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/dsg/ - Demon's and Dark Souls General
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You are currently reading a thread in /vg/ - Video Game Generals

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Dark Souls Edition

Hollowed >>127474018

>DARK SOULS 3
>PSX 2015 Footage
https://www.youtube.com/watch?v=jjK5f7ozzOM
>Gameplay Trailer
https://www.youtube.com/watch?v=-XwhYVzN_a0
http://www.gamersyde.com/hqstream_dark_souls_iii_gc_gameplay_reveal-35231_en.html
>Announcement Trailer
https://www.youtube.com/watch?v=0RAlGv-IW4g
>Screenshots & Artwork
Official: https://imgur.com/a/GUjb3
Leaked: https://imgur.com/a/c08Bb
New screenshots & artwork: http://imgur.com/a/5fhcQ
>Leak
https://www.youtube.com/watch?v=dyRJ5u-L8qw
>Interviews
http://pastebin.com/PUSbw02s
>Gameplay
http://pastebin.com/yWzzuVV1

>/dsg/ Player List
http://pastebin.com/9hG50KHX
>/dsg/ Steam Group
http://steamcommunity.com/groups/DarkSoulsGeneral
>Draw
http://doodleordie.com/r/darksouls
http://imgur.com/a/wwtuf
http://flockmod.com/dsg

>DEMON'S SOULS
http://pastebin.com/RjpF5s7a

>DARK SOULS
http://pastebin.com/h1etMh8E
>Essential PC mods
http://pastebin.com/XwL5KDhB

>DARK SOULS 2
http://pastebin.com/CAx8Yc8v
>>
Solaire is the worst character in the series
>>
I don't think the Witch of Izalith had that kind of face
>>
>>127555767
Also dragons didn't look like bald chickens.
>>
>>127555509
>>127555749
This
>>
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early for 4skins sucks.
>>
Does anyone know how to cast custom bullets from casting location? I'm using General
>>
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Are you ready, /dsg/?

Then pick your favorite bosses and circle them red. OR, put score numbers for everyone (0=worst, 10=best)
>>
>tfw cant choose between wearing a helmet or not
;_;
also suggest me better fitting gauntlets and leggings, I kind of dig the robe
>>
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Lately for Seath.
>>
>>127556578
Try pate's leggings
>>
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~Canon Souls Husbando Tier List~
(in order of appearance)

GOD TIER:
Dark Sun Gwyndolin
Solaire of Astora
Oscar of Astora
Sir Artorias the Abysswalker
Everlasting Dragon
Manus, Father of the Abyss
Hawkeye Gough
Fume Knight Raime
Havel the Rock
Laurentius of the Great Swamp
Dragonslayer Ornstein
Ivory King
Creighton the Wanderer
Lautrec of Carim
Marvelous Chester
Oswald of Carim
Black Dragon Kalameet
Seath the Scaleless
Velstadt the Royal Aegis
Royal Sorcerer Navlaan
Vendrick

COMPLETELY ACCEPTABLE TIER:
Ancient Dragon
Siegmeyer
Mild-mannered Pate
Domnhall of Zena
Old Iron King
Frampt
Executioner Smough
Big Hat Logan
Kaathe

GET THE FUCK OUT TIER:
Everyone else
>>
>NG+
>Get to sinner's rise
>2 fatmen and 1 flexile
After dying 10 times trying to HONORABARU DUEL them, I decided to cheese them and even summoned 2 NPCs for Sinner so that I don't need to return here again.
>>
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Post Gargs.
>>
>get invaded multiple times in Earthen Peak
>all of them end up dying to poison

I mean, I get you have to look for me or bait me into enemies if you're having trouble, but I thought people already realized right away that you don't goddamn roll in that poison pool bonfire or hide in the poison pits for a prolonged period of time(why even???).
>>
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>this tumblr-tier shit is the official design of 4cunts :^)
These faggots literally look like anime wannabe-sephiroth treemen with spaghetti-legs. Did Fromsoft hire the shittiest "artist" from DeviantFart to come up with this abomination of a "design" and call it a day?
Seriously, just look at this nightmare - basically, everything worst in all the other bosses combined, they're also painfully easy (I mean, like, Pinwheel-tier of easy), all you have to do is dodge roll their slow shit attacks and watch for grab tells, or slap on havels and just faceroll everything. What the holy fucking fuck From, get your shit together. I just don't get it - how did they manage to make a boss this bad, hated THIS much by the entire community (/dsg/ included), and still haven't cut it the fuck away from the game? Just fucking HOW?
>>
>>127556794
nice
>>
>>127557164
Of course, I get the areas confused again. I meant Harvest Valley.
>>
Anyone have the latest DS2 weapon tier list?
>>
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>>127557171
Remember when they promised to cut spaghetti4shins from the game when Prepare to Die edition got announced? Classic-fucking-From didn't deliver of course
>>
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>>127556494
>>127556716
>>127556974
>>127556268


At least change your IP
>>
Is it normal to get matched up with people in the BoB arena who are very visibly many SM tiers above you?
>>
>>127557642
Yes.
>>
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>>127557603
>Actual non-4kings hater spammer posts about Four Kings are deleted by mods
Whats going on?
>>
>>127557603
this nigger wasn't me, cuntface.
>>
>>127557803

All 4 of the posts highlighted are by the same person tho.
>>
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>>127557896
>highlighted are by the same person tho
...fuck are you talkin about?
>>
>>127557896
Then why weren't they all deleted?
>>
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>>127557171
https://www.youtube.com/watch?v=0OqZhwSRYwE
but is he more edge than shadow or pre-ending sakuse
>>
>>127558097
Because it's making it look like 4kings isn't allowed here for the epic meme.
>>
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>>
>>
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>farm these fuckers into exctinction
>6 raw stones, 4 fire stones, 2 dark
>not a single faintstone, the one i wanted

fuck

Anyone wanna trade me one? I'm 310k SM, can give you any/all of the stones
>>
>>127556578
>von sonne
>sunlight parma
>bright yellow stache
Grossly incandescent/10
>>
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>>127558358
>>127558495

You got something to tell us about the sites you visit?
>>
>>
>>127558517
They look like they're laughing at you
>>
>>127557017
>gargoyle rape mod never
>>
>>127558517
Can't leave stones the last time I checked
Your only option is a bonfire aesthetic
>>
>>127558616
>>
>>127558729
Or farm the leydia pyromancers in undead crypt.
>>
>>127558570
4-kings tard is a furry? That explains some things.
>>
>>127558729
>only option is a bonfire aesthetic
What is CoC.
>>
Our Queen Alexis is coming back for DS3, right?
>>
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Is this shit only for EU CEs ? All I see in US promo pics is some small DaS3 artbook.
>>
>>127558517
>>127558729
>>127558830
Should always join Champ Covenant if you're planning on farming some mob.
>>
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>>127558902

Even has testicals on this one. >>127557745
Noticed it yesterday with the weird Sif pictures.

>>127558930

Literally who.
>>
>>127558953
Leydia Pyromancers can be spawned infinitely using the bells.
>>
>>127558943
>an entire trilogy artbook
>will probably have 4turds concept art in it
Nah, I'll pass.
>>
Do you think A team was planning bloodborne from way back? I just came back to my dark souls 1 to take a break from bloodborne. I just fought Manus and noticed how Bloodborne esque that boss is. How it moves and its aggression, even the spells look like arcane more than occult
>>
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>SOTFS Iron Keep

It feels like I'm in a fucking otaku convention, because there are weeaboos with katanas everywhere attacking in groups of at least two at every step I take
>>
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>>127556762
>>
>>127559243

Late 2011: Dark Souls 3 was called Dark Souls 2, Bloodborne comes in so focus shifts on that. Dark Souls was a success so a new project which is the current Dark Souls 2 you know is started and directorship of that one changed in 2013.

