Will we EVER get a real MTG game, one that has every card in it? Or will WoC keep being jews and selling limited games?
With it being just a card game, it wouldn't need a strong graphical base. It could be cross platform - on EVERY platform. Desktop, console, handhelds, Android, and iOS.
I understand a full game could kill the market for physical cards, but think about it. Even if they're gone, the digital market would blow up because now you have a much larger audience. Every time a new card set comes out, you can pay $5 for the new set, and add what you want to your deck. It would be a better deal for the people that already play AND WoC would make more money from the normies getting into it.
Now tell me if Im retarded and why.
>Or will WoC keep being jews
>I understand a full game could kill the market for physical cards
I also would like a full fledged digital version of MTG, rather than having to find local groups to play with and have to get together with them. It would be a drastic change that would have to be done right, and I'm sure WoC doesn't want to make a move that could ruin the gravy train they got going on right now.
>I understand a full game could kill the market for physical cards, but think about it.
No, you think about it. Think about what you just wrote. Then ask yourself why Wizards isn't making that game.
I'd rather them just make a big ass RPG where you can explore the worlds from the lore. Unfortunately since the worlds focus so largely on famous characters it'd probably be turned into a fucking MOBA.
Duals is just way to get people hooked on the cardboard crack.
MTGO is the closest thing to what you suggest, and its horrible. Vintage masters almost saves it, but they dropped support for that, or so I heard.
>because every card is in it so the interface has to be clunky as fuck to handle all that crazy shit.
I hope you are joking, it's just that WOTC doesn't want to make a proper digital game because they want to keep selling paper cards, especially now that the trading of them is pretty much wall street tier.
>Become a huge fan of MTG as a kid
>Collect tons of cards, collection in the thousands
>Have several themed decks I'd been building up
>Can never find people to play against because everyone is so obsessed with the meta and builds their decks around shitty combos to win in 3 turns
>Will never be a badass planeswalker slowly building up an army and equipping them while waiting for the right time to strike
This kinda shit is actually why I avoid most multiplayer games in general.
How the fuck would selling the full card game even influence the sales of real time cards. I mean, you know that MTG players are all autistic faggots who want to collect the real cards anyways to actually possess them and so they can dress up in their stupid LARP costumes and shout spells at eachother in their dungeons.
TL;DR MTG is for fuckin autistic knobjockeys
>Spot the mad yugi-oh fag
Shouldn't you be playing with toy soldiers too?
Duels is fine and they're planning to continue adding more cards to it as time goes by just like they did with BfZ.
Trading physical cards is less profitable than it ever has been with the prevalence of standard and yearly reprintings of modern staples. Yes, Jace is fucking retarded and breaking standard AGAIN, but that's still only 4 copies of a 60 dollar card which is fucking peanuts compared to what Magic used to be like.
play shandalar, there is some mods for it to add newer cards and you can go on a card adventure.
Shandalar, like >>324054512 said is pretty much what you're after. You play as some dude wandering the realm to restore balance or some shit by defeating a lord of each color, then the big-bad.
You can fight random duels with mooks and shit in the overworld and dungeon, and you get new cards either by winning duels or by buying/finding them from towns and shit. You can also find equipment, like boots that make you run faster.
It's dated as all fucking get out but it's a really fun game. The AI can also be cuntingly annoying (the black lord routinely rituals into Hypnotic Specter on turn 1) but it makes you feel very accomplished in victory.
Standard is more expensive than its been in a really long time, its very close to being as pricey as modern. Fetchlands drive up the price of mana bases. Modern Masters has done very little for prices, I mean, good grief, spellskite is 40 dollars now, and got a reprint at rare.
Fairly certain that casual kitchentable players outnumber tourneyfags by a ridiculous margin.
How has Shandalar aged? I remember having a blast with it years ago.
I'll look into it. I've always loved the idea of a game where you use cards as your attack method. Literally the only two I know of are Lost Kingdoms and that Kingdom Hearts game on GBA.
>you know that MTG players are all autistic faggots
it's true. i stopped playing because it got out right retarded and everyone just mimes the flavor of the month. Plus the amount of money it takes to keep up is stupid.
I collected/played MTG from 1995-2005. The modern scene is garbage. Fuck WotC and Hasbro. Bigger waste of money than vidya
Play Mega Man Battle Network, its gameplay centers around deck construction on top of grid based combat. I've heard most of the series is really good, I only played MMBN2 though.
I think you may have misunderstood: The combat isn't like Lost Kingdoms, where you use the cards as your attack method, instead you literally play a game of Magic with the opponent.
I guess you could call that your "attack" method but from what you said it's nothing like that. It's more like if you explored the world behind the lore of a specific Magic set and used cards to win games of Magic.
> Or will WoC keep being jews and selling limited games?
