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>Normal is too easy >Hard is too hard What's

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>Normal is too easy
>Hard is too hard

What's that game /v/?
>>
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Spyro: TEN
>>
Dragon's Dogma.
>>
Undertale.
>>
downwell
>>
Fire emblem Awakening
Hard stops being hard after 10 chapters
Lunatic is ridiculous
>>
Hotline Miami 2
>>
Xcom
>>
>>324139182
>stops being hard after 10 chapters
Most Fire Emblem games are like that on everything but the highest difficulty sadly
>>
Left 4 Dead (Advanced vs Expert)
>>
Ys Origin depending on which character you play
>>
Conan

Normal is piss easy but on hard I couldn't beat it without abusing i-frames in the final parts of the game.
>>
Age of Empires 2.

>Can breeze through the game on normal
>Enemy zergs you relentlessly on hard
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Fucking Age of Empires II
>>
>>324139304
I always play Ys on the second highest difficulty. Takes fucking forever to beat them, but it still feels doable unlike the highest setting.
>>
>>324138848
>Hard is too hard

No such thing you simply need to git gud
>>
Wind Waker HD
Got through Normal without many problems yet I died trying to rescue Medli at least five times in Hero Mode. Fucking Moblin hits like a tank now. I also died to Gohma twice.
>>
bayonetta 2, if hard is final climax, and normal is third climax.

In final climax enemies just fucking spam dodge. I'm pretty sure the AI for lumen sage is programmed to specifically avoid wicked weaves, because even during witch time he would always dodge. There were very rare occassions where I could land the wicked weave during one of his uncancelable animations and that's it
>>
>>324138848
Age of empires 3, because bots are basically cheating.
>>
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>>324138848
>game lets you change difficulty settings whenever you want

truly patrician game design
>>
>>324139471
>>324139472
the hivemind
>>
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>>324139471
>>324139472
AoE mind
>>
>>324138848
First Payday is insanely hard on Hard, even harder on higher difficulties.
There used to be a gigantic difficulty gap between OVK and DW difficulties in the sequel but after the rebalance you can solo DW with shit weapons and Hitman.
>>
>game has the best immersion settings only on the hardest difficulty
>it's hard to immerse yourself when you die in two hits and have to always have the strongest armor on
guess
>>
Bioshock: Infinite
>>
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Osu! mania.
>>
>>324139096
Seriously tho.
>>
>>324139714
could have been Thief if it wasn't for the armor part
>>
Touhou as a whole
>>
>>324139727
Finished it on hard first go.
>>
>>324138848
Serios sams and timesplitters 1/2 not fp though, easy as shit fp
>>
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>>324139638
>you die a lot
>the game forces you to lower the difficulty
>>
>>324139805
>>324139714
Hint 1:
the game was reviewed highly
>>
>>324138848
>very easy is too easy
>easy is too hard
What is THAT game /v/?
>>
>>324140020

Devil may cry 3 or viewtiful joe kind of
>>
>>324140020
God hand if you change the names of the difficulty
>>
>>324138848
fucking dungeon of the endless

fuck that game
>>
Warcraft 3 CPUs. Except normal is also too hard.
>>
>>324139471
>>324139472
Civilization is always the same way. Prince is babbymode but anything past that, the AI starts to blatantly cheat

Multiplayer is where it's at
>>
The first devil may cry, fuck I felt like lil bitch.
>>
Elite Beat Agents
>>
>>324139734
>Osu! mania
https://www.youtube.com/watch?v=ViA_hkn7lNE
>>
>>324139494

I do the same thing.

I have beaten both Oath and Origin on the highest difficulty but it honestly doesn't feel worth it. There's a point when you've been roadblocked by a boss for five hours where the difficulty stops being fun and becomes a chore. Like fucking Galbalan in Oath on Nightmare and Inferno.