Elements of what was going to be the original Dark Souls 2 still made it into current Dark Souls 2. Dark Souls 3 will be the intended story progression after Dark Souls 1 and Aldia content was created to patch in the new ending so Dark Souls 2 isn't complete nonsense.
>>
>>127559243
BB development started when AotA was already in development.
Chester is basically a reference, because of his outfit and "rolling" animations and stuff.
>>
>>127559243
I think they started on bb around the time AoTA was being made. Marvelous Chester looks like he was ripped right out of Bloodborne.
>>
>>127559505

Oh and I forgot to mention production on Dark Souls 3 was paused until late 2013.

>>127559530

Chester, items as spells (silver pendant), Tracers being blade of mercy, ideas with town turned into beasts with lots of eyes that later became seperated to beasts and kin, Manus looking very similar to how they designed beast bosses in that game.
>>
>>127558943
Yes, EU only.

>>127559243
Considering they also added Chester (who was in the game files even since the vanilla game and existed in early concept art) I'd say they had the idea of a Victorian setting game for a while.
>>
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>>127559405
can never go wrong with the best Goddess.
>>
>>127559505
Wonder which areas got completed first before the director change, Undead Crypt feels like a DaS1 area, while Amana seems like it had a lot of detail put into it
>>
>>127559669

And forgot to mention again that Old Hunters shares a lot of elements in Artorias of the Abyss such as bloat heads and an area from the original game presented as something else entirely.

It's like poetry.

>>127559734

Not exactly, elements of a 19th century character was shown but that was a Zweihander user.
>>
>>127559845

I'm willing to bet that Yui designed Forest, Bastile and and the better non-linear areas but he's also bad and in charge of approving all multiplayer aspects of the game and okayed all encounters before it was gold.
>>
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Let's post some Sif.
>>
>>127559505
>>127559505
Wasn't there an article that mentined that DaS2 started development as an open world game under Shibuya ? Wonder if the game was not a Dark Souls game and Shibuya left after being pressured by Bamco to turn it into one.
>>
>>127559505
DaS2 went from continuing the storyline to a game made up of a bunch of hints as to what happened to everything from DaS 1 a few thousand years later.
>>
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Voting Heavenly Lightning as most bullshit spell of DS2.
>>
>>127560107
That's how basically it was.
>Miya leaves to make BB
>Shibuya is assigned for DaS2
>Shibuya makes a game that's not Souls-y enough by Bamco/FROM standarts
>Tanimura then tries to salvage as much as possible using already created assets
>>
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So will Alexis return for DS3?
>>
>>127560268
Probably, cause there is not such a spell in the game.
Heavenly thunder is just a lightning version of firestorm. Same for scraps of life.
>>
I honestly hope that there's going to be tie ins to dark souls 2 in dark souls 3. Like the dlc was just to amazing to be left behind
>>
>>127560559
Let's hope for all our sake that they we don't end up with an MGS4, I would take another completely standalone game with a few references here and there over someone trying to tie up the story of the souls series
>>
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>you'll never ride a fully grown-up Great She-Wolf Sif to fight 4 flying toilet paper rolls
Well thank you sincerely, Fromshitware.
>>
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Not sure if I look like barbarian elder or babbies first ds2 runthrough
>>
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>>127559856
Aren't there multiple Chester models (regular one, one with slightly different textures, and one without the coat and who wlields that sword) ?

Also, that sword seems to have been Shiva's in concept art. Wonder if there was a storyline where Chester stole it from Shiva . Also, Shiva has that cut Painted World event, and cut dialogues where he tells you to find the Chaos Blade for him and then behaves like Satsuki.
>>
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new footage when
>>
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What are some fun(and potentially good) weird weapon combinations? I'm talking about things like the Grand Lance + Heide Knight Sword.
>>
>>127560057

Just don't post furry shit like you always do.

>>127560107

The current DaS2? Don't know. DaS3 aka original confirmed was dropped by Miyazaki recently when BloodBorne deal came through and Bamco wanted a sequel to their Souls game so DaS2 as we know it came to be.

>>127560146

Based Yui approved that, even if people like to defend him for taking over a project he didn't start. He approved that decision.

>>127560357

Nope.

>Miya works on Dark Souls 2
>Sony want a new game from From because Dark Souls did well, Bloodborne is concepted
>Dark Souls 2 production is on hiatus
>Artorias of the Abyss and a new sequel to Dark Souls headed by Shibuya is started.
>Old Dark Souls 2 is now DaS3 and continues barebones design development as Miyazaki core team works on BB and Shibuya core team works on new Dark Souls which is the DaS2 we all know
>Okano takes over the DaS3 project and DaS2 switches directors to Tanimura
>Tanimura changes the game or salvages it, approves all decisions and the final version of DaS2 before it is released
>Tanimura directs the three DLC areas
>DaS2 is released, Miyazaki becomes President of From
>Miyazaki finishes Bloodborne, works on Old Hunters and Dark Souls 3 full time again.

>>127560772

For all you could know the Chester as we know it might have been early Shiva in development.
>>
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>>127560985
>approves all decisions
more like "is forced to approve decisions because of time constrictions".
>>
>>127560772
Voldo is that you?
>>127560559
Eleum Loyce might be somehow related to the Frigid Valley, but that's just based on the fact that they're both snow-covered areas.
>>
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Best girl.
>loyal
>determined
>strong
>majestic
>devoted to her duty
>>
>>127560697
fair
>>
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Scholar

I used to be a Sunbro, left that convenant and now I'm without one. I can't put down my white soap stone anywhere. Why?
>>
>>127560985
>Old Dark Souls 2 is now DaS3 and continues barebones design development as Miyazaki core team works on BB and Shibuya core team works on new Dark Souls which is the DaS2 we all know
Where did you get that kind of information?
>>
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>>127559505
>Elements of what was going to be the original Dark Souls 2 still made it into current Dark Souls 2
The DaS2 opening is most likely one since it shows the early concept art Drangleic Castle and the Lakeside area which was originally going to be the opening area of the game (they mentioend in the interview how what is now Things Betwixt was a mid-to-late game area where you faced dragons, probably the base of the Dragon Aerie, that was later repurposed as the opening area).
>>
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>>127559403
fuck that entire place

>LOL 2 INVASIONS
>let me just throw 150 alonne knights at you while I somehow place these archers in position even more annoying than in the base game

I could shit out a titanite slab while going through it
>>
>>127560559
DS3 seems to be about the Fire/Dark cycle coming to an end. That would already be referencing SotFS' alternative ending where the Bearer of the Curse and Aldia seek another path aside from ascending the throne.
>>
I really hope Dark Souls 3 isn't complete unmitigated shit like 2 was.

Any chance of getting full eye orbs?
>>
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>>127560979
Dual uchigatanas is probably your best bet. Dual longswords also is amazing at stunlocking.
>>
>>127561846
Did you not seet NT footage ? Full Eye Orb was in.
>>
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>>127561846
>>127562035
Full Eye Orb was in DaS2 alpha build as well.
But it's probably in DaS3.
>>
>>127562035
The catch seems to be that the number of invaders possible will correspond to the number of coop phantoms summoned. Could be fun.
>>
>>127561138

Pretty sure soul memory and the final stat systems were approved by him with over 6 months to spare dude because it was different in stress testing. All Souls series games that have had stress tests were from 4-7 months before the game is released and it's evident the MP and stat systems were different and closer to Dark Souls 1 back then.