Forever this. If the recent change to standard sets didnt tell you theyre just full jew, i dont know what will.
WotC aren't making any more core sets and have moved to a 2-set block format. So now a new block is made up of only 2 sets and standard never has any more than 6 sets (from the last 3 blocks).
It means that standard rotates more frequently so you have to buy new cards more often.
No more core sets. Blocks are 2 sets now. Standard will still be 6 sets, but its like (Set+Set) (Set+set) (Set+Set).
Wizards got tired of the meta being solved, so they made rotation faster.
>sequel to my favorite set gets released on my birthday
>it's already pretty much confirmed that it's more Eldrazi shit
Fuck you, Wizards, SOI could have been great.
we now get two blocks every year instead of one so we go through planes faster
cards rotate out more often but in smaller chunks (1/3 leave every 6 months instead of 1/2 dropping out once per year)
no more garbage core sets that no one liked.
4 new standard-legal sets are released annually, this previously meant that standard would rotate once a year when the oldest block and core set (4 sets) would be removed. There are still 4 sets being released each year, but one block (now 2 sets) is rotated out each time a new block rotates in, meaning that standard now rotates every 6 months rather than every year.
If anything it should make it better for players though. If we end up with a standard like the one we've been in where the buy in is retardedly high unless you want to be playing budget decks for another 3 months, SCG jews would have to drop because people are playing the video game instead waiting it out.
>Tfw SCG's buyouts have been getting so bad recently that even the European card prices are going up
>mfw I was thinking they were maybe reprint some good cards from zendikar
>it was all new trash instead
It feels like they've been careening from one PR nightmare to another recently. They've came out and made the right statements eventually but their day-to-day community management is awful.
I like BFZ as a limited format, but its impact on constructed has been minimal at best.
Basically. Some store was streaming proxy legacy, and a wotc legal rep called and told them to cut it out.
Jared Trick then goes and posts on reddit that unsanctioned proxy events, or even casual play is grounds for revoking a stores WPN. We end up getting three different versions of the stated policy, and no one is quite sure what is safe, so a lot of stores are banning proxies all together, even for stuff like playtesting.
A store was running a vintage tournament and WotC contacted them to make sure that no counterfeit cards were being used. The problems emerged when the store was contacted by different WotC people and the message became blurred, leading everyone to believe that proxy cards had been straight-up banned in vintage. Cue days of people getting pissed of at WotC before they finally released a statement confirming the situation.
Proxies haven't been banned in vintage, Wizards just can't get a message out straight.
>I understand a full game could kill the market for physical cards
MTGO already exists.
But either way really wouldn't, it only expands it. People make decks they like in the online version, then they want them in print. It's the same reason Konami doesn't bother taking down devpro and dueling network. More people playing and getting interested in the game equals more money.
Also just play xmage, it's the MTG equivalent of those
Kneejerk reaction to the leak was to ban anyone involved in some facebook group, which involved nearly every single judge above level 3 in the state of Florida, including two people who were co-founders of a site where you can order judges to judge your events.
If I remember right that is.
> Will Wizards of the Coast ever give everyone a reason to stop buying stupid children card games
Their kike ways are only rivaled by Goy Workshop.
>Tfw got my Inquisitions not long before the buyout
>Tfw Tron is on top again in Modern now, so the Jund deck I'm building isn't nearly as good in the current meta
Youre absolutely retarded if you think going back to innistrad will bring back any type of tribal shit. Just look at BfZ. Regular Zendikar had tons of vamps that were playable, bfz everything is trash, especially if its a vamp. Drana is barely playable.
>implying lovecraft Innistrad isn't going to be the shit.
Besides, it might not even be Emra, Marit Lage is a real possibility and she's the one who have actual lovecraft references on her cards.
>Duels looked great on paper
>Drop it after 40 hours and never go back
What a heap of shit.
Wagic's rules implementation isn't very accurate, there's a lot of unimplemented cards, and its interface is atrocious.
Forge has more cards and more accurate rules, but it's not ported as widely (Java platforms, requires mouse).
>mfw Phyrexia returns and crushes Theros and Innistrad
>playing m14 duels awhile back
>have instant card that can only be used during opponent's combat
>drag card to battlefield
>"You are not allowed to play this card until your opponent has make his attack"
>"you are not allowed to play this card right now"
>lose the game because it wouldn't let me activate the damn instant
I don't even run her with Time Walks I swear.
Fuck every last one of you faggots.
>no card draw
>no X spells
Anyone else play M14? I was never able to make it past the dam white weenie deck going through challange mode. He always had T1 Champion of the parish into T2 Gather the Townsfolk. He always had path to exile whenever I resolved a good card. He always had an angel on curve. It was maddening. No other deck could even compete with that monster.
Don't you have a standard to ruin?
Had something related happen to me with one of the older versions.
