaxy full of other players you just can't see but can still influence (as surface as that is) your world.
>>
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>>165668696
>I spend time following a thread dedicated to a couple of shit games that will most likely never be worth buying or even pirating if you could

That's on you. No one here is controlling your browser, probably.
>>
>>165668715

>meaningless fluff that is totally optional and in no way influences the larger game in any way.

In WoW, you can go the whole game without engaging in any raids, dungeons, or any story elements at all. Does that make it not an MMO?

>You participate and are affected by those community "events" as well as any irritating player actions in the open area.

Elite was designed solely so the players, ALL PLAYER, would shape the galaxy. Why should I or you or whomever be left out because we want to play solo? Besides, we can't have personal galaxies, there'd be no way to store all the info from the simulated galaxy on a local machine.
>>
>>165669043
>In WoW, you can go the whole game without engaging in any raids, dungeons, or any story elements at all.

..not really

>Elite was designed solely so the players, ALL PLAYER, would shape the galaxy

HAHAHAHAHAHAHAHA
>>
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>>165669043
>Elite was designed solely so the players, ALL PLAYER, would shape the galaxy.

What did he mean by this?
>>
>>165669043
>there'd be no way to store all the info from the simulated galaxy on a local machine
Wrong. Most of the galaxy is barren and created through deterministic algorithms.

Market data is generated only inside the bubble and affected only by one player.
>>
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>>165669043
>WoW
If you actually played, you would know that some early raids are not optional. You are also comparing skipping over half the content in the game with doing all the content by yourself, as you can in Elite.

The cultism is strong with this one.
>>
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>3.0 is another 7 months away at least
That's a big wait.
>>
>>165669043
this is bait
>>
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>>165669661
Dr Smart?
>>
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>>165669661
Maybe.
>>
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>>165669043
>we can't have personal galaxies, there'd be no way to store all the info from the simulated galaxy on a local machine.
With procedural generation that's actually quite easy, that how NMS work, that's how ED work.
What get impossible is simulating economics & military exchange with any precision. You need to simplify what happen and as a result anything on the scale of a ship is randomly generated when you get at range, not the result of normal gameplay action.
>>
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>>165669816
The Agent refused our offer in favor of shitposting. We have to find out what he told you.
>>
>>165670008
what is this a pic of
>>
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>>165670194
scale reference used to measure how fat OP's mom really is.

:^)
>>
>>165659802
Are the extra parts still out of the damage model? Previously you could ram shit with them and take 0 damage.
>>
>Come back to thread
>Some faggot defending cash shop ship customizations in a single player game

Wew
>>
>>165671004
>Are the extra parts still out of the damage model?
Yep.
>>
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Anyone here pleged to Infinity: Battlescape?

Have those faggot devs added anything substantial?
>>
>>165672384
>Anyone here pleged to Infinity: Battlescape?
Yes. I got an update email a few days ago but didn't read it.

I don't know what the state of the game is, I think it's probably a year or more away but I could be wrong.
>>
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How is CIG going to solve the cargo issue with the 300 series? All the other reworks have ended up being larger.
>>
>>165676306
I hope you're not expecting much from the space BMW
>>
>>165676629
Not trying to fanboy, just curious. There is a bit of wasted geometry behind the current hull. I kinda hope they are able to rework it without it getting fatter, but the Cutlass looks much better with its redesign.

They could get smaller and totally rearranged too, that might be cool.
>>
>>165554849
I'll single handily piss them off enough to start a race war, just you wait and see
>>
>>165590775
So that's why I'm making 500k for delivering fucking clothes
>>
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>>165678162
we can only hope
>>
Hows star marine?
>>
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>>165681576
>Hows star marine?
Ask again in 6 months.
>>
lol
>>
>>165682042
Who researches a game's community before buying it?
>>
>>165683364
dads do for their unborn children
>>
>>165683364
depends on what they mean by being awful, it's possible what they heard was just like "the community is crazy because they keep buying imaginary spaceships" which is probably one of the more well known things of the game by now
>>
>>165683364
>Who researches a game's community before buying it?
I don't know, but if a 4 year old community is infamous for being garbage, it's not surprising that people aren't interested.
>>
>>165683364
You don't have to research it, it's just passed around.
Like the LoL or CSGO community.
>>
>>165684047
Unlike LOL and CSGO, I've never seen anyone talk about the SC community outside of SC.
>>
>>165683509
>breeding a crew.
The most brilliant and tragic tactic I have ever heard.

>>165683802
>>165683807
>>165684047
I'm a sucker for space games I guess. It's like buying a house and finding out the neighbors are Santería practicing meth addicts.
>>
>>165682042
>irl friends guild

did this piece of shit start to play games yesterday?
>>
>>165684828
What makes him a piece of shit?
>>
>>165682042
>>165683364

I did before buying a package. The most off putting things were the questionable community and the game's legitimacy, in that order.

I ended buying and since then haven't given a shit about the community anymore. I only interact with other players ingame (!) and so far other players are miles better than e.g. GTA Online's ingame community.

So really I think the key is trying the game during a Free fly phase and get an impression for yourself.
>>
>>165684828
nofriends detected
>>
>>165667737
>whiteknighting Elite here

