>>323894873 Edmund now has a track record of being SALTY AS FUCK
Rebirth: >Secret character known as the Lost is implemented in the game with an extremely convoluted method of unlock, the method which is only revealed by dying with a useless item in a useless room to get a piece of a puzzle which will make a thing telling you what to do >was expecting this not to be cracked for months >was datamined and 'leaked' in about 3 days >gets salty as fuck about it and it's referred to as "eating a hundred dollar steak in one bite"
Afterbirth: >DLC is released >to keep people from datamining and spoiling the game he released the game's content bit by bit to stretch it out >people call him out on it >i-it's a bug guys! >turns out he held content hostage behind a stupid ARG that some autists bothered to do >The Keeper is released at this point
There is literally everything wrong with that. I play video games to enjoy myself, not dance for some fat fucking retards amusement. The fact that he's whined so much about people not wanting to participate in his gay little metagame is pathetic.
>>323895358 >People were going to figure out how to unlock the lost in maybe a day at most anyways. not even that, we already had 3/4 of the puzzles finished and were hours away from finishing the fourth one before the lost got fulled leaked.
>>323895358 >>323895384 You would never have found the lost on your own. At some point, you would've looked it up on a wiki. If faggots hadnt datamined, that wiki would've taken a long-ass time to fill out (on the order of weeks), making the lauch of the game a very fun and mysterious time. That's pretty cool.
I wasn't. Why would you think that? I didn't even know it was a thing until I discovered that content in the game I bought was being deliberately hidden from me so some weird, loner faggot could play a shitty little game with his internet fanbase.
>>323894465 Boy I can't wait for more DLC featuring exactly 2 items, 1 trinket, 1 boss, twelve more bullshit rooms, 11 of them with guaranteed damage, and, much more importantly, another MILLION CO-OP BABIES.
>>323895627 >I didn't even know it was a thing until I discovered that content in the game I bought was being deliberately hidden from me so some weird, loner faggot could play a shitty little game with his internet fanbase.
So you're opposed to secrets and unlocks, then? Things like The Halo, which you only unlock by killing Mom with the Bible? Secret items, like Godhead and so forth? Because if you're complaining about having to dance to some fat retard's tune, that implies you were doing work to figure out what content was lost on your own, rather than reading the wiki or something and profiteering from OTHER people who were, in fact, dancing to some fat retard's tune for your benefit.
And if you're NOT opposed to secrets and unlocks as a whole, then I don't see why you'd complain about it.
I'm opposed to any situation where the game does not provide adequate information. In the case of real roguelikes, this is alleviated somewhat by maintaining online documentation. If the game isn't going to provide adequate information, then making an effort to make sure that information is available is acceptable.
This fat little faggot chose to circumnavigate all of that so he could play a super secret game of hide and seek with sad fucks like you. Fuck him, and fuck you you smug weasel.
>>323896143 >Ed, who had been making "warmer/colder" Twitter posts to indicate how on-track the community was, sent a tweet saying "We almost revealed more evil right?". The first letter of each word spells out WARMER. Since this is the second time that mechanic has been used, user DIXINMYAZZ applied it to the new voice mail while omitting the last whispered sentence, getting "CC GGDGHF KG HFFEBG". Tweeting this to Ed confirmed it as the right answer.
>Converting the message with an alphanumeric code (A=1, B=2, etc.) gives GPS coordinates for a building in Santa Ana with building number 109. The developers continued to drop Twitter hints about digging and looking for loose change, but warned people not to do anything stupid or illegal.
>Around midnight, six fags went to the location and explored the area. They found a yellow poster with Bible quotes on it, with a picture of a person growing up, growing old, and dying on the back. They also found a pile of change on the ground. Digging where the change was revealed a buried Greed statue with writing on it. At some point they also discovered someone in a parked car, who drove off when they approached them. This was likely Tyrone, who posted pictures of the expedition on his Twitter account.