They really did have time to balance the game to his liking, and he was happy with it until fan feedback and that's the truth.

DaS1 had less of a development time dude than Tanimura's time on DaS2 dude, though that isn't fair because Miyazaki worked on the Souls game previous to that one too. Then again, Tanimura had two Souls game to emulate in front of him.

Accept it.

>>127561491

DaS3 starting in 2013?

https://www.vg247.com/2015/06/18/dark-souls-3-bloodborne-development-teams-pc-ps4-xbox-one/

If you're refering to Miyazaki working on DaS2 (or a Dark Souls title rather) it was from a 2012 Japanese article before AotA was announced that DaS2 was rumoured to be starting its development.

>>127561758

It was refering more to ideas that Miyazaki wanted in Dark Souls 1 that were either cut in DaS1 like the spider hollows or a stronger focus on the dark.
>>
>>127562108
That's good.

I really hated DS2. Can't wait for an actual spiritual successor to the original.
>>
>>127562108
hopefully no more cracked shit
>>
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>>127560559
Considering there was DaS2 equipment / spells in 3 they might add small nods to it. Wonder if the Aldia ending in SotFS was added specifically to lead into DaS3 .
>>
Should I buy Dark Souls 3 when it comes out or should I wait a year for it to be re-released with better graphics and dilute the entire playerbase?
>>
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Goddamn this game is slooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooow after playing Bloodborne for a bunch. My dragoon is still pretty fun, though. Finishing every enemy with a jump attack.
>>
>>127562170
>Pretty sure soul memory and the final stat systems were approved by him
Yeah but those are not real problems. Not for me or for someone who doesn't have autism, at least.
>oh, it's not like the previous game, it's new and I hate it
>oh, it's like the previous game, it's rehash and I hate it

>>127562224
Enjoy your handholding system.
>>
>>127562402

No new consoles coming out so get it on PC and buy the DLC friend.
>>
>>127560732
Why is it so hard to look like a barbarian, or bandit in a Souls game?
>>
>>127562185
it will be good unlike dark souls 2, the movement isnt floaty and much more responsive and stiff but it's more like demon souls and that's fine
and movesets are like dark souls 1
it's going to be a great game
>>
>>127561846
>>127562108
It was confirmed by Miyazaki.

http://www.gameinformer.com/b/features/archive/2015/09/08/dark-souls-iii-what-s-in-what-s-out.aspx

>Miyazaki states that players won’t be locked behind consumable items for invasion; they’ll be able to do so as they wish without having to worry about keeping stocked up on cracked red orbs.
>>
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a-are you here, Seath-anon?
>>
>>127562495
>I love farming items

enjoy your shit
>>
>>127562590
Great. That's really all I wanted.

Now please no bullshit like Soul Memory or "NG+ only." Let me spook new players who cling to their drake sword for dear life. I just want to be that guy.
>>
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Post the oldest image in your Dark Souls images lads. I can't find my oldest DeS pics on this hard drive backup.

>>127562430
>>127562256
>>127562086
>>127561619
>>127561469
>>127560885
>>127560373

Cute

>>127560057
>>127560723
>>127561063
>>127561778
>>127561939

Furry shit.
>>
>>127562762
Who said that?
>>
>>127562590
>No mention of tail cut weapons
T-thanks I guess
>>
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One from mid 2011???
>>
>>127562775
All your answers are in that same article.

>If you were worried that Dark Souls III would be shifting toward Bloodborne’s bell summons, not to worry; it will have the standard summoning system found in Dark Souls and Dark Souls II, and will use soul level for matching, not soul memory.

>New Game+ will look more like Dark Souls II than other games, with new weapons, items, and reconfigured enemy locations and placements to keep the surprises and exploration elements fresh in Dark Souls III. Of particular note is that bonfire ascetics will not be returning, so players will be unable to artificially + zones.
>>
red sun over paradise
>>
>>127562975
>NEWGAME+ EXCLUSIVE GEAR
>NO ASCETICS MECHANIC

MISTAKE. MISTAKE MISTAKE MISTAKE MISTAKE MISTAKE MISTAKE MISTAKE MISTAKE MISTAKE MISTAKE MISTAKE.
>>
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>>
>>127563064
I wonder if they'll split online matchmaking by NG cycle as well, seeing how you have NG+ exclusive gear.
>>
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>>127562939
That was mentioned in the digital issue article. Apparently tail will be removed due to negative feedback. Excuse the font as it got kinda fucked up when I exported the page from the pdf.
>>
>>127563252
That would be fucking dumb even if there are such things. Even DaS2 team noticed how fucking stupid that was.
>>
>>127563312
Makes me think if Miyazaki really sat down one day and started playing DaS2 Scholar and pointing out shit he didn't like.
>>
>>127563312
People have negative opinions about tail cuts? I can't imagine any
>>
>>127563504
Seath's and Kalameet's have a lot of complaints everywhere. Even here.
>>
>>127563504
Don't know. I believe the only people who send direct feedback to From are the Jap players, but I imagined they liked shit like that since MH is so popular and it has tail cuts as well.
>>
>>127563469
probably yes, he must have picked up things he liked and tried to put them in DaS3, like stat allocation
>>
>>127563064
I bet they have multiple purposes for Boss Souls as well.
Can't wait to have to go to NG+ to dual wield the frigid dancer weapons for the cosplay.
>>
>>127563124

That's all I've got from that one, no reverse image search so looks like someone from 4chan when the Souls community was good translated it and no one re-uploaded it. Anyone got the finished version?
>>
What's a good SL for low level Invasions (with unupgraded weapons) in Undead Parish?
>>
>>127564197

16.
Get +3-+5 of normal titanite weapons at least mate.
>>
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>>127563797
Really hope her armor set will be available for the player. And the Frost Knight's set as well.
>>
>>127563504
Have you tried cutting the tails of Taurus Demon or Capra Demon?
What about Asylum Demon and reskins?
What about the Drakes in the valley?
What about Sif?
Why can you only cut 1 tail of Seath's 3 tails?
>>
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Is there any reason to keep my wieght under 25%?

I'm happy with my damage but i'm not keen about the no poise, even if the dodging and stamina is amazing
>>
>>127564318
>her
Jumping to conclusions already?
>>
>>127560550
Scraps of Life is pretty bullshit though. It's like the AoE spells but with none of the downsides.
>>
>>127564436
Under 23% is the max stamina recover speed. Then it's 40 or 41. So no, not really.
>>
>>127564293
Will try if I get rekt, but thanks.
>>
>>127562545
>movesets are like DS1

Except that's not a good thing. Did you even play Dark Souls 1? Half the weapons have complete garbage movesets and include stupid shit like stumbling.
>>
>>127564753
I don't even know why he's happy about that, he must be a pve only player. Nobody even swings their weapons in pvp in das1, that's a death sentence unless it's a falchion.
>>
>>127564550

Her butt can't belong to a guy.
>>
>>127557370
did they seriously say they would do that?
>>
>>127564873
Swinging a falchion means free heal for the opponent.
>>
Well I feel retarded. Apparently you have to set Dark Souls 1 to beta mode on Steam to connect with basically anyone.
>>
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>>127562545
>Movesets are like dark souls 1
But that's wrong at all, have you even compared the movesets of weapons like longswords, hand axe, etc that we'e seen in Dark Souls III to the movesets in Dark Souls I?

