Kind of want to get into Fire Emblem. People said the GBA is a really good game to start with. Anyone got any advice for someone that doesn't really know much about the series?
Fire Emblem thread too if you like.
FE7 is a good place to start at. There is not much to explain as most of it is already explained in game. Just pay attention to some of the tutorial points and make sure not to lose any units as this game has permadeath.
The GBA ones are pretty good. 6 is pretty well translated.
A general rule of thumb for the series is the weaker the unit when you get them the better they become. So don't bother with guys you get that start upgraded, and make sure to train anyone you get that is a "spearman" or "villager" they will probably end up the best.
If you want/have to, reset when a unit dies in the games where you can't turn permadeath off (In FE7 you can't turn it off)/you have it off. Even the developers have admitted to doing this. Just about every FE fan has done it.
Any advice on a well balance party? Like what should I focus on for classes?
Yeah heard that already strong members should only weaken enemies while weaker members should do the finishing blow to get the exp.
Don't worry about a balanced party. In most games, archers are bad and Cavaliers are good. Especially in the GBA games
Donnel's not even that good. Sometimes units that start weak take too much effort to get good. Donnel does eventually get good but everyone's growths in FE13 are super high so its not exclusive to him.
You can honestly get by with any character in game. It's only when you have an entire group of characters with shit stats that the game becomes needlessly difficult.
It's arguable what units to train, as some of the earlier units, except the prepromote, tend to become some of the best units in the game.
Just focus on making a diverse party, such as mages, cavaliers, fighters and the rest of the game should be easy.
I don't know, I usually just go with what feels right. I think i usually end up with ~2-3 cavaliers, 2-3 Pegasus knights, 1-2 healers, 1-2 mages, 1 knight. and then a few fighters, maybe 1 myrmidon and maybe 1 bowguy. having a decently leveled bowguy isn't a bad idea in case you have to fight a lot of flying guys.
Ok thanks. Sorry just didn't want to fuck myself over by leveling too many of one class. The whole permadeath really makes me nervous.
Also any guys I should avoid using in 7? People with bad growth or just isn't all that useful?
The only time you get characters such as him is in FE8 and FE13, where you can endlessly grind. In other games, there is the Est archetype, which are usually arguable because by the time you get them, you will probably have a character that is almost as good as they would be up to that point.
English release when?
Not really. The best thing about it is the support dialogue/character interactions.
>best thing about it is the support dialogue/character interactions.
It's nice on a second play through with no resets. But FE loves doing a lot of bullshit stuff for your first play through. Like flooding an area with enemies right at a time you are completely open. Or NPCs that love to walk up to their deaths. Even IS admitted of resetting chapters.
Don't really want to waste EXP on people that turn out to be dead weight. Sorry I'm not that great at strategy rpg and just wanted to ask for some beginner tips. And with permadeath in the game I get even more worried.
In the long run, he is not that good, and it really isn't worth resetting a save file just to get him. His only uses are passing down the aptitude skill, which slightly diminishes the amount of work you have to put in for a unit.
5 weeks to the official release of Fates.
Post yfw Treehouse's rewrite lessens the story's and Aqua's retardation, the nippon dicksucking, and Kamui's insufferable betaness
Speaking of Fates, some of you might want to check on your preorders.
>Post yfw Treehouse's rewrite lessens the story's and Aqua's retardation, the nippon dicksucking, and Kamui's insufferable betaness
Honestly I think I'd be almost okay with this.
Even if they turned it into a retarded memefest, it would still be a more entertaining story for two out of three paths.
If you're starting with FE7, it's a pretty easy game and most units will be useful
Units can be blessed/cursed by RNG level ups so even an amazing unit can be shit if you're unlucky
Uh, restart the mission if anyone dies. Put your units outside the enemy's move range to make them come at you so you can get the first hit. Train weak units up because they get stronger, unless it's Donnel. Fuck Donnel. Put units next to each other so they can get friendship points which lead to support scenes and they become friends which means they get friend points. In Awakening if it's between a male and female it usually leads to them fucking and you get their child as a unit later in the game, whose available classes and starting skills depend on the parents.
In most older FE games there's limited amounts of XP and levels to go around, but starting in Sacred Stones I believe you get grindable monster maps so you can level units at your leisure. Awakening has random enemy encounters and repeatable DLC maps.
And tip for Awakening: Galeforce. Assemble a team of paired galeforce users and just sweep the whole map in one turn.
Fuck, units with high supports get better stats when near each other so it's worthwhile to make them friends/have them fuck each other.
Moreso in Awakening when you can pair units so both of them get the stat buff all the time and they have a chance to do team-up attacks and such. Really use the pair up mechanic once you get to Awakening.
Well since I'm only playing FE7 at the time I don't think most of that applies to me yet. Is there any grinding spots in 7? If not I think I'm fine because of the other tips people gave me.
If non-issue enemies or npcs have a character portrait, they can be recruited by talking to them, usually with the main lord. If not the lord, then someone who looks like they might be related, or another character recruited in the same chapter.
This may seem obvious, but somehow I've encountered a ton of players who've killed off potential recruits unknowingly.
I think the grinding maps were only introduced in Sacred Stones. That said, you should be fine.
Just preparing you for Awakening because
that's the one that saved the series, became popular and defined the direction the series takes going forward
I have a question. I'm playing fe7 and most people seem to think you should only promote at lvl 20. Problem is none of my units are at lvl 20, some are close. And I'm already at ch 22. Isn't there not enough time to get to lvl 20 again anyways? Are these people just stat maxers or something or will the enemies give me more exp till the end of the game?
The point of me saying that was to make him less apprehensive about it. I've seen it said a lot in FE threads that people are terrified of the permadeath.
The Tower of Valni/Lagdou Ruins? Those are in Sacred Stones.
Most of the supports and DLC aren't if I'm remembering correctly. Nohr and Hoshido are both done along with IK but IK wasn't proofread. There's some anon around here who keeps saying that it won't get finished/corrected anytime soon/at all due to the team moving on, but I'm not sure on the accuracy of that since it's 4chan.
Most playthroughs I go through almost nobody reaches 20/20 stats unless I arena grind.
It's alright if you want to promote a unit earlier than level 20(16-19), you'll lose a bit but it overall won't make a huge difference.
But do I NEED to use it. Can't I jsut use ttactics or does the game just get much harder? Cause right now, most enemies go down easily. I mess up sometimes but I'm not having too much trouble with my underleveld? units. I'd rather promote cause I don't care about maxing, just don't want the final boss to be invincible cause I didn't do this.
While it probably wouldn't hurt to have a couple 20/20 units in your back pocket, you'll probably be fine in general. Generally in FE towards the end, the game will throw you a couple of more powerful units in case your group is underleveled in order for you to stand a chance.
ok ok, thanks. I'm just worried I'm wasting too much time waiting to promote when they won't max anyways. I got Sain at lvl 19 and I wanna use him but some others are going to take a few maps to get to 20
All these shitters. If you're going to start playing FE go Genealogy. No pussy shit.
I got sacred stones on my ambassador 3ds, and Fire Emblem on the GBA.
I've beaten awakening on the 3DS on insane mode but I've not been able to get into these two games, mostly for the lack of mission choice freedom. Any advice for getting started?
>Generally in FE towards the end, the game will throw you a couple of more powerful units in case your group is underleveled in order for you to stand a chance.
Tibarn is that nigga.
Just so you know in most FE games you're gonna have to focus on a group and train them. Some of the games do allow for you to grind until your heart's content, like Awakening and Hoshido in Fates.
>Implying Marcus will ever die
hauntteach Eliwood's line until the end of time.
I got a team to use. I just didn't know my final team until later. But I didn't lvl everybody equally. Maybe i should have used Lowen less though earlier cause I ended up not using him later but he's the only one who sucked up unnecessary exp.