>Using the writing on the statue (with @ being ASCII for "@"), a Twitter page for Greed was found. The twitter address is @iamisaacsbody and the password was isaacisdead (it has since been changed). After the community "gave him a voice" as hinted on the statue by posting on the Twitter account, the developers uploaded an "achievement unlocked" image saying "The community unlocked... something hidden!"
>The game was then updated, adding new character The Keeper.
>>323896167 >making faggots like Edmund and >>323895823 # feel clever i'm not him, but nobody's claiming to "feel clever"; we're not even saying we participated the discovery is a fun thing to watch. it's fine if you personally don't like it, but you're making the fucking retarded argument that it just should not exist
it's the exact same thing as the launch of a souls game. everyone working together online to figure out all of the secrets is a very fun time. cool your fucking jets. you aren't convincing a single person to hate the game by spouting "hide and seek" four posts in a row.
>>323896167 >I'm opposed to any situation where the game does not provide adequate information.
That's fair, but ultimately I don't understand where this hatred comes from considering non-foreshadowed unlocks have been a staple of gaming from a long time. Cheat codes, secret characters, secret rooms, basically half the Adventure games from the 90s, these things have been in vidya forever, and are half the source for greentexts in "that kid" threads.
>smug Not my fault if you decide to be mad for no reason at something that's always been done.
>>323896328 >If the game requires me to solve a puzzle without providing adequate information to do so within the game itself then it's a stupid game. you're asserting that with no basis other than it's what's typically done. this game is mean to be different. you refuse to accept that, and judge it on irrelevant criteria.
A. Some things deserve to stay in the past. There is a litany of shitty things we have tried that should not be tried again. The fact that they once existed does not justify doing them again. B. Binding of Isaac locks entirely separate modes of play behind walls that are almost completely game independent. That is not even vaguely the same as cheat codes, secret characters or rooms.
And it is, of course, your fault that you're a smug little faggot.
>>323896679 i think his degree of upset-ness is completely justified. he didnt throw a fucking tantrum and cancel Fez 2; he just said he didn't like it and tried to prevent it next time. He's allowed to not like things (and so are you)
>>323896746 same here, I have 100% achievement completion for Afterbirth and I think that the ARG lockouts were fucking retarded. I just want to play the game and unlock things by playing it, not doing a shitty puzzle only autists would bother doing.
>>323896746 >>It's not shitty, it's "different" and your opinions don't mean anything la la la. >I'm not him, but legit fuck you. i did not say his opinions don't mean anything. verbatim, his post reads "then it's a stupid game." That's not an opinion; he's trying to state a fucking factual judgment, but he's judging it by completely irrelevant criteria.
>>323896746 >entirely separate modes of play behind walls that are almost completely game independent. >That is not even vaguely the same as cheat codes, secret characters or rooms.
Presuming we're still talking about the Lost, what you're saying is
>a secret character is not even vaguely the same thing as a secret character.
Do you not need to play the game to unlock the Lost and the Keeper? Aren't they unlocked through the game mechanics? Or did you literally have, YOURSELF, to call some phone number and place an order for a little box to arrive in your home that you attach to your computer and adds the code for the Lost and the Keeper into the game? So far the only more or less plausible justification I can see for all this is "he made the community jump through a bunch of hoops to unlock the content!" which is A - not something that affects you any more than waiting for new content to be available through updates and B - something that's always been done, but not crowdsourced
Are you six? Do you need us to introduce every value judgement with the phrase, "in my opinion" to accommodate your stupid ass?
How fucking retarded do you have to be to think that a game being "stupid" is a "fucking factual judgment"? Jesus fucking christ. Are you even allowed pick your own clothes, or does mom worry you might chocke yourself to death?
Real talk: how loose is your anus? Do you just enjoy getting fucked? I'm not even gonna engage with your petty little semantic argument over the phrase "secret character" (as though a fucking moveset were equivalent to a ruleset).
It does affect me. Because it means my experience with a product I purchased is dependent on a shitty little game played between the faggot who made it and the people who put up with him. That's fucking nonsense.