>Opponent casts an Illusion dragon
>Illusions die when targeted
>I have giant growth
>Try to kill dragon with giant growth
>Game won't let me cast a "beneficial spell" on opponents creature
>Lose to this fucking dragon
>Tfw no amount of hate has stopped Abzan from being one of the best decks in standard for over a year
Sounds like youre upset because Mantis Rider would actually be playable if this nigga wasnt in standard.
Also I do play abzan
I've got all of them since '12. 14 Had that cool izzet deck that I liked to use, I'd often electrolyze the weenies, and counter the eventual big stuff. Oh, and that sweet future sight and charmbreaker devil
Nah, those are fine. They are in line with what rare lands have always costed. It's the fucking planeswalkers and other mythic staples that cost 50+ each and you need a playset in most cases. Let's say you want to scrub it up and play mono-blue. You just saved a ton of money on landbase costs, but guess what? The entrance fee is still 200 dollars for a playset of Jace.
The best deck in standard at the moment is probably Esper Dragons or 4-Colour Rally. However, Abzan has been continuously good regardless of what the meta looks like ever since KTK came out, since the deck changes gears so well and the individual cards are just so powerful.
>tfw my play group learned meta
>have to pay out the ass to do anything against their decks
4-color rally being a top deck pleases me, even though it shows I suck at card evaluation because I was convinced Rally would be a shit card. It's just a really cool deck in my opinion, not one I'd like to play but definitely one that proves Standard can be more than creatures: the tappening.
MTGO is literally pay to win and always has been. Why would you want a MTGO game? There are much better and fun ways to spend all that cash on.There will never be MTGO game with nice progression of collecting cards and good online mods for duels, drafts,different formats etc.
The problem with Rally is that it's a difficult deck to play, so it doesn't see as much play relative to its power level. Surprisingly, the deck even has a good matchup against the Abzan decks that all run four copies of Anafenza.
I get giddy everytime I see the five-color-bring-to-light deck.
I'm so happy that there's a viable five color deck in the current meta.
Say what you will about it, but I love Converge.
It had a resurgance and its dying off again. Just how when Jeskai tokens were a thing a year ago, but unlike Mantis Rider, Rhino has never not been apart of a deck called Abzan aggro/control/blue/red/whatever.
I love bring to light scapeshift in modern.
TLDR, Fetchable dual lands let you play all the expensive cards in one deck, drive up the price of fetches, which is how you get stupid expensive standard.
Why does /tg/ not have a standard thread?
You guys have an opinion on this as a budget standard deck?
Uh i don't know, if they could do both that would be nice. I enjoyed the online games of Magic that i have bought so a full one would be cool. I tried to get into physical but everyone i've met who plays is a sperg.
/tg/ does usually have a standard thread, but it's modern season at the moment and people just aren't talking about it as much.
Deck looks pretty cool, although I'd drop Ob Nix since he's expensive to cast and doesn't really fit in with the deck's strategy.
Because paying X amount for the full set makes it a LIVING card game and one of the reason magic the gathering is so popular and so collectable is because of the secondary market which turning it into a living card game KILLS
>I was the first person to play MTG in my group
>Played since the set before Mirrodin
>They all got in around Innistrad
>I keep saying that I intentionally make my deck shit because if I used my entire collection I would crush them
>They don't believe me
>They start net decking
>Start saying that maybe I just suck at Magic
>break out my old cards
>Begin to ass clap everyone
I fucking told them and they didn't listen
>be in a similar situation
>build intentionally shitty decks like a UW aggro list that only uses Terese-Nielsen-illustrated cards, or a Limited tier evolve deck
>new players in my group start winning more games, they make a few comments on how my decks aren't so good after all
>bring out Legacy Elves
We gain nothing from doing this, it might even be cruel, but it's just so tempting to reveal our power levels sometimes.
Ob just seems like a five mana sorcery to destroy a creature in your deck, I'd run extra copies of Murderous Cut instead. It might also be worth adding Rogue's Passage to the lands, so you can force Nantuko Husk through more easily. I'd also add some number of Fleshbag Marauders and/or Merciless Executioners to the deck, they're great against the creature-based decks like Abzan and have synergies with the rest of your creatures.
Adding green is also a worthwhile consideration, since that would give you access to Catacomb Sifter, Elvish Visionary and Evolutionary Leap.
>We gain nothing from doing this
but we do. We put newbies in their place and to make them realize that just because you lose in a casual format doesn't mean you're bad. Sometimes good players just don't want to curb stomp you every time
>Teaching friends to play Magic
>They've just built their first standard decks and are starting to get cocky
>My random janky brews no longer phase them
>Break out my Legacy Storm deck instead and go to town
>just think, as soon as they get to the plane after zendikar the fucking rhinos and fetches will rotate out and people will stop all playing the same deck
>everyone splashes blue for jace because he's so busted
>hangarback is a must have for every deck and is literally an artifact
>zendikar has colorless matters
>price for both is high
wizards cannot resist making broken shit that belongs in every deck.
