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/civ4x/ - Civilisation & 4X Strategy General

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Thread replies: 123
Thread images: 24

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Comfy Edition.

>Endless Legend User Manual
http://cdn.akamai.steamstatic.com/steam/apps/289130/manuals/User'sManual.pdf?t=1413562467

>Endless Legend wikis
http://endless-legend.wikia.com/wiki/Endless_Legend_Wiki
http://endlesslegendwiki.com/Endless_Legend_Wiki

>Free Civ
https://play.freeciv.org

>/civ4xg/ Steam group
http://steamcommunity.com/groups/civ4xg

>Civilization V CIVILOPEDIA Online:
http://www.dndjunkie.com/civilopedia/
>A couple other Civ resources:
http://www.civfanatics.com/
http://civilization.wikia.com/wiki/Civilization_Games_Wiki

>Civilization V Analyst, with all the specifics of mechanics you'll ever need
http://well-of-souls.com/civ/index.html

>Civilization V Roulette
http://www.dropshock0.com/civ/

>Civilization V Drafter
http://georgeskleres.com/civ5/

>CivFanatics' Strategy and Tips forum, good guides and information.
http://forums.civfanatics.com/forumdisplay.php?f=391 -

>Civ V Giant Multiplayer Robot, lets you play Civ V's hot seat mode like an e-mail game
http://www.multiplayerrobot.com

>Civ V Modding Wiki
http://modiki.civfanatics.com/index.php/Main_Page

>Civ V Mod databases
http://steamcommunity.com/workshop/browse?appid=8930 (requires legit version)
http://forums.civfanatics.com/forumdisplay.php?f=393 (does not)

>SMAC & SMAX official short stories
https://www.mediafire.com/folder/cn11q7nqa00te/Alpha_Centauri
>>
Already ded. And let's keep it that way!
>>
Here lies /civ4x/
RIP in pepperonis
>>
More like dead general edition
>>
Why not since /rtsg/ died just make this a 4x/RTS general?
>>
>>127739652
Turnbased vs realtime is one of the great gaming rivalries. It would take a madman to try.
>>
>tfw looking for strategy games on steam brings mostly facebook and mobile games.
>>
>>127739979
>>127739652
it makes more sense, since 4x dies when america goes to sleep, then dies even harder when europe goes to work
>>
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you should stop dying civ4x
that being said, Endless legend doesn't try to pretend it's not an eXploit game, since it refers to the tiles as exploited very often. p fresh coming from playing civ 5 hurr hurr
>>
>>127747810
I keep making them to not feel as empty. Then they die and it's like whats's the point. The I make another and it cycles.
>>
>>127735135
No matter what game I play I really like the idea of this kind of bay area.

I really hate how big the tiles are in these games though so it's pretty hard to get good bays in but that one is pretty nice. Based RNG
>>
Hey guys, what Civ should I play in C2C?
Also, what's the best world generator script? I tried using that PerfectWorld 3/Mongoose they ported but it was awful.
>>
I've played civ 5 for 110 hours and I only just remembered that citizens can only be assigned up to three tiles away from your city
>>
Ded. We should go back to /v/.
>>
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>>127739652

Hell no. If our chemistry with /gsg/ is what it is right now, we'd probably end up crashing /vg/ with no survivors if we tried to fuse with...them.
>>
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Oh shit, fuckers. I just won my first conquest victory in Civ IV. Blew Ghandi's puny empire right out of the tutorial game. Even stamped out his little roads. What do now?
>>
>>127761846
Huge 1v15 deity game
>>
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>>127761981
I fucking doing it.
>>
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reight this start
>>
>>127762949
Rought, mountains and desert block you off into only one expansion path.

You could try forward settling Arabia to get more of that coast since it's decent.
Would need a lot of luck with the strategic resources to get more out of that region.

Capital itself is nice though, plenty fish, good river and good mix of hills and grasslands.
>>
Asked this in (possibly) the last thread, but didn't get a chance to see any replies;

For Civ5 players, how much emphasids do you place on National Wonders, especially in a wide game?