They're not Dark Souls I movesets I can tell you that, the weapons are closer to Dark Souls II movesets but with different timings between swings/stabs.
>>
>>127565337

No.. it's the other way around. The beta is outdated and should be removed by from.
>>
>>127565548
That makes zero sense. The regular version was a ghost town and when I set it to beta there were immediately fucktons of messages all over and I got invaded in five minutes.
>>
>>127565112
I haven't seen this butt
>>
>>127565796
You just restarted your IP pool.
>>
>>127566073
The regular version was a ghost town for literally three days, with the same two messages unmoved for all that time. How the fuck did I suddenly do that?
>>
>>127565796

I think you just got lucky with your bootstrap nodes. During the Steam transfer the ptde beta was used to test the Steamworks matchmaking. The normal version was still using GFWL. Once they went Steamworks only, the beta version had no purpose. From seems to have abandoned the PC version again, evidenced by the existence of the new namecrash bug they refuse to fix, and the fact that you can still use the beta version.
>>
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>nobody posts Seath
such a sad day in my life.
>>
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>>127565812
>>
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>>127565812
>>
>>127565374
what?
https://www.youtube.com/watch?v=Qh1ZvfqC1ys
also these animations have weight to them, unlike dark souls 2
>>
GUYS I THINK I NEED HELP
after a few minutes playing stofs i get this message "lost connection to game server. Switching to offline mode" i already did the forward ports thing but it seems like it didnt work, can you help me?
>>
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>>127566917

This happens every Tuesday because of that Steaming turd.
>>
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Who else genuinely prefers Bed of Chaos over 4shits?

Like, Bed of Chaos at least has a bit of creativity and challenge behind it, and can be killed with whatever. But 4skins is a retarded DPS race, which is something that really shouldn't be in a souls game which is based around 80% skill and maybe 20% equipment, although it can technically be 100% skill. Maybe it's not the worst boss in the series, but is definitely the worst of DaS1.

So, what do you think of it, /dsg/, and how would you have improved it?
>>
>>127566451
>>127566413
Don't you get the same kind of ass with Loyce Leggings?
>>
>>127566681
>weight
Nice meme.
You have no idea what you're talking about.
>>
>>127567083

He's right though. It's no coincidence that a lot of people have felt this. They're overly smoothed and don't give a good indication of startup, swing and recovery. Most likely because From relied too heavily on the mo-cap.
>>
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How am I supposed to defeat the guy in the first pilgrim of the dark dungeon with the small sword? What the fuck.
>>
>>127567083
>you have no idea what you are talking about
mind to explain me why?
one of the major complaints everyone has about dark souls 2 is that weapon animations nearly have no weight to them, and you can easily see that weapons in dark souls 2 feel really floaty and light
>>
>>127567024
i have this problem since five days ago
>>
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Don't forget about the game, /dsg/ ~
>>
>>127566253
But the beta and the normal version connect to the same players right? What exactly is the difference nowadays?
>>
>>127567318
Half of the bosses on that pic are trash.
>>
>>127567550
have another one then.
>>
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How do you think the fight with this guy will be ? He seemd to be a giant from the trailer, so identical to the Giant Lord with that dogshit camera ?
>>
>>127558767
>Trying to copy the originaI BIud Born Autismanon story

But anon, we know you're samefagging to cover up how bad 4 kings had you B T F O'd!

>Pic reIated
>>
>>127563504
>Accidentally killed a boss without trying to cut his tail.
>Can't get a weapon until NG+.
>Have to try and cut every tail of bosses and minibosses.
>>
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>>127567616
or this.
>>
>>127567506

They should. I doubt they are still updating the beta version so the normal version should be more up to date. Sometimes I see these weird error messages that a player could not connect, I suspect it might be because of some incompatibilities between the beta and the normal version.
>>
>>127567620
I guess. Big bosses are always the most underwhelming. However it would be cool it you had to fight him in a Shadow of the Colossus style, though.
>>
>>127567232
DaS1 animations have very much exaggerated weight to them though. Sometimes it feels like you swing not a sword but an actual fucking weight. Never understood why people liked it so much.
>>
>>127558616

Fact

>The 4 kings artist got a ton of attention from Autismanon getting B T F O'd on here, so much that her views increased by the thousands overnight and she started getting work due to it for other games and a few book covers that made wide public release

Not naming any names, but you guys can check it out if you really want to take a look.

The autist here actually helped 4 kings take off lol
>>
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>Have to play through the game 3 times for knight's honor achievement
>>
>>127567262
this "weight" argument is very broad, it's more like a feel thing. Some would say you're just reaching hard.
>>
>>127567965
It might have been the download that occurred when I switched to the beta version then, idk. Necessary patch that didn't automatically download?
>>
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>>127568123
>The 4 kings artist got a ton of attention from Autismanon getting B T F O'd on here, so much that her views increased by the thousands overnight and she started getting work due to it for other games and a few book covers that made wide public release
all of my what
pffffffffffft~ dude you high or smth?
>>
>>127568070

That's what an animation is supposed to do. It's an exaggeration so it's easier for the player to read.
>>
>>127568123
>her views increased by the thousands overnight
What views
The cunt was just shitposting here, spamming its terribly made "art", it didn't even have a gallery or anything of sorts.
>started getting work due to it for other games
What
>and a few book covers
WHAT

Dude stop pls. Please just stop, it's embarrassing.
>>
>>127568070

And then you've got DaS2's motion capture with someone swinging a light piece of wood making ultra great swords look light.

Dark Souls 1 animations are better.
>>
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>>127568123
>Not naming any names, but you guys can check it out if you really want to take a look
Checked out. Found nothing. I can only see professional artists' work getting featured, and a bit of Menas.
Am I doing something wrong? Care to provide links?
If not, you're telling bullshit.
>>
>>127568361
>>127568612

Hello reddit same poster, let the guy reply.
>>
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>>127567620
There seems to be plenty of giant bosses in DaS3. Hope there will also be fights with agile, human sized bosses. Really liked the BB fights against Gascoigne, Gehrman, Maria or Orphan.
>>
>>127568123
...the fuck I just read?
>>
>>127568361
>>127568612
>>127568779

Didn't that person you're crying about constantly get tons of Dota cosmetic money or something?
>>
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Just for clarification, DaS2 poise is only good for hyper-armor, yeah?

I hate to stop being fashionable, but I'm getting tired of being combo'd to death by everyone and their mother when they decide to invade my hollow ass. I want to know if a bit of poise stacking will help out right now.
>>
>>127567232
>don't give a good indication of startup, swing and recovery
It's ok to say that you don't like mo-cap, but don't make shit up.
Aside from the weird jumping attacks and knockdowns, the animations are fine.
>>
>>127568890
The fights against giant beasts and old ones were SHIT, though.

>that fucked up camera angle
>those retarded hitboxes
>every single one of them has a flailing attack
>it fucks you up more than bed of chaos flailing

>>127569051
You can poise through things, but nothing can combo you for more than 2 hits, just mash roll.
>>
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>>127555495
Who here /mouse and keyboard/?
>>
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Any other Europoors keep getting invaded/invading South Americans? The last 5 red orbs I've used (and the last handful of invasions) have all been Mexicans and Brazillians. I'm surprised I'm not fighting invisible people or getting killed from 50 feet away by someone standing still.
>>
Finally got the SOFTS Edition of Dark Souls II.

