>>324354425 Lawful Evil can be fucking amazing anon But I will agree Lawful Neutral is the best. Really damn flexible in terms of characters you can make with it and just a decent outlook on life in general. all chaotic types a shit though. Outside of a few cases they're usually shit played by autists
>>324354965 I've seen really good bent in the mind Chaotic Goods, which is why I put it up there. They can go from Chaotic Good to almost across the board to Lawful sometimes. Really fun to play with when you have competent people at the helm. Lawful tends to be the safe route, I've noticed. It's easy to play a good Lawful character, so all the good Chaotic characters stand out that much more.
Except for Chaotic Evil. No one should ever play that alignment.
Funny, our group started playing exclusively evil parties, since playing good ones always resulted in internal squabbles on how to do things right and in-universe breaking up. With evil parties it was: "Let's rob a crypt!" "Cool."
>>324357210 No, they're like Neutral Good but without the faggot white knight bullshit. They're honorable people and fun to argue with regarding the government. They're not pawns, they're just unwavering in their conviction. And not annoyingly zealot like.
>>324357210 It can be summarized as "a man's gotta do what a man's gotta do". Sure, he can be someone's tool but that's just details. LN have a code they'd hate to deviate from. It's not a particularly altruistic code (LG), nor it is completely selfish/hurtful to others (LE). Depending on the character, LN may follow the spirit or the wording of their codes, laws and other stuff.
>>324357496 No, it could just mean you think no matter how bad laws are, it's better than the alternative. I saw a Lawful Neutral character that came from chaos and disorder and that shaped their current outlook.
And they tried to change things where they could or disagreed - just by law.
I don't understand what's wrong with Chaotic Good. They just do what they think is right, headless to the law or anything, right? Is that so bad? I only ask because if I ever did proper tabletop that's what I'd pick.
>>324352513 Good in chaos opens the door for evil to gain a foothold, and law without good gains nothing but unchangeable injustice. Only with both working together can we have lasting peace and justice. Neutral is fine too, I can appreciate taking a balanced stance to find the best solution.
>>324358000 Being on the chaotic end of the Law-Chaos spectrum, they tend to be short-sighted. Their motives are questionable, their methods can be considered amoral and consequences of their actions tend to be disastrous. It's not just about helping people (that'd be NG), it's about helping them in a specific way. But the thing is, it all depends on the character in question which is why alignment threads are retarded.
>>324358000 Chances are it's not the concept they hate, they probably hate the players. From my experience most chaotic players are played by liberals, like the kind you'd see on tumblr.
Funny enough the best chaotic character was played by a diehard conservative. But that was chaotic neutral. And he somehow was the guy who got along with the strict lawful good paladin the most in the party, despite the fact he was a beastman and the paladin disliked beastmen. True battle brothers.
>>324358000 >trips Chaotic good often fucks things up. The lawful approach can often be slow or may not be the perfect good that they would hope for, so they take things into their own hands. This results in them stepping on everyone else's toes for the sake of their impatience, or actually harming people because they are misguided in their view of what is good.
>>324358361 Actually, in my opinion CG tend to be more idealistic as they don't fit the cold, hard system (hence Chaos). This is the reason they want to change it for the better but most don't really know how things work. LG, on the other hand, found it in themselves to better the system instead of radically changing it.
>>324358406 >>324358315 >>324358296 >>324358247 So basically, if the chaotic good player doesn't try to act like their way is THE right way and will fix everything, but instead realizes that they're view is subjective and may not be the best way they're okay? I mean, when is it okay to express the chaotic in chaotic good?
>>324358632 Sure. Alignment as a whole is just designers pointing in a general direction. If players use it in their games, they should think about every how and why of their character. >>324358605 If he continues to do what he's doing after realizing that he's wrong, it's quite possible that he's just an asshole who doesn't actually care about helping people and is out to prove a point. That'd be CN or maybe even LN, if he's really specific about his task. Maybe even someone with Evil alignment.
>>324358895 >mfw we had a player like this >mfw the LE member of the party motioned to behead him for stabbing the princess we were hired to save >our faces when we held him down >LE guy's face when he brought his axe down >his face when he tasted justice priceless Rest of the party was all LG, LN and NG too
>>324359019 Worse part was when he had a tumblr girl as a chaotic neutral to 'diversify' what characters she played but ended up acting like a lawful, policing our actions, especially if we played a sexist or racist character,
Fuck off, bitch. You shouldn't give a shit. The defining fucking motive for a chaotic neutral is to 'live and let live'.
Speaking from personal experience, pretty much every alignment is good for a fun time except Lawful Good and Chaotic Neutral. I've never met a Lawful Good that wasn't an insufferable rules faggot or a Chaotic Neutral that wasn't a LOLSORANDUMB idiot.
>>324355242 Sigh... I've said this in a bunch of alignment threads before, Chaotic evil is always played wrong. It isn't chaotic retard. People just suck at roleplaying it. Here is how you do chaotic evil.