I find myself getting to 4 or 5 cities and then sitting around waiting for buildings to finish so I can build N.A's and then more cities.
>>
>4X strategy general
Anyone here play Aurora?
>>
>>127765095
y-y-yes
>>
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>>127765095
ofcourse
>>
>>127765431
>tfw no open source aurora with a clossplatform engine
fml
>>
Why are cities so damn expensive in C2C? Are there any techs to reduce the cost? I got 3 of them in the middle of the ancient era and I'm already going minus.
>>
>>127764896
>in a wide game

I build them when its possible but they're not a priority. I guess it might be a good idea to combo an academy and national college early.
>>
>>127772787
There are a lot of modifiers and shit in that mod. Take a look at the cities and figure where the money is coming in and where is it going out and see if there is anything you can do. Also you gotta be careful not to overextend before you unlock all the shit like civics and some of the higher tier housings and shit like that.
>>
>>127773162
It's just that you'd think with all the +gold buildings I have I could afford a couple of watchtowers here and there.

Guess I gotta plan my cities a bit more carefully.
Thanks for the help mate.
>>
>>127773313
Remember that this is Civ 4, gold and science are a tradeoff unlike in Civ 5. Until you get good gold streams in heavy investment might require dropping the science budget.
>>
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>>127773313
>mon visage quand when Crime: Looting costs me 75 gold per turn
No fucking wonder I was going minus.
>>
>>127773535
>city is at looting

Well there you go then. Always keep tabs on the crime/health/pollution and the effects they cause.
>>
>>127773631
Luckily I'm gonna get Town's Watchmen next turn.
>>
>Start my first forgotten game without bothering to read their traits
>mfw zero science per turn

Okay, this is gonna be more different than I thought.
>>
>>127773850
Those are going to help a lot.
You could also think about scrapping some of the crime buildings if it's getting out of hand.
>>
>>127765431
>TFW my screen is too small for Aurora and cuts off part of the menus
Steve you lazy piece of shut, fix the excel simulator!
>>
>>127775285
Play daterape dragons instead so you can force truce your dragon dong down people's throats.
>>
I have 29 turns to conquer Venice before the World Peace enact gets approved.
Can I liberate cities-states conquered by them with merchants to bounce off some of my impending "warmongerism"?
>>
>>127780939
Nope.
>>
>Nuclear Missiles only have a range of 12
>doesn't even scale with map size
>can't even hit targets on the other side of the continent
This really grinds my gears.
>>
>>127747810
Who is pretending that Civilization isn't 4X?
>>
>want to play civ again
>have fun in 4
>decide to try civ5
>pick Ramesses and just chill building wonders
>Napoleon is a bitch and declares war
>war chariot his ass and take a small city and his capital
>about to peace out but notice every civ already hates me for defending myself so I just take his last city
>about 40 turns of chilling and making friends
>suddenly 5 civs declare war
I remember why I quit playing 5.

What's the best mod for this and does it fix how absurdly the AI reacts to doing anything in war despite whether you are the aggressor or defender?
>>
>>127785206
You turned into an agressor when you took the enemy cities.
The AI doesn't give penalties for defending your own borders.
>>
>>127789534
So you should just sit back and never do anything?

yeah, that's exactly how every war in history went down. Oh what's that? Germany invaded russia? Why didn't russians just defend and not attack after they pushed them back?

oh right, because the best way to defend is to eliminate the enemies production and military capabilities.
>>
Anyone have suggestions on how to play Necrophage? I'm fairly new to 4x games and am not entirely sure how to play warbased factions. I always end up just putting all my population to dust once I've killed all the minor factions and buyout everything from buildings to units, but it takes a while to get anywhere and my research pace is absolute trash.
>>
>>127789794
But they did get antagonized for that, which is what was happening in your game.
>>
>>127789794
>what is the cold war
>>
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Is "No Idle Hands" worth more than 1 point on Nampassa or w/e the drakken starter's name is? Mostly going through it to get the HP bonus.
>>
>>127801558
Nah, the actual skills down the tree are better than 1 extra exp on units.
>>
>>127802501
I guess drakkens already powerlevel pretty well with or without 1 xp a turn.
>>
>>127802501
1 more drakken question
Which of the good tier 1 techs do you usually skip? Lux extractor? Mercenary market? Pillaging?
>>
Are hex tiles really the upper limit to the number of sides per tile? How important is regular tiling to you in 4x games? Square grids and hex grids have been done before, will there be no further innovation? Could you stomach irregular tiling if it hat a compelling gameplay use?
>>
>>127803906
The thing with the experience is that you need to get an extra unit level out of it for it to pay off, while an extra level in the health could give your units 40hp guaranteed. And the later levels are pretty far out so the difference of having one extra exp per turn might be the difference of waiting 5 extra turns without, if you can't abuse that timing window then you are effectively wasting points. This is obviously not true with the straight stats.