Having beat the original version of the game (unpatched) on PC when it first came out, but never bought the DLC because I hated it so much comparing it to Demon's Souls and Dark Souls.

After (I assume) tons of patching, the game finally feels fun to play in PvE. The changes to the first few areas (ToFG, HToF, Wharf) were pleasant in the SOFTS edition.

Does anyone know why the game feels "better" now? My major complaint with the game back when it first came out was that you got insta-stunlocked in for at least two hits by any type of weapon (PvE or PvP), compared to Demons/Dark where after 1 hit if it didn't stagger enough you could just roll out. It feels just like Demons/Dark in PvE now. Haven't tried PvP yet.

Making a spellcaster build (magic/pyro) as my first run of SOFTS. Am I making a mistake?
>>
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>>127569182
>Locking on to big guys
>>
>>127569242
>tfw bought a controller for this game
>ended up using my keyboard+mouse anyway because I can't get used to it

I do like DS1 with a controller better than keyboard+mouse, simply because rebinding keys on there is pretty much impossible.
>>
>>127569051
Poise exists to counter R1 spam
A poisemonster can tank 10 R1's from a rapier and not stagger BUT unlike DS1 poise can also be countered mostly by strong attacks and rolling attacks.
>>
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>>127568593
You retards need to make up your minds.
The argument used to be that DaS2's animations are bad because they're exaggerated with too much startup and recovery.
>>
>>127569374
I could lock on Vendrick and even on Sin that flies around like a fucking piece of shit and the camera doesn't go apeshit. Fuck off.
>>
>>127568686
I don't really think that DaS2 animations are bad, but that's not the point. The point is, DaS1 animations are stupid. I thought they were stupid first time i played the game on PC release, i think so now. It's especially bad on maces and axes, there is no need for a wind up animation so fucking slow and long. Having slow windup with a clear indication of where and when you are going to attack is the last thing you want to do in battle.
>>
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>>127568123
umm... what? this transsexual alien scum suicided.
>>
>>
>>127569440
Just saying it makes a lot of big guys easier. Especially Dickbeast. No need to get humid now
>>
>>127569648
Of course it does. But that shit needs to go. The game needed more of Orphan of Kos and less of Cleric Beast.
>>
>>127569621
>>
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>>127569242
Me. Why would anyone not use kbm for a souls game on PC?
Tfw bought PS3 and DeS and have to use a fucking godawful claw grip because i prefer to fight without lock on and 4 way rolls are terrible.
>>
>>127568361
>>127568779
>>127569506
>>127568914
>>127568612


>lf l post 5 times, eventuaIIy someone wiII repIy!

>SureIy no one wiII caII me out on being samefag!

>lf anything l can just M$ Paint edit the jpg!

>On the internet, no one knows aII the (you) happening!

You are so triggered :^)
>>
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>>
>>127562590
>bringing back durability

I don't understand why durability is an important part of the game.
>>
>>127569805
>>
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What bosses do you think they'll reuse from BB (you know it's inevitable) ?

My guess is this guy. He looks like he came from the Dark Souls universe, anyway, and they showed a bunch of Hollow church people in one of the trailers. Would expect some Hollow saint they worship to be fought as a boss.
>>
>>127569785
I'm sure they'll less giants this time around. I actually liked Laurence's fight, two lock-on points helps with the camera immensly
>>
>>127569979
>>127569805
Do you have those old movesets that were datamined from the files before the dlc? Like that espada ropera fencing move?
>>
Found some neat DS statues.
>>
>>127569979
>>
>>127569426

That's exactly the floatiness. Just look at the DaS2 side, the character is barely using his body to swing the giant club.
>>
>>127570141
>>
>>127569976
Same reason why health is an important part of the game.
>>
>>127570225

Rubber rod in the mo cap studio boys
>>
>>127570225
>Just look at the DaS2 side, the character is barely using his body to swing the giant club.
Which is kind of the point
Weapons are not nearly as heavy as DS1 would make them out to be.
>>
>>127569426
Ugh, every time I see a comparison between 1 and 2, it reminds me how ugly 2 is.
>>
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>>127569182
>>127569391
Hmmm, so I have yet to hit any meaningful poise breakpoints. I've been stunlocked to death by a 1HR1 spam from a shitty BR and his kukri-like curved sword.
>>
>>127569982
Hope they add a Micolash type boss, obsessed with the Abyss, that you chase through a Dark Chasm type Maze.
>Ahh, Manus, or some say Anus... Do you hear our prayers?
>>
>>127570225
He is, you're not noticing it because it's 60fps. He readies his weapon really fast above his nape, and swings it like a baseball bat. Granted, no human would be able to do that, but he's not human.
>>
>>127568890
>more knight bosses

Oh boy here we go again...
>>
>>127569353
>Making a spellcaster build (magic/pyro) as my first run of SOFTS. Am I making a mistake?
It's fine. However, you need to know that all enemies in the DLC areas have an added layer of resistance against spells and spells only. You need to either stack more spell casts or rely more on your melee weapon. Elemental damage from your melee weapon isn't affected by the spell resistance, only the general resistances of the enemies.
>>
>>127569890
So instead of providing beliavable proofs (links, photos, whatever) you continue to rant about some mysterious "autismanon" and post fake screenshots.
Okay. You may fuck off now.
>>
>>127570225
To be fair, DaS2 Zweihander feels very weighty with its attacks. I do enjoy how the character moves with the momentum of the blade.
>>
>>127569998
>I'm sure they'll less giants this time around
See>>127568890
Apart from the boss that was leaked by The Know, all the bosses that were officailly revealed in trailers/gameplay footage are giant humanoids/creatures, and I'm sure there will be more of these.
>>
>>127570225
>is barely using his body
The character does a 360° degree turn.
Wanking off to midgit miyazaki furry porn made you blind apparently.
>>
>>127570631
He'll now complain that the DaS2 Zwei doesn't make the screen shake to demonstrate the heaviness.
>>
>>127570314
>>127569471
Are you seriously arguing realism here? In Dark Souls?

All the enemies swing slow and exaggerated as balls as well because the entire game is about cues, timing and prediction. The weapons have that much windup and followthrough to feel more powerful and to give human enemies decent time to react to them with other movements that are necessarily slower because of PvE. This is a game where swords get up to fucking 50 kilos anyways, who the fuck cares?
>>
How many bosses will there be in DaS3?
>>
>>127570713
No, you are.
Literally your entire argument is "DS2 doesn't look realistic (like DS1)"
>>
>>127570668
Oh. Well I'm okay with giant bosses too. I wonder how many bosses they'll have compared to 2 or Bloodborne though?
>>
>>127570768
>>
>>127569242
I prefer KB+M on DS2. Don't need to master the controller claw grip to turn the camera while running.