>Playing a game of standard with friends
>They only played MTG for a year
>I'm using some stupid half assed deck while they use a net deck
>Start talking shit
>I break out my Glimpse The Unthinkable deck
>Win without ever dealing a single point of damage
What I mean is assuming you're the one who got them into Magic, you should be happy that they're starting to win more games, that they're feeling more confident. Bringing out a Legacy deck is just crushing their hopes and dreams for your own amusement. And if they still want to try to improve to measure up to your strongest decks, they're going to discover the ridiculous paywall that's keeping them out of competitive territory, which can be fairly disheartening for new players.
Still, it's fun to crush people once in a while so I guess in a sense, we're getting some satisfaction out of it.
Some of you hangarback walkers are alright. Don't go to Zendikar tomorrow.
I keep a couple of pauper decks on hand for situations like this. Pauper is almost legacy tier power, and its a great way to demonstrate to people that you can make really strong decks for cheap. They also make good gifts, with the only deck over like 40 dollars in the format being burn.
I also get to teach new players all about the joys of Draw-Go control when I break out the UW tron.
I would never in a million years play legacy Death and Taxes against new players. That would just be cruel.
It was more a case of wanting to show my friends how deep the well goes when power level is concerned. Playing with more powerful decks from older formats does not necessarily require more skill than playing a standard deck.
That said, you should still be ready to bring out these decks at a moment's notice, lest something like this happen to you as well.
>friend invites me to a night of scotch & Magic
>tells me a friend of his I never met will be there
>he hyped up my casual decks and says the new guy is really looking forward to playing against them
>bring the usual five or six casual trash decks I usually play at his table
>meet his friend, play a game
>I have a 1998 white weenies list with Crusades
>he's playing Bogles
I wasn't prepared for real games of Magic. Now everyone's convinced this guy is the new hot shit and I'm old news. My casual friends are now building decks with tons of auras in them and if I try to explain to them that aura strategies are very fragile, they go "Oh yeah? How come you couldn't beat his deck then?"
This sort of shit is why I lost interest in playing paper magic. All it takes is one guy tryharding a little too much and spending more money than everyone else to ruin everyone's fun.
I mostly just play for free on xmage now
I'm just going to show up with legacy decks next time around to clear things up a bit. Even my ultra-casual mono-black control list would suffice, considering how many Edicts are in there.
>Introduce friends to MTG around Innistrad
>they enjoy it, so we pool to buy the $100 box for drafting
>Slap together a mono-red Goblin burn, slap shit, win 90% of the games
>Friend begins to netdeck, ordering hundreds of dollars worth of cards every week
>Continue to slap shit with the Gobbos, win % going down to 85% or so
The fun could only last so long, though. He eventually made an anti-red angel deck that was so powercreeped I just couldn't keep up.
Fuck you Mark, you ruined the fun
That's also the reason i stopped playing EDH.
One group treats it like vintage singleton, and goes for the t4 combo kill.
Meanwhile, a different group whines when I play anything other than craw wurn.dek.
Formats exist for a reason.
If he's playing boggles, i'm guessing modern? Just show up with bloom titan and win on t2.
>story now revolves a color-coded-for-your-convenience squad of not-Avengers who can somehow defeat what oldwalkers could not
>they literally did not even try with Zendikar because they knew the full art lands and potential to pull a card worth hundreds of dollars would be enough to sell the set alone
>art is so bland and generic these days compared to old magic art that I barely pay attention
They are making it so hard for me to be a vorthos.
Reminds me of the same scenario I had with my group.
>Playing casual magic
>Friends friend from work comes over
>Plays an invincibility artifact deck
>Wins the first time
>everyone thinks he's soo good
>Break out my stupid Gwafa Hazid deck that revolves around me taking 5 turns in a row with pic related out to win
>Guy starts calling my deck gay
to this day I fucking hate playing against that kid. Pays nothing but expensive and cheap combo decks and calls my decks to counter him gay.
>"Oh yeah? How come you couldn't beat his deck then?"
Christ that's annoying. At least Bogles is an actual deck. I had this same shit happen to me with mill. One guy wins a few matches with it and suddenly the whole group is building fucking mill decks.
I switched to eldrazi ramp.
I think I flunked back to it though. Being poor and at University means I couldn't keep up with Standard outside of The Cock, whereas he had all of mummy and daddy's money to blow on MTG.
This is also a man who owns multiple full 40k armies. I think he might be the Goy'est person alive.
WotC gives absolutely zero fucks about digital magic outside of MTG:O.
Every DotP game has been outsourced to some random company who always does a piss poor job and the new one is no different.