The second highest difficulty is hard enough to keep things interesting (and means normal enemies can be at least a bit of a threat sometimes, unlike lower difficulties) but never gets me stuck for so long that it ceases to be fun.
>>
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>>324140406
>raging barbarians on anything past prince
I accept it
>>
>>324140293
I think they get more resources than you. the best thing to do, I'veheard, is to download cusom ones. I think you can find a better scripted and more on the right difficulty level one
>>
KH2
>>
>>324138848
>XCOM: Enemy Unknown

Normal is a breeze. You carry one alpha squad through the whole game with little effort.

Bump it up to Classic and you get your shit pushed in. You go from killing it to literally wiping out and failing the XCOM project outright. You have to spend a lot of time "unlearning" things from Normal mode to git gud

I just now beat Classic/Ironman after many tries off and on. Finally clicked for me and did everything I should have been doing for a successful run.

Great game, requires that you swallow your pride to get it done.
>>
>Easy is too hard
>Very Easy doesn't exist

Has /v/ ever felt this casual?

I have
>>
>>324138848
Any 2hu.

I'm so bad at them.
>>
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Vermintide Pubs
>>
>>324138848
CoD is pretty bullshit on veteran from what i remember.
>>
>>324139194
Fuck those upside downstages, I put the game down for awhile after the second chapter cause it seemed impossible
>>
>>324140929
The only time ever is I Wanna Be the Guy

All Easy does compared to Normal is add more savepoints and slap a pink bow on your head for the whole game, and it's still ridiculous. And I beat that bullshit anyways.
>>
>>324140263
Are there even people that consistently win in it like there are in BoI, etc?
>>
Bayonetta
>>
>>324139540
Hero mode is disproportionately hard at the start of the game. You don't have fairies or potions because you often don't have bottles yet. And you only have 3 hearts.
But once you get bottles and more hearts, the game becomes just as easy as normal mode, just with a lack of recovery hearts.
>>
Xenoblade X kinda. Outside of skells it's too hard, on skells it's way too easy.
>>
>>324139537
This.
>>
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Pretty much every RTS for me.
On normal I easily defend all attacks and then just steamroll, on hard I either get buttfucked spectacularly or have to rush and that just isn't fun.
>>
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>60 replies
>nobody noticed

Is this literally /b/?
>>324135349
>>
The gap from Classic to Impossible in XCOM is ridiculous. Normal to Classic is a pretty big leap too.
>>
>>324138848
FF7: Crisis Core
Enemies have 8 times more health than normal making battles take ages. Wtf were they thinking
>>
Bayonetta
>>
How about the opposite?

Which games are actually easier on the hardest difficulty?
>>
>>324140929

I'm feeling that way right now

For the last two days I've been bashing my head against Suguri and I still can't get more than halfway through on Easy. I hate myself and want to die.
>>
>usually pick normal
>start game
>difficulties: easy, casual & gamer
>>
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XCOM EW

I can and have beaten classic, but its not fun. Impossible is just bullshit difficulty.
>>
>>324139225
>>324140856
Yeah, the gap between normal and classic is large.
In normal I always used the same storming forward tactic and using half cover all the time. With that shit you get stomped on classic.
I feel that you have to play classic more like it was intended though, you have to care more about what happens with the enemies and you have to actually use explosives.
Having beaten classic, normal mode is really children mode in retrospective.
>>
Osu
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>>324141146
>vermintide hard
>not piss easy

git gud man
>>
>>324139638
what's the point of making this when its so obviously fake and gay?
>>
>>324141881

The only one I can think of is Metal Gear Rising. Revengeance is easier than Very Hard because the damage of your perfect parries is vastly increased, so even though the enemies hit harder you'll be able to kill them a lot faster.
>>
>>324140856
>>324141936
>>324141946
Classic just intensifies the early game because of weak ballistic weapons and the prevalence of one hit kills on your squishy units. Also throw in the pure RNG when it comes to getting Satellites up in those first few months.

