How much longer am I going to have to wait? I want to ice this cunt.
Well you can't. He always lives no matter what.
One of your friends dies, just because you can't kill him. It's the most retarded shit that everyone in your group wants him to live. It's literally his fault that people get killed because he blames you for "stealing" from him, when in reality he was stealing from his own group and got found out.
The Walking Dead season 2 was a mess, it just had a bunch of shit that made no sense at all like 'Hey Clem! I know you're just a small kid but can you do like 90% of the shit we need to progress?'
Season 1 was a masterpiece, season 2 was meh
Typical TTG writing.
>Your choices matter
except for anything even remotely important that will have an actual tangible consequence later on because we can't write branching story lines
I thought Season one handled it fine, because the characters were enjoyable enough and their relationships actually seemed to shift based on your choices.
In Season 2 it felt like everyone hated or loved Clem regardless of what choices the player made, and saving anyone just gave them an even more unsatisfying death than before.
except arguably Alvin, though it's still just one different scene
Weirdly enough, I defend Tales from the Borderlands for its branching routes and interactions. They just had fun with them.
I expected Game of Thrones to be the one I would latch onto, but most of the story just felt like getting shoved into the mud. Over and over again. By invincible source-material characters.
>mfw Z Nation will never get a similar game
It would be fun to see what they could with a similar premise that doesn't take itself so seriously like TWD. It would be fun to see the two fanbases shitpost, if nothing.
GoT and Borderlands were made by two different teams and back to back. Shame game that actually required big action scenes, that being GoT, got handled by a completely inept director while Borderlands managed to make an imaginary finger shootout scene amazing.
TWAU could have been Telltale's best game had it actually stayed on the level of quality established in the first episode. Maybe if they didn't set it up as a prequel to the comic would've given them more freedom to do what they wanted.
Wolf Among Us was good, and had a fun setting to work with, but the whole prequel thing brought some limitations.
And it can be hard to have a branching narrative in a mystery story, when the plot needs you to uncover the truth regardless of your terrible deductions or negotiation skills.
Well, it's Borderlands so it ain't no classic literature or anything, but the writing is tight and fights the game. Which sadly makes it all the worse when you can clearly pinpoint where Burch was involved in later few episodes because he has to take a dumb and mark his territory.
This. I quit playing GoT about a third of the way through episode 4, even though I bought the season. They really shouldn't have added Ramsay. You know that being a source material character, there's no way you can ever get the upper hand on him. That being the case, any time he shows up, you just have to throw up your hands, and accept that he's there to unravel everything you've done. It's frustrating narratively, and from a "gameplay" standpoint.
I've heard great things about Borderlands, but I really don't like Borderlands' "Burchy" dialogue, so I've ignored it until now.
I'd recommend giving it a shot. I didn't think that Borderlands would translate into Telltale's format well at all, but now I think it's the best way to explore the setting.
It managed to find a good balance between not taking itself too seriously, and actually making the characters definitive and likable. Which was a breath of fresh air after Walking Dead season 2 and Game of Thrones.
Problem was not having the balls to do anything no. In the end Forresters were just stand-in Starks mirroring their own fuckups and downfall. What Telltale should've done was something completely new, maybe set it on Essos or something. Also way too many playable characters and they had to pander to the EVERYONE CAN DIE bullshit because people expected it.
Nick and Sarah were the closest to being developed characters with an actual arc to work with.
Everyone else was consantly tearing Clem down for anything that went remotely wrong
Nick was a bro, and wasn't autistic
Clem even attempted to teach Sarah how to shoot a gun.
I'm still made that never developed into anything.
In the end, none of that shit (aside from Kenny/Jane dilemma) doesn't even matter.
It just felt like "Lets just make a bunch of characters and kill them off"
To me it just felt like Season's 2 ending was just a way to have Clementine by herself ( again) for a plot device
Explain to me how in fuck was Tales from the Borderlands so good? Borderlands is literal dogshit with repetitive gameplay whilst Telltale hasn't made a good game since the last Monkey Island.