>>127804183
I like to skip search party and mercenary market on them. Mainly because of my own playstyle but also because I feel the base units are really strong on their own and if worst comes to worst you can always force peace.

>>127804530
They might go for a free movement at some point.
Honestly the tiling doesn't matter so long as it is done with a purpose and has good mechanics associated with it.
>>
>>127805050
>skipping merc market
>not wanting more drakken heroes
>>
>>127805208
That's just how I roll
>>
>>127798406
What is happening in my game is not what that was.

>>127799710
The cold war isn't an actual bloody war. I was perfectly fine with them being butthurt and having limited trading partners but not every single civ I've known declaring war.
>>
>>127789794
Most AIs give one of their cities in the peace agreement, at least for me they do.
>>
>>127807973
He didn't have any more than 2 cities before I took his second.

To give you a general time this took place, his capital was 6 pop, his second city was 2 pop and he had settled it right next to my boarders so it was worthless to me. Which is why I went after the capital.
>>
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HEY You! yes you! join me for a game of endless legend

add me to steam: tuttyfruity

So far we're 2/6
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This was one of my most favorite games. Defensive warfare is my specialty, and having the Runners auto-level in each new era made them powerhouses. (60 Strength compared to a Winged Hussar's 24, for example.) I wasn't able to get all of the Saint's Corpse, so I don't know what gathering all of them does yet, but godDAMN this was a blast. Also,

>playing They Are All Those of "Justice" when war starts

I came.

Fucking 10/10 mod.
>>
>>127812801
did you even read the page?
Corpse Part effects:
First part: When first obtained, allows you to found a Religion. As long as you control 1 part, the time between receiving new units from D4C is reduced by 1% for every 50 Faith Stockpiled (maximum of 33% at 1650 Faith).
Second part: When first obtained, allows you to enhance your Religion. As long as you control 2 parts, there is a small chance you may obtain Great People from D4C. (Only works if you have Great People alive at the time.)
Third part: When first obtained, a Golden Age begins. As long as you control 3 parts, Steel Ball Runners gain +1 Strength for every 100 Faith Stockpiled. This has no upper limit.
Fourth part: When first obtained, receive 2 free Social Policies. As long as you control 4 parts, all units which are damaged automatically heal an extra 10 HP each turn, and this 10 HP is dealt as damage to a random unit belonging to a Civilization with whom you are at war. (If you are not at war with any Civilizations, the HP is healed without damaging other units.)
>>
You guys got a good list of must have mods?
>>
>>127813837
EL world gen mod
>>
Should I stop making these generals? It's too slow now and it seems almost like a waste of time. Should I just combine RTS with us as well? I wanna talk about these games but it seems like there's so little amount of people who do.
>>
>>127814852
Just do what ever and people will post if they like.