Top jej
>>
>>165685379
irl friends often don't play the same games
>>
>>165685348
I found out about the game at work from a friend, and remoted into my computer from my phone, bought it and installed it before I got home.
>>
>>165685348
I tried it during freefly a few months ago and both it next month after reading up on what's happened and what's to come
>>
>>165685348
I tried it during freefly, tried it, liked the swarm mode, and backed.
>>
>>165682042
>before I start, thanks for proving my point
this guy sounds toxic
>>
Post racing music
https://www.youtube.com/watch?v=tNveMjoSxp0
>>
>>165676306
huge cargo nets to hold crates in the gaps between the wings.
>>
>>165676306
pretty sure they're adding an external cargo module under the belly
>>
>>165688252
https://www.youtube.com/watch?v=Vfxjf_7yZVQ
>>
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Thinking of buying elite so i'd have something to do during my neethood.Any advice?
>>
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>>165689439
pls respond
>>
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>>165654112
>>
>>165689439
>>165690206
it's a meme dont do it.
If you want to waste your life on meaningless grind inpursuit of ever hiogher numbers play WoW or EVE, at least they are occasionally fun.
>>
>>165690206
>doesn't want to get a real job and make money
>willing to pay money for a fake job
>>
>>165690480
it's temporary,i got a few months till i'm sent to bootcamp,but the local jobs are either taken or pay scraps
>>
y'know, the pvp in elite looks breddy gud sometimes

https://www.youtube.com/watch?v=edO22fkrpGs
>>
>>165691818
Change the speed to .5 and you have the real speed of ED. Actually if combat speed was that fast and had yaw, it might be more enjoyable.
>>
>>165692084
Nigger watch the speedometer please, everyone is running dirty drives.
>>
>>165690740
if you are going usmc dont fucking do it.
>>
>>165690740
Agree with >>165692286 USCG or USAF only.
>>
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>>165692286
stop being a pussy.
>>
>>165692286
Nah i'm lithuanian
>>
Every ship that Paul Dalessi worked on will have to be redone
>>
>>165692612
Is he the guy who recently left
>>
>>165692827
Yes
>>
>>165692282
So plasma accelerators now move at double the speed? Those rail guns (I believe) now hit their targets instantly?
>>
>>165693357
plasmas had their projectile velocity increased at some point

rail guns were always hitscan

that video is real-time
>>
>>165692612
>Every ship that Paul Dalessi worked on will have to be redone
If this is true then this Star Citizen project gets funnier as time progresses.
>>
>>165679586

There needs to be some kind of defense against getting your ship disabled, sort of like we got for UA corrosion. I need to ram one of those motherfuckers with my Cutter.
>>
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>>165668696
Elite, like all true Sandboxes is what you make of it.

If you want the group play experience then like Jodoroswky you must assemble "The Warriors".

Add me if you like: CMDR Vinous.
I'll wing up with basically anybody, I'm chatty and like to fly heavily inebriated.
>>
>>165693637
No, it's sped up. Compare. The PAs move faster velocity. You can also hear his friends talking sounds fucked up, and it's not from that "Comms link" shit. I also know for a fact that the acceleration line doesn't go full throttle as quickly as it does in the video you linked.

https://www.youtube.com/watch?v=_KlNIvaik6A

>>165694435
>Elite is what you make of it

Too bad Frontier gave you no tools to make use of.
>>
>>165694685

You can meet people and form wings, and even get your own player faction put into the game... what else could there possibly be? This is without even mentioning the fact that anyone can change the way the game goes by taking part in CGs and story events.
>>
>>165694685
In that video he is moving at less than a third the speed of the first video, and when he does speed up there's no asteroids to give you a sense of speed. Also, with grade 5 dirty drives + boost, it really does max out that quickly.

I don't really see the difference in the speed of the PA shots, but it's possible that he had one of the mods that increase projectile velocity if there is a difference.

Engineers made the game a lot faster than it was before.

I dunno for sure, I'll ask him, but from personal experience that looked legit to me.
>>
>>165695171
>Form wings

Gee, and do what? Nothing? Right, because there are no wing missions still. The most you can do is bounty hunt the same NPCs over and over or explore the empty planets I guess. You cannot trade with players or pay players, the two things most necessary to being able to actually DO something with other people.


Even though you're a retard, o7o7o7o7o7o7o7o77o7o7oo7o7o7 CMDRRR

>>165695501
>Less than one third

I don't think so. If you get him to clarify though I'd like to know.
>>
>>165694435
>>165694685
>>165695171
>>165695821
Blaze your own trail CMDRs
>>
>>165695821

>Gee, and do what? Nothing?

How is this any different from other MMOs? You just whack stuff until its dead and you all turn in individual quests. Sure you can see it as killing NPCs over and over, but why not put some imagination and roleplay into it? It's what you were meant to do, and it indeed makes the game much more fun.
>>
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>almost go nuts leveling professor Penis
>roll 31% tier 5 dirty drives
>happy af
>watch some youtube videos and learn that 31% is shit and people roll 35% routinely
>38%+ is the meta
>>
>>165697238
>Imagination

You need to go back CMDR
>>
>>165697238
>Sure you can see it as killing NPCs over and over, but why not put some imagination and roleplay into it?

Terminal grade autism
>>
>>165697413

I know it's a meme here but seriously, why is a little roleplay too much to ask? Other games seem to be able to get away with it, and the people playing don't give any shits about killing the same mobs over and over, even with less interaction that Elite has since in Elite you actually have to pilot your ship and shoot things.
>>
>>165697647
Go Back CMDR. Go back to the forums. I don't want to partake in your roleplay fetishes, and I shouldn't need to partake in your fetishes to make up for the lack of features.
>>
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I actually like star marine (a bit) but the mouse controls feel really weird to me.

I've tried messing with the settings but it still feels a bit odd. I find this especially strange because in the rest of the game modes, out-of-ship feels just fine.

Anyone know if I might have toggled some dumb setting somewhere? Any way to make mouse controls feel like the main game?
>>
>>165699148
you can reset the controls to default. You can also adjust how sensitive the mouse controls are which is helpful if you have a high dpi mouse.
>>
shit, did they fix the 800REC S4 missiles in the store? I can't find them. what were they called?
>>
>>165699372
Viper III are 800. Maybe they rotate the missiles on sale.
>>
>>165697242
>38%+

Yeah if you want to kill yourself grinding enough rolls to get that, go ahead, but the difference between a "normal" top-end roll (34-35%) and that is pretty miniscule.

