Actually it was meant to be a PS3 game at first, but production took way to long
Before Until Dawn, I played The Order while it looks even better and had a way more constant framerate - it was pretty boring So yeah, if Ready At Dawn could pull it off, then I think the hardware is not really the problem here
>>324005125 This "game" could have been really great, but they didn't do anything interesting with player choice. All you get is a series of checks to decide if a player dies. A good CYOA story should be completely different each time through.
>>324005125 Too bad it's only on PS4, i enjoy interactive movie from time to time. It's a bit like the book where you are the hero And since it's impossible to find good P&C now day, it's the only stuff left. Damn I miss the Gabriel Knight serie
>>324007350 so I should have to research if a fucking video game being sold is actually a video game? do you research if the steak you're buying is actually meat and not dogshit? do you research if a movie playing in the theater is actually a movie and not just a screen flashing pictures?
>>324007619 answer the fucking questions I just asked you instead. If I go to the PSN store I shouldn't have to do goddamn research to be sure that what I'm buying is an actual video game with gameplay.
>>324007586 >so I should have to research if a fucking video game being sold is actually a video game? No. You check out a game before you buy it to make sure that you find it interesting enough to buy.
That is the purpose of a trailer. Same goes for literally anything you could ever possibly purchase.
Doing otherwise is called impulse buying and you're liable to wind up spending money on something you don't actually want.
And while we're at it, what the fuck is "actual gameplay," anon? Would you be so kind as to quantify that for me?
>>324007719 I dunno man, UD has collectibles as well as the same gimmick that HR had.
>>324008260 >I want neogaf to leave. Dude all I want to know is how you define "actual gameplay," and what about Until Dawn excludes it from that definition.
It shouldn't be that hard.
>"hm what if it's not a video game..." So your only criteria for the purchase of a game is that it is, in fact, a video game? You just walk into GameStop with a cart, toss a bunch of games in and ring it up. "Oh, it's fine, because I'm getting video games." he said as the employee checks out $670 worth of shovelware Wii titles, because this customer is so indiscriminatory in his purchases that literally anything released on a video game console will suffice, until he plays it and decides that this video game he bought is not actually a video game.
>>324007840 >I dunno man, UD has collectibles as well as the same gimmick that HR had. They didn't really have the same gimmick. Heavy Rain's gimmick was that your choice shape the story to a big extent where you can have people die, people fail, change scenes around, and get completely different endings.
Until Dawn doesn't ever branch out into different storylines and remains very linear until the end. It's very noticeable with Matt and Jessica, where if you do get them killed they only show up again for like 5 minutes near the end of the game.
Can I get fuckers killed in the opening scenes before anything scary even starts happening? Like with the icicle and shit. I can't be bothered to reinstall it to check, but at the same time I want to see how that plays out.
>>324008920 >But if a character dies, the story continues without them. Continues the exact same way.
If a character dies in HR, you lose out on a lot of exclusive scenes to them and the story changes. For example, if Madison dies but then you fuck up with Norman, no one will be able to call him to come to the final boss battle. Or if Norman dies early and Ethan gets arrested, he won't get bailed out of Jail and his story basically dead ends.
>>324009312 Well, you might be arguably right, in the way that it has more "gameplay". On the other end, the order is sold as a tps, and it's a damn mediocre one at that. UD is sold as an interactive movie, and is a damn good one.
>>324009773 I googled it and apparently Mike can't die until the last chapter so that he's still there to conclude the story. That sucks, you ought to be able to lose the game without concluding the story. As hilariously bad as Heavy Rain's story was I at least liked that you could do that.
It promises freedom of choice and impact on the story but this promise is broken within the first 10 minutes of the game, since it doesn't matter if you let Beth fall to her death or just both twins drop, eventually they both fall down the cliff. The only difference is the order in which they fall, not the outcome.
The game is constantly interrupted by a creepy shrink, asking about your inner fears, supposedly to make the game as terrifying for you as possible but again, answering these questions does nothing to alter the game other than some snarky remarks by the shrink.
The only tension in the game is built up by jump scares and what little tension there might be built up is quickly ruined by quick time events that can be ignored most of the time.
The game has a relationship-meter that shows your currently played character's relationship status towards the other characters, which again, has no impact on the game, not even the dialogue
There are totems to collect, which are supposed to help you with visions of your played character's death for you try and avoid said death. But they are also useless since the split second sequences shown in them spoil more than they help you
The story is built up like a murder mystery horror movie like Saw or Scream, but about in the middle of the game, it changes to some weird cannibal cursed super gollums, which is not only far fetched but overthrows the whole direction the story went. It takes you right out of the somewhat realistic story and replaces it with super natural mumbo jumbo which, OF COURSE, went completely unnoticed by the public and the ONE GUY that knows about what's going on, just stays there atop of the mountain even though a PERFECTLY FINE cable car could have gotten him to savety the day he found out about the curse. It's completely stupid and the characters unlikable.
The story is written so that you can finish it with all characters alive or all characters dead, but still has the exact same outcome.
>>324010383 >The story is built up like a murder mystery horror movie like Saw or Scream, but about in the middle of the game, it changes to some weird cannibal cursed super gollums
Almost every different chapter was a homage to one iconic horror movie theme or another. If you go into it as someone who doesn't enjoy schlocky teen horror movies you're gonna be disappointed, because it's pretty much just the straight-faced, violent equivalent of scooby doo and based entirely on one of the least intelligent movie genres around.
>>324010383 >The story is built up like a murder mystery horror movie like Saw or Scream, but about in the middle of the game, it changes to some weird cannibal cursed super gollums, which is not only far fetched but overthrows the whole direction the story went. But they were foreshadowing that since the prologue with the Predator vision and the blowtorch guy in the woods.
Plus all the items hinting at it being Native American grounds and shit. It wasn't hard to see the wendigo thing coming, or at least expect something related to Native American mythology.
>>324008260 >If I buy an EXCLUSIVE video game for a console, I shouldn't have to worry about shit like "hm what if it's not a video game..." But you bought a PS4 exclusive That's the kind you SHOULD check first you dunce
Thread replies: 63 Thread images: 7
Thread DB ID: 418688
All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the shown content originated from that site. This means that 4Archive shows their content, archived. If you need information for a Poster - contact them.
If a post contains personal/copyrighted/illegal content, then use the post's [Report] link! If a post is not removed within 24h contact me at firstname.lastname@example.org with the post's information.