Autist will always reign supreme anyways.
>>
>>127814852
combine with rtsg
>>
>>127814852
wait a bit, we're still on steam sales wave but in a few weeks nobody is going to post here
>>
How do I manually install a mod for Civ V? Everyone says to put it in the MODS folder but it won't come up when I do.
>>
>>127815701
Oh god you're right. Well it was nice while it lasted
>>
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I fucking suck at happiness. Do I expand too fast? I build every single +happiness building I can.
>>
>>127819389
You are in positives which means it's not bad. If it becomes a problem expand slower and grab more luxuries while keeping your cities smaller
>>
>>127819389
As long as you have at least 0 happiness you're doing okay. If you're in negative happiness after getting an ideology or if you hit -10 you're fucking up.
>>
Any actually good space games?
>>
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>>127819747
>>127819757
Well it was below -10 for a while. I went to war with Carthage and they surrendered Utique and I annexed it. Then I took 2 City-States, Almaty and Kabul, as puppets through diplomatic marriage. Just seems like I can never expand without going into the red with happiness. Every single playthrough I have to focus, focus, focus on building happiness which slows my culture and faith gains to a crawl. Gold is never really an issue until I get on my world domination grind.
>>
Panic bump
>>
>>127820831
Did Almaty and Kabul give you luxuries?
>>
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>>127814852
Never give up never surrender
>>
>>127820293
Endless Space
>>
>>127820831
Try to get more luxuries.

In the last screen you have 8 cities and 7 types of luxuries. Try to raise that ratio up by either colonizing on new luxuries or trading for them with spares you should have.
>>
>>127812801
I'd love Valentine so much more if finding corpse parts wasn't so random. There's nothing more frustrating than watching religion after religion be founded as your SBRs kill unit after unit after unit and still fail to find anything.
>>
>>127820831
>All that unutilized gold
For what pvrpose
>>
>>127817059
The mod interface isn't great. Sometimes takes a bit for them to show up. Wait around on the select mods screen for a few minutes.
>>
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>>127821062
Almaty gave me Cotton as well as more territory to gain before France beats me to it. Kabul is one tile away from a vein of Iron. I don't have a single vein in my entire empire. I intended on annexing it but my happiness was so low I had to puppet it instead.

>>127821185
These are the types of deals I get. Not really wanting to dump everything I have into one resource.

>>127821376
I dunno what to spend it on besides expanding my territory. My military is stronger as it is than any other in range. My production is perfectly fine. Dunno what to do with it all to be honest.
>>
>>127735135
Can anyone recommend a good channel for watching civ5 playthroughs?
>>
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>>127822282
You seem to like annexing. Why? If you're only getting a city for its resources, you don't really need to control it.

Deals like that are to be expected for a warmongerer. Do you have any multiples of those luxuries? Trade those and supplement it with some of your obscene wealth. Or spend it on city states or buildings. Keeping some savings is good, but unspent gold does wasted gold. Spend it and have it start doing things.
>>
>>127822282
Well you are a warmongerer. Buy out some city states with that 7k and you can still make few of that kind of deals too.
>>
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>>127823186
>>127823404
>You seem to like annexing. Why? If you're only getting a city for its resources, you don't really need to control it.
Annexing gives me more control.

>Deals like that are to be expected for a warmongerer.
>Well you are a warmongerer.
How am I a warmongerer? I took 3 City-States through Diplomatic marriage and I went to war with Carthage because they attacked a City-State under my protection and they then surrendered a city without me even entering their territory. I'm on Friendly terms with 3 other civs, neutral with 2, and guarded with another 2(one of them being England).
>>
Do you guys prefer Endless Space or Endless Legend, gameplay wise?
>>
>>127824957
How is this a question?
>>
>>127825026
You're right, endless space is infinitely better.
>>
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>>127825218
Cheeky breeki.
>>
>>127824647
If more control isn't giving you a better position, what's the point? If you annex some city, what do you do you actually do with it?
Though admittedly, you're so rich that annexing after resistance and buying a courthouse is fine.

Oh. Why don't they like you, then? Expanding to fast or something?
>>
>>127825849
>If more control isn't giving you a better position, what's the point? If you annex some city, what do you do you actually do with it?
I guess I just don't understand the negatives to annexing cities over just controlling them via puppet. To me, annexing a city allows me to strengthen my entire empire as well as expand it.

>Oh. Why don't they like you, then? Expanding to fast or something?
No fucking clue. I've founded a new city and they asked me to stop expanding. I stopped. I've only been to war once and I didn't even try to take anything, I just defended the City-State that was under my protection. I've denied all open border proposals but that's it. Every other trade I've happily accepted. The only one that should dislike me is Carthage.
>>
>>127827283
Annexing cities means you either need an expensive courthouse or you take a huge happiness hit. Also increases your policy cost and maybe tech cost? It's been awhile.