They don't care and they never will care, because the large majority of their money comes from the paper cards.
>If he's playing boggles, i'm guessing modern? Just show up with bloom titan and win on t2.
I don't have a Bloom Titan deck, sadly. I generally dislike "solitaire" decks so I don't buy the cards for them and I don't build them. Best I can do is Legacy Elves, though I figure it would be more embarrassing for him to lose to a casual budget monoblack deck worth about 20$ with shipping.
Standard has a fucking insane buy-in price right now. That's normal to not be able to afford it or just not wanting to spend that much on a deck that will rotate.
WH 40k is nothing compared to MtG's prices. A tier 1 deck in any format costs at least $1,000 right now.
If you're in a casual playgroup and that shit crops up out of nowhere it's awful. But if you and your buddies all play tournaments and have several top-tier decks it's a hell of a lot of fun, and more balanced than most casual playgroups as well.
I never got a chance to hide my power level when playing at my Local Game Shop. Our play group was hyper competitive, I'm talking pro tour level players
I could make casual decks when playing with new people and my more casual friends but everyone knew I was holding back
>Edicting a boggle is the best feeling.
Especially in a casual deck. Edicting with LotV is just a regular game for a Bogles player. Getting them with Geth's Verdict or Gatekeeper of Malakir is where this shit is at.
I usually only play commander and sealed, though I've played standard a few times.
I always hear horror stories about people circlejerking in legacy/modern/vintage and I just wonder why the fuck anyone cares about playing those formats since they're almost nothing but dick waving.
I don't know if the price has gone down or not but at the point value he would play at, plus all the paints and terrain (which you can re-use), he was easily spending $200 a pop on certain models.
40K lets you paint them and re-use for a lot longer, so the prince is spaced out more but we're talking prolly 750-1000 on MTG cards and 600-1200 on 40k figs, all within like 4-months.
My LGS group has 6 players who go the Gran Prix every year and several others who have been playing since Beta. However most of them play some jank stupid shit like an all Bear EDH deck because they hate being competitive every game
The reason I like legacy so much is that you can attack on all sorts of different angles. You can play combo like TES/ANT, Sneak and Show, Belcher, Painter, Enchantress, or High Tide
You can play aggro like RUG delver, Burn, UR delver.
You can play fair decks like DnT, Jund, Maverick, Shardless BUG, BUG Delver, Nic Fit, or Aggro Loam
You can play weird combo/fair hybrid decks like Elves, Food Chain, Aluren, and 12 post.
You can be an asshole and play Miracles or Mud.
You even can play a deck called 43 lands and win.
At the same time, the cards are powerful enough that the difference between tier 1 and tier 2 decks is much less than it is in modern.
Legacy and modern tournaments are the most fun I've had in Magic (never played vintage though). For some reason people like to shitpost about >muh turn 1 kills, but legacy is honestly the most interactive and skill-intensive format. Playerbase is generally a bit more mature, too.
It boggles the mind that someone can play EDH and call legacy a dick-waving contest. EDH is like the poster child for unbalanced casual autism.
My local meta is full of people that are only on the extreme ends of the spectrum, they're either really casual or really competitive, I'm usually on the latter end. We go to a couple of GPs a year and they're always a blast, a fair number of people in our group even have pro points now.
>mfw introducing my playgroup to Slivers for the first time
>everyone ramps and builds up board state for 12 turns
>one guy drops an infinite combo and instantly wins
The important, game-altering decisions made in one turn of legacy outnumber those made in a typical entire game of EDH.
>>everyone ramps and builds up board state for 12 turns
>>one guy drops an infinite combo and instantly wins
Sorry you play with shitty people.
I mean I have a shitbag friend too, but he's not awful 100% of the time.
He did cry about his cyclonic rift getting mystic snake'd though, saying the entire game was retroactively unfun.
He's the biggest control asshole in our group too, but he's the only one that is up to play regularly.
Wish I had a better group, honestly.
I really really hope they do slivers again in the future and do them proper with them affecting both sides of the board and looking like little worm monsters instead of whatever that last set of shit was.
They will make more money keeping it cardboard.
Making it strictly digital will end up removing the life out of the tournament scene. It removes the human element, and will be more boring.
More problems with internet connections, computer problems, etc.
They will never go completely digital.
People that like EDH just baffle me, multiplayer Magic isn't especially fun at the best of times and definitely isn't fun in a format where the power levels between decks differ drastically.
They're never going back to slivers affecting both sides of the board and frankly I'm glad. It was a stupid design to begin with and spergs only care about it because of some dumb flavor reason nobody gives a shit about.
The art change, though, was hideous and I hope to see the snake things with one arm back in the future.
Let's say i'm on miracles, and my opponent is on RUG delver.
He takes the play, Tarn> Volc-> Delver.