It would probably be more noticeable on class 2 and 3 performance-enhanced thrusters because they're so touchy about weight, but you'll be looking at such a small difference on normal thrusters that it's, imo, not worth the time investment unless you've already upgraded everything and just want to min/max like crazy
>>
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>>165699623
Fuck it then, I'll keep my 31% for now and maybe retry for 35% later.
>>
>>165699545
that's what I was thinking of, thanks
>>
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How viable are passenger missions for making loads a money? I've been thinking of buying a beluga liner.
>>
>>165701556
as far as soul-crushing grinds go, you could do worse
>>
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>>165699148
>I actually like star marine
Yeah it's alright for a 2017 game. It just needs
>a better UI on the death screen
>a better chat window that you can move around and edit
>a killcam
>no forced 10-15 second spectate bullshit
>working netcode
>heavy armor
>armor customization
>10-20x more weapons
>soldier customization
>decals customization
>taunts and emotes
>3D spotting and interlinked helmet telemtry
>weapon attachments
>actual interesting gadgets
>remote hacking on wristpad computers instead of "press F at this terminal to stand in the same spot and get shot for 20 seconds"
>asymmetrical game modes and vehicles
>player-server hosting
>4-64 player slots
>walls that you can't shoot through
>cheat protection
And maybe a few other improvements and additions.
>>
>>165704430
>Killcam

Codfag you need to go
>>
>>165704430
>taunts and emotes
the fuck this ain't overwatch
>>
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>>165704430
>a killcam
>>
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What kind of fucking genius decided to bind roll to the fucking mouse
>>
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>>165679586
>>165681859

Love me some good OC.
>>
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>>165704430
>killcam
>taunts and emotes
>remote hacking on wristpad computers instead of "press F at this terminal to stand in the same spot and get shot for 20 seconds"
>asymmetrical game modes and vehicles
>player-server hosting

nigga, do you know why Star marine even exists?
>>
>>165705236
I imagine that they were thinking it makes sense because rolling and pitching are the main axes of motion, yaw is only ever used to make small adjustments
>>
>>165705415
>nigga, do you know why Star marine even exists?
To be a testbed which will get expanded to be an esport FPS that is designed to be better than Battlefield.
>>
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>>165705558
>esport
>>
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>>165705558
>esport FPS that is designed to be better than Battlefield

Oh honey.
>>
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>>165705558
>esport
>>
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>>165704430
>>165705558
>killcam
>taunts and emotes
>esport
>>
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@165705868
@165705659
@165705972

OK, instead of shitposting, please answer these.

1) Is CIG aiming to release content better than anything on the market?
Spoiler answer: Yes, Chris Roberts said so.

2) Are CIG going to turn down the opportunity to make Star Marine a big esport?
Spoiler answer: Obviously not. I also read something about the devs saying something about trying to do something in esports but I don't have the source.
>>
@165706243
> something about the devs saying something about trying to do something in esports but I don't have the source.

Oh I bet you dont.
>>
>>165706243
>Kill cam

I'm sure there's a call of duty or battlefield reddit for you jerk yourself to
>>
>>165706243
>@
>>
@165706368
That's not an argument. But I accept victory nonetheless.

>>165706082
I never said I wanted Star Marine to be an esport. I answered the person who asked me what Star Marine was; a testbed which the devs will try to make in to an esport which is better than any other FPS on the market, namely Battlefield (since other shooters are shit).

@165706418
This isn't an argument, either.
>>
>>165706570
This is a thread about Star Citizen and Elite Dangerous, please stop discussing unrelated topics such as E Sports. Thanks.
>>
>>165706570
ok
>>
What's the current meta superhornet loadout?

Fixed tarantulas?

What missiles are good now?
>>
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dafuq is this?
>>
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>nobody has ever mentioned Esports in the entire history of CIG written communications, but its totally what they're aiming for, guys

>>165706759
Biggest size missiles, preferably CS. Doesn't really matter other than size, though.

Tarantulas, gimbaled or S3 depending on what you're comfortable with.
>>
>>165706860
fag thinks replies are actually worth something
>>
>>165706759
Fixed Tarantulas are pretty hard to beat. GT-220s are really fun if you can use short bursts and be accurate.

Energy weapons are better than 2.5, but they don't do enough hull damage.
>>
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I can screenshot fansites too. Vid is deleted, though.
>>
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>>165707606
>2 years ago
>Some faggot from reddit

LEAVE GO BACK FUCK
>>
>>165688252
https://www.youtube.com/watch?v=9o9Y_2ZKl04
>>
>>165706972
>>165707240
Is there a turret I can replace the default ball turret with to get T3s on there or something?
>>
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>>165707891
Hornet flashfire mount will allow a single size 4 gun like the Renevant Gatling or the Bering 105mm fuck-you cannon.

All the hornet variants can swap to the flashfire mount.

Cutlass owners, pic related
>>
>>165708128
Oh fuck me that sounds fun.
>>
>>165708128
>Bering 105mm fuck-you cannon.

You mean the one that hits absolutely fuck all because it desyncs and phases straight through ships 95% of the time
>>
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>>165708741
Do the Mantis GT-220s and Renevant at least once.

>>165708741
I haven't had a problem with it. It took a while to get used to the weird fire rate and travel speed. I'll look into it and post a clip later.
>>
>>165708602
Meant you here >>165709126
>>
>>165709126
>>165708128
Just looking at weapon speeds, is it worth putting a S4 on that turret?

Seems impossible to match the tarantula to a S4 weapon, so my gut would think to monoboat with another S3 Tarantula?
>>
>>165709416
Monoboat >>>>>> Anything you could possibly mount, as usual
>>
>>165709416
You have to use a size 4 weapon. It is not a flex mount.

The Renevant is fucking nasty at <1000m but has limited ammo.

The Behring has a weird fire and travel rate, and may be bugged, but is devastating to unshielded ships at any range if it hits.

The M6A energy cannon is ok also, but it builds heat pretty quick.
>>
>>165709726
Okay, hadn't realised that; the revenant it is.

