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Kind of want to get into Fire Emblem. People...
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Kind of want to get into Fire Emblem. People said the GBA is a really good game to start with. Anyone got any advice for someone that doesn't really know much about the series?

Fire Emblem thread too if you like.
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>>324027871
FE7 is a good place to start at. There is not much to explain as most of it is already explained in game. Just pay attention to some of the tutorial points and make sure not to lose any units as this game has permadeath.
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The GBA ones are pretty good. 6 is pretty well translated.

A general rule of thumb for the series is the weaker the unit when you get them the better they become. So don't bother with guys you get that start upgraded, and make sure to train anyone you get that is a "spearman" or "villager" they will probably end up the best.
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>>324027871
If you want/have to, reset when a unit dies in the games where you can't turn permadeath off (In FE7 you can't turn it off)/you have it off. Even the developers have admitted to doing this. Just about every FE fan has done it.
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>>324029003
Any advice on a well balance party? Like what should I focus on for classes?
>>324029049
Yeah heard that already strong members should only weaken enemies while weaker members should do the finishing blow to get the exp.
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>>324029263
Don't worry about a balanced party. In most games, archers are bad and Cavaliers are good. Especially in the GBA games

>>324029049
Donnel's not even that good. Sometimes units that start weak take too much effort to get good. Donnel does eventually get good but everyone's growths in FE13 are super high so its not exclusive to him.
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>>324029263
You can honestly get by with any character in game. It's only when you have an entire group of characters with shit stats that the game becomes needlessly difficult.
It's arguable what units to train, as some of the earlier units, except the prepromote, tend to become some of the best units in the game.
Just focus on making a diverse party, such as mages, cavaliers, fighters and the rest of the game should be easy.
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>>324029263

I don't know, I usually just go with what feels right. I think i usually end up with ~2-3 cavaliers, 2-3 Pegasus knights, 1-2 healers, 1-2 mages, 1 knight. and then a few fighters, maybe 1 myrmidon and maybe 1 bowguy. having a decently leveled bowguy isn't a bad idea in case you have to fight a lot of flying guys.
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>>324029769
>except the prepromotes

Marcus and Seth are the best units in their games.
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>>324029596
>>324029769
>>324029852
Ok thanks. Sorry just didn't want to fuck myself over by leveling too many of one class. The whole permadeath really makes me nervous.

Also any guys I should avoid using in 7? People with bad growth or just isn't all that useful?
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>>324029049
The only time you get characters such as him is in FE8 and FE13, where you can endlessly grind. In other games, there is the Est archetype, which are usually arguable because by the time you get them, you will probably have a character that is almost as good as they would be up to that point.
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>>324030047
Permadeath really isn't that bad.
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Regarding Awakening, is the story any good?
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>>324030845
Not particularly. It's kind of choppy.
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English release when?

>>324030845
Not really. The best thing about it is the support dialogue/character interactions.
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>>324031015
>best thing about it is the support dialogue/character interactions.
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>>324031015
English release of the card game? Never. I have no clue why you'd have the slightest expectation of it ever being released in the west if you even do.
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>>324030845
Not really, it has boring villains and stupid twists.
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>>324031248
not him, but i'm expecting a mobile/handheld version eventually
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>>324031364
That wouldn't be released in English either.
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>>324030240
It's nice on a second play through with no resets. But FE loves doing a lot of bullshit stuff for your first play through. Like flooding an area with enemies right at a time you are completely open. Or NPCs that love to walk up to their deaths. Even IS admitted of resetting chapters.
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>>324030047
Just play the game nigga. You'll find out for yourself if there's a class or character you don't like.
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>>324030845
Every fire emblem story is the same
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>>324029049
Ahh, fuck. I didn't bother recruiting Donnel in my current run. I'm at Chapter 6. Is there a way to still get him or should am I fucked?
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>>324032597
Don't really want to waste EXP on people that turn out to be dead weight. Sorry I'm not that great at strategy rpg and just wanted to ask for some beginner tips. And with permadeath in the game I get even more worried.
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>>324032998
In the long run, he is not that good, and it really isn't worth resetting a save file just to get him. His only uses are passing down the aptitude skill, which slightly diminishes the amount of work you have to put in for a unit.
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5 weeks to the official release of Fates.