Default keybindings are shit though. Had to unbind almost all of the mouse inputs.
>>
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>>127570826
If you are to believe The Know's leak, they said 15 new bosses /45 new enemeis, with this number not counting returning bosses/enemies.
>>
>>127570895
>deleted
all of my rofls
>>
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>>127571069
>>
>>127571151
no
>>
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>>127568890
>That giant guy in the bottom middle

That fight is either going to be really cool or really lame.
>>
>>127570663
Not 100% sure about bell keepers, but for Way of Blue, I had to be in the covenant for the invader-kills to count. Probably works the same way for bellbong.
>>
>>127570358
proof that dastards are just graphic whores
>>
>>127571080
>returning bosses

Are you fucking serious?
>>
>>127570925
I suspect they'll have around the same number they had in DaS1. However I hope there won't be any reskins (Asylum/Stray/Firesage) or bosses that are later encountered as enemies (Taurus/Capra/Butterfly/Pinwheel). All bosses should be unique, even if fewer in number.
>>
>>127571069
noice
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>>127571328
Well after Laurence they can show that they can do reskins well. But I also share your sentiment
>>
>>127571209
Autismanon is getting B T F O'd around the clock it seems lol
>>
>>127571238
>>
Playing a hex/dex build atm in ds2. Should i dark infuse my rapier and then buff it with dark weapon? How does flynn/rob work with that? Also what rings would you recommend for such a build?
inb4 kill yourself
>>
>>127571373
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>>127561939
That shit is still the saddest story in DS.
>>
>>127559403
>>127561825
I fucking hated that place, being a mage suxks balls with how fast those shits move. I needed online help all through that place.

this whole game so far feels like you cant do shit without online, you cant play solo at all.
>>
>>127571496
>that spacing
also, fucking denial
>>
Recently picked up SotFS. Is blue sentinal covenant really this dead? Got one summon in the last two hours and it was a set up.
>>
>>127571292
That's what they said, not me. The "returning stuff is not counted" tag was used for everything (enemies, weapons, armors) although I fully expect returning armor and weapons. The leaked seemed to be legit as they also had footage of an early build of the Lothric level and some concept art that was seen in some of the showcased areas, a few weeks before the game was even officailly announced.
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>>127571494
>Autismanon
this mysterious figure nobody ever heard about is an invention of your own mind. It's all inside your head, and the only one getting btfo'd here is (You).
>>
Reminder to ignore, filter, and report the shitposter that frequents this general.

Here is a list of topics he posts:

>how much he dislikes 4kings and the drawfag who is associated with them
>random fanart of specfic characters (Kalameet, gwyndolin, seath, etc)
>fanart made by Menas
>picture of all the bosses in DaS1 (with 4kings always blotted or outright removed). He always starts with some varient of "circle your favourite souls boss, /dsg/".
>posts that have extreme dislike towards DaS2 (have some varient of "Dasdreck and DaS2babby")
>a list for "das3 players" about how they should hate DaS2 and praise DaS1

This isn't the only general/board he visits either; he shitposts on /wowg/, /tesg/, /fog/, and on /pol/.


NOW PLEASE FILTER, REPORT, IGNORE, AND MOVE ON.
>>
>>127571657
Invading and twinking are fairly dead and the amount of people who joint that shit is lower so yeah kinda.
>>
>>127571497
If you have 30int/fai then yes. Use Ring of Blades and Flynn's ring if you have under 60 total equip weight. Dark Clutch Ring for maximum overkill

>>127571657
Just like Dickmoon it was always dead
>>
>>127571580
>muh sad pixels on monitor
fuck off nigglet.
>>
>>127571619
Beautiful isn't it?
Notice the 4 hit combo after digging into the opponents head.
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>>127571260
It reminds me of the Anor Londo giant blacksmith.
Maybe he grew bigger from all the souls / boss souls you gave him, and he was captured after ds1. Now he's a mad motherfucker.
>>
>getting every single Dragon Scale in a non Anor Londo playthrough nets you 9.
>Drake Sword requires 10 to +5
dammit :^)
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>>127571496
>>
>>127571780
>This isn't the only general/board he visits either; he shitposts on /wowg/, /tesg/, /fog/, and on /pol/.
how do you know? writing style or obsession with 4kings?
>>
>>127571476
Yes, that's a good example. And considering they plan for all bosses to have multiple phases in DaS3, they can basically differentiate a reskin by giving it a different second phase than the original.
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>>127571543
>>
>>127571786
>>127571808
Thanks. Damn. They shouldnt have split up the blue covenant.
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>>127571874
Ye, the longsword fag was conditioned as fuck by the animation cancelling. Very well done in general.
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>>127571543
>that jaw
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>>127571731
If there's going to be rehashed lazy crap like Ornstein in DaS2 then I'm not going to touch this game. They're literally running out of ideas and that other faggot that made DaS2 prototyped the game so it's already fucking ruined. Fuck this shit.
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>>127570492
>armor=knight
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>>127572039
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>>127572034
Writing style and the fact he has a routine.
>>
>>127571808
Thanks. Also what are some of the better hexes in the game? Currently using dark orb and dark weapon. Imma stick with the weapon buff but dark orb doesnt have all too much damage and shit range. Are there any hex vendors outside of Felkin and Grandahl?
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>DaS3 implements obtainable weapons that deal curse damage.
y/n?
>>
>>127572052
Huh?
Both of the covenants do completely different things and being split up makes perfect sense, just because they both have "blue" in them doesn't mean the should be the same
The point of the blues who join in majula is that they WANT help with invaders, they want help against twinks and in PvP in general, its stupid to assume that they would also want to be summoned to fight said invaders in someone else's world.
>>
>>127571497
If your SL is like, less than 150, it's probably better to commit to hex since you need to dump points into both INT and FTH. Just get the minimum str/dex for your gear. Infuse your weapons with dark and buff them with dark weapon/reasonant weapon. You still will have the same moveset but most of the damage will be dark. Throw the remaining stats into vit/end/vgr/attn/adp

Rob Flynn increases physical attack damage of your weapon. If you commit to hexes, Clutch>RoB+2. Of course, nothing is stopping you from using Stone Rob Flynn Clutch altogether.
>>
>>127570560
cool. I picked up the fire Longsword so I'll just pimp that out.
>>
>>127572357
>ghost dagger with short range that has 0 AR of any sort but causes curse buildup with each hit
could work.
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>>127571993
lol it looks like he swings some feather stick in DaS3.
There is no weight or indication of recovery.
All around pretty floaty.
>>
>>127572140
>Boss cutscene: Ornstein appears
>He uses a Dragon Torso Stone-like item and turns into a Humanoid Dragon
>Oldslayer Dragon
>>
>>127572251
Dark orb is the best thing in the game since resonant got nerfed, climax has its uses but you probably wont want to use it since it takes all your souls.
Dark orb is the best mob clearing spell in the game really, you have shitloads of casts, it does stupid amounts of damage if your build isn't dumb and if you have a good catalyst and it takes 1 attunement slots, bonus points for draining stamina on hit as well
>>
>>127572240
have you ever heard of a natural phenomenon called "an impersonator"?
>>
>>127572240
>he has a routine
you'll be amazed with how common this is among autists, doesn't mean it's the same
>>127572357
ds2 curse ok, but it contradicted what ds1 had said about the curse, so i wouldn't want it to come back lest i need to admit that ds2 had it right
ds1 FUCK NO, would be either terribly op or not noticable at all
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>>127572470
btw, if you find another melee weapon you like in the earlier parts of the game, you might want to infuse it with fire, since the faintstone used for magic infusion is annoyingly rare in this game.
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>>127572419
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>>127572561
The only "natural" thing about that retard is that he was born a faggot.
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>>127572374
>one covenant summons the other during to coop against an invader
>both covenants do completely different things
>>
What does everyone use for DkS1? "steam" beta or the default/gfwl verson?
>>
I bet you guys don't even PVP.