Thanks fellows.
>>
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those lasers sure pack a punch
>>
>>165711212
>lasers
It's heated plasma you fucking worthless braindead scumfuck bastard pile of trash mental dickface that should be gunned down in the street like the degenerate you are.
>>
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>>165712210
Don't hold back, anon. Tell us how you really feel.
>>
>>165712210
well it sure packs a punch
>>
Again regarding the super hornet:

How do I change weapon groups in 2.6? The nose tarantula fires with the Revenant, which really isn't ideal. So it seems the two wing tarantulas are on WG1, and the nose tarantula and revenant on WG2.
>>
Requesting autism of the highest caliber in regards to either game
E.g. dads crying on the forums
>>
>>165715071
>>
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>>165715071
>>
>>165715071

Derek Smart has the right of it.
>>
>>165715229
Ah see, you're confused.

Thats a dad, not a dad.
>>
>>165715071
>>165718092
https://archive.fo/Lf9dS#selection-3857.0-3879.1
>>
>>165718235
>Ah see, you're confused

Here, let me give some more context. This dad is so upset about pvp, he would comment on literally every single video expressing how these people are griefers and should be banned. Things along that line.
>>
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>>165715071
>>
>>165718371
>This dad is so upset about pvp, he would comment on literally every single video expressing how these people are griefers and should be banned. Things along that line.

Its a reply on
>>165691818

Saying that it was incredibly boring. "boring" isn't a word in the dad vocabulary.
>>
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>>165715071
not sure this counts as autism or sjwism, though ti is a subset
>>
>>165718624
>boring

No, believe me, he's not saying it's boring. This guy wrote a lengthy post one time on why Frontier should remove PVP entirely from ED.
>>
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>>165715071
>>
How do I find a black hole? I wanna do some cray shit.
>>
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>>165715071
and of course the emperor of autism
>>
Are rewards higher if you play on open vs solo?
>>
>>165720138
In solo you dont have to deal with pvp retards
>>
>>165720138
Not at all.
>>
>>165720138
No.
>>
>>165720245
I have yet to find another player, let alone one that attacked me.
Do they get anything out of a PK besides potential cargo and possible tears from victim? do PvP outfits even have space for cargo?

>>165720291
>>165720297
Well that's retarded.
>>
>>165720493
>Well that's retarded

Of course it is. One of the arguments that people have been making for years now is that either Open should give higher rewards or community goals should be open only. Of course, the dads hiss and piss at this concept and it will never happen.
>>
>>165720493
>I have yet to find another player, let alone one that attacked me.
Head to CGs and Engineer systems to find other players

>Do they get anything out of a PK besides potential cargo and possible tears from victim?
Nope, there are no rewards for PvP in ED, outside of bragging rights.

>do PvP outfits even have space for cargo?
Some people attempt PvP piracy, but it's incredibly difficult since most traders play in solo to avoid being pirated, and many people still combat log to avoid PvP. Makes you wonder why they play in Open at all, if they're just going to pull the plug any time players interact with them in the only way the game offers for players to interact.

>Well that's retarded.
Yes, it most definitely is. People have been arguing for a long time that anything multiplayer oriented, like CGs and Powerplay, should be Open-only. Of course dad would never allow this, since he's happy to grind alone in Solo and unironically thinks PvPers are literally sociopaths in real life.
>>
>>165720596
>dads
I've been lurking this thread for a few days now, this is similar to what people used to call carebear back in the day, correct?

Game could really use more player interaction no matter your play style, be it positive or negative, it has the framework for it but it's barely exploited.
>>
>>165721030
>it has the framework for it but it's barely exploited.

It really doesn't, though.

If PvP were ever serious and reward based, they would have to stop it being peer-to-peer.
>>
>>165721030
Yeah, pretty much. We use the term dad because Elite has a lot of old fans of the original game from 1984 who now play ED. They are actively anti-pvp, anti-multiplayer, anti-mmo, anti-guilds, anti-challenge, anti-convenience, basically against anything you would expect from a modern online game. They're like carebears but cranked up to the 100th degree because they're old baby boomers who feel they're entitled to the game they want, regardless of whether or not it makes the game shitty for everyone else.
>>
>>165692612
Why, because he fucked them up? Or because he left?

Any work he did while employed by CIG does belong to him and doesn't have to be removed if he leaves. It's part of an employment contract that your work belongs to the company.

Whether it sucks or not is another argument entirely.
>>
>>165721030
>I've been lurking this thread for a few days now, this is similar to what people used to call carebear back in the day, correct?

Well most of the dads are literally just that, dads. Middle aged men who want the glory days of the original Elite without such things as innovation and modern features.

It's more than just PvP.
>>
>>165721654
I think he's just calling his work shit, not that because he left they can no longer use it.
>>
>>165721030

The game has framework, but it's not for a multiplayer game. The multiplayer element to this game was slapped on at the last minute so they could pass off always-online DRM without their fans bitching and moaning about it. And they could even say "Hey, there's multiplayer now, too!" It's honestly a genius move because anyone that loves Elite for what it is has no standards when it comes to vidya. Elite's shitty multiplayer, terrible story, and horrible mechanics is the pinnacle of quality to them.

Elite will only ever be a good game if Frontier pulls the plug on it and if they keep their promise of releasing the source code of the game if they ever shut down the game servers.
>>
>>165722035
>terrible story,

E:D has a story?
>>
>>165722035
>release source code
>A renaissance happens
>>
>>165722220

Do you remember the Empire plot with the emperor being assassinated? No one does either because they dropped it out of the blue so they could rush out "AN ANCIENT EVIL AWAKENS."
>>
>>165721030
If you want an example of the "dad mentality" as >>165721367 described, see the following:

https://www.reddit.com/r/EliteDangerous/comments/5o811e/idea_allow_players_to_buy_info_on_npc_traders_to/dchcpz9/
>>
>>165722276
Shit, can you imagine what their code base looks like? If they do release the source code like they said, we'll need machetes and flamethrowers to sort through it.

Whoever does manage to unspaghettify their code would be a fucking hero, though.

The framework for a good game is buried in there somewhere, we just need someone more competent than pic related to bring it out.
>>
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>>165682042

>giving a fuck about the community

These people realize that forum warriors make up maybe 5% of the player population right?
>>
>>165722035
>The game has framework, but it's not for a multiplayer game.
Maybe framework wasn't the proper word. What I mean is: the whole idea of going around minding your own business and being assaulted by other players sounds kind of fun for all parts involved and it seems like it can be perfectly doable with what we have right now.
But as I understand currently there's no point in going open, and there's no point in assaulting either since you will most likely just grief the other fag and get nothing in return but their tears.