You can see what diplomatic hits you have. Hover over guarded/friendly/etc.
>>
>>127735135
Is Star Ruler welcome here? I was thinking about getting the second one hoping that it improves upon the first.
>>
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>>127827993
It is.
>>
>>127827936
>You can see what diplomatic hits you have. Hover over guarded/friendly/etc.
>England, Guarded
>We've traded recently.
>You have no contested borders.
>They have an embassy in your capital.
>That's it.
I don't get it. Why are they guarded when everything is positive.

>Annexing cities means you either need an expensive courthouse or you take a huge happiness hit. Also increases your policy cost and maybe tech cost?
Courthouse isn't expensive, it just eats up a lot of production time for the new city.
The negatives I see for annexing are
>Initial happiness hit as well as lifelong happiness hit through population
The 5% tech increase and 10% policy increase applies to both annexed cities and puppets, as far as I'm aware.

Dunno. The happiness hit seems like the biggest ordeal when annexing vs puppeting.
>>
>>127829169
Courthouses cost 4 maintenance. That's a lot.
I dunno, I haven't played in forever, you might be right about annexing. Puppets definitely don't raise tech or policy costs though, it's definitely one or the other.
>>
>>127829931
It's not letting me take a screenshot with the mouse-over info for some reason, but it says in-game...
>Each City of Puppeted City you own will increase Technology costs by 5%.
>Each City you own will increase Social Policy costs by 10%.
So it looks like puppet cities affect technology but probably not social policy.
>>
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Is it true that the 'dust' resource in endless legend is highly advanced nanobots?

If so that is the coolest currency I have ever seen
>>
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>>127831309
Yes. He who controls the dust, controls the universe.
>>
>>127831574
But who built the dust in the first place?
>>
>>127831309
Yes.

>>127831698
The Endless
>>
>>127831698
The endless, they some old niggas that made dust and then kinda just died
>>
>>127831793
>>127831805
shieeeeeet

are there any games where we can see the endless or are they just folklore like the forerunners from halo
>>
What I dont get is how AI in Civ is able to shit out units like its diarrhea at any difficulty, why hasn't anyone cut off Sid Meier's face with a rusty knife yet and used his shit-eating grin as toilet paper?
>>
>>127832198
>are there any games where we can see the endless
They're everywhere. In all the games.
>>
>>127832319
are you implying that the endless are ghosts or some kind of omnipotent being or some shit
>>
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>>127832525
>ghosts or some kind of omnipotent being
They're literally both.
>>
>>127832736
god damn the endless games have the best fucking lore

how they managed to make an OC universe that enthralling is beyond me
>>
>>127832214
Nah m8 the worst part of Civ5 is easily the bullshit missionaries.
>>
>>127767023
Pulsar 4X
>>
>>127832736
>>127832525
>>127832319
>>127832198
>any games where we can see the endless
we never see their "natural" forms if thats what you want
but we do see various forms of virtual, one concrete, and several fucked up inbetweens
>>
>>127834771
Actually, in the Drakken intro in Endless Legend, they show a statue of an endless with a chunk of his face broken off.
>>
>>127834979
i mean their single planet, havent left homeworld, havent experimented on perfecting their form self.
cultists have concrete statues all over the place, but at that point they're obviously concretes already
>>
How much will Endless Space be day 1?
60?
40?
>>
>>127835726
It doesn't matter because I'm going to pirate it
>>
>>127835726
60 then on sale for 20 the first weekend
>>
https://www.youtube.com/watch?v=D5OgYPzDKp4

Did this make you shed a tear the first time you saw it?
>>
>>127838829
>the only civ i havent played is 3
>dont worry, BE was during the free weekend, i didn't spend money on that shit
im gunna go with no
>>
>>127838829
I miss the videos in civ series. The single picture with just "You won, lol" was really disheartening the first time I finished Civ 5
>>
>>127837719
jew
Thread posts: 123
Thread images: 24


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