I'm replaying GTA III on my PS4 right now and I can't believe how much fun it is compared to the newest entries, GTA IV and V.
It's missions are perfectly designed, Liberty City feels like a true city instead of a videogame-y one, the radio stations are great (despite not having that many songs), the factions and characters are fantastic.
I could go on and on... Why is III so much better than IV and V, /v/?
>he probably thinks SA is good, too
Take off your fucking nostalgia goggles for just a second, and you can see that the early GTA games, not only aged like garbage, but were never good to begin with.
It encouraged mayhem and exploration through "gamey" pickups which were fun. The roads were straighter which meant you felt like you could race through the streets (unlike Vice City).
>having your nostalgia goggles on this tight
There's no saving you, clearly. The game looks like shit visually and the gunplay is fucking abysmal. Chase segments, like in every GTA game with them, are inexcusably horrible. You're a fucking nostalgia faggot if you don't think any of that is true.
GTA III has aged like wine, my friends. It perfectly ties with GTAs I and II, the only 3D GTA game that actually matches the vibe of the originals (which were great).
Vice City, San Andreas and V feel like spin-off titles, while IV is a failed attempt at making a "real GTA" game.
I tried to play this after starting with Vice City. Just couldn't get past the lack of a pause menu map, made navigation a nightmare. I can't imagine how long it took people to beat Paramedic back in the day, you'd have to actually memorize the entire city map just to know which route to take.
Remember when GTA III came out for PC and it caused a shitstorm because the specs were so high at the time that tons of people were having trouble playing it properly.
The gameplay's aged like shit and it's hard to play it now with the limited weapons, shit aiming, non locational damage and weird driving. BUT it's also a very entertaining game in terms of story and missions. It's a shame.
GTA: SA still hands down the best
when you really get into the cities of these games you start to remember the areas pretty well and you dont even have to think about it.
I can only speak for 3, VC, and SA since 4, and 5 are a bit more detailed and larger.
Saying it isn't perfect is the biggest understatement I've ever heard.
Shooting is shit
Story is shit
Driving is Satan
World design is shit
The only thing its got going for it is the graphics.
Not sure. They made it 1080p, but kept the same graphics of the PS2 version. For instance, the PS3 version of GTA San Andreas has higher texture resolution than the PS4 one, since the PS4 is based on the original while the PS3 one is based on the PC / iPad re-releases.
>shooting is shit
>story is shit
>driving is satan
>world design is shit
Oh, anon. You're just so cute. I'm curious, what is it like to be one hundred percent wrong about everything all of the time?
>various styles and various hot shit
>killed a nigga on the train with barry slotnick
Years later I was sitting in a sociology class and we heard about the Bernhard Goetz case and this song came back to me and I had a proper giggle.
Nigga, it isn't bait. The older GTA games are fucking trash. It's like when people say MGS1 is the best Metal Gear. Those people are nostalgiafags that can't see the game falls apart shortly before the second disc.
GTA3 remains my favorite all around. Being so unpolished in key areas is what gives it its own charm.
Which wasn't intentional. They did the best they could.
Easily my favorite soundtrack next to Liberty City Stories.
Yeah, Metal Gear Solid 1. It's a great game, but after a certain point that I cannot recall right now, it just starts to fall apart. With every boss except Raven being shit on the second disc, with the horrible, horrible backtracking during the card section, the goddamn awful Liquid fight, and that abysmal turret section at the end, the game just doesn't end nearly as strongly as it started.
I remember having a lot of fun with Liberty City Stories.
Is it actually good or is it just nostalgia?
Why is everyone suddenly liking IV? I remember /v/ being perpetually booty blasted about it when it came out. Barely a word of praise for it in threads. Now all of a sudden it's one of the best? Thanks for proving the "Zelda Cycle" exists.
>People even claim they always loved IV but that's a load of shit, I remember it being hated by everyone.
People liked it. Lots of people agreed it wasn't GOTYAY like every review site/magazine gave it, but it was generally well-liked outside of /v/.
I like the gloomy vibe. None of the other games have that, except LCS I guess. IV just feels drab
GTA4 is eight years old, how do you feel about that
> Liberty City feels like a true city instead of a videogame-y one
You can't be fucking serious. . .
As let down as I was by gta5, the one thing it got right is capturing the feeling of actually being in a real city.
Eh, the stuff is still largely there as far as I understand, or at least things like car deformation was just subdued a bit. Things like peds dropping their weapons is turned off for whatever reason, maybe for performance reasons if that would have any impact on it
I think the city has a pretty poor layout, and not enough blocks. Even if they had just thrown in some meaningless filler houses, it would be better than just going under that bridge and being in Compton, when you can still see downtown just past the highway. By the layout I mean that it's really easy driving through the entire city on like one street, which makes it feel smaller than it should. The street level detail is there though
I liked the more cartoonish look from the PS2 games.