For some reason it came to mind this system they added at some point in SWG for smugglers, they gave you some kind of courier missions and you were forced to use your own transport, public/instant transport was blocked from use and after you took it you could be assaulted while on the way, sometimes by bounty hunter players who took a special pvp mission from their mission counter.
The only danger smuggling missions in ED I've had is being scanned, being interdicted by AI fags has been a joke, so far at least.
>>
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I think I just wandered through this guy's quantum path
>>
>>165727309
if that is what actually happened here the possibilities for abuse of the mechanic are fascinating. it presents real blockade potential, damn CIG's intentions. put a net of wide physically armored ships between the main quantum stops and players either get an obstruction warning or just smash and die, or at the very least are knocked out of quantum well before the armistice zone.
>>
>>165689439
do it anon, elite and eso/wow were all i played during my neethood

Just believe in the VISION
>>
>>165728747
>eso
good taste nigga
>>
is there any pros and cons to the S4 missiles or are they all equally fuck-you? like, locking speed, tracking reliability, maneuverability, do they vary? the prices are all the same
>>
Just installed Elite again after a bunch of my orgmates picked it up again for some reason. What's the current way to make money without Horizons? I didn't play that much, only have a decently fitted Viper and a Cobra I slapped some cargo racks on.
>>
>>165727309
>>165728647
You can actually physically block a vessel from using quantum drive. I've done it before. Smaller ships are harder to block. Mind you, you can warp in any direction, even without a target, but a handful of say, Dragonfly can block most vectors. Of course, they could just run you over in that case.
>>
>>165731039
>without Horizons
Uninstall. You'd get more entertainment sticking your dick in a sack of marbles.
>>
>>165731634
Fug
>>
>>165731634
So base Elite without Horizons is dead and unplayable? Are they not patching it or what's happening with the game?
>>
>>165731839
>>165731676
I mean, sure, you can play it, but you don't get any mission involving planetary landings/skimmers/etc. You don't get Grindineering, so you're under-powered, and NPCs will have engineered equipment. You don't get ship launched fighters, which would be far more fun than the boring ass combat in vanilla.

Maybe combat against engineered NPCs being more of a challenge will make it more interesting, but I doubt it.
>>
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>>165728806
>eso
>good taste nigga
>>
>>165732079
Been ages since I played the game. Not the anon with the org by the way. There was so little to do in the end so I didn't play it for long. The game did so many things wrong that I just couldn't play it anymore. Specially bringing out things as DLC and selling paintjobs in a cash shop is really bad. And of course the fact that there's not really a lot to do in the game.
>>
>>165732128
name a better mmo right now
inb4 meme games that others will mock for me
>>
>>165731574
seems you have to be in a certain range to obstruct, so a dragonfly net could stop people from leaving, but they'd just get pasted by incomers
>>
>>165732427
>I love eating shit
>What? name better tasting shit if my shit isn't shit
Besides, vanilla WoW running on a Pentium 3 server in Malaysia through a 56k connection is better than fucking ESO, you retarded peasant nigger.
>>
>>165732772
how erudite, you have convinced me and no doubt any observers.
>>
>>165732945
I'm not here to convince you, I'm here to call you retarded.
>>
>>165733007
>"I'm here to call you retarded" he said, looking up from an abstract sculpture made from his own shit.
>>
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>>165733136
>looking up from an abstract sculpture made from his own shit.
>>
>>165732427
>name a better mmo right now

Not to shit on MMOs in general but with ESO you picked what is possibly one of the least inspired and boring of the lot.
>>
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thank you god it's over.
>>
>>165733136
>he said, looking up from an abstract sculpture made from his own shit.
jeez, how can you try so hard and fail so miserably at sounding intelligent
>>
>>165733387
it was pretty bland at launch. they've done a hell of a lot of good with it since. beyond doing some cheeky old bethesda tier in-lore retcons of the weakest lore for the base game, every dlc has been top level, better than anything beth has done since SI
>>
>>165733668
The gameplay just bored me to tears and the lore is only worthy of laughter.

Great that you enjoy it but there's a reason barely anyone plays or talks about it.
>>
>>165733795
>barely anyone plays or talks about it.
that is just factually incorrect anon. it's very popular.
>>
>>165734273
>it's very popular

Sure.
>>
>>165734637
don't be a /v/ fuckboi, it's on any most populated list you can google for 2016.
>>
So how exactly does the Skimmer mission farming work? You just go to some station the current meta system, stack combat missions, go to some planet base, kill skimmers, relog and repeat?
>>
>>165735136
that's what I gather as a non player, maybe you can cycle open/solo to reset the board and hella stack jobs? it seems that one kill will count towards all relevant jobs.
>>
>>165735109
There are more people logged in to the Elite subreddit than there are on the ESO subreddit.

Get the fuck out with your popular bullshart.
>>
>>165735876
>muh subreddit
go back there
also there's like fifteen TES subreddits most of which allow ESO talk, naturally it's more distributed. /tesog/ right here on /vg/ is livelier than /tesg/
>>
>>165736104
lol that general is full of furries and ERP

Enjoy your popular game degenerate
>>
>>165736389
/tesg/ is an ill hive, yes, as is any mmo general with subhuman races
>moving the goalposts this blatantly
we're not even talking about space games so I'll move on
>>
>>165736485
>so I'll move on

Yeah you do that. Go back to your popular game
>>
>>165728747
i refunded,gonna play darkest dungeon instead.
Maybe i'll get elite during a sale
>>
>>165736857
>refunded already
you have to give it 1500 hours to get the true measure of the game anon
>>
>>165737039
this
elite is a metaphor for your life
>>
supposing I itano eight S1 missiles at a target, and he pops a single flare. will they all follow it, or only one? if the latter, there might actually be a reason to run smaller missiles even with the pickup system. rather than risking it all on a fat S4 and hoping he wont pop any cm, you can pepper him with a bundle of little shits knowing he can only throw so many flares before they hit, guaranteeing at least a 3-5/8 hit ratio, assuming you timed well and don't just let him juke them.

they're probably more nimble as well.
>>
>>165739389
sounds like that something that will be wildly subject to variation until release
>>
>>165733424
>Commander Commander

https://www.youtube.com/watch?v=q6byKfvd4Sg
>>
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>>165739389
Missiles are independent entities that only rely on your lock for launching. Despite "Fire and Forget" apparently being a class of missile, CIG is retarded because they're all fire and forget.