I bet you just pretend to PVP.
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>>127572018
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>>127572724
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>>127572769
Yeah they do
One is for people who want to help
The other is for people who want to get helped

It's like if putting down a summon sing had a 50/50 chance of either summoning a phantom or putting you into another world.
Combining them would make 0 sense and the covenant would be even more dead because all the new player wanting help would be scared off by being summoned randomly
>>
>>127571005
How do I unbind the Keyboard actions w/o using a new key to overwrite them? I would love to use M+KB because it feels so good in Dark Souls II on PC, but the problem is that I can't figure out how to un-bind all of those stupid auto walk/auto run/auto sprint binds permanently.

Is there an .ini file I can edit?
>>
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>>127572893
>>
Post IDs when.
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>>127571069
>this is why agility is best stat in DaSII
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>>127573012
"nothing"
>>
Final video in Joseph Anderson's Dark Souls 2 series
https://www.youtube.com/watch?v=9rrs9bdrwO4

Part 1: https://www.youtube.com/watch?v=b9jrShSwjPU
Part 2:https://www.youtube.com/watch?v=tKrli-EvCdk

This and his previous series on Dark Souls 1 is definitely worth a watch. He does a good job of always backing up his opinions with examples and I feel his arguments are pretty well reasoned.
>>
Anyone have advice for a fun spellthief build? I was thinking about getting any dagger that has decently high base damage with low stat requirements, imbue them with magic damage and power stance them, in addition to having magic and pyromancy. Any thoughts?
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>>127572940
>change the the ring so you have to wear it in order to get summoned, like alvina's, you can take it off once you get the summoning message
>you lose nothing for dying as a phantom
wew
>>127573117
you don't need id's to understand who's the autistic shitposter. besides, he's gotten really good at changing his ip, it would create the erroneous image that people agree with him
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>>127573404
Anon there are 2 rings
You would either make it so that someone would always summon which they might not want
Or that someone would always get summoned, again not a permanent effect that you would want.

You are dumb and don't think things through at all.
>>
>>127572740
That's probably why he decided to go transsexual. Well it doesn't matter now since he's dead for more than a year already.
>>
>>127573012
I don't think you can unbind KB actions from the menu. Only mouse actions. I just assign unused keys to them.
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>>127572052
They fucked up off the bat by making it require a ring. Also who the hell plays through the game in covenant of the meek?
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Was Vamos a skeleton Gyrm ? Also, what's the deal with the Gyrm race, where the fuck did they come from ? I never heard them being mentioned in DaS1.
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>>127573246
Love the series.
It's a shame that circlejerking shit like matthewsclerosis gets all the attention.
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>>127573246
>that last part where he calls out das1 fags
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>>127573246
>there is now advertising in /dsg/
fucking christ as if autism anon wasnt enough
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is there a helm like this without the stupid fucking feather?
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>>127573217
That only works for the mouse. The keyboard actions have you press a key instead of selecting from a list. I'm using a tenkeyless and I don't have a numpad to just stick shit on.
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>>127573576
The meek presumably.
Bellbongs have a ring
Ratbros have a ring

Everything that puts you into another world or calls someone into your world is done by you doing something in the game, invasions are literally the only exception to this.
>>
>>127573704
gyrm are basically dwarves
>>
So ive started playing SOTFS for the first time and after McDuff's workshop there is a petrified statue blocking the door to the ruin sentinels. This wasn't there before so where do I go now?
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>>127573901
use branch
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>>127573785
Not directly no but the Heide Iron Mask looks similar without the long ass feather

>>127573901
There is a branch in Bastille proper and there is a in sinners rise
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>>127573890
i've always thought dwarves to stay in one place, close to the earth, especially where they can mine shit. kind of like what lenny says. but apparently they are nomadic
>>127573527
or you could tie each or both to a ring. or make getting help permanent. i don't think you miss out something. and the covenant doesn't have to be for everyone. but the way it works, next to noone is in either for the coop. some people are in blueberries for invading as arbiters, but then again they get fucked over how shitty the CBEO system is
>>
>>127572526
>enter fog door into a crumbling ruin
>boss cutscene, It's Solaire
>he's pretty much a push over until he gets to 50% health
>another cutscene, the crumbling walls of the ruin fall away to reveal a brilliant setting sun that floods the area with light
>Solaire: "It's time for some jolly co-operation!" \[T]/
>All of Gwyn's four knights appear as golden summons: Artorias, Ciaran, Gough and Orenstein
>They praise the sun together every time you die

\o/
>>
>>127573743
"Autism anon" doesn't exist, friendo. It's just in your head.
>>
>>127573704
Gyrm were only mentioned by name in DaS2. They were most likely based in appearance on Vamos, although he was the only one of his kind in DaS1.
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>>127574169
>i don't think you miss out something
You miss out on all the members
People would quite because they get help when they dont want to
People would quit because they get summoned when they dont want to

Making either of those a permanent effect is stupid, the covenants being separate is a non issue, the fact is that not many people invade at low levels and higher level players are usually in a different covenant so you don't get summoned often.
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>>127573059
>>
>>127574351
then don't make it permanent, holy shit the tunnel vision.
>or you could tie each or both to a ring
>change the the ring so you have to wear it in order to get summoned, like alvina's, you can take it off once you get the summoning message
>>
>>127573393
Might as well go for the powerstance Blue Flame build. It's the only setup that can apply magic weapon to both weapons. Then stone-clutch-rob-flynn it out and powerstance for gay damage.
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>>127574505
Then you would have covenant with 2 rings which would also be dumb
Again you are bitching over a non issue because why? You think twinks would be more popular if the blues were in the same covenant?

I called you dumb before and I stand by that
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>>127572524
no it looks fast and powerful as hell
having weight in animations doesn't mean it has to be slow
>>
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Post your Souls-related wallpapers.
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>>127574225
>Liquid starts dripping from the Sun
>An amalgamation of corpses of former Sunlight Covenant members also comes out of it
>Solaire's corpse is on top of them with the Sunlight Maggot still attached to his head
>The Sun Reborn
>>
>>127571497
I'd leave the Rapier uninfused or make it Fire (which also scales with Int + Fai) so you have a backup against anything dark-resistant. RoB adds a constant bonus to physical damage regardless of infusion, Flynn's gives less physical to infused weapons.

As for rings, Third Dragon/RoB/Flynn's are standard - for the last slot, Dark Clutch or Southern Ritual can be useful if you lean more towards hexes, while Bracing Knuckle would probably benefit you more if you use the rapier more often.
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>>127574892
>. RoB adds a constant bonus to physical damage regardless of infusion, Flynn's gives less physical to infused weapons.
It's the other way round. RoB (and clutch) varies based on infusion. Flynn is only dependent on max equip load.
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It begins :^)
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>>127567616
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>>127574752
I bet you like DaS2.
There is nothing weighty about this crap.
They ruined what made DaS1 animations good.
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>>127574805
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rogue set is really fucking light considering it's metal

1.8 gloves and 2.5 legs
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>>127574640
1. im not the one who initially said this
2. the way it is now both covenants are dead
3. it doesn’t make twinks more popular, it just guards a bit against them. since the covenant has 0 rewards, any non baddie/lowbie has no gain from it
4. you are retarded
>>
>>127575641
das1 animations are not good on the basis that they try to look realistic but fall flat on a fantasy game, also no recovery because when you swing a weapon as fast as you can you have no body recoil whatsoever amirite
>>
>>127575641
they are faster but still has weight to them
i don't think you know what weight in animations mean
it doesn't mean it's heavier or slower, it's almost the opposite
and no i do not like dark souls 2
>>
>>127575823
>2. the way it is now both covenants are dead
Because very few people are twinking, as one of those people around 1/4 of the players I invade are loaded up with phantoms or I get the cops called on me.

