So, to anyone that's played Dragon's Dogma: Have you figured out how to overcome the sense of.... "What the hell is going on, and why do I care?"
Not that I DISLIKE the game, but it feels.. Just kind of bland after a few hours in.
As someone who has hundreds of hours in it,the one thing I'll say is that the pacing is a bit off in the main campaign. It can feel dry during segments. If you keep playing and get into the endgame DLC, you WONT be disappointed.
Felt the same way at the beginning, didn't care much about anyone except maybe Mercedes and Madeline for fap value
The dialogue felt kinda uninteresting and before i noticed it i started skipping the text on the side quests
But then i did arousing suspicion
Wait until you kill
Gregor, it will really start to feel dead then. Barely any quests, nothing ever changes. Just more dangerous monsters lurking around the world and harpies everywhere in the sky. The only thing left for you is to literally crawl into a hole and die.
The gameplay gets good as hell then, but damn if it doesn't feel aimless.
Okay, you motherfuckers have gotten me interested again.
Time to load up all mighty steam.
>"What the hell is going on, and why do I care?"
Not a bad thing to feel. Plenty of Arisen, like Barroch, have taken that stance.
>Barroch: “To look at you, I wager you’ve seen it. Aye? Had your tussle with the dragon, then espied the grand scheme of the world. How it’s built. Then you’ll know the wisdom of leaving it all be. Have you ever had cause to miss your heart? Steer clear of cliffs and beasts beyond your means and you can live forever. If wandering the countryside has lost its charm, take up residence here. I’d welcome a drinking partner.”
Will there be a point in the game when i can mess around in Gran Soren or will it forever be no fun allowed?
I'm talking about throwing innocent bystanders off the roofs just because i felt like it
I really hate that you get an instant teleport to the dungeon withouth being able to defend yourself, i was expecting better consequences
>Will there be a point in the game when i can mess around in Gran Soren or will it forever be no fun allowed?
There is a part where you can rampage against the entire city guard, yes.
Why is this game so full of excuses for almost every aspect of it? And then I hear combat is good but I see webms of the same attacks like slamming monsters in the head or jumping on them. Then I hear some classes are just shit anyway. Then I hear everything between combat is shit. Then I hear people scream about their gimmicks of being a loli or having a team of amazon warriors but then the pawn system is disappointing.
I was really hyped about this release, but i guess i expected too much because i'm feeling very disappointed about a lot of stuff
I still think it's a good game and when i'll get a bit of time i'll finish it, but i feel it could have been more
Are the shield bandits broken?
They seem to take a shitload of damage to die (when compared to the scrubs they are with) and can stunlock you to death in couple a seconds. It just seems that the regular bandits and bandit mages are like lvl5-10 mobs and the shield bandits are something like lvl30.
Nah, what you want to do is play defensively until your pawn either kills them or the bandit turns their attention on your pawn. Once they do, run up from behind and grapple them. Your pawns will then wail on the bandit with impunity and they'll take a lot of damage if nothing else.
Played the demo, didn't like it and was told the demo isn't good. I hear shit like this all the time in DD threads. Or at least the old ones before the PC port. Oh, the quests are boring but that's fine. Oh, the pawns are annoying and barebones npcs but that's fine. Oh, some classes are senseless, useless shit but that's fine. Oh, the story is garbage for most of the game but that's fine.
The game has some flaws for sure. Its basically how dark souls is super shit after O&S, except in reverse. The beginning is super rough, but it really grows on you once your character gets stronger. The story especially picks up in the latter stages of the game. Every class is fine, pawns are really endearing and quite literally learn from you and some quests are indeed boring and shit. This game was never more than a cult classic 7/10, but its really fun.
>but still not nearly as good as Dark Souls.
Absolutely disgusting. You enjoy sitting there stunlocking things and rolling away when you can't. Literally Dark Souls combat in a nutshell. There is no close combat variety unless you go mage despite all the movesets of the different weapons.
>"What the hell is going on, and why do I care?"
I hate you and people like you
there's nothing else needed in a game other then good gameplay to keep me interested. If you need good story and characterization or anything else to keep yourself interested in a video game, I don't think video games are for you
>mfw I see a steam review saying (not about dragon's dogma) "this game has excelent combat and customization and the enemies are very fun to fight. 5/10 because art style is bland and thus I can't make myself care for the game"
fuck you you fucking faggot
he was talking about xenonauts if you must know
>Oh, the pawns are annoying and barebones npcs but that's fine.
I have a warrior pawn trained so well that she only picks up the items I actually want, ignoring all the worthless herbs and basic enemy drops. Shes a certified dragon slayer and can kite a drake all by herself. On top of it all her bestiary knowledge is so damn complete that her battle strategy perfectly complements me playing as Ranger. If I'm shooting at things from far away she'll exclusively engage weaker enemies with her abilities, but if I'm up close using my daggers she'll constantly grapple enemies and hold them so I can finish them off.
Pawns are totally unparalleled in terms of AI controlled party members in any other game out there. Spend enough time with them and they become certifiable expert mercenaries that lay waste to anything on the fucking continent in style.
Each player can summon two other people's pawns. You would think this would mean everyone get's their pawn summoned to some degree. So why is it every pawn i see from other players is unrated(including my own). Are people just not summoning pawns? Are they using default ones like rook?
Honestly there came a point where
Grigoriwas my entire motivation to keep playing. I'm glad I didn't quit playing though, because it only got better after beating him.
It's not GOTY or anything anon, it's just a fun game with really good Pawn AI, a great soundtrack and the best Vidya dragon.
Not everything has to be a perfect 10/10 game..
>So why is it every pawn i see from other players is unrated(including my own)
There's a bug in the PC ver right now that is fucking that up. If you're on console then I guess the community's dead. But there were tons of ratings on most pawns I saw and my pawn got used a lot back when I played in 2014.
>quest to escort Selene to somewhere
>takes fucking ages
>in an area i've never been before
>end is in sight
>"watch out Arisen, Snow Harpies!"
>New Quest: Ambush!
>Chimera out of nowhere
needless to say I failed the escort quest
>Not everything has to be a perfect 10/10 game..
>this was never said
I'm just wondering what's up with all the constant excuses? Honestly, the worst critics of DD are the DDfags themselves. They make this game sound absolutely horrific to play.
Oh really? Not saying you're wrong, just that most DD fans in the daily DD threads a year ago seemed to fail to mention any of that.
I wish the combat was faster and with more chain attacks like combinations of light and heavy like many games do
6 skills or even just 3 for warrior are not enough
Most class can't dodge, so the combat feels clunky and repetitive
Blocking is kinda cool, but fighting small monsters feels like a chore
Climbing the big monsters is nice but i was disappointed that you can just spam the light attack
>warrior cant dodge
jump or sprint away
>only has 3 skills
makes up for it for having normals/coreskills actually worth shit that you can buff like crazy
forgot about warrior's escape slash which does have iframes
and exodius slash follow ups have high knock down attributes, which you can jump cancel after the shoulder bash
>Oh really? Not saying you're wrong, just that most DD fans in the daily DD threads a year ago seemed to fail to mention any of that.
Here's the thing though
to train your pawn, you have to actually train it. Get in the same class as it, show it how to use skills.
Most people pick a class different then their pawn, teaching it bad behavior. It's the entire reason so many people think that the pawns are shit, they don't bother actually training it.
Mind you, it doesn't take a lot of effort to train a pawn, just get in the same class as them and play for a bit, but most people don't even bother doing that.
Is there any good loot in the loot chests or as drops?
I have played for 6 hours and I'm yet to find anything usable from mobs or loot containers.
The loot system feels like playing one of those Korean F2P MMORPGs like Rappelz.
I'm just being honest anon, this is by no means a 10/10 game. Every game has it's flaws, at the very least criticising a game you like is better than only telling people "It's GOTY" or "It's revolutionary".
It's still one of my favourite games, I'm just not going to ignore it's flaws because it's convenient.
OP here. Just re-made my character to something I like much more (missed the detailed character creation at the beginning because I just didn't look, oops). I'll admit, it's a lot more interesting with a character you enjoy looking at.
If you're the same vocation as the pawn they'll pattern your combat style and adapt to it along with the rest of the pawns in your squad, but for everything outside of combat vocation doesn't matter.
There are tons of super tiny details that pawns will pick up on and copy. If you stop in the middle of an open forest or field your pawns will either stand in place around your general vicinity, facing in different directions to keep watch, or they'll mingle about and pick up any curatives in the area. They encompass a fairly substantial radius around you and search for everything in it on their own if you don't restrict them. How you employ the three basic battle commands influences that. Just one of those little hidden details.
No problem with criticizing a game you like it. But apparently a lot of DDfags didn't know how to play their own game like >>324289214 pointed out. Between repetitive jumping atop monsters, WOLVES, complaints about small skill sets, people saying certain classes are unplayable or just terrible in the long run, the same old attacks being worshiped as examples of why the combat is amazing, the terrible questlines, and a suck ass demo which also apparently isn't good, the game doesn't feel worth even the $30 risk. Hell, it doesn't even feel like picking up again at all. I'll likely just pirate it first. $30 ain't bad but it's certainly not worth dropping on a game it's own fanbase has managed to make sound terrible.
I'm glad people managed to convince me it might not that bad, at least.
Because IT IS bland.
Just because it had few DMC moves it doesn't mean the game is good.
The story is shit.
The world mapnis fuck all of nothing aside few places.
Once you fight something once it is "oh fuck not shit again".
Pawns are retards.
Quests are fetch hell.
Literal fucking walking simulator without Ferrystone.
Only Grigori and few classes were good parts of it.
It is a 6-7/10 game.
Yeah, I agree. DD was alright but I wouldn't highly praise it for anything. It's just too bland and uninteresting for its grand, epic scale.
I found combat pretty boring, too basic and the climbing gimmick wasn't utilised as well as it could have been.
>you have to complete the entire game before it gets good
Why do you people think this is fine yet fucking complain about the most minor things in other games?
Also bracing for dogtards to get mad at this post.
The main campaign is mostly shit and only really kicks in towards the very end, though there are some great, actually plot relevant side quests if you end up getting them. Also, even though the game is open world it's mostly empty and actually discourages free exploration due to most areas being locked until you get the quest to actually go there (f.ex. the griffin tower, at least two strongholds, you can't complete the water dungeon because the cyclops with the key doesn't spawn, you can't even enter the main city before you get the head escort quest even if you use the secret passage etc.) not to mention the game periodically locks certain side quest-lines if you go too far in the main quest without any proper reason, plus it's extremely easy to accidentally overlevel the vanilla game if you don't just stick to the main quest.
The expansion area is much better since it does away with the empty open world and focuses entirely on combat, good encounters, memorable boss fights and dungeon crawlan without any padding in the middle.
Jumping atop monsters is optional, but fun.
WOLVES HUNT IN PACKS! is a meme, but yes the pawns say it (or a variation) everytime a wolf appears.
There is actually quite a bit of variety in skills.
Every class is playable, although obviously some are a little better.
Fair point, people do seem to post the same magic Webm and use the same skills in videos.
It's really only the sidequests that are terrible, but they're entirely optional.
The demo was the sole reason I bought this game, it's not that bad.
This game might not be for you. By all means pirate it first and give it a try.If you like it consider buying it, if not then no harm done.
The endgame area is accessible basically from the start anon.
>The endgame area is accessible basically from the start anon.
And the only possible way you can get through it is if you utterly cheese it (and thus you have to be knowledgeable about the game mechanics and likely played it through already ala Dark Souls).
Half of the world population are autists willing to do your bidding and someone gave them sharp objects to play with. Probably due to some substance spread by the wind.
I'm more interested in why /v/ touted this game's magic system as anything special; it's just your run of the mill PEW PEW PEW coupled with charge charge charge then pew pew pew again. Just because it has some nice animations doesn't mean it's good. Arx Fatalis shits all over it. I think I'm gonna switch to mystic knight.
No. Barroch was Arisen but decided not to pursue the Dragon.
Also the only thing about dragons dogma that irks me is that in a game FILLED with TECHNOLOGY and little details, you aren't able to rest in your house in cassardis. You HAVE to use the inn for some reason.
I'm liking it so far. I honestly didn't expect to like it so much, but I do. The combat is basic but pretty good and it feels like that. Pawns maybe are not the most charismatic people but they're pretty helpful and not obnoxious at all, that's all I need. Getting seaguls is a fun challenge, I like the world overall. Yeah, it's all pretty basic if you think about it, but it's nice and
comfy.Apart from that damn spooky nights when wolves and goblins come out in droves. It's all basic but detailed enough I feel like. That said I only played it for like 2-3 hours.
But in that case, how does he know about "the grand scheme of the world"? I don't recall ever getting any vibes about it all being some cycle until after I killed Grigori.
For stat growth? Start playing MA whenever you want. Min-maxing is only important if you plan on farming the online version of Ur-Dragon for the holy weapons that are instantly outclassed by first expansion area gear.
The augments are really useful though. Max mage vocation level (meaning not you character's actual level) nets you an augment that increases magical damage by +10%, whereas max sorcerer nets you +20% magic dmg that stacks with mage's augment and another augment that speeds up spell casting speed (affects MA's bow abilities) by 15%.
I guess, but you can go in earlier than endgame and still have enough levels to beat it. Even without farming exp.
Although this still doesn't mean you should.
This game is the very definition of a unpolished gem
Had they dropped the open world meme and embraced a place like BBI or small hubs interlocked with each other like prime, we would have seen less complaints about obtuse story that goes nowhere or no sense of direction
That's a lot of text for saying absolutely nothing.
>DD is not "other game"
>DD is less "other game"
>DD is a bit like "other game" but not quite
Seriously? Was that written by a sixteen years old blogger? There's probably a good reason what you didn't post any source whatsoever. I certainly don't want to see how the rest of that "article" looks.
It will be like that for the rest of the game.
The only good thing DD got going is combat mechanics. Everything else is MMOish trash
>Even if we ignore Witcher 3 because, you know, it came out AFTER the fucking DD
I can't believe that the 'quality' of writing on vidya blogs is getting worse
Reminds me of the first time I ever did an escort quest
>escort Mercedes to Shadowfort
>takes almost 2 full days in game
>close to the end
>pitch black night
>in the span of about 5 seconds, a drake comes hammering in, breathes fire onto Mercedes, killing her, then flies away, probably laughing
>hadn't saved in at least 30 minutes
What a dick
After Barroch said 'nah, fuck that, imma chill on this gothic island', the dragon had to go out and find/create another Arisen. Barroch ended up watching what happened to that one.
She failed and became the Dragon, then chose her lover (when she was mortal) as the next Arisen, and he refused to choose between slaying her and sacrificing her since she was his 'beloved'. In response, the Dragon cursed him to become Daimon
Barroch has seen some shit man.
Arisen isn't a mystical "once in a millennia" sort of position. Duke Edmun is publicly well known as an Arisen. When you do your history, you start to notice patterns. Not only that but you aren't the first Arisen he's met at Bitterblack, nor was he the first. He's just the current record holder for most time spent there.
>"You're far from the first new face I've come across here. Most come bearing invitations, but I've turned the lot of them down. No common cause. They fight to be quit of this place, while I find it rather cozy so I send them off with a bit of advice - worry less and enjoy more. The fact that I haven't seen any of them again means either they got their wish, or got dead. Either way, I'll not hold my breath for a reunion."
>“I wasn’t the first to come here. It was a colorful cast already when I arrived. An old man, half-dead by the time I met him. The other half didn’t take long. The other was a woman. Ahh, she’d had been a real gem, save that over-serious nature. By the end, she treated me with the same contempt she would a beast. Had she been freer with her charms around "beasts", she might not have wound up serving as their…supper. Still, a shame… It’s simple luck that I’ve survived this long. I’ve no illusions on that count.”
It's a pretty safe bet that even if he didn't figure it out in his own world, he's been able to piece shit together from Arisen who have found out about "the grand scheme of the world."
There's no evidence to suggest Grette was from the same world as Barroch's. Not only that, but there was no romance between her and Ashe. It was strictly paternal except maybe with some one sided shit on Ashe's part.
Ashe fell in love with Grette's pawn Olra, which is where the choice came in. Ashe had figured out who the new dragon was so he realized it was either kill his adopted mum or sacrifice his waifu. He understandably got pissed and railed agains the whole system, swearing to destroy it. Grette went "k" and monkey paw'd him, giving him the power to destroy the cycle, but trapping him on Bitterblack where the most he could do is be a nasty rash.
Any must have skills from the three starter classes that I should grab for hard mode?
Because most of the people who "like" Dragon's Dogma just wanna feel special for not playing Skyrim or Dark Souls. Just look at all the images and webms they post showing how much more ebin their favorite game is compared to those. It's pathetic..
>not looking up what shadowfort was beforehand.
I'm not gonna pretend that the quest wasn't hard as balls and that fighting through the hobgoblin forest at night wasn't hell, but when a ranking knight asks for your help escorting her to a place with a name like shadowfort you gotta know something is up.
You were just asking for it.
that quest is actually loads of fun if you can deal with frustration. Trekking from area to area going through different terrain types fighting different varieties of enemies, having different routes you could take to get to your goal, ending in a hard as fuck bossfight, all of that was more than enough to make up for what a kick in the balls the difficulty was. It was easily more fulfilling than 90% of the story quests in any RPG I've played in the past 5 years. They probably shouldn't have given it to you so early though.
>Fighting metal golem as magic archer
>One of the medals is in a tree
>magic bow is useless against it
>both my ranger pawns never attack it despite me plinging away at the medal and spamming commands
>yet they still yell constantly to attack the medals despite not heeding their own fucking advice
>game won't let you just climb the fucking tree
Am I really going to have to change vocations after doing 90% of the fight because of this bullshit?
Where does the pirated version save? I'm glad the official release and pirated saves are seperate (even though graphics options aren't for some reason)
But I want to play around with shit, without losing my save data for my offline game.
>accept escort quest at the very first town in the game
>have to deal with some bandits and lizardmen but overall it's not a big deal
>suddenly a Chimera
>all I gotta do next is walk through this forest to get to the fort ending the quest
>suddenly there's a fucking dragon
>Once you fight something once it is "oh fuck not shit again".
I imagine you must hate the souls series
>every time you go back to level up, all the enemies respawn
so you're constantly going "oh fuck not shit again"
Metal Golems are 100% bullshit for any class other than Strider, Ranger, or Assassin.
Magic can't do shit on them and even with a springboard skill from a pawn, melee users can't reach some medals.
Not him but get Prescience from Fighter. That's the big one. It makes perfect blocking that much easier and that will save your ass so many times you don't know. Death's scythe is the only thing you CAN'T PB.
The Drake isn't even in the way though.
Especially if you take the shortcut.
You have to wander into the forest itself next to the Shadowfort to find it.
Follow the path and you'll never see it.
There is a big problem with the main plot
>Get heart stolen
>Go to encampment get Pawn and attacked by Hydra
>Go to Gran Soren
>Investigate rift entrance and run away
>Do Water God altar and the black guy's quest
>Meet the dragon death cult
>Meet the Dragonforged
>Meet the Duke
>Do Duke quests
>Go to fortress
>Watch Grigori kill Elysium
>Grigori boss fight
Pacing is very off and doesn't feel very connected. Like 75% is slow pointless filler then the last 25% is all about you vs Grigori.
Can you use a PS4 controller for this if I install DS4?
>need gold idol for a quest
>the only one obtainable is for completing symone's quest perfectly
>game doesn't hint this at all
Please say there is a spawn item cheat, I'd sooner get a refund than start a new save after 15 hours
Why do people keep comparing it to the Witcher 3? Wouldn't it be more accurate to compare it to The Witcher 2? Or would that not work because the Witcher would look bad in that comparison?
Another anon who didn't do every single sidequest and complains
Don't rush through the game, you can play for AT LEAST 10 hours before you even fight the griffin,
god this really does feel like that. i bought dragon's dogma for pc but fell asleep during the opening. combat doesnt feel heavy enough, there isnt enough risk or punishment. its like someone at capcom watched from vididiti video and went "LOL WE COULD TOTALLY MAKE A MEMESOULS GAME".
then they proceeded to wage some copy and paste viral marketing scheme and create a user base that despertely wanted to be apart of the souls phenomenom but couldnt git good enough to actually play through it.
>mfw DDDA was successful on PC
>mfw we can get the MMO and DD2 now
I started as a mage, went m-knight for a while until the added weight on my 10-year-old arisen made travelling too tedious. I've been m-archer for a while now, but it's getting stale and I don't really feel like there's much left to unlock (lvl42, cleared the Gryphon/Trial/Catacombs-Skeleton-guy).
Is there any other vocation that's interesting and won't completely fuck me over against certain enemies?
The "kill x" quests are rather stupid, but you totally can complete all the quests of that type by just playing normally for a few hours.
Just do your stuff and when you get across a rabbit outside, kill it.
A dragon attacked your village, ate your heart, called you a bitch in latin, and then flipped you the bird and flew away.
You're going to hunt that asshole down and take back your heart.
That's all you need to know for the first however many hours. Everything else is filler.
Bulletin board quests don't count you fucking nigger
I said sidequest not fetch quest
Compared to FO4, that latest RPG I played, even DD's story feels captivating.
It sucks that you can't have conversations and all quests have a single outcome, but the comfy kind of makes up for it.
>Please say there is a spawn item cheat, I'd sooner get a refund than start a new save after 15 hours
Have the item forged by Mountebank and give away the real gold idol. You still get the 30% discount with a forgery in your inventory.
The only reason I even knew Dragon's Dogma existed is from threads on /v/. Though I never looked at any of them because I didn't own a PS3 so I had no interest in it. I bought it on a whim, and I've been having a fucking blast. I'd say whatever praise it received was likely well deserved. Put the time in to make your pawns a competent unit and you're guaranteed to enjoy it. All the little nuances of the AI really make for interesting gameplay at the very least. I've got a giant hulk sorcerer who will pick up and throw enemies when they get too close to him. Because hes so tall and muscular his endurance is higher than the rest of the party so I use him as a pack mule. Nothing beats muscle magic, anon. Nothing.
why escort Mercedes for a crappy shield and some love points when you can escort Ser Berne (the pawn tutorial guy with a great sword), who is a far more competent fighter, and gives you the ultimate Great sword pre dragon
>"What the hell is going on, and why do I care?"
I enjoyed that about it.
The poignancy of it all.
Everything you do matters on a tremendous scale, so much that it all might as well not matter.
Are you kidding me? I studied Latin but the pronunciation was so weird I was convinced it was a fake language. Anglos can't get Latin right if their life depended on it.
>who is a far more competent fighter
Escortees don't fight. Fuck's sake there's an Edmun escort quest and he literally just stands there and cowers when you get in a fight. This is the same guy who fires off a Dragon's Maw if you start shit with him.
my story so far
>be random villager of fishing hamlet
>dragon out of nowhere
>spend first 5 minutes climbing dragon
>eventually hit it
>it takes my heart, calls me a nigger and sticks his finger in his mouth
>walk around bum fuck village
>"ayy oooyy nigga need some herbs and shit"]
>say fuck it and leave village
>random man with pedo bears shits out of the interdimensional warp and waves at me
>he's now walking along with me on my quest to...I have no idea
>get to another encampment
>find out who this nigga is
>after fighting piss easy minions then the next encounter over facing literal satans in the same body as previous minions end up in big city
>start doing side quests there
>buy a house
>wear shit armor
>find a dragon, it beats the shit out of me and I vow to ignore it until I'm a few missions away from last mission
>pieced together some sort of plot where I'm helping the duke hunt some crazy cultists and try to kill a dragon
>get given a stupid hat
>knight gives me access to all the roads I had access to previously
>QT duchess takes my hat
sometimes I just like a bit of structure to my plots you know?
I don't like the story or the running back and forth the empty open world with low stamina so it's really fucking slow.
But Bitterback isle is great so far. Still has pointless running back and forth with too little shortcuts, but the atmosphere is darker and the game just focuses on what it does best - exploring creepy dungeons, fighting big enemies and leveling up. Good stuff. Played the game as a sorcerer, but now I switched to Mystic Knight and I like it a lot. I am completely magic resistent too so I can just rush at mages and take them out.
oddly ser berne DOES fight, but rarely, he pretty much one shots everything in the way besides drake/ogres, and he can take a shitton of hits before dieing
an ogre grabbing him only took like 20% of his health
do any more missions show up after that, is the dragon's death a sort of mid game part or what?
also the game makes it feel like some epic battles is supposed to occur with all this recruiting for the anti-wyrm army, yet no big battles are occurring, let alone big armys
nobody ever counts message board style quests though. It's generally agreed upon that they only exist in the games they're in as a way to keep players from grinding the same mobs over and over if they want some extra exp or spending money
Killing 30 goblins doesn't progress the story you mong
Helping your friend get to the cathedral or saving a witch from angry villagers does
Jesus christ how underage and/or 3rd world can one person be
>Give agressive fighter pawn Undulant Black
>Have Font of Fire on myself
Fire for everyone
Dragon's death is kinda the end of the main story. There is then post game content, which can take quite a while and is mostly dungeon exploration with hard enemies.
Then you have the Bitterback isle >>324297508
No big army battles though. Only a few people fighting with giant creatures at best.
The repack from SEYTER is legit, i'm using it.
Just go with the most seeded one. TPB has a reputation system, if you see a Green/Purple skull next to the username it's likely a trusted uploader.
Do buy it though man. Playing and abusing other people's waifu pawns is fun, and for less than 30$, you're getting incredible value.
That doesn't matter she said ALL side quests not the ones that are actually worth while. You can't just claim you should do ALL AS IN ALLLLLLLL OF THEM NOT SOME OF THEM AND THEN DOUBLE BACK ON THE STATEMENT AFTER GETTING CALLED OUT YOU F*CKING NIGGERS! SCREW THIS THREAD AND YOUR DAMAGE CONTROLLING CRAP I'M DONE!
Give me some basic things to do and avoid, /v/
>pioneer warrior pawn opens chest he found
>kills him instantly
>we can't damage the gimmick at all
>sorcerer loli pawn runs in with no fucks given and drags warrior outta there so I can revive
>she dies of petrification 30 seconds later
Rip hero loli
If it's good I'll buy it. It wouldn't be the first time I pirated before I bought. People said the demo wasn't good, and wasn't indicative of the game, so this is my only other option as a smart consumer.
don;'t purposefully follow the fetch/ kill quests as you'll waste time and they will complet eon their own
don't rush the main story, make sure to check back on previous NPC's/ towns as quests can and will pop up as the game continues
You get most of your gold and XP from them. I usually just accept as many of the "kill X" quests as possible because they'll gradually clear on their own while I'm running around the world doing other things. By the time I finish one quest that involves more than that I'll end up clearing like five of those along the way.
>getting this mad on the internet
Not him, but just because those quests are optional it doesn't make them fun, and they're necessary for character progression so you can't skip them altogether.
People shat on TW3's notice boards even though most side quests had story and shitloads of conversation to them, this is way worse than that.
That I don't know. Its a little unclear as to why the world persists as it does. They tell you that it is this way, and why that position exists, but it sounds pretty self fulfilling. Like if there wasn't a seneschal there wouldn't be any need for this endless cycle.
The spells basic mages get aren't very useful, sorcerers get a bunch of super flashy and powerful spells.
Though mages can magically enchant your party's weapons to add elemental damage which is super handy.
I've just started the griffin quest at about 13 hours in, and thats mostly because I played the game before so I know a bit on how to optimize my time.
What are you even putting on your dude when you were m-knight? I have a hobbitish arisen and my normal m-knight gear leaves me around at least 5 weight to play around with(about 15-17 weight). I mean granted thats not a lot, but thats why I have amazon/meatshield/packmule pawn to carry stuff I don't need. Also have you joined the group of m-archers whos solution for every enemy is to light themselves on fire and hump it to death? Its silly but effective and an oddly nice change of pace from the usual playstyle. Honestly M.knight/archer is pretty good at dealing with most anything the game throws at you. As for your question why not give assassin a go? Damage, Range, counters, climb-exclusive skill, and his passives are great once you want to go pawnless or speedrun
No if you do the finale offline your previous arisen/pawn will act as the seneschal/pawn, otherwise you fight some random person's pair
The "kill x amount of [thing]" quests should be done by killing the stuff on your way to do non-fetch quests.
You'll get enough kills of enemies anyways so there is no point in hunting.
Animals can get annoying but just slay the ones you see on your way and don't give those quests more attention than that
happens if you postpone the eviction notice side quest, the tenant gets pissed you haven't evicted the family yet and offers you the house for 80k.
I think the family still lives there, and I'm not sure where the house is, or whether you can crash there
You probably shouldn't climb monsters in small spaces near edges. I climbed an ogre and the stupid fuck freaked out over seeing the loli mage pawn I had with me. He charged off the edge and we fell like 6 stories. Pretty sure the only reason I lived is I was on his face and he landed on his back
Best boss fight in the game
>do a dungeon full of monster X
>back to the inn, rop that loot, learn skills etd.
>check out board
>kill fuckton of monster X quest
>have to take recruits to the castle taken over by goblins.
>meet them outside gran soren.