What sort of miracle took place here?
I dont know, both seasons made me cry
This games stressed me so much, like, i didnt want to make choices. I didnt want to be on one side, fuck this shit. Everytime a big choice came, i had to literally pause the game and walk around my house thinking what should i do
Also, i was devastated when that fucking whore killed Carley best waifu ;_;
For one thing, I think Borderlands has potential as a setting, as sort of a blend between otherworldly sci-fi and over the top Mad Max action.
But the original games can only do so much with silent protagonists and run-and-gun gameplay. Tales from the Borderlands takes a step back from the shoot-em-up side of the games and uses characters that aren't inherently action-oriented, forcing them to come up with different scenarios and comedic interactions.
The struggle at the end of s2-5 almost got me.
Then I shot Kenny and the first god damn thing he says was "you made the right choice"
>they had to pander to the EVERYONE CAN DIE bullshit
Operative word - CAN
What we got was everyone dies, fuck you, fuck your choices, fuck doing the right thing in the situation, everyone dies.
Kinda made me want to just play as colossal an asshole as I could so that when shit hit the fan I could at least feel it was deserved but even then it failed to feel quite right.
Everyone always bitches about the shitty story or whether or not Jane or Kenny was the best choice. But my biggest gripe with the game was the actual point & click exploration parts. They were so short and cut down compared to the first season. They could have pretty much cut them out and just made it some sort of internet web series at that point. There was a lot to examine in the first season and you had to use your brain for some of the puzzles. Season 2 was just a bunch of arbitrary bullshit.
The two main dynamics that season 2 lacked were a Lee/Clem relationship, and a Lilly/Kenny conflict.
No in-depth friendly relationship to keep Clem motivated (anyone that came close abruptly died), and no morally grey sequence of choices with two sides that both have credence.
That really hurt my investment in things.
It would have been nice just to have a few sections at the cabin or Carver's compound where you could walk around and actually learn a bit more about people, but the story never really slowed down to take a breath.
Christ Season 2 was garbage.
They somehow managed to decrease the gameplay in an already low-gameplay game.
They kept trying to manipulate you into certain routes. No, Kenny was right, yet they made it seem like he was the bad guy. I'm not memeing, they clearly made the game biased.
The characters were much, much less interesting. Even Clem.
I cried to Season 1. I wept for Season 2.
Perfectly sums up my feelings about Season 2.
I don't know how they fucked it up so badly.
You weren't allowed to explore the characters on your own, they kept forcing their bias onto you. You hardly had any time to connect to the characters at all, while you had plenty in Season 1.
>implying you actually have choices
>implying every single character isn't a crack head
>"let's raise a baby that'll cry and attract zombies"
Yup. And story has to have decent pacing in order to establish proper investment. Being able to make little decisions such as food distribution at the motel, walking around and talking to people at the farmhouse, being able to fix the train up, exploring that entire school, etc...all of it was a downtime in order to build the world up. Season 2 just had action after action after action. If theres a season 3 I sincerely doubt they'll drop that mantra, too. Oh well. I'll still
Playing as Lee and giving out food rations for individual people in the group even had impact.
Then watching reactions to people who did and didn't receive food from you.
>makes it all the worse when you can clearly pinpoint where Burch was involved in later few episodes
why that inept hack stilll gets work is beyond me holy shit, it's not even about all progressive shit he needs to shove down your throat he literally has the sense of humour of a 13 years old who just discovered the internet
Sasha's best girl.
There actually is a choice that implies that Rhys is into Fiona though
>I don't know how they fucked it up so badly.
This is how.
>tfw giving food to larry because I genuinely wanted him to like me more
There wasn't a moment in season 2 that even came close.
>What we got was everyone dies, fuck you, fuck your choices, fuck doing the right thing in the situation, everyone dies.
Jesus, I'm glad I didn't finish it now. It seems like they went a little overboard. Even GRRM would take a break from stomping you in the balls occasionally to offset it with small moment of victory.