Bob is a guy from a fairly underprivileged background, he has been forced into shit his whole life. Forced into an apprenticeship, beaten, mistreated and constantly looked down upon by those in positions of power. Bob one day siezes an opportunity to throw of the yoke of oppression. He forms a small group that fight back against their oppressors. At one point he and his mujah.. I mean followers kidnap the local Baron, who has been abusing the serfs of the region. He then proceeds to torture and kill the man, making an example of him. Then he frees more of the enslaved peasantry. He moves from town to town, liberating the downtrodden, redistributing the wealth of the ruling class and leading his merry band in burning and raping their way through the bourgeoisie.
There. Chaotic evil done right. It's just chaotic good, but willing to do fucking nasty shit for the same ends.
>>324362775 Neutral? That lost was about evil. Chaotic neutral always seems to be lolrandom. That also grinds my granny... In fact most alignment talk is stupid. I mean for example, a lawful evil dude, is the evil representative of his willingness to do horrible shit for the sake of law? Or does it represent the end goal, and he is instead willing to follow the law in pursuit of eeeeevil goals? See you gotta define one axis as the characters intentions and the other as their modus operandi. THAT my niggas is how to rp alignment. PS. Isn't this /v/ and not /tg/?
>>324355408 Playing neutral characters isn't hard, it's fucking boring. The only incentive for a true neutral character to do anything is to "restore the balance". Except if you're a badass priest determined to kick anything that's not neutral's ass, that's not very interesting.
When my faggy friends roll a CN or CE to RP their emo bullshit, I find a way to manipulate the situation to fuck them over.
Had a friend who made a CN barb that killed everything that used words he didnt understand, so I would always find NPCs and ask questions like "Whats the term for words that sound like the action they describe".
>>324363325 No, you just explained why D&D alignments are fucking stupid, not how to play them. Besides, your way of seeing things implies that the end justifies the means. I believe I don't have to argue why that's wrong. Actually, the way alignments are portrayed in D&D is made so that your action can modify your outlook on the world and your objectives. If someone wants to save say, his family and for his goal, he ends up butchering several villages, it will probably change him and by the end, maybe he won't want to save a family that sees him as a killing machine. Why do you think paladins are so restrained in their actions by the will of their gods? In part, it's the power/responsibility relationship, but also because doing something out of one's alignement would end up defeating the purpose of his goal. And also for balance issues, a paladin of your own alignment beating your ass would be pretty unfair.
I've had a lot of fun with it. I've played it as a tragic flawed hero who sticks to their guns in a dark and insane world. They're someone who wants to be good, but who may do evil for all the right reasons, or even selfish reasons.
They're the kind of person who you can rely to be honorable, a person you who cares about you, but someone who doesn't shy away from brutal and necessary evil.
For me, it's less "honor, law, organization, logic" and more a determined loyal person who is torn between good and evil, has flaws, and wants to find their way to becoming good.
>>324366164 Wait, did you read what I wrote? Where did I say anything about ends justifying means? I merely asked which of the lawful or the evil represents the character's goals, and which represents their means in achieving their goals. Ie: outlook and method. You are defending the current understanding of a flawed system by shooting my alternative take on it down by essentially saying that it isn't in line with the existing understanding of said flawed system.
Law, Chaos, Good, Evil. They are all necessary forces in the universe. But all are of equal import. None should be allowed to take precedence over another. Absolute peace leads to degeneracy and weak, subservient people. Absolute chaos leads to barbaric and ritualistic behaviour. If an imbalance is perceived, corrective steps must be taken until the balance is righted once again.
>>324374446 lawful good thinks the realisation of the good is only possible within a well ordered society of law abiding citizens. Neutral good wants to realise the good, and doesn't care if it's in a society or not.
>>324375739 Also applies to any self-imposed codes I believe. E.G. LG may come across something where doing good would directly contravene with their self imposed code, and as a result, would have an ethical crisis on their hands. TG would just do good, regardless of any codes. Then from what I understand CG would be the one to fight against certain codes so that good can prevail. So I guess Superman would be LG, maybe Flash would be TG, and Green Arrow might be CG. Those are all probably bad examples, but there you go.
>>324376761 I thought Neutral good and True good were interchangeable? I mean you got True Neutral, so I thought the grid was Lawful, True and Chaotic along the top, and then Good, Neutral and Evil along the bottom?
When you're young, you believe chaotic or evil the best alignments. You're free, you get to do what you want, you can stab everyone lol.
Then when you're middle aged you realize theres more to life then that again start leaning towards good and lawful. You want to fix whats wrong with the world, because you've faced chaotic bullshit yourself in life.
Then when you're older still you come to the realization that neutral is always the best stand point. It leaves you open to both sides, you learn, you grow, you expand. You don't pick sides but you know what, why and how the sides are feeling.
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