>>323896459 >the discovery is a fun thing to watch. it's fine if you personally don't like it, but you're making the fucking retarded argument that it just should not exist Who's making fucking retarded arguments? I bought a game to play it, not to go out and find a piece of paper in some obscure location, especially not when it's in other fucking side of the world, especially when it's locking me out of content.
>it's the exact same thing as the launch of a souls game. everyone working together online to figure out all of the secrets is a very fun time. The key word here is "online". Being a spectator who can't do shit is not fun.
>>323897270 Insulting my anus doesn't make you any more right, fagboy. And if you think the Lost is literally the first secret character in videogame history to have unique mechanics associated with it, you're insane.
I made you a question. Did you not unlock it through game mechanics? Yes, you did. So it is not game-independent, you don't get to magically play the Lost because some guy in Russia figured out the magical secret code, you had to unlock it.
Also, calling me out for "arguing semantics" is really rich when literally half a line later you're all "Nooo, this is not a moveset, it's a RULEset! The two can NEVER intersect!"
Are you arguing that ruleset and moveset mean the same thing, or do you just not know what the word semantics means?
No, nevermind, I'm more interested in what the fuck your point is? Even taking everything you said as true, you're trying to tell me that shitty things in the past make shitty things today alright? Or maybe your point is that a magical Russian talking to me on the internet is actually part of the video game?
You're grasping at straws so hard that you don't even know what you're talking about anymore.
>rogue legacy was complete shiiiiiiiit >spelunky is just there >isaac is now some sort of subscription based game, and ruined >necrodancer has no replay value >nuclear throne is buggy and unfinished >catacomb kids is probably garbage >vagante also probably mediocre
>>323897826 Alright fagboy, let's make this clear >I'm mad at the Lost for requiring a certain number of steps to unlock, but I'm not saying a word about any of the other unlockable secret items in the game >I'm not saying a word about the fact that secrets have been in vidya forever, which, by definition, are pieces of content that require certain dedicated, nondescript steps to unlock >I'm arguing that the reason the Lost is somehow different is because he has unique mechanics, except for the fact that Blue Baby also has unique mechanics, and I'm not saying a word about him either. Also, according to me, this apparently has never been done before in vidya.
Basically you want everything the game has to offer to line itself before you in a platter because secrets and ARGs are not allowed, and yet you're not even consistent with your own opinions. >
>>323897929 Oh my gosh, Anon, I'm sorry! I had no idea you were so semantically sensitive. Here, I'll rectify my post >This sub-genre There we go! I hope you're alright after that nasty little slip up.
>Basically you want everything the game has to offer to line itself before you in a platter because secrets and ARGs are not allowed
And allow me to be clear. I want this piece of text. Every gay little exception you've described is you projecting your fag little opinions around because you think that's what arguing is.
I don't remember a Blue Baby ARG or a thereisnocowlevel ARG, but if there was one then those were fucked up too. I'm not sure how it's relevant, but I guess you're desperate for some sort of validation you sad fuck.
I was complaining about the ARG. I said I didn't like it because it locks me the player out of content until something completely unrelated to me and the game occurs. I don't like it because my experience is dependent on a game I'm not even interested i. What, exactly, is confusing to you?
>>323898759 >>323898759 >because it locks me the player out of content until something completely unrelated to me and the game occurs No, you said you oppose any situation where the game provides inadequate information. That included a whole lot of things beyond ARGs, but now you've filtered it back down to just ARGs again.
If you believe both things, then we come back to step zero, if you also despise game content that's not hinted at or that the game provides information for its existence then why are you not ranting madly about how much you despise Blue Baby, the Halo and overall every other secret item in the game, because as far as I can see both the Halo and the Lost demand you to take a number of nondescript steps to unlock them, the only difference is that one is more complex and drawn out than the other. That's what I mean by consistency.
>>323894942 >>323895167 i remember Super Meat Boy had this issue where landing on certain corners would instantly kill you, instead of fixing it Edmund insisted he was a perfect flawless coder and NOTHING could possibly be wrong with the game and somehