Im going to get one, which has the most to do and will last longest, most customisation etc.
Ive heard about HM's massive boring tutorial.
Pick for me.
none of them have a ton of customization. the older ones are better, anyway.
get rune factory instead.
little king story also looks great, but i haven't played it, so i can't give you a lot of input there
I haven't played either, but I've heard that Story of Seasons is such an open game with so many things to do that people get overwhelmed and go back to playing something with more structure.
Story of Seasons is bretty gud m8. Just keep in mind that it has a pretty long and boring tutorial and starting out takes a while. But it throws so much for you to do you'll have a lot of fun.
Little King Story actually plays like Pikmin only the story goes crazy off the rails.
Although the town building is super adorable. Your knights play the bugel to wake you up and patrol outposts near the edge of town. Carpenters actually spend the day walking around and fixing roofs. In the evenings you can see your hunters roasting meat out in the fields. It's 11/10 cute.
No. I sunk alot of time into HM and it has a ton of content and customization. But it is veeerrrryyy slow burning. I tried story of seasons and just couldn't get into it, although I love it's art style.
Don't touch modern Harvest Moon, it's Natsume pratically stealing the name, and running with it, with new, shit developers. Story of Seasons is what used to be Harvest Moon, just translated by a competent team.
>Don't touch modern Harvest Moon, it's Natsume pratically stealing the name, and running with it, with new, shit developers.
while thats true, A new beginning is the last of the "real" harvest moon games.
I will forever be a harvest moon ds man.
Anon, they're actually pretty much the same game, you'll get what I mean when you start watering plants and interacting with people. They haven't made a game as good as wonderful life in tears.
Going in summer of 1st year in HM ANB right now
Yeah, it's a little slow but is not that bad, granted it's not as good as 64 or FoMT, but it's still OK.
I heard that rune factory 4 is way better, but I don't have that so can't confirm
Rune factory 4 is better than both games by far.
I'm extremely surprised, you would think that since they don't have dungeons or monsters, the other two games would have a lot more content to make up for it, but they really don't. RF4 just has a ridiculous amount of extra stuff to do compared to the other two games.
Not sure if this is bait and everyone is playing along. But Story of Seasons is the true sequel to A New Beginning with better gameplay mechanics and some of the more tedious stuff has been streamlined so it doesn't take you half a day ingame time. Story of Seasons also doesn't start as fucking slow as ANB. It's literally better in every aspect. They are both from the same series called Bokujo Monogatari while the current "Harvest Moon" is Natsume stealing the name.
Fantasy Life is really good. ive spent countless hours just in town. outside of town is a huge world full of treasure and monsters. plays something like dragon quest but feels like harvest moon. great heart warming story and a shit load of classes and professions. 11/10 do recommend.
They didn't end the series. The company went bankrupt, but the devs were absorbed into Marvelous, who also holds the rights to the IP. RF4's sales had nothing to do with the bankruptcy, Neverland was already in trouble.
Loved the fuck out of FoMT
Everything past that just doesn't look as charming (though it's possibly just nostalgia)
Been wanting to get back on the horse and try one
Would Rune Factory 4 be a charming return to that comfy vibe but with swords?
Or is it a shallow combat filled choose-a-wife sim?
so far the last good one in portables was Harvest Moon DS/DS cute
ToT and AP were the last good ones on console but I can also recommend Magical Melody ON GC in particular, and I cannot stress that enough.
>Love the fuck out of it, game has more charm and style than any DS game I've ever played
>Get to endgame
>Waifu is now a drone NPC that says the same thing every day
>Nothing postgame except a dungeon for overpowered gear you don't need
Please tell me Tides of Destiny or RF4 fix that. I feel like Back to Nature was the last Harvest Moon that really had a sense of completion, in that marriage wasn't the end of the game and the stop to anything interesting ever happening.
That shit pissed me off. I wanted a witch wife.
Isn't the emulated one a fixed version?
Looks like I need to go out and buy a 3ds
>beat Act 3
>still haven't waifud anyone
feels bad, I just am so indecisive about who to pick.
the only reason why i consistently recommend rune factory over harvest moon is that harvest moon is a series of incomplete games.
harvest moon has been the same ever since A Wonderful Life (which really felt more like a demo than an actual game): 11 years later, and they're still relying on the bland, outdated farming. none of that produces the whole "Farm Life" that it's going for. the series is just boring, and lacks content (unless you consider farming and selling crops for a million hours content). the main reason anyone actually plays it nowadays is for the waifu sim.
rune factory 4, while also quite overrated, is complete in the sense that there is actually a direction in the game. there is a reason to keep playing, there are other things you can do than just farm, and if you really love harvest moon that much, everything from harvest moon is there.
neither rune factory or harvest moon are really good games, but if i really had to pick one, i'd undoubtedly go with rune factory.
rune factory oceans and frontier are both another story. it's very clear that neverland doesn't know how to make a 3D game.
Rune Factory 4 instead of either. It's probably longer then both combined and has more things to do.
SoS is better overall, but has an obnoxious store mechanic. In the earlygame you won't be able to sell your shit because the one merchant you have only shows up 3 days of the week. It gets better as you unlock more merchants though.
I personally loved it. You can choose to focus on whatever you'd like whenever you want. There's a ridiculous amount of content in the game. NPCs have unique dialog for like 2 years straight too.
Not even close. DS is when the series started to go full retard.
SNES, 64/BTN/FoMT, MM, Save the Homeland and to an extent Animal Parade and Story of Seasons are the only good games.
>DS is when the series started to go full retard
Explain, it all seemed alright to me even if the best way to play is to grow underground pineapples and yams in the cave during summer.
I do like me a farm where I can just build wherever, not so sure about the distinct separation of the fields though since I also like being immature and making things like swastikas out of my crops.
>RF preserved all the good shit from those games
Except the art style and the grounded sensibilities.
Tack on fighting and dungeon elements you don't want, written like a shitty anime, and looks like one too.
What if you want to play a cute game about living a farm life. And not a generic JRPG with farming elements.
It makes an already too easy series even easier, plus all of the added supernatural elements are extremely out of place.
The Harvest Goddess was a nice bonus in FoMT because it was an extra challenge for people who already played it on the PS1, but adding in a mermaid, a witch, and an underground princess you can fuck is just overkill.
I'm probably the only person assblasted about that, but it really kills my comfy farm life mood when there's too much supernatural shit going on. The sprites and Goddess work with the themes of being one with nature, but this other stuff is too much.
A lot of people overlook Sunshine Islands. I got that on emulation. And in it, Witch Princess's role is reduced. She can still do magic, but it's never really shown in a major way. She takes credit for disastrous weather. But as far as you can tell, she's just an eccentric girl with an interest in magic.
The Harvest Goddess is put back on pond duty, and that's all she's good for. You can still Merry her though, if you really try.
Despite the game being set on islands, all the tasks you do feel very grounded in the core of Harvest Moon gameplay. They don't try any major gimmicks.
I actually went from Sunshine Islands, and then back to HMDS. And found HMDS to be way more obnoxious. The tone was very different. Like they let a new writer take control or something.
Check out Sunshine Islands if you can't get a hold of a 3DS, and need your Harvest Moon fix. It's solid.
Nah. You're thinking of Island of Happiness. Which looks the same as Sunshine islands. Sunshine Islands came after, and uses the same graphics, but changes things up. Sunshine Islands It has standard controls, as well as touch controls. So it's up to you how you want to play.
Magic Melody was like they took the core experience of a HM game, made it solid as hell, and then shoved as much characters into the game as possible. It's very basic, but refined. And slow paced, even for a Harvest Moon game. The animations and everything is excruciatingly slow in MM. But you probably thought that was normal since it was your first game.
MM's relationships felt shallow. Probably because there were so many characters, they had to spread events thinly across the cast. I rate MM as a solid 8/10. Great HM game for purists, who can get into the farm building aspects. Loses points due to too few unique character interactions, and slow pace.