Post yfw Treehouse's rewrite lessens the story's and Aqua's retardation, the nippon dicksucking, and Kamui's insufferable betaness
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Speaking of Fates, some of you might want to check on your preorders.
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>>324034581
>Post yfw Treehouse's rewrite lessens the story's and Aqua's retardation, the nippon dicksucking, and Kamui's insufferable betaness
Honestly I think I'd be almost okay with this.

Even if they turned it into a retarded memefest, it would still be a more entertaining story for two out of three paths.
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>>324034581
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>>324033000

If you're starting with FE7, it's a pretty easy game and most units will be useful

Units can be blessed/cursed by RNG level ups so even an amazing unit can be shit if you're unlucky
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>>324027871
Uh, restart the mission if anyone dies. Put your units outside the enemy's move range to make them come at you so you can get the first hit. Train weak units up because they get stronger, unless it's Donnel. Fuck Donnel. Put units next to each other so they can get friendship points which lead to support scenes and they become friends which means they get friend points. In Awakening if it's between a male and female it usually leads to them fucking and you get their child as a unit later in the game, whose available classes and starting skills depend on the parents.

In most older FE games there's limited amounts of XP and levels to go around, but starting in Sacred Stones I believe you get grindable monster maps so you can level units at your leisure. Awakening has random enemy encounters and repeatable DLC maps.

And tip for Awakening: Galeforce. Assemble a team of paired galeforce users and just sweep the whole map in one turn.
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>>324035550
Fuck, units with high supports get better stats when near each other so it's worthwhile to make them friends/have them fuck each other.

Moreso in Awakening when you can pair units so both of them get the stat buff all the time and they have a chance to do team-up attacks and such. Really use the pair up mechanic once you get to Awakening.
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>>324035550
>>324035727
Well since I'm only playing FE7 at the time I don't think most of that applies to me yet. Is there any grinding spots in 7? If not I think I'm fine because of the other tips people gave me.
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>>324027871
If non-issue enemies or npcs have a character portrait, they can be recruited by talking to them, usually with the main lord. If not the lord, then someone who looks like they might be related, or another character recruited in the same chapter.

This may seem obvious, but somehow I've encountered a ton of players who've killed off potential recruits unknowingly.
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>>324036215
>non-issue
That's should be "non-boss", Autocorrect.
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>>324029062
The ai is designed around resets.
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>>324035937
I think the grinding maps were only introduced in Sacred Stones. That said, you should be fine.

Just preparing you for Awakening because that's the one that saved the series, became popular and defined the direction the series takes going forward
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>>324035937
There are a few towers/ruins you unlock throughout the story. They have many floors and get progressively more difficult, and you can redo them whenever.
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I have a question. I'm playing fe7 and most people seem to think you should only promote at lvl 20. Problem is none of my units are at lvl 20, some are close. And I'm already at ch 22. Isn't there not enough time to get to lvl 20 again anyways? Are these people just stat maxers or something or will the enemies give me more exp till the end of the game?
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>>324036365
The point of me saying that was to make him less apprehensive about it. I've seen it said a lot in FE threads that people are terrified of the permadeath.
>>324036563
The Tower of Valni/Lagdou Ruins? Those are in Sacred Stones.
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>>324035937
just finished conquest. writing is worse than normal but gameplay is good.

>none of the character endings are translated.

you guys said the story was translated fully.
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>>324036652
didnt mean to reply to
>>324035937
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>>324036626
Also I tried the arena for 20 mins or so and I aint grinding there to get to lvl 20, it's too tedious
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>>324036640
Ah, my bad. Always mix up fe7 and fe8.
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>>324036652
Most of the supports and DLC aren't if I'm remembering correctly. Nohr and Hoshido are both done along with IK but IK wasn't proofread. There's some anon around here who keeps saying that it won't get finished/corrected anytime soon/at all due to the team moving on, but I'm not sure on the accuracy of that since it's 4chan.
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Strongest waifu
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>>324036775
>>324036626
Unfortunately Arena Abuse is probably gonna have to be the way that you go. There's a reason we have a term for it.
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>>324036626

Most playthroughs I go through almost nobody reaches 20/20 stats unless I arena grind.