>they are being attacked by goblins
>helping them when, suddenly, a griffon attacks and kills all the reinforcements
Is that supposed to happen? Either way, 10/10 timing
>'Hey man some dude need you help all the way there'
>'Help them kk ?'
>I can see the fort's door
>Suddenly a fucking dragon blaze down the sky right on me
I TP'd the fuck out of that instantly.
Tried using ranger pawns but never worked very well.
My main pawn is a sorcerer and she's pretty much doing all the damage.
But ya she does shit rarely so i just survive for a shiton of time until she decides to cast a spell.
reposting my dank pawn and arisen for the umpteenth time
>when your pawn looks better then you
I'm trying to look for dank kite shields and helmets as well as better knight gear that isn't too bulky
just met the duke and I'm pre gregori so item options are pretty empty right now
Those are training quests, mate. Not meant as a main objective, but more of a bonus for when you're killing enemies around the world.
It's actually pretty smart, now that I think about it, it creates a non-intrusive way of bettering your character.
>all these awesome shit in art book
>there will be never another DLC
Was Direwolf cloak in the original game? Don't remember using it on 360.
Is there a way to tell how much more experience or whatever I need to rank up my vocation? I'm sitting here as a level 25 Strider, sick of it and wanting to play something else, but I'm one rank away from the maximum and getting the final augments.
Assassin and sorc levels. You'll be kinda squishy with those, so if you wanna put some fighter in there for the defense you could do that. The first two are all about the damage.
Yes, also the other one.
DD is one of those games were there is always a new item to discover, like this hammer that i found while fucking around the Cursed Woods
I'm completely stuck at Grigori
He's depleted my party's healing wares and if I reload my only save I'm still put back into the middle of the fight
>Get flaming stilettos
Let the rape begin
Does the everfall open up more later in the story?
I went down there per request of the pawn guy and only found a port crystal. Also, do the tentacles go away after going down there the first time?
>poopy laptop can't run this game for shit
>replaying it on the 360
>spent 2 hours making a goblin arisen and cute shortstack goblin pawn waifu
Just like old times.
Skellebros, later on, a fuckhuge dungeon.
>Pawns are retards.
Stop hiring bad pawns then, dipshit. It's down to the players to teach them.
>Literal fucking walking simulator without Ferrystone.
SO USE THE FERRYSTONE
YOU GET THE ETERNAL FERRYSTONE FOR FREE
Or are you seriously complaining that there's not something unique every thirty paces. Yes, Gransys is rather empty and lacking a lot of what the original design had lined up, but it's not walking simulator bad.
>I have to write article about Dragon's Dogma
>but I'd MUCH RATHER write an article about the Witcher 3
>Here I know, I'll just spout subjective opinions about Witcher 3 with no examples and then complain that Dragon's Dogma isn't Witcher 3 while honing in on its weakest points to make Witcher 3 seem better
so im like 33 hours in and i just finished watching the emperor from star wars get crushed by the dragon and it seem like im close to end game. did i go through the story to fast? its feels like i missed some things.
>Even now there are still armor and weapon pieces I've never seen
That's not surprising at all considering a lot of those items have like a 2% chance of appearing in only a select few rare chests.
Nah it was there. Whats the "new content" they added for hte PC version, I havent played it yet.
I'm a simple man, also poor in gold and can't afford the nicer looking stuff
33 hours is pretty averageish. My first run/cycle was 42 hours iirc. You probably did miss some sidequests though, there are some really easy ones to miss like madeline's first escort quest, Quina's questline, getting a gold idol
>mfw handy dandy list of missable quests
Why is IMMOLATION so fucking good?
Seriously, I've been shitting on everything so far with it except the dragons.
I hardly ever use the fucking bow anymore, just immolate and grapple and shit dies quick.
>mfw I found out there's a ring that upgrades it
>jump on it's heart
In vanilla Ferrystones were rare as fuck so you had to walk almost all the time. That's where the best adventures came along. Going out Very Heavy and returning Light over a couple of days was exhilarating to me. It was tedious at times. The dirtcheap and eternal Ferrystones were added for players that already experienced it. But new players understandingly didn't want to walk everywhere so there's no more sense of adventure. My advice to recapture that feeling is to only use Ferrystones that you find. But that's only if you really don't mind the travel time.
Archers get some of the coolest skills.
>Can turn your pawns fucking arrows and shoot them
>Pick Strider because it's supposed to be the skillful class
>Literally spams Shearing Wind in every fight and auto wins
Jeezh, at least when I was playing Fighter to get Sinew I wasn't practically invincible the whole time.
Im already a casualized piece of shit that cant care enough about vidya anymore so I wont force myself to walk and play on hard. I wish I still had the patience. Must have been great
>Grab Escort Quest
>That merchant whore quest wasn't so difficult, whatever
>mfw Shadow Fort
>mfw circling half the map
>mfw those fucking armored bandits, lizards and some fuckhuge monster in the swamp that I didn't dare to witness and just walked around in the dark shaking in its footsteps.
The world and adventure really are the best parts of the game.
>can't even kill death in one fight
It actually can, just go into a corridor and spam Ricochet Hunter.
If you buff yourself with Magick Rebalancer, it absolutely wrecks shit, like, Two garms in a spam of 5 seconds.
>Can't even kill Death in one fight
My Boss and lil' Liquid for you guys, not a perfect game but I'm enjoying it, btw Warrior class could be better if It could shield from attacks with the sword or something.
Man of course I do that, stack rebalancer 4 times and 4 periapts and ricochet does a very good amount of damage, but I just can't kill him in one fight, he always gets away.
You just can't beat blast arrows I mean look at this shit >>324306145
If you can beat Death with an MA in one go, I have to see that shit.
Unless there's way to make Death spawn and not run away like a little bitch when he takes too much damage or stunlock him to death, I don't see how you can do it.
>about to turn in Salomet's Grimoire
>decide to see what it does first
>use it in the middle of Gran Soren
Why the fuck am I getting rekt by bandits on the way to the Witchwood? I mean, what the fuck are my pawns even doing. It feels like they're just there for show. I don't expect them to carry me to victory, but goddamn, it feels like a very uphill battle so far.
>"pls find you're waifu in the forest"
>k I will as soon as I finish this quest over here
>"lol nope, you advanced through the main quest so the other quests can't be completed anymore"
It only seems that way because it's attacks. First of all it's slow as fuck compared to others. Secondly you won't do much damage early on. Thirdly if you kiss you have a huge opening. Fourthly it's mostly horizontal attacks, useless against taller enemies, especially dragons where they're heart is just above swing level. Fifthly no way to avoid damage when you're close to an enemy, which it tries to counter by giving you a fuckton of HP and defense and augments. Sixthly flying enemies have to be spammed with jumping light tracks. Seventhly only three skills.
There is fun to be had though. The best knockdown equipment, going toe to toe solo with a dragon, protecting your pawns from trouble, crowd wipers and landing a well timed Arc.
late game sorcerer spells are pretty flashy and damaging, but overall spellcasting is just stand in one place charging a spell and try not to get hit
The hybrid magic vocations are both OP as fuck and fun to play though. Magic Archer is basically a ranger who uses magic damage for bows, and has skills that will let you solo BBI
Mystic Knight comes in 2 flavors; Melee and Magic. The main feature of the magic build are "great cannon," glyphs which you place which when hit with an elementally charged weapon fire a bolt of that element at nearby enemies. Can lay down 3+ glyphs at a time for abolutely OP magic damage. Melee Mystic knight is probably the most OP class in the game, since you can wear pretty much the best armor and use the best weapons, can buff your own weapons, and get a spell called abyssal anguish that adds extra hits for every attack you do, staggering monsters instantly and doing insane damage
I hope there's a mod to fix the fucking dark sky of post-game. Holy shit, the game becomes literal shit with that. At least you spend 90% of your time on BBI in the post game, so it doesn't get worse.
>get to second encampment
>make a pawn
>get notice board quests
>have no fucking idea where to go
>go in some well and get instakilled by lizardmen
>go to some wood and get jumped by 20 wolves and instakilled
This game is kind of confusing so far.
Try your best to fight as few of them at a time as possible.
Focus you attacks on the weaker ones first, avoid the sword'n'board niggas like the plague.
Once the smallfry are out of the way, try to stagger the shield guys then grapple them and have your pawns wail on them for massive damage.
I sort of like how Arcade'like the game is in its roleplaying. It doesn't try to create some big original world with tons of lore. Or dwell too much on the main story to give you a sense of purpose.
It's very simple in its roleplaying design, and I find that sort of charming.
I ran past them. There is a group of bandits around a rock near a road that turns right towards a keep. That group has a number of warriors that stun lock you to dead. Just hug the left wall and you'll make it to the forest
>everything can fuck you up on 1-2 hits but it's okay, you can fuck their shit up real quick too
If I know where they are I can normalshoot with staff and with luck I'll hit them from afar.
If more than one things get real serious, though.
I wonder if draggy dogma online has any plot
all I know is, its no where near gransys
I think it was a huge mistake to rush through the mainstory
By now I've missed so much additional content I'm heavily considering stopping playing until they fix the pawn system so that I can start completely over
Bats are the only thing I'm having issues with so far.
I mean, everything else can 1hit me too but most stuff will usually die before that happens, or I can evade their attacks while casting just fine.
If bats spawn in a +2 group and I'm not previously aware, I might be able to kill 1 or 2 shooting with the staff normal attack, but just 1 of them can lower my HP really low, sometimes even kill me. And the pawns will stand there like nothing is happening.
I know you can charge spells.
>all these zombies in Everfall
Such exciting fights
Easiest way to get Rift Shards since nobody will hire my pawn?
>They're weak to fire!
He's not lying. Everfall is fucking easy. Open the gates once, then just run down. Throw oil at zombies and they'll die in a flash (literally). For the ogre just hop on its back while it's facing away from the edge then jump off as it telegraph it's jump.
People might be hiring it, the pawn system is just almost completely broken atm. Literally the only working part is learning about monster weaknesses, so check the bestiary and if there are unknowns that means you're getting hired.
For rc just do the quests in the pawn guild basement notice board.
Do the From a different Sky Bulletin board quests, they're at least 1600 RC each.
I'd hire you
Huh theres are problem with the system right now? Gifting via pawn is a no go as well I'd assume?
It was easy, just boring. No pawn mentioned the fire bit and since I had no fire-based buffs at all, I just clicked the zombies to death.
The ogre died to the mystical powers of gravity. They really need to install a railing.
controller-fag here, you don't even need ds4 for DD just plug that shit into your tower and enjoy, the button labeling is wonky as fuck though, so that's something to get used to
How do I min/max my builds?
How much def do I need?
I have several builds planned out.
One with 290 in both def and mdef.
Another with 330 in both def and mdef.
Both are hovering around 4k HP.
Is the extra def worth it?
>To upgrade this staff I need an entire wakestone
>Huh that doesn't seem so bad for a high tier wep
>Notice the "x10" out by the side
>implying the devs didn't intentionally make it so that the Ogre could fall down the stairs
That's called "teaching the player game mechanics without spelling it out for them in a tutorial window"
Yeah but I wouldn't recommend it. I tried it out, and it's 90% the same as using a 360 controller/DS4Windows, except that you have to use the analogue for all menus. This doesn't sound so bad until you try to manage your inventory. It's fucking nightmarish: if you're not perfectly tilting the stick up, down, left, or right, you'll register a diagonal. Try to correct your mistake? Another diagonal.
As far as I can tell, there's no way to enable d-pad in menus without reversing the function of the d-pad and analogue.
>Then know that you can also charge your staff
Charge how, keeping the normal attack button pressed does nothing. Pressing it repeatedly releases a series of smalls projectiles that change depending on which bloom I have active, this is what I'm using vs bats but it's not entirely effective against groups of them.
And while we're at it, what's that heavy attack in archistaffs even for, just breaking stuff?
you get 2 upgrades for your basic attacks you can buy in the skills menu
upgrade for light attack lets you charge it and unleash a bunch of orbs at the same time with high knockback
upgrade for heavy attack lets you charge it to release a bunch of orbs that keep hovering around you for a minute or 2 automatically homing in on enemies
and the only use for sorcerer heavy attack is having at least a nominal way to damage golems if you fucked up and didn't bring a single physical damage component spell
fighter with cheat engine so you can use any sword skills.
strider/ranger are terrible early game and then ultra decent for the rest of the game
Fighter/Warrior are god tier early game and underwhelming late game
Mage/Sorc are boring tier all game, only incentive to play as them is high mag for Magic Archer or Mystic Knight (even then phys mystic knight build is more fun)
Mystic knight is much better progression from the fighter class
Warrior needed a dogde roll or parry of some kind. There are just so few usefull skills, no slot to put them in, and too much charge up time on all the cool stuff
Although you are a fucking retard. Sidequests are completely negligible meaning you don't ever have to fucking do them.
>tfw get to stream where harpies are bathing and cyclopes is relaxing
>remember all the moral fags crying about people killing them
>remove them with ease
>mfw jumping on cyclopes back
>Looking for a mage pawn around my level
>All of them are wearing those faggot DLC robes
>HURRR THEY NEED RAILINGS ON THE STAIRS SO THAT THE OGRE DOESNT FALL OFF
>But there's no railings on purpose so that the devs can show you that monster fall damage is a thing
>DURRR I ALREADY KNEW THAT
Whatever you say, child.
If you're using keyboard/mouse, it's ctrl + space, assuming you're using default controls. If not, go into your skills in the status menu and highlight it. There should be a button that will give you more information about that skill. That will tell you the input for it.
I just got Lyncean shot on my Assassin, but how the fuck do I zoom in and out?
I looked online, and it says to use the right thumbstick, but that is pretty hard because I am on PC.
Anyone figured out how to do it yet?
>HURR A SIMPLE JOKE ABOUT HUGE BOSS MONSTERS MEETING AN EMBARASSING END IS TOO HARD FOR ME TO UNDERSTAND
>I NEED TO GET IMMENSELY BUTTHURT OVER NOTHING BECAUSE I LOVE THE GAME SOOOO MUCH AND FEAR EVERYONE OUT THERE IS TO LASH OUT AT MUH DEVS
>it's a "wait until midnight and follow this suspicious guy" mission
Now I'm not saying you have to beat the game before it gets good, but by the end of it many events that seemed mundane originally will take on a whole new meeting. I mean shit, beat the game and then watch the opening cutscene with Grigori.
It definitely seems a bit dry, slow to start, etc. the first time through. The story elements are just a bit subtle but it does pick up. I would also recommend referencing a guide to see when certain quests get locked out, on your second playthrough. A ton of the side quests have interesting implications to the main story but are very easy to miss. For example, if you start the game and just head off to kill the hydra(which I think 90% of people do), you just locked yourself out of several quest lines that go up to the end of the story.
fucking griffons keep kicking my ass every time I do an escort quest
I'm tempted to look up their weaknesses online
>it's a find a item that has a shitty spawn rate mission
>A dragon attacked your village, ate your heart, called you a bitch in latin, and then flipped you the bird and flew away.
if this is not the best motivation from a game i know what is
My level 15 mage pawn is wearing one of the DLC robe sets, and I don't think they look too bad.
She's an acquistor/medicant, I'm waiting for RC to fix it.
pretty much everything has better combat and ai interaction. (insert open world game with nothing to do here) has better exploration than shitsouls.
what i'm saying is your bad and your fanbase and developers are cancer.
don't, there's an in game item that lets you do it, and change your pawn to.
If you reallly fucked, the item is available from the start at the encampment so if you can find a cheat engine that will give you 5,000 rift crystals, do that.
Or you could just keep playing and fix it later. I personally started the game as a short shota strider and then mid game after I'd gone strider-ranger-assasin aged him up about 15 years for fighter-warrior-mystic knight
Where are the
>someone saved my image
That's worth 100 (you)'s
DD is kind of like a nega modern RPG. It's all about exploring and running everywhere. You don't have that much detail for quests besides what the pawns tell you. On top of that Combat is actually really bombastic and fun.
If this game was tweaked and polished with a new one it would be the perfect RPG.
>don't know what to expect
>holy shit i'm mounting a chimera and cut off the snake part
>you literally fucking cart the hydra's head to the duke
The sense of scale blew my dick off. Now i"m going to fucking ruin that because going to that bandit's fortress of solitude to parkour the grimoire and run all the way back. I know somebody in one of the previous DD threads mentioned you could buy these teleport stones.
>first griffon fight outside Gran
>'oh shit finally a tough fight coming up'
>doesn't even hit me once (warrior)
>was easier than an ogre
You know what DD needs, MH attack patterns for monsters.
Half the monsters in DD dont seem to attack, or do attacks so easily avoidable you will never get hit by them if you just jump or move one step over.
Posting again because im still pumped by that fucking fight
I didn't know they could do that.
Remember the tunnel that leads you back to the entrance of the wood? 2 pawns I hired climbed up the ledge besides it that leads to the house. I thought I knew better than them.
Turned out I didn't.
>harpy falls to the ground
>toss it off a cliff
>dies from fall damage
NICE WINGS FAGGOT
yeah pawn ai actually learns while you play the game, they become more familiar with areas, learn enemies weaknesses and strengths, and so on. it's pretty fucking dope to be honest senpai.
The game is super fun when fighting a boss or a big enemy, but most of the time you'll be fighting wolves and bandits, which are not fun. I don't know how to feel about the game, I guess I like it sometimes but most of the time I don't.
dude that shit is too fucking dank
>buddy has a level 35 rapegnome
>hire his rape gnome because remember people talking about level 30ish bandits on the road
>blocking bandits and dodging with all my might
>suddenly FIRE OF THE GODS
>rapegnome literally 1shots 6 bandits