Finally getting around to playing Dark Souls for the first time.
Any recommendations or suggestions on what to do/how to build for the first time through?
Avoid using magic/faith/pyromancy for your first play-through. They can trivialize many encounters, and most of the fun of the game comes from the melee mechanics.
Don't invest in resistance.
*No Master Key/Thief starter class
*If you punch and aggro friendly NPCs go to the church and the guy there can fix it if you pay
*Get off the internet unless you're really stuck
Turn on cheats for new londo from the start to ng+7
It is the worst area in history of level design, everything is shit about it down to the boss (which is just a DPS race)
Youre not missing out, just dl a trainer for new londo, im not sure what those tards were thinking with what they made
If it bleeds, you can kill it.
Find a weapon you like and upgrade it to your character
The drake sword will slow you down
Learn to roll
More Stamina is good
Dont put points into resistance ever
Kill the dogs first
the same thing people tell you every time you make this thread
enemies have no tracking, so you just strafe to the enemies backside, raise your shield right before the enemy attacks and lowering it right after the attack for maximum stamina management, then hit them in the backside
thats 95% of the enemies in the game
dont listen to these retards OP there is nothing to be found in new londo, maybe when you drain it and pass the ghosts you can continue normally with the other enemies
Ofc retards like this guy think theyre le so good because they memorized their little spawn and speed run patterns, just skip the shit
Class difficulty (for noobs) from easiest to hardest
cleric, Pyromancer, deprived, Knight, bandit, warrior, sorcerer, wanderer, thief. Im not sure where the hunter fits in. some place before warrior though i would think.
literally stop memein tard
im talking about the ghosts, dont pretend there is any skill involved with 10 ghosts charging you
literally 2 options:
trigger the trap and run back, exploit dumb AI max aggro range to kill 1 by 1
memorize hardcore speedrun tactics for going trough the place quickly
The niggers on the bottom are actually fun
i think hes a casual little bitch but new londo looks like shit
or you could just aggro them all and just hit them all at the same time/kill them before they group too hard
Follow this for your first playthrough
>or you could just aggro them all and just hit them all at the same time/kill them before they group too hard
magic shitter detected, ignore the fucks OP just skip it with a trainer, these tards are pretending hard, they just memorized the shitty level (like everyone must for new fuckdo ghosts)
Yea. It's such a weird piece of advice because obviously you have to kill the dogs if you want to damage Capra Demon without getting hit by them.
I think it's just a meme to say.
Just enjoy in discovery, every person has his way of playing, way he enjoys the most(someone finds himself as swordnboard, someone likes to roll,dodge, someone likes two-handers or spears, or mixture).
Game will actually give you every type of weapon so you will see what you like the most(halberd,mace,axe,sword,bow,magic etc).
Honestly, if you are gonna ask a lot of questions about how to play this game on internet, you will considerably ruin your experience, it doesn't matter if you ruin your first build, its all part of the game.
Everyone has different opinion about how to play this game, make your own, its important part of the game.
its fun if you play it after you play a class that is harder. My first run I did an agility class and the game was a struggle especially vs armored bosses. My next playthrough was a great axe playthrough and i just destroyed everything effortlessly abusing its moveset to basically trivialize 90% of the enemies, i remember i stunnlocked quelogg to death, felt so satisfying compared to having to prance around like a faggot dodging all her shit and chipping away at her health little by little.
nigger warrior is easy it has a shield that not only is better for parrys but has 100% damage resist and has a long sword which has a extremely versitle move set. I had an easier time as a warrior than a pyromancer.
>first encounter with the Taurus
>thought I had to spin to win
>he makes me fall from the cliff
>he then falls from the cliff
>I died but also he
>didn't get anything
About rule # 11. there is a part of graveyard you can stand and those enemies that chase you will just fall, you can kite even big ones(i managed to aggro 7 at once), its a nice cheese way of getting some souls at the beginning of the game(and one nice advanced weapon)
yeah but i said for noobs. noobs probably wont be good enough to use the long sword to its potential. the pyromancers axe is simple to use and is better at bashing on shields.
For pve you dont need a weapon with a wide moveset for every situation, just something that does high poise/stability damage. thats one reason why i put the classes with the maces/axes at the easier end of the spectrum.
yes it does help a little, its more noticeable if you upgrade it. but upgrading weapons > upgrading shield> upgrading stats, and you only upgrade your armor when you are already at the level you want or you want to burn extra souls you dont need at the time.