The covenant is not that active because twinking is not that popular, not because its 2 different covenants, you are flat out wrong and projecting about the entire issue.
You are dumb and wrong, the end.
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>>127574805
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>>127572524
das1 ugs is quite fast for what it is as well, and considering you can hold stuff like smoughs hammer, realism shouldnt be in the question here.
>>
Are any of the scythes good? I love the look of them but apparently they suck ass.
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>>127576267
In DaS1 the great scythe and lifehunt scythe are fucking baller, but in DaS2 they're all shit.
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>>127575662

Had this one on my work laptop.
>>
>>127574046
>>127574049

cheers buds
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>>127576351
this actually looks great
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>>127576267
>>127576367
git gud
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>>127576556
what do you want from me, 先輩?
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>>127576676
is this supposed to be impressive?
also
>git gud
back to reddit with you
>>
>>127576676
It's easier for me to say the game or the weapons in the game suck instead of improving. Improving takes lot of practice. In DaS1, when I was fighting someone who was clearly better, I could still fish for backstabs and win, but I can't do this in DaS2, so the game is shit.
>>
>>127576367
Playing 2, they all seem to have weird scalings too so I wouldn't know how to optimize with one.
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>>127576868
>getting good with a weapon negates it being worse than others
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>>127577065
Clearly seen by the webm posted, the guy just bested the best weapon in the game by not playing like a crybaby retard.
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>>127577131
he was playing against an r1 spamming retard.

scythe of want has a shitty moveset besides animation cancels which are useless, and is one of the easiest weapons to parry in the game
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So it's pretty much confirmed that Dark Souls 3 takes place as the Age of Ancients is starting again, right?
>>
>>127577131
why wouldn't he become good with a shit weapon when he can get good with a good weapon which has more damage capabilities
also the dude in the webm is playing like trash, ehh doesnt matter it's dark souls 2 anyways
>>
Vagarian sword is a bretty good weapon right?
>>
>>127576267
DS2 introduced something called indirect-hit. You need to hit with the sharp bits of the weapon for full damage. thus halberd and scythe users got fucked because they now need to be a set distance from their opponent.
>>
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>>127555495
Hey guys I just started up Demons's souls to actually fucking beat it this time and I really like watching lore stuff on youtube. Who is the best one out there for Demonss souls lore?
>>
>>127577576
Sweetspot weapons are the most fun weapons in the game. Scythes wouldn't be bad if the were unparriable.
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>>127577275
>R1 spamming retard
>doesn't spam r1 once except when mistiming hitconfirms
kay, whatever benefits your narrative.
>>127577338
Because he wants to???? His only downside was saying the weapon was shit when in reality the only thing holding it back was his lack of skill?
>that second part
Oh, you're just a drooling dastard, of course you don't understand how das2 works and how everyone doesn't need to be a havelmom to be viable.
>>
does anybody have a spare insolent chest piece they could donate? i'm at around 3mil SM but we can use name-engraved ring
>>
>>127578218
so because i dislike dark souls 2 pvp it makes me bad at it?
i've spent alot of hours into dark souls 2
>>
>>127576826

I want to help you, Anon.
>>
>>127577794
ENB
>>
>>127578547
It's because you added nothing except your perception of what's bad and good that's totally based on what's said on these threads. aka you're parroting. And that's awful.
>>
>trying to parish ruse
>can never land the parry
>no dried finger
feels bad
>>
>>127578594
you're lying, Please tell me he's not good,

I hate his voice so much
>>
>>127579282
just use the auto parry script and CE in your dried finger
>>
>>127576732
I can hear all the lines and the music
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>>127578251
I have one, but I'm over 4mil. We can try though. PC, I assume?
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Started up Scholar not too long ago. Going STR, and so far it seems the club is the best weapon. Although it looks pretty dull for a knight...so my next best bet would be a mace/morning star? I wanted to use the big Old Knight weapons but for whatever reason they hit softer than a piece of wood.
>>
>>127578569
>me
>help
Sorry I'm not ill, thank you very much indeed.
>>
>>127579823
we've already seen the colored version of this a million times.
>>
>>127579802
yep, put your sign down near the Saltfort bonfire
name-engraved god is Kremmel
>>
>>127580047

But something is bothering you.
>>
So I was fucking around with soul vessels and now i'm sitting at 99 str using a red iron twinblade. Is this worth it or just a shitty meme? Is there any significant damage increase from 50 to 99? How would I go about maxing my dps? Lightning infusion + sunlight blade, rob flynn, stone ring and lightning clutch?
>>
>>127580290
Done, I'm the guy with Lucatiel hat and Faraam armor.
>>
>>127579986
greatsword has s scaling in str
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>>127580484
Thank you for caring, but it's my own business. I'll get it over with, just need some time.
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>>127580719
not seeing you, guess we're out of each other's SM range
>>
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>Trying to get summoned to get sunlight medals
>Never fucking get summoned
>Started invading every 10 minutes I don't get summoned
If they don't want my help, they'll die by my blade.
>>
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>want to fashion souls
>realize I like the starting wanderer coat too much to want to change it out

it just look so comfy with the fur on the collar
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>>127581098
>being this edg-

>menaslg artwork
Oh it's just the 4kings shitposter again.
>>
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FUCK THESE RESPAWNING MOSQUITOES IN BLIGHTTOWN I THOUGHT I WAS PLAYING DARK SOULS NOT CALL OF DUTY HOW AM I SUPPOSED TO PROGRESS IF I HAVE TO USE ALL MY POTIONS KILLING THEM REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
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>>127574889
I'm still really confused by the imagery in this scene. The sun is literally bleeding and I have no idea why, and it creeps me the fuck out.
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>>127580858

That's fine. If you need help with anything just ask.
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>>127581183
>Oh it's just the 4kings shitposter again.
I just had the image saved and thought it was edgy looking enough to go with my post.
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>>127581098
>creighton
>bad
come on, menas
>>
>potions

what

also just run from them or use your sword or whatever. Unless you have 0 poise and are getting stunlocked like fuck by them.
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>>127581046
Too bad then, but good luck.
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>>127576351
It looks like the DaS3 one has a little more weight to it, Dark Souls 1 animations still look a little stiff.
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>>127580214
But never an updated version with dlc bosses and Aldia
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>>127581256
In case you didn't notice, there's also a colossal snake/worm coiling around it.
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>>127581485
https://youtu.be/SnTludRdZDw?t=50 the only way I can think to respond.
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Hypothetically, if someone made a Dark Souls 1 PvP AI to beat any human player, what would be a cool name for it?
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>>127581872
Twinkling Byteanite
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>>127581872
Hornet.
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>>127581872
Cheater.
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>>127581872
Maldron the Friend
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To get the stuff of Benhart of Jugo, does it have to be him surviving 3 times in a row?
>>
What goes well with the Dusk Crown for fashun souls? It's probably the only piece of equipment I that I need just for muh pyromancies.
>>
>>127581872
Lost Kin of Chaos
an Izalith invader, and bastard child of the Witch.
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>>127583093
Yes. He's available for like 5 bosses so don't worry if he dies during one.
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>>127581872
Kawaii Anime Girl
>>