If a flare fools a single missile, chances are its perfectly capable of fooling them all, especially considering proper countermeasure usage isn't a diceroll.

Larger missiles are also far more resistant to countermeasures straight off the bat. Right now there is no reason to use anything but the very largest you can.
>>
Is 110mil enough to fully kit a FDL?
>>
Am I a pleb for wanting to start Elite: Dangerous solely because you guys are getting aliens soon?
>>
>>165742539
yes

don't, for the love of all things you hold dear, don't buy this game, don't give FD your money
>>
>>165742592
Why though?
>>
>>165742539
It's not as bad as people meme. It's mediocre, and probably won't ever be great, and will almost certainly be forgotten the instant Star Citizen becomes a thing, but it's an okay enough space game to keep you occupied until then.
>>
>>165742702
Will my extraterrestrial lore boner be satiated?
>>
>>165742539
>because you guys are getting aliens

You have no idea what that actually means in Visionspeak do you?

Go ahead. Just don't blame us after the fact.
>>
>>165742539
>"getting aliens"

You know there won't be any meaningul interaction, don't fool yourself.
>>
>>165742748
No.

The normal lore and its presentation is shiat, let alone the alium stuff.

Frontier have no writing chops whatsoever.
>>
Will we ever be able to walk around ships in ED?
Would that mean walking through the different modules? as in cargo modules, passenger, shields... how does that work in SC anyways.
How do I get started in SC by the way, should I cave in and buy a starter pack now or wait until this 3.0 everyone mentions.
>>
>>165742539
You are a pleb for asking permission from anonymous memekids, do whatever the fuck you want .
>>
>>165742754
>>165742792
>>165742804

Hmm. See, I'm less about actual contact and more about the mystery surrounding them. I want speculation to fly and make me ask questions and formulate my own theories.

But if they can't write for shit, then maybe it's not for me? I'm new to space games, how is it otherwise? Does it require a lot of time and attention?
>>
>>165742808
Supposedly, but chances are it'll be very limited in scope. Cockpit and a few other areas only I would imagine, but I could be wrong.

SC has everything open, not sure what you mean by "how does it work". Walk around in ships, sit in the pilots seat, open doors.. whatever.

If you want to check out the content that is out now, go for it. If you want to wait until the framerate will be better and there will be "things to do", hold off for 3.0+
>>
>>165742702
Eh, much like The Russians in the REAL space race, ED won by virtue of delivering a finished non-objectionable product first, and time shall only tell if if SC reaches it's full potential, and like America, come to dominate in the end.

Personally I think they're converging on more or less the same point from different trajectories.

ED may not have an FPS component yet, and the key word IS Yet, but it certainly has more to show in overall gameplay than SC as of yet.
>>
>>165742617
let's start with "aliens"

at the moment it's only a non interactive cutscene that can happen randomly. You can't do shit when it happens. Problem is, you can have NPC bounty hunters/pirates who magically appear in the instance like they always do -regardless of gameplay/lore/consistency/game rules- with you and the alien. You can't do shit, the NPC in the meantime shoots you and kills you. it happened before, it'll happen again.

Every single goddamn time a profitable venture pops up thanks to procgen and the BGS, FD nerfs it into the ground because the VISION does not allow for actual progress through anything other than "trading" like a good goy, which is boring as fuck and sloooooow.

>stacking missions - nerfed
>long range smuggling - nerfed
>long range hauling missions - nerfed
>combat mission stacking - nuked
>NPC piracy - de facto nerfed because NPCs reboot instantly after they get disabled now so it's practically impossible to do and piracy was barely profitable to begin with

now people doing COURIER MISSIONS not for money but for reputation are reporting bugs like how they can't stack them anymore, too

Combat against NPCs can be interesting when you start out but in the log run it's always the same slam dunk in your favor once you learn not to be a fucking moron, "exploration" is repeating the same 4 tasks at the samey looking shit ad nauseam

there is no true offline mode like originally said but instead you get that solo/private/open bullshit where players in solo can escape all bounty hunters, pirates, system blockades, everything that stems from human interaction in gaming AND STILL PARTICIPATE IN COMMUNITY GOALS AND INFLUENCE THE BGS JUST AS WELL.

I could go on and on and on about this game and its flaws

>>165742748
no. There is one planet or 2 with ayy lamos ruins but that's it.

>>165742890
It looks great, and sounds amazing. The flight model is very good but that's all that game has going for it.
>>
>>165742890
>Does it require a lot of time and attention?

Yes. In gameplay terms everything is a pretty linear grind upwards.

It's a serviceable game but a terrible space sim. If you don't have expectations of depth and complexity you may enjoy it for a short time.
>>
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>>165743051

Won't they have rougly the same amount of gameplay with the release of 3.0 and SQ42?

Then SC will have more with the release of the 3.0 + 0.1 patches and 4.X
>>
>>165742926
>not sure what you mean by "how does it work"
I mean if you go to cargo area you can actually see cargo, same for internals/components installed in the ship, etc. I mean level of detail/reelism between gameplay and what's actually shown.

>wait until the framerate will be better and there will be "things to do"
And 3.0 coming up 'soonâ„¢' I take.
>>
>>165743119
All space sims are terrible.
>>
>>165743185
Soonâ„¢ means about 8 months.
>>
>>165743207
Nuh uh.
>>
>>165743315
Uh huh.
>>
>>165743185
>>165743185
>I mean if you go to cargo area you can actually see cargo, same for internals/components installed in the ship, etc. I mean level of detail/reelism between gameplay and what's actually shown.