I have a hand of
>Swords to Plowshares
>Draw into CounterBalance
I have a number of potential plays. I could remove his delver, or play my top, or set up for counterbalance control with my ponder. I also have to keep in mind that because he has an island on board, Daze is a real thing.
I think on turn 1, I would attempt to swords, and I have ponder and top to dig for more answers to the delver.
>some dumb flavor reason
>he doesn't know about the time spiral anti-slivers
>he's never played limited with sliver mirror matches where no one even knows what's happening anymore
actually kill yourself.
3 oldwalkers, essentially gods, can only restrain them for a while
then 4 neowalkers drop in and are able to flat-out kill them like it's nothing
i thought the idea of planeswalker rangers could have been ok but this is just horse shit
hearthstone is probably the biggest card game now and people are fine with it not having a print version. according to google the MTG brand earns $250m a year, while HS earns $480m
there are several reasons why print is actually not that relevant, but first and foremost: who really wants to sit down near the average adult ccg player? it's like going to a 4chan meetup
i haven't played mtg at all recently, but i dropped mtgo around mirrodin block, and that was long after i dropped paper mtg, which was around urza block. printed cards are going the same way as printed anything else
wotc is in a dilemma where they have a strong presence in a shrinking market, and a weak presence in a growth market, and they don't know how to make the transition because there are risks either way. granted, they fucked up already by not pursuing a digital strategy early on, but now the situation is more complicated. they have the same problem as microsoft
>tfw you want to play Magic but have no one to play with
Literally the worst feeling. I used to be a massive vorthosfag, but with each new set they release, it becomes harder and harder to care about flavor. But for a few neowalkers to do what 3 literally godlike oldwalkers could not... This is the shit-log that clogged the toilet for me
I'm super into Green so Origins was more of a kick in the teeth than BfZ, but since half of the stories were Nissa doing FUCKING NOTHING it might be even worse.
I was excited for return to innistrad but with the way they're cocking up the story I'm scared of what they're gonna do.
Let's just never do a return set again, at least that way they can fuck up less things.
I thought the story for Theros was ok, if generic and the main conceit didn't really make sense.
Khans block was actually pretty good.
Origins kickstarted the fuckery into high gear and then we had bfz.
I haven't even bothered to read the past 3 uncharted realms because they're probably just dumb horse shit
I wonder how much shit from DTK is gonna spike after Khans and Fate rotate. It's tempting to hold on to my CoCos and Dragonlord Atarka to see if they go up, but I need to get credit for a R/B aggro deck I'm building.
Khans was cool until it delved into time-fuckery, at which point I ceased to care.
Rip Zurgo. You did nothing wrong.
Theros was shit. It was LITERALLY marketed as thinly veiled greek mythology, and it killed off the only interesting neowalker.
I pretty much ignored origins entirely in terms of story, but at least we got the closest we will ever get to a return to Lorwyn in it.
>Ugin's fw they killed the Eldrazi titans setting them free to wreck havoc on the multiverse
>and it killed off the only interesting neowalker.
You're joking right.
I'm a huge sucker for greek myth shit, plus since they want to force hydras as green's iconic we got shit like poly k.
Are they dead though?
Ugin told them that physically killing them won't actually kill them.
So there's two possibilities:
1. Ugin was right and they'll both be back
Ugin was playin Sorin and Nahiri a 1000 years ago and this is all part of some sort of colorless masterrace masterplan.
This is the only situation in which I'm not dropping the 'story'.
The art book for Zendikar was leaked, and they make it out to seem that they are actually Dead Dead.
The other card with Jace/Nissa is supposed to show them "chaining them to the physical realm" or whatever bullshit.
Whole lot more interesting than the rest of the not-Avengers. I don't have any problem with greek mythology. I like it as well, in fact. But the thing is, Rabbi of the Coast basically said "we aren't going to be creative this time, we are just going to import greek mythology wholesale and change the names around a bit."
It was, amusingly, completely uninspired.
>Rabbi of the Coast basically said "we aren't going to be creative this time, we are just going to import greek mythology wholesale and change the names around a bit."
I mean, you're right, but it's better than the shit since origins.
MTG is real fun.
If you have friends its better.
If you have friends with a cube it's the best.
Be that friend, get a cube.
Might be strong enough for modern, although that's not really an eternal format.
t2 Stormchaser mage, gitaxian probe, swing 5
t3, bolt, serum visions,probe bolt, swing game,
That's magical christmas land though.
That isn't exactly hard to do. BFZ has been pretty much the most disappointing block, mechanically and flavor-fully that I have ever experiences.