>tfw you want to join the dragon covenant and run the the game with nothing but dragon chops
>tfw you'll never get enough dragon scales for the full body dragon transformation
life is suffering
Keep working at it Anon. It's very much worth it
no, you are full of shit
upgraded armor does nothing
i asked you about the actual damage reduction
why do idiots always try to hide these numbers?
the most strongest heaviest armor fully upgraded only gives you the ability to withstand 1 extra hit
armor is literally just added because its one of those jap cosmetic things.
your character is like a doll and you are tending the miniature rock garden which is philosophically represented by the stale combat and bland gameworld
It's worth just for dem dragon hips alone.
But the high fist damage, fire breath and force explosion are a very nice plus.
I've run a few dragon characters so far
Only earned it once, after that just used CE to give me the body for normal runs
you would think this stat was added as an obvious bad choice to give diversity to some basic stat mechanics
but the reality actually is some dumb motherfucker just didnt know any better.
if you really think about how stupid adding such a thing like this really is, you will finally understand how stupid you are for enjoying such an overrated game.
>roll is better than block
>any weapon that doesn't suck is fully viable
>deprived isn't hard
>unless you know what you're doing stay away from the painting
>kill the dogs first
>kill the spear dude first
i don't have cheats but I guess if I do a few duels with a friend and then get the scales off of him, maybe it won't be so bad?
so during a dragon chop-only run, you only level up vit and end? strength is worthless?
google is your friend for future problems
This image is pretty good OP, but like anon said:
>Don't pick the master key for your first playthrough
And something that would have helped me a lot to know early:
>If you're not sure where to go next, check your keys menu and read the description of any keys you've recently picked up.
And by 'this image', I meant the image in the post I was replying to, if that wasn't obvious.
>*No Master Key/Thief starter class
master key is super helpful for new players though. its worth getting if you can remember where you were before etc and dont mind getting to harder areas before you are "ready"
I guess it can cheapen the experience somewhat because you dont have to look for as many keys. But it also opens up more doors sooner which some players will enjoy. its a preference thing really. the "dont pick master key for first playthrough" thing is really just a /vg/ meme.
i am now at these fuckers kicking my shit in, but putting that aside i heard you get different shit if you kill one of them last.
so who should it be?
Use shields with 100% physical defense and decent stability. Dodging/rolling is great as well, but shields like this can really save your ass.
I suggest keeping your equip load low so you can have the light roll and medium roll so you're more nimble and shit.
Upgrade your weapons with titanite. This is really important. Try to upgrade your favorite weapons as much as possible. In this game, almost all weapons are viable, so I always say to just use what you like the most. Then you just upgrade the shit out of it and it becomes great.
>stuck at Biggie Smalls
I have no idea what to do. I have a +10 battle axe and a +13 or so flame with fire orb, fireball, and combustion. Havel's doesn't help. I know the only advice at this point is to git gud, I'm just venting my despair.
Going along with my current D&D campaign I decided to start up as knight. Pretty fun so far, though I'm playing quite conservative so as not to die. Not quite as hard as I imagined, though the first boss did get me once when I was trying to dodge it.
It's important to keep your weigh under 50% of the max right? Is there any place to store equipment then? I've got a full set of armor, a sword, and a mace right now which weighs me down a bit much. Should I drop one of the weapons and focus on leveling Endurance at the moment?
Anything you do not have equipped does not contribute to your equip load. Just unequip one of the weapons and it will stay in your inventory while freeing up weight. There is also a bottomless box you can buy from a couple merchants that allows you to store things at a bonfire in case your inventory becomes unwieldy, but it's not necessary, just convenient.
Just wait until you get to 4nigz.
>Black iron knight armour no havel dodgerolls
>mfw first gravelording
I had no idea what the FUCK was happening.
People keep avoiding how armor works for some reason.
First play though armor really matters if you have full havles or smorgs on you can take around 8-12 hits form a near endgame knight in light it's around 2-4.
That's a huge difference.
In ng+ full havles let's you tank 2-3 max this is when you go light medium armor because movement is better then armor.
Every thing works well till ng+ then all armor turns to paper.