Yes, pretty big deal has been made of everything actually being physically present and interactable.

>And 3.0 coming up 'soonâ„¢' I take.

Well, yeah. Who the fuck knows.

But it'll be the same price now as it is down the line
>>
>>165742808
You know how you can walk around boats and shit in GTA? That, but better.
>>
>>165743435
Nuh uh.
>>
>>165743178
3.0 is about adding density my man.

ED has the breadth that SC as of yet lacks, but SC is working on content density from the ground up, wheras ED is only now coming into that phase.
>>
>>165745771
Honestly I feel that the "breadth" of E:D is one of its weakest points. If anything actually changed across the billion systems, then maybe.

But as it stands the playerbase just gets spread a micron thin.
>>
>>165744839
>>165743435
>>
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>>165745771
My problem with ED is the extremely boring grind, boring combat, boring missions etc...

And maybe most of all, the most boring ship designs I have ever seen.

Fuck! Spaceforce, Freelancer, Wing Commander, X3 etc... got a more interestning ship design.
>>
>>165746284
I'm no SC cultist but I gotta say that I don't understand what E:D's players find interesting about the ship aesthetic.

They're just all so bland.
>>
>>165745850
Things do change from system to system, the problem is there's no in-game reason to give a shit about the differences between them beyond looking for specific engineer materials, finding certain mission types, and locating profitable trade routes. There's no real incentive to mess with the BGS except for "because you can."

It's a shame, really, aside from the static economy there's actually a fair bit going on behind the scenes, there's just no interesting tools or compelling reasons to "dig in."

Part of the problem is, as >>165745850 pointed out, there's so many systems that there's just no reason to give a shit about any particular one.

>>165746284
>>165746515
It's supposed to be a retro throwback to the original game from the 80s. Take it for what you will.
>>
new weekly schedule when
>>
>>165747864
Friday, maybe Saturday if it's delayed.
>>
>>165591526
Underated
>>
>>165748000
it should ne today
so when today
>>
Is the aurora LN any fun in the PU? I need a PU ship that isn't a mustang alpha and don't really want to cough up for an avenger titan.
>>
>>165748898
It's stats are good,but it's just as buggy
>>
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>>165748898
Sorry /scg/ is whales only, please go back to /poorfag general/.
>>
>>165748898
What can you do in the PU right now?
>>
>>165748898
You could ask for ships in the PU,alot of people would be happy to share
>>
>>165749363
Lag
>>
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>he doesn't like the mustang
One of the coolest ships in the game.
>>
>>165749559
>amd
wot
>>
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>there's a 6th datapad in covalex
>>
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>https://twitter.com/dsmart?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Eauthor

Really gets the synapses sizzling...
>>
>>165749559

i upgraded from my mustang because its too much of a pain in the ass to get in and out of currently. theres like a 25% chance that trying to exit your ship in space will kill you.
>>
http://imgur.com/a/UE3dc
>>
>>165750260
>Goons actually took tim eto make this
>>
>>165750307
Lot of time on their hands after getting absolutely shit on in EvE
>>
>>165750260

so did goons go from loving this game to hating it?
>>
>>165750493
no derek faggot posted this on his twittnigger
quite amusing that guy
>>
So is there any point in bringing SRV when exploring the galaxy?
I heard about "materials" being available down in planets, but how do you search for them exactly?
>>
>>165743051
Going by this Analogy, SC releases and is impressive as fuck for a couple of years, then it shuts down to a skeleton crew, and has to buy infrastructure from FDEV to keep running its servers, and slowly degenerates to shit. Just like NASA.
>>
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>pic
>>
is there a reason why the graphics of LOD look like a 2000 game or is it on purpose by DS?
>>
>>165732079
>You don't get Grindineering

This. Holy shit, Engineers literally breaks the game if you do not have that bullshit. The worst part is that even their faggot NPCs have engineer modules to rape your shit up. Frontier fucked up HARD with that pay 2 win expansion.
>>
>>165750260
That's pretty entertaining.
>>
>>165750260
>immersion chariot
>>
I got blocked on DS twitter.
Jesus I think I hit a nerve
>>
>>165748329
After 4 years you should have known that you have to add at least a couple of months to all of CIG's dates, even in som cases a year.
>>
>>165746598
They did a retro throwback to a time where the reason they looked like shit was because of polygon count. So yeah, good idea to do that again...

FDev doesnt have any design talents at all? It's a game FFS! Fun, cool, interest and replayability trumps almost everything.

If they are going for reality, then it will end up being MS Flight Sim in space which is an even more niche.
>>
>>165751529
The weekly schedule I am talking about (a lot of people seem too retarded to understand that I am not talking about the schedule update for 2.6.1 or 3.0 or SQ42) is the schedule published every monday to give us a head up what comes this week in terms of content in form of atv, bugsmashers, loremakers guide of the galaxy etc...
Since CIG has 0 transparency on that maybe some fine anon knows when they release their weekly schedule on monday so I can convert the US given time to CET.
Thanks in advance and may your shitposting stop causing cancer upon others.
>>
>>165751502
I'm sure even his neighbours dog is blocked.
>>
>>165751936
At some point he admitted that he goes through the follower list of everyone he blocks and blocks all of them as well.
>>
>>165751896
Don't worry, they just delayed it mate.
>>
>>165751896
>expecting to get insight into the real stuff

The fish bowl they front as their transparant development aint the real fish bowl they work in.
>>
>>165751936
I wrote something and he replied with 6 separate tweets in a matter of seconds and blocked me
>>
>>165752025
No wonder he aint got time to work on hos "games".
>>
>>165752174
At this stage he makes enough money from the negative publicity following.
>>
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>>165751846
>Replability
>>
https://www.artstation.com/artist/jonmccoy
Some concepts of the Shubin mining station.
>>
>>165752121
Sounds like DS alright.
>>
>>165752234
>At this stage he makes enough money

You realize he was recently evicted for not having any money at all, right?