It's alright if you want to promote a unit earlier than level 20(16-19), you'll lose a bit but it overall won't make a huge difference.
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>>324036886
i know i just beat the game what i'm saying is the epilogues you get during the credits aren't translated.
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>>324036931
Never a General, ever.
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>>324037052
Yeah and I'm saying that the story, as in the chapter to chapter stuff is done for all 3 routes, but the other stuff isn't.
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>>324037012
But do I NEED to use it. Can't I jsut use ttactics or does the game just get much harder? Cause right now, most enemies go down easily. I mess up sometimes but I'm not having too much trouble with my underleveld? units. I'd rather promote cause I don't care about maxing, just don't want the final boss to be invincible cause I didn't do this.
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>>324037183
It is absolutely not necessary on normal difficulty.
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>>324037183
While it probably wouldn't hurt to have a couple 20/20 units in your back pocket, you'll probably be fine in general. Generally in FE towards the end, the game will throw you a couple of more powerful units in case your group is underleveled in order for you to stand a chance.
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>>324037030
ok ok, thanks. I'm just worried I'm wasting too much time waiting to promote when they won't max anyways. I got Sain at lvl 19 and I wanna use him but some others are going to take a few maps to get to 20
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>>324037183
I have never arena abused and beat the games
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>>324037342
>>324037360
ok thanks, I've got some units near 20 and I'll wait on a few of them.
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All these shitters. If you're going to start playing FE go Genealogy. No pussy shit.
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I got sacred stones on my ambassador 3ds, and Fire Emblem on the GBA.
I've beaten awakening on the 3DS on insane mode but I've not been able to get into these two games, mostly for the lack of mission choice freedom. Any advice for getting started?
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>>324037360
>Generally in FE towards the end, the game will throw you a couple of more powerful units in case your group is underleveled in order for you to stand a chance.
Tibarn is that nigga.
>>324037517
Just so you know in most FE games you're gonna have to focus on a group and train them. Some of the games do allow for you to grind until your heart's content, like Awakening and Hoshido in Fates.
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>>324029925
And they are the exclusions to the rule. Titania as well, but not to the extent that they are. Also, Marcus is total garbage in FE6, his original appearance.
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>>324037609
It was my first FE but I wouldn't recommend it to start the series.

Every game after this one feels cramped. It's still my favorite though.
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>>324037762
So is Marcus still going to be alive to teach Eliwood's grandson?
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>>324038072
>Implying Marcus will ever die
He will hauntteach Eliwood's line until the end of time.
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Should I play with perma death on?
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>>324038261
If you want to.
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>>324037715
I got a team to use. I just didn't know my final team until later. But I didn't lvl everybody equally. Maybe i should have used Lowen less though earlier cause I ended up not using him later but he's the only one who sucked up unnecessary exp.
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>>324038261
Only FE13 and FE14 allow you to. Take that into consideration with the titles you intend to play and the order you intend to play them in.
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>>324036931
>promote Amelia
>she loses her adorable unique animations
Sacred Stones is suffering
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Anyone know if there's a pattern to how soon before release Nintendo puts up their full game websites?

I'm eager to see Fates'.
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>Call a lance specialist class "Halberdier"
>Only Halberd/Poleaxe is an Axe class weapon
Tellius please
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>>324043790
"Lancer" just wasn't cool-sounding enough.
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>>324042703
It's been up for at least a week already...

fireemblemfates.nintendo.com/
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>>324044758
Supremely cool sounding
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>>324045082
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>>324045946
Ah, good point. I just remember that the site was trending for having been released earlier this week
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