They got 2srs4me on the PS3 era. I mean, BoGT and V do have alot of humor, but it's alot more realistic humor, not the cartoony wacky stuff from III and VC. SA was sort of in between.
All the minor things and attention to details are out. Even some fun engine stuff like water physics and limb damage.
No it isn't you fucking retard.
There are mods specifically made with the function to port textures and models from the Xbox version to the PC because the PC ports are ports from the PS2 versions which were lower quality. It's a fact.
The style has gotten progressively more real, even between III and VC there's a noticeable difference in characters. And the artwork too, GTA3 artwork has cartoony proportions while SA has a more realistic style. And then they just went all out with IV
What's with games and suddenly not having limb damage anymore? Shits annoying, I love torturing people like that.
Also holy shit at those differences. Why are we going backwards in everything besides graphics in gaming?
I still think VC looks and feels kind of cartoony. But yeah, you can feel they wanted to go out the more realistic approach since after III. Which I dont understand why. GTA worked best when they were fictional cartoony mayhem games.
Taking the random pills you find in the PS2 games that slow the game down and punching the fuck out of people was really fun.
Does V even have cheats? It just occurred to me that I didnt even try ONCE to put any cheats. Thats something I did all the time on the PS2 games.
Isn't GTA3 literally unplayable above 30FPS? Like the cars will not be able to back up properly or something?
and jesus fuck why tie anything to framerate
why is it always playstation ports that have awful framerate logic binds
The thing about GTA III that the sequels understandably forgot was how simple it was. You had up to 3 story missions at a time - everything else you had to find in the world. No one's buzzing you on your phone to bowl, there's no stock market meta to worry about, no weapon/car upgrades, no overabundance of side missions, no cosmetics (unless you really want to count skins in the PC version), no complicated cover/aiming system, no RPG elements, no turf wars - the list goes on.
It was as complicated as it needed to be.
As much as we like to nostalgiafag, Vice City began the tradition of cramming a GTA game with excessive features, which itself isn't a bad thing for a GTA sequel to do.
it's playable if you limit the game to 60fps and avoid running up/downstairs
>It's like when people say MGS1 is the best Metal Gear. Those people are nostalgiafags
the first time i played mgs1 was like a year ago so im not a nostalgicfag and i think it's way better than the new ones
All I know is that after IV's gunplay I can't go back to the old games.
Watching static animations for people getting shot just doesn't feel right, combined with the guns sounding like cap guns and the hitboxes being pretty lackluster.
Man San Andreas was just perfect. The missions were great, story was exciting, the customization was just enough to satisfy that need in open world and man the graphics were not great at all but the all the stuff you could actually do. I tried playing vice city agian a few months for the nostalgia but it had definitely aged. Everything was lacking in one way or another. I play SA, discounting graphics , its what every sandbox style game should be. IV was disappointing but i could see why someone would take that over San Andreas. Some people don't like the aesthetic and want a more serious type of game but it wasn't me. Haven't played V for more than a couple hours but that still has a lot of the issues i had with Iv so i didn't really try to get into it. I'm happy with the experience because i know i always got that undeniable classic that is SA.
SA>V=IV>VC>III> Who actually the originals? I think i played the first one when i was like 4
>I don't think I ever used it
pretty sure there's a mission that forces you to do that. one that you need to get to a rooftop and shoot some guys below to get one of their trucks
>guns sounding like cap guns
guns sound like shit in 4 as well. if there's one thing gta games always do wrong is gun sound.
but yeah, the shooting is 4 tops all the rest easy. the driving too imo but i guess that's kinda subjective, i like boat'ing around
GTAIV didn't feel like the ps2 games so some people were put off but the story alone was enough for people to love it. I prefer it game play wise over V but V had much better missions.
I agree, the only good thing about GTA if you're not an edgy 8 year old cumming in your pants over the idea of being able to murder random people in a game is the ragdoll physics from IV. I've literally played it for hours just hitting people with a car and laughing my ass off.
The Mirrors thing will need better hardware to achieve because it has to re-render the world multiple times. It's easy in racing games due to not a lot of content is going on in the background.
Liberty city does not feel like a real city. It feels very video gamey and that's a good thing. I can't stand the feel of the cars anymore though. It's like I'm driving on ice skates.
>There are people in here that don't like gta 1&2
Get the fuck out get out you are underage please leave forever. Tired of faggots using the word nostalgia to excuse their age and shit taste.