Is it bad that I'm relying so much on the black knight sword/silver knight spear during my first playthrough? I've tried other stuff, the halberd carried me through most of the early game and I've got a fire great scythe and titanite catch pole both at +5, but even with those and trying out some of the boss weapons, it feels underwhelming compared to the knight gear
Gravelording is kinda fucked (at least on PC), but you can perma-gravelord your savefile with cheat engine, which is very entertaining for a playthrough.
I recommend also enabling aggro-AI.
SKS is the most majestic of weapons in Dark Souls.
I've heard the knight weapons aren't very good after the first run, once you get to ng+, but I guess I'll just see what works once I get there
I thought the wing spear was nice, but when I got that there was no looking back
but can you give any examples outside of usage for a very specific task, such as one single boss?
Lifehunt Scythe isn't bad either.
Yeah, I've only gotten hit by my own bleed damage once with it, so I think I can manage it alright. I'm having some fun running the gold tracer in my offhand slot as a backup weapon
Is the bleed buildup enough to ruin someone's day? I've been using it in my recent playthrough but haven't PVPd with it yet. Not that I'll hit anyone in PVP anyway.
I'm not good enough in pvp to land hits fast enough to get the bleed buildup to full, but expect the heavy attacks to do around 300 damage on their own when two handed, which isn't too bad
I summoned Lautrec and Solaire the first time I fought the gaping dragon just because I had no idea what was coming and thought having two summons would be fucking fun. I don't regret it, the fight was still fun, but it definitely wasn't challenging
>tfw my first ever character was more or less Giantdad
didn't even know about the meme
If you kill Smough first, you get Ornstein's armor, soul and Leo Ring (extra damage on counter attacks with thrust weapons. Spears, rapiers, I think Bows might count)
Killing Ornstein first gets you Smough's soul and armor, but no ring.
When one dies, the other goes "super." Super Smough is a lot easier than Super Ornstein, but it depends on who's armor and weapon you want and if you want the Leo Ring or not.
>Don't be a top-tier dex build shitter
>shields are for fucking pussies
>parrying is fucking gay
>fat rolling will get you killed
>fast rolling will save your life
>Watch out for pic related
that's it mayne
I think it depends on the player's skill. Some bosses are definitely easier with summons, but not necessary
every speedrunner uses high poise armor (stone set) for Nito, and in fact that's a very good strategy for everyone, because no skelly deals a lot of damage, you almost never get stunned and you can hack away at nito peacefully
same for capra demon, using a higher poise set to be able to withstand a few dog attacks without getting stunned is very useful. Once the dogs are taken care of you can remove it mid-fight to get those sweet fast rolls against the demon
Even the area before capra demon, the lwoer burg, is easier with higher poise. Just whack the thieves and dogs without a care in the world for how much damage they do to you, chug some estus once you're done and proceed
the black izalith witch set that you get near ceaseless has high fire resistance, which is useful in izalith
Super Ornstein is literally just hide under his legs and hack away, sometimes dodging when he does his AoE or his jump back slash thing. I think super Smoughs AoE has a bigger radius, too.
yes and super smough's AoE deals more damage, but it has way slower startup.
Apart from that, super smough is slower in his movements, i know he can be stunned easily (i've neevr managed to stun super ornstein alone, even with +13 Large Club and shit), his attacks are piss easy to dodge and as soon as you're behind a pillar you're safe, whereas super ornstein has several attacks that go through pillars and moves fast so you have to run after him all the time
I was mustard only since like 98 before I played DaS. Blew my fucking mind, it was that perfect game I imagined when I was a kid playing Diablo online and imagining the future. Put probably 1000 hours into the game.
I honestly feel really bad when I see people shitpost against Bloodborne. I still main PC, but you really are missing out not playing the game. It was like experiencing DaS for the first time again, everything felt new and strange and that "whoa" moment when you stumble on some shit.
I have a question.
If you give Atorias' soul to Ciaran and then attack her, does she fight with her fists? I mean, she hands over her weapons to you. I can't remember if she leaves immediately or something, but I don't have a savefile to check it out.
I gave it to her on a save I made a year ago now and she's still fucking there no matter how many times I warp to somewhere else.
I like to go over and bow to her each time I get on.
I tend to forget he exists. I have maybe spoken to him like two times during all of my I think four play throughs.
Anon, this is more important than your lovey-dovey ego trip.
Ah, thanks. You'd think From's level of attention to detail would have prevented something like this.