Around when you have laser weapons and carapace armour, it basically becomes a forgone conclusion.
>>
>>324141881
STALKER is infamously a lot more tedious because everyone becomes a damage sponge and only a proportion of bullets that hit actually count as hitting.
>>
Age of Mythology.
Hard is too easy.
Titan is too hard.
>>
Men of War: Assault Squad
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Undertale
oh wait no hard mode is never coming
>>
>>324140929
what game anon?
>>
>>324141936
If you get eaten by chrysallids you really need to reconsider your tactics, protip: MELD is just another word for bait, go forward more slowly.
Also, the fuck is major trauma? Did you kill your own people with explosives? Did you leave them next to exploding cars?
>>
>>324142212
fuck off with your cancer furry game
>>
>>324142234
major trauma means they died from poison dot
>>
FTL
on hard there's no scrap in the whole galaxy
>>
>>324139225
This

I beat the game normal first, and all a Thin Man was was just a harder sectoid. You could still rush up and just kill everything, just like anything else in early normal.

You have to play classic to even see what the point of a Thin Man is.
>>
>>324141936
>HIS NAME WAS ROBERT COLEMAN
>>
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>>324142373
>ever getting killed by poison
>>
>>324142234
iirc it wasn't meld that caused that disaster, but a terror mission that spiraled out of control
>>
FE: Awakening
Wolfenstein 3D
>>
>>324142373
>>324142513
yeah I rarely allow thin mans to do anything, even if I have to rocket them. I always have grenades in the loadout on mass, so I can use them freely on this shit enemy.
>>
I might just be a pleb but Dawn of War 1. Whenever I skirmish with the bots on hard I just get ended.
>>
>>324141881
Valkyrie Profile
>>
>>324141881

Metro 2033

Ranger Hardcore is arguably easier than some of the lower difficulties because it has more "realistic" damage, meaning enemies die more quickly too. The change makes certain guns really, really strong and also makes ammo conservation easier, although it favours a stealthier playstyle.

STALKER is similar, on lower difficulties the enemies can soak up more damage just like you can.
>>
>>324138848
Dark Souls
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>>324139714
it was Crysis
you people suck
>>
>>324139304
>Ys origin
>hard too hard

U wot?
Yunica on nightmare is ridiculous, but hard is not too hard. Not with any character
>>
Summoners War

;3
>>
Killing Floor on Hard has been frustrating recently

The tougher mobs isn't even the hard part, it's exponential increase in Husks, Sirens, and Scrakes. 2+ Sirens anywhere near you fucks you up do down to half health before you even know what's going on. The people I play with aren't that good at it either.
>>
>>324138848
>Hard is too hard
Casual detected!
>>
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>destroy the shit out of the Crimson Lance in New Haven during playthrough 1 of Borderlands
>get my asshole torn inside out by the Crimson Lance during Playthrough 2
>>
>>324142513
>get attacked by chrysalid
>left at 1hp
>poisoned
>die at the start of next turn
>>
>>324142978
I find Hugo to be really un fun to play as compared to Yunica and Toal. Especially coming right off of Naphistim and Oath.
>>
>>324139151
>hard mode is top hard

Frisk name changes like 5 things dude, the game is still pretty easy.
>>
>>324138848
Xcum
>classic is nice and cozy even on ironman
>impossible hits you through full cover 40% of the time and can crit you killing dropping you to 75% stength in the early game
>>
>easy
>medium
>hard
>simulation

>simulation is easy as fuck because enemies die in one shot
>>
>>324139958
Haven't played it but I'm guessing dark soulsw
>>
>>324142374