I drafted it once, and said "fuck this."
i think they're both about the same. Magic has a shitload of straight removal and a lot more sweepers than hearthstone.
sure. you can play kitchen table with intro decks or whatever cheap jank you want as long as everyone else tries a lot of different things and doesn't start to tryhard.
or you can try limited games (sealed or booster draft, kinda like HS's arena) which lets you play on a relatively even field (give or take random chance) on the cheap.
i have no friends other than a long distance relationship which is why i want something to try irl
seems that way yeah
i have two local gamestores with good reviews in a college town that hold ok events, should be alright maybe
i'll look into it thanks
I dunno, like I've said I've never played hearthstone, but it seems kind of shitty to have some giant creature and then the opponent can just specifically attack it with some bears or whatever and it's dead.
They've got kill spells and all but it's like every creature is a kill spell.
You will probably want to try to learn how to play before you show up to FNM trying to draft. As shit as they are, the recent magic game is decent for teaching you the basics. Once you get the hand of it, you should try a draft in MTG:O. Which has a shit interface, but will allow you to try drafting before you do it in person.
>his favorite set was Innistrad
How do you pieces of shit exist?
I still have no idea how this card works. How can you get him to do anything if he is out of the game in any situation in which actions are occurring? You can't attack with him, you can't block with him, every time a spell is cast, anything that would target him would fizzle, so you can't even make him fight something, or fling him.
I play Jund in modern. I use green for other things.
MODO has a shitty interface, and most people don't feel like having to buy their entire collection again digitally.
use him in a R/W human tribal that focuses on ETB triggers
I was never into any of the girls really, and besides green doesn't have anything good but Freyalise and she's long dead.
Meren is pretty good, but I doubt she'll ever do anything ever again.
I've played both
if they use 3 bears to kill your dragon that is an amazing trade for you and you feel quite satisfied that you got some value out of that dragon.
in magic the gathering 5 mana and one card will kill all creatures on the board, no questions asked. it doesn't matter if it's a fucking 8/8 hexproof or 39 goblins, they are all gone, and this is after years of the game changing to have generally weaker kill spells and stronger creatures than it used to be.
Teferi's bogus adventure through the timestream.
>Liking a loser wormslut
I still don't have a single fucking clue what's going on in this art, but there's an article that I think shows them.
Few people realize that Ubrask is some sort of dragon.
Dragon's on mirrodin doesn't have wings but these vent-jetpacks instead.
Okay I got it, hear me out.
Sorin Markov comes home to Innistrad after a century long sex vacation in the Thailand of planes.
But he finds that Avacyn has gone missing, and what's worse he now must take care of his three unruly granddaughters Sigarda, Bruna and Gisela.
Can this carefree playboy learn to settle down and learn some responsibility?
Can Sorin really raise these crazy kids?
It's a heartwarming family comedy about a Vampire trying to raise three Angels, it basically sells itself.
>Not just playing one of the many free MTG sims
Some of them even have the new set if you snag the snapshot builds. Look, I made Abzan Megamorph. Ayli is a fucking monster.
>Friend introduces me and another to Magic
>Me and fellow newbie enjoy it, play more, and gitgud
>Original player just wanted to turn monsters sideways on the kitchen table and doesn't like the game any more
Feels bad man.
>"Sorin Markov is the oldest living planeswalker except Nicol Bolas, though unlike Bolas he has dedicated his existence to following his whims, and this easy life of pleasure has brought him detachment and easy confidence. Having seen hundreds of planes over thousands of years, he has become a sort of bon vivant, seeking novelty and new diversions."
He's a decedent playboy dude.
Origin had some stuff.
It's a core set so like all core sets it had the problem of being to flat and vanilla.
It's mainly single player only. Has a (mediocre) quest mode which is why I play it. I like to start with an intro deck, then build and strengthen my collection and deck over time.
Magic is an awesome game and everyone should at least try it.
That said, it's a very expensive hobby if you end up getting into it.
That said, you can play the full game on 3rd party clients such as X-Mage and Cockatrice. (Google for guides online)
>playing easy mode
Make way scrublord.
That was just one example.
Origin has stuff.
Wizards know they have the physical card market locked down, whereas Blizzard has digital card market locked down.
It just doesn't make sense for them to to switch over.
Also, I'm pretty sure this card is the epitome of the anti-fun. Just some big cheap guy that hits you.
that's kinda cool
but hedron alignment is awful because there is almost no way to make a copy of it exist anywhere but the battlefield and 3 copies need to exist outside the battlefield. There are silly gimmicks that introduce a win condition that changes the scope of the game and there's stupid bullshit made to fill slots in a collector catalog.
H-Hey guys, can I be in the thread as well?
>have a cheap edh control deck
>centered around counterspells and various disruption tactics
>"hey if you promise not to hit me with you huge creatures, I'll counter this spell for you. " playstyle
>shitty deck with pure table politics and friends who are not tryhards
edh is definitely the most fun format.
The card is cool because its unique and strange, which is why Hedron Alignment is awesome.
Yes, because conformity and restraint is the best way to make something unique.