He lives off his parents.
>>
>>165753561
Pfahaha, oh fantastic. No, I had assumed he was smart enough to monetise all of the negative press.

He's a gift that keeps on giving.
>>
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>>165753450
>Shubin mining station
>>
>>165753450
>StarCitizen: CommTower_01
>>
>>
>>165753450
>>165754117
https://www.youtube.com/watch?v=9dekkDN9pKY

2014

twenty

fucking

fourteen
>>
>>165754270
>S42 was in development 2 years ago
Yes?
>>
>>165754270
muh SQ42 spoilers
>>
>>165754270
>>
>>165746284
The ship design is one of the few things I actually like about Elite: Dangerous. Granted, the visual scale while you're in-game is terribly confusing and seems inaccurate, but ships like the Anaconda, Diamondbacks and the Viper 3 are pretty cool looking.
>>
>>165569189
Those bumper kits for the Python and Viper 3 immediately reminded me of fangs. Kinda neat, but I went with the Anaconda kit instead.
>>
>>165712210
>It's heated plasma
This hot gas sure pack a lot of kinetic energy
>>
>>165755762
Never understood the whole "magnetically contained plasma" argument for lazzer riffles.

Even if you could contain it you would still heat up everything around you to unbearable temperatures after a few shots.
>>
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>>165756232
Because SC abandoned any sense of SciFi realism. Bullets work fine in space and wouldn't generate nearly any of the heat that a plasma bolt would. How would a weapon firing plasma even cool down in space? Sounds like Chris is just ejaculating ideas over the crew and they have to take this bukkake every day.
>>
>>165756682
Nig nog its a common sci-fi trope, don't pin it on SC because you've got a nonsensical hate boner for it.
>>
>>165756749
>common sci-fi trope


You mean because its in Star Wars and all the children love Star Wars.
>>
>>165756825
>lasers aren't a common sci fi trope
lad...
>>
Was it ever confirmed that trading shitloads of bio waste causes outbreaks on stations, in ed?
>>
>>165756914
Oh so now they're lasers again? Pretty sure Star Wars uses plasma bolts to.
>>
>>165756825
Yes anon, its just in Star Wars.

Nowhere else, no sir.
>>
>>165757072
Star Wars is the one with Spock right? I love that show
>>
>>165754270
Imagine how much cool content we'll be playing in 2017.
t. 2014 Backer.
>>
>>165757130
http://tvtropes.org/pmwiki/pmwiki.php/Main/FrickinLaserBeams

Here, have a nice long list Dereksama
>>
>>165757072
You know back before Chris became the fat money grabbing shit lord he is now he wanted SC to be a great space game that was grounded in realism. But its apparent that isn't the case. I don't quite understand why so many SC backers support Star Marine. Its the most average Cryengine FPS you could think of. It's Homefront 3 at this point.
>>
>>165757313
> to be a great space game that was grounded in realism

Was that before or after manned space fighters emulating "WW2 in space"?
>>
>>165756682
They ignore the plasma heating issue but won't put caseless ammunition in probably since there would be no way to cool it down either.
>>
>>165755426
Show it.
>>
>>165757696
https://www.youtube.com/watch?v=VhsgiliheP0

It's all in this fucking first pitch video, which I assume a small fucking minority of current SC players have watched. Thrusters that can be destroyed and effecting your ships agility? Every part inside the cockpit is animated and your pilot actually has a animation for when a button needs to be pushed?

Grounded realism, its a fucking space game so of course the gameplay has to be a certain way to be entertaining. But fucking plasma bolts for small arms? I'm sure many more shitty SciFi tropes have already been shoved in.
>>
>>165758165
No, I don't give a shit about that. Show me the Anaconda kits.
>>
>>165758165
>Thrusters that can be destroyed and effecting your ships agility?

...Thats been in for eons, dumb shit

>Every part inside the cockpit is animated and your pilot actually has a animation for when a button needs to be pushed?

"animated" how? MFDs? Because they are.

But yeah I'm glad those two huge points are what made you think this clearly rule of cool space sim would be autismially realistic. Hilarious.
>>
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>>165750260
>http://imgur.com/a/UE3dc
The way that goon (or Derek) wasted his time demonstrating his autism is very helpful.
He manage to be so specifically wrong on things that contradict him that someone reading it and discovering the demo 3.0 afterward would immediately hop on the hype bus.

>>165751896
>complaining about the most transparent development there ever was.

>>165753561
I believe you but what's your source for that?

>>165754270
Remember how CIG have been sitting on completed Javelin, Idris, Planet and HUGE Vaandul "Driller"?
https://www.youtube.com/watch?v=X0T3KLnL9uY
The real work is in the game mechanic and game engine but at least I'm not afraid of them lacking content, we only have a smallish PU because they hide everything else.

(and I have nothing against that, it does lessen the fun to get used to half-made content)
>>
>>165756682
>abandoned
How can it abandon a level of realism it NEVER pretended to hold?

If you want realism, got play "Take on Mars" and imagine yourself dying after one pebble of rock pierced your suit or ship and stranded you with no hope of return.

I wonder how many -here- can look at this link and not be surprised
http://www.projectrho.com/public_html/rocket/misconceptions.php
(and that's the most obvious you'll find on this site)
>>
>>165757313
>he wanted SC to be a great space game that was grounded in realism.

When was this? I remember Chris specifically saying that the gameplay was unrealistic and that realistic would be automated drones in space.
>>
>>165759460
>link
That guy just seems really salty to me. He's not wrong though
>>
>>165759021
>any completed assets are ready

They have to rework all their assets for most engine altering code. Every time they add a new feature like the ship doors to keep atmospheric pressure inside + all other features.
>>
pls, new bread. im at work and cant
>>
>>165761048
>im at work
you should probably kill urself
>>
>>165761401
i cope by browsing chins on someone else's dime.
>>
>>165761447
>>165761447
>>165761447
Thread posts: 764
Thread images: 169


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