Much lower budget because SyFy, but it falls more under a B-movie kind of setup. As in it doesn't take itself seriously all the time and goes to explore some crazy ideas as a result. A lot of people dismissed it like you did, but it's worth a watch.
>Has more zombie scenes better zombies and better special effects than the entire walking dead
>Still somehow manages to be better than the walking dead and most zombie movies
That bit was brilliant. Finding a balance between what characters you liked, who needed it, and whose good side you were trying to stay on.
I made it a personal point to stay as nice to Larry as I could. Found his confused reaction to it entertaining.
Exploring the motel to investigate with fucking Duck.
Shit, now that I look back on it even that was better than the overall flow of TWD2
TWD2 just didn't work for me on a premise level.
>yeah, MC is the only one who gets to do shit and everyone defers to the MC
>except it's a little girl this time around
It just doesn't work because Clementine is not Lee. Hell, game even points out how silly it is that these adults are looking up to a child to get thing done just because "she's a tough kid".
That's the pleb ending. Clem stays with Kenny in the based ending. Kenny thinking his only goal in life left to make them safe is trumped when he realizes Clem sees him as more than just a tool for her safety, he's like a father.
As a man who loves Kenny the most anyone could love that loveable oaf, I agree
Everyone saying "obviously you stick with Kenny", as much as I wanted to do that, I did this for Kenny. All kenny wanted was to know that you and little Carver would be safe. If I'd left with him and one of us died, he'd never recover. I couldn't do that to him.
I know he'll never see him again, but he walks away believing that we're finally safe, that he succeeded his mission. I wanted him to have that peace of mind. He deserves it.
Didn't cry for either S1 or S2 until the gates shut and I shed a spare few tears.
That's what made the original books great. The situations were often depressive and dire, but there were enough interesting characters and small victories that it kept you motivated to continue.
>Tfw loved season 1
95hours out of it
>They killed him off for drama but it was well done
>That scene at the marsh house was one of the best scenes in any game ever
>Season 2 starts off by killing omid
>Season 2 introduces me to a very interesting character called pete
>He dies almost instantly
This is basically season 2, there's never any down time to connect with any characters it's just a barrage of stuff happening.
I liked the first episode of season 2, as far as exploring Clem's role as a child. She's not as strong as Lee, so she's forced to rely on her speed and size, as well as manipulating people's perception of her as a little girl.
Sadly, they didn't keep that tone up. They could have built on her relationship with younger characters like Sarah, or worked within her limitations, but she basically just becomes a secondary Lee.
Yes. I don't even like the borderlands series, but after pirating the first episode of Tales from the borderlands, I ended up buying it and its one of my favourite telltale games of all time
>I also liked Wolf Among Us
You should really play Discworld Noir. A lot of similarities except it's actually funny because Pratchett himself was involved.
>Tfw didn't hear all the lines
>Just extracted them all and listened to the ones i didn't hear
There are some cool ones like the guy who had his leg trapped in the bear trap doing mark's lines so he was originally the one who was going to get eaten.
She is though, she has no feelings and i feel like she works better in a non player character role. Her voice actor also really dropped the ball i don't know what happened but she sounded lifeless.
>telltale will never make anything this good again
it hurts, anons
Fuck how did i do that.
To be fair, I think I had over-hyped it after season one, so it's more disappointing than outright terrible.
It had the potential for so much more though. I think there were good ideas, and a few good moments, but they're never given the proper time or focus to develop them. So it lacks the emotion and difficult choices that the first season had in favor of shock value and quick action segments.
>You have more hours than me
I'm going to replay the game 6 times and you will never be able to beat me.
>buy 400 Days guys, it's totally going to tie into TWD2
>characters are just throwaway cameos and randoms who are just there to die
Literally the worst thing Telltale has done.
>Tfw liked all the 400 days characters except bonnie
>She's the only one who shows up
Nate was the best
I can appreciate the emphasis on the helplessness of the situation to an extent, but it's transparent when they're trying to make you feel bad for your choices when it's obvious that both choices have the same result.