Yup. Absolutely.
>>
>>324143147
>>324142921
dork souls doesn't even have difficulty settings
>>
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>>324143051
>Borderlands 1
>Get blue quality pistol at like level 18 as Mordecai, it's literally my best gun all the way until NG+, kills anything in one clip up to and including the final boss
>Start of NG+, get a Maliwan Pestilent Plague, Legendary pistol with massive Corrosive damage
>It's not supposed to have the "Pestilent" prefix and that just makes the Corrosive damage even higher
>Rape everything forever
>>
I never played Awakening, but I heard that it was super casualized, except for the hard mode was insanely retardedly difficult.
>>
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>easy is hard
>hard is easy
>>
>>324139262
Just use the Deagle in Expert and you'll have no problem.
>>
>>324143486
>first boss is the hardest boss
>>
>>324143486
stalker
>>
>>324143414
No it wasn't
Mass effect was bullshit because everyone had a gorrilian hp
>>
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>>324142374
>>324143192
> beat on normal in second try
> beat on hard with the B variant of the human ship in the third playthrough
> everyone tells me how hard FTL is
>>
>>324143414
Didn't really casualize anything. Fire Emblem has always had kind of a reverse difficulty curve unless the RNG fucks you to absurd extremes. Early on you have to rely super hard on positioning to survive, but later once you've narrowed down your team of complete shit wreckers you can just steamroll everything.

I mean yeah you can grind if you really want in Awakening, unlike the older games, but it's still piss easy after the first 10 chapters even if you don't.

Lunatic mode is pretty bullshit though because it gives enemies skills they wouldn't normally have in order to buttfuck you even harder.
>>
>>324143408
I was using the Cold Thanatos, pretty much wrecks everything as Mordecai. It kept running out of ammo pretty quick though.
>>
>>324139537
this
just get used to it
its fun to overcome obstacles and know youre getting better
>>
>>324143414
no a lot of people whined about that game for no reason, I'm still not really sure why
>>
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>>324143545
This one actually has the settings switched up by mistake, I can only blame young me for wanting to play on easy
>>
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>>324143408
>clip
>>
>>324143486
Guitar Hero
>>
>>324139262
this is true
when i used to play it advanced was childs play for me and my friend but expert was like impossible
>>
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>>324143414
>accidentally leave a unit like Virion on Lissa out open
>all the AI targets them
>>
>>324140946
this

lunatic is always such a huge jump in difficulty compared to easy/normal/hard
>>
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>Start Catherine Hard Mode not knowing what to expect
>No undos
>>
>>324142027
My thoughts exactly
>>
Dragon Age Origins
It wasn't so much that I was stuck between difficulties, it was more like there were spikes in the difficulty. I would breeze through with zero trouble until it caught up to me and I hit an impossible wall. Were you supposed to grind in that game? I wasn't about to so I dropped it.
>>
>>324142212
>He hasnt tried naming his character Frisk

Dumbass.
>>
>>324143809
oh sorry, clipazine
>>
>>324143880
why does jap tv always feel the need to have that little box with the reaction in it? Do japs need to be told what emotion they're supposed to be feeling at something?
>>
Project diva 2
Hard isn't hard at all but Extreme goes balls to the walls with the number of notes it tosses at you, I physically cannot even clear some of the max difficulty songs.
>>
>Easy still gives some challenge but enemies take more damage and you take less making it easier
>"Normal" is balls hard in comparison
DMC3
>>
>>324144182
it's easier to laugh when someone else is laughing with you
>>
>>324144182
its usually just for prank shows
>>
>>324144362
it's on every single variety show
>>
>>324143486
RE4
>>
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>>324144182
Well, the cast is watching it back, so I figure they want to see their reaction to certain things.
>>
>>324143074
Hugo is just piss easy, except for the beginning. After you get the bombs there's no risk anymore
And his no fun because there's little to no variation when playing as him.
Atleast Toal is fun as fuck because of his speed
>>
have you ever played on "easy" in a wwe game? it's hilarious
>>
>>324138848
Killing floor 2
>>
>>324140020
Dungeon of the endless, I guess.
>>
I always enjoy the you do more damage but so do enemies setting
>>
>>324143563
If you played it new game + style, their health would'nt matter as much
>>
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>>324142220
FTL:Faster Than Light tbhfam. I've only managed to beat it in ~10 times and it's with the same OP weapons that you have to get lucky with.
>>
>>324143976
>>324142027
You guys happen to be non-american?
>>
>JRPG
>normal requires too much grinding
>hard requires WAY TOO MUCH grinding
>on easy, the game plays itself
Why is there never a good difficulty setting in a JRPG?
>>
Rocket League
>>
surprised no one has said life yet.
>>
>>324147463
I enjoyed the bravely default option to get high encounter rate to grind and low or no encounters when you've leveled enough
>>
>>324139151
There is no hard mode.
>>
>>324147463
FFV can be beaten without gaining any levels or ABP other than the ones you get in mandatory fights by clever use of the job mechanics. You can end the game with the maximum level like 4 or 5. FFIX can be beaten at level 1.