>It was a stupid design to begin with
You are a terrible person, anon.
All this talk makes me miss playing Magic with my old buddies. And I'd kill for an RPG set in the Magic universe, instead of yet another rehash of a digital version of the paper card game.
It's strange that that doesn't exist yet.
I mean they keep trying to make a movie but I've never heard them even consider a game.
It seems so obvious.
There is a cure to tryhards though.
Its called Warp World, and its wonderful.
Who knows. It took them years to make actual action figures, despite there being all kinds of prototypes.
Just an open world RPG where you explore Dominaria as a nascent planeswalker, tracking down Urza's legacy or forging your own path. Shit would be rad.
Have so much MTG cards stockpiled for over 10+ years and still don't know how to play game
I had to stop playing, in the bay area, with hundreds of places to actually play, but the people who play this game leave me no choice.
Literally the most disgusting people I've ever come in contact with. And like I said, I've been to over 50 different places looking for a decent group. Its all long hair, autistic goth juggalos. Literally the most obvious stereotypes you can think of, right there in the flesh. And Juggalos! ..in 2016! WTF!
And don't get me started on the fucking smells.
Old and busted.
We need multiple planes, still open world but with lots of variety.
Hopefully even Mirrodin pre-oil crisis.
And some sort of spell-discovery system, tied to your color, actions and experiences.
Thanks for the hot tip spam-man.
The biggest issue I've had is no one is ever like friendly at events. I'm trying to make small talk and jokes and all I get is a mumble back. People take it way too seriously.
The problem with multiple planes is you'll get a small snapshot of each for a game like that. And Dominaria had a lot of variety to it. It wasn't just "Greece: the Plane" or "Not!AsiaLand".
Don't talk shit about Not!AsiaLand, that plane was dope as fuck, Greece, the Plane was boring though, not counting the kind of interesting God stuff.
I'm fine with a snapshot, all you need is a fairly large area of each where you can roam a bit.
I mean you are playing a PLANESwalker, it'd be werid if you spend the whole game on just one plane.
The best way to ensure variety is to have several different planes.
>Next set referencing Lovecraft
Gee anon I dunno
Fucked right off the plane.
If Magic Duels actually put in full sets and didn't have that "you can only have so many of these cards dependent on rarity" rule I'd probably play it a hell of a lot more and even maybe spend some money on it.
As it is, it's a thing I touch for like a week every three months and then get bored of because it's so limited.
I dunno man Yugioh puts out vidya all the fucking time and it seems to still get by just fine.
Not that I play either the card game or the video games personally speaking, but just as an example. And I know that pokemon has dabbled in games and again, I can't imagine they're shitting the bed.
>tfw my favorite set got ravaged with eldrazi shit
>return to the plane
>it's just more eldrazi shit and some planeswalker story crap I don't care about
I just wanted a world of adventurers goddamnit
It's not amazing visually and the card effects are completely manual, but Magic Workstation is super easy to use once you get it set up and has some basic server support. It won't let you play against constant shifting opponents, but if you and a few buddies really want to play Magic online with every single card, this is the way to do it.
>Have so much MTG cards stockpiled for over 10+ years and still don't know how to play game
>over ten years old
Go through them, you're probably sitting on a mini-gold mine with some of them. Unless all you bought were stacks of commons.
Anyone else have that one card that, no matter how shit it may be, you still try to force into any deck you make just because you like it too much
Rakdos, Lord of Parties
Demon Tribal with a couple of Eldrazi thrown in
Bought this for 20 Sony bucks, I have to say, other than the immensely boring BGM, I am enjoying it. From what I've read, it has all the cards released so far. A shame Mtg will never have such a game.
i do believe there are some OTK decks using pic related. You could make it work somehow, and probably someone already did.
I use it in my mono white deck, with endless horizons. You go all in and hope no one is running mass land destruction + enchantment removal.
I don't even know what the best strat is for this card. I think it's hid one item right?
If you hide 19 items you go down to one and if they picked 1 item they go down to 9 right?
If you pick say 5 and they picked 6 they go to 14 and you are down to 7. I have no idea what the optimum play is. Maybe it's just picking 2?
the trick is to counter by activating chaos orb's ability
I use it in edh with shit like Knowledge pool, Grip of Chaos, Possibility storm, etc. Play it with shit that doubles damage and use thar as a general. Don't even try to win either, just funny when you have thar out with an enchantment that cause all sources of damage to double.
>Player casts a spell
>Possibility storm actives
>Find a new spell
>Take 12 more
Have had multiple games where people knocked themselves out.
Warp World is for fucking Casuals. Play a real man's Tryhard cure.
It already exists. It's called Magic Online, and it's shit because WotC's tech division is literally run by handicapped orangutans.
And yet, people still pump money into it, because MtG fans are like goddamn abused spouses.