Like the whole confrontation with Ramsay in the first episode. There's no change when you refuse to open the gate for him, no explanation for how his soldiers got inside, and Ramsay
murders a lord in his own hall and walks away unscathed regardless of how you told your men to prepare for his arrival.
I got more than you and i feel bad about it.
>used to mod the hell out of TWD by extracting files and swapping filenames around
>snooped through season 2 and TWAU files when they were still coming out, found out what the crooked man and tiny tim looked like before TWAU ep3
>tfw telltale modding became more mainstream and I lost all interest
>tfw just today I looked through my TWD steam screenshots and found fun little things like this
yeah, it was dumb, I guess... but it was fun. I really miss those days. It wouldn't feel right to do it now, everything's just so different.
I never finished a borderlands game and i loved Tales from the borderlands, it was so great.
All the episodes felt refreshing, and each added a new view on the story,and not just cliffhanger to the next episode until it ends
Oh boy TWD S2 sucked hard compared to TWD S1. I dont quite know why.
Also, where the fuck is TWAU S2, Telltale? That was your best fucking work jesus christ make it happen already.
Apart from the guard's murder I tried to play things close to vest most of the time, so I didn't accomplish anything for the main plot.
Now the whole potential execution pretty much guarantees that she won't have any vital role in season 2
>Was this also your doing??
No, but I actually know the guy who did the "sí, eso es." screenshot. Not in real life, but I know him online. He's the one who taught me how to do it in the first place.
who /PutTheGunDownBitch/ here?
six times before i chose the rational dialogue choice
I have a better question, how long will we have to wait for this?
The way I saw it, I think that we never really met Faith. She was dead before the start after Nerissa revealed what she was trying to do behind Georgie's back.
So Nerissa had glamoured herself to look like Faith in order to set us on her trail and eventually free her from the Crooked Man
I'm pretty sure faith got the real nerissa killed. So yea, Faith got the real Nerissa killed and to let Bigby know that she was actually faith and not Nerissa she tells him the same line that faith told Bigby at the begging of the game and then agan at the end. I'm not sure if that makes sense but what I do know is that I need some closure on this mynigger.
The Walking Normie by Crap Tale Games are the reason we are getting these stupid episode style releases for other games like Hitman and FF7R.
This series is a blight to the vidya.
Rebecca could have been fine if her personality didn't waver between bloodthirsty and perfectly amiable in-between episodes.
They should have just given the pregnant role to Christa if they had to have it.
Though honestly I would have skipped the baby plotline altogether, in favor of focusing on characters that could actually talk and endear themselves to me.
Yeah but what made it popular? It was certainly The Walking Normie.
>tfw Faith and Fiona are my telltale waifus
Why cant they be real life bros?
Nice to see that /v/ is now taken over by you plebeian normies. Disgusting.
>Promised Pete and Carlos I would take care of their families during their dying moments
>Hyped about defending familial theme despite the world's adversity
>Everyone abruptly dies and no one is allowed time to care
Not him but that guy is awful either way.
>All these mad face
hey, at least those are actual games
how does it feel that a dumb frogposter has better taste than you?
I wanted the Rhys Fiona combo, but they really steer clear of that. There's a subtle option at the very end that could hint at their relationship, but the conversation doesn't even head that way unless you pick certain answers. Shameful SHIT
I don't care, he's an autistic faggot who called me racist for calling my friend "my nigga"
>but the conversation doesn't even head that way unless you pick certain answers. Shameful SHIT
>No i don't like Sasha, there is someone else
So obtuse. Do you want the game to let you auto qte into a porn shoot too while at it?
Wasn't sure why so many people wanted Rhys and Fiona to get together. They were always set up as rivals. Thought it was satisfying enough seeing them as friends giving each other shit than straight up romantic.
>Clem was young, but mature and emotionally capable, while Sarah was older but naive and emotionally fragile
>Could have balanced each other out as a duo
I'm not holding a grudge. He was just annoying and making fun of frog posters is fun.