Any JRPG that forces grinding is a badly balanced mess.
>>
>>324138848
Ffxiv when referring to Alex normal and Alex savage.
>>
>>324148758
How is level 1 possible
>>
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>>324138848
>too hard
>>
>>324138848
Half-Life
>>
>>324140840
Maybe the original, but the remix on critical is literally ezpz. Exception is the secret bosses. Fuck them
>>
Payday 2
>>
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>>324138848
>>
>>324148885
Yes?
>>
>>324148876
with a fuckton of Items and other tricks

in FF9 you could even beat Ozma at Lv1
>>
>>324143017
>>324145224
if you're new to the game or bad at fps games, then thats pretty much not a big difficulty gap at all.
>>
>>324148876
The game isn't overly reliant on stats to deal damage, death and damage can be avoided in various ways and every boss has some tricks you can employ.

Also most of the all party hitting attacks in IX and V deal damage based on HP percentages or something to do with levels.
>>
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>>324138848
Mortal Kombat X
>>
>>324144189
The only hard song on extreme is the red star one.

>>324138848
Etrian Odyssey 2 Untold. On Expert I died on average about 15 times an hour. On Normal I never died.
>>
>>324149050

I finished the whole game on Extra Crispy, it isn't that hard if you use the secrets.
>>
>>324148876
FFIX gets a lot of shit but it's system is actually really neat. For every single encounter there is always some way to gain the upper hand through planning and not levels.

Some are really difficult but perfectly doable. Ozma for example, you have to finish it before it uses Meteor or it might easily wipe your party. The rest of it's shit can be absorbed/guarded or simply managed.

I'm still hoping for a lvl 1 Ozma kill achievement but i'm sure it won't be there.
>>
>>324149051
no such thing
>>
>>324150078
People only hate on FFIX's battle system due to how slow it is. I haven't seen any hate for the actual mechanics.
>>
>>324150897
People tend to complain about the "learning skills from equipments" thing, how it "forces" them to utilize sub par gear.
>>
>>324138848
guitar hero
>>
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>>324142886
>play Metro 2033
>recall beating it on easy (because once upon a time I was le casul), try it on Ranger Hardcore and expect it to be seriously difficult
>turns out to be piss-easy compared to my memories from ezmodo
The only real challenge was to master the arcane art of Not Getting Hitâ„¢ and planning my approaches. Anything else, I had it covered.
>>
>people saying Fire Emblem Awakening
When did /v/ get this casual? Awakening Hard Mode is a joke.
>>
>>324147463

Because JRPG battle systems are far too shallow for any sort of tactical thinking and the battles often boil down to whether you have high enough stats and figured out the game's gimmicks.
>>
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>>324139262
>expert realism with a bunch of retards
>>
>>324151485
Presumably they mean "Hard mode is too easy, Lunatic mode is too hard".
>>
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>>324138848
>hard mode only makes the enemies have more hp so you have to fight them for long boring periods of time
>>
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>>324140624
>raging barbarians on anything past prince
Don't you mean "Free Culture"?
>>
Catherine
>borrow game from friend
>get to 2nd or 3rd puzzle, the baby, and get stuck for like a week
>whatthefuck.tiff
>friend comes back over
>"you're playing on normal mode? Good luck anon I could only beat it on easy"
>replay on easy and still barely beat the game

Why are japs so much better than whiteys at puzzle games, /v/?
>>
If you consider Score Attack as a hard mode, Persona 4 Arena
>>
>>324143074
>I find Hugo to be really un fun to play
>Not liking medieval bullet hell mode

Toal is still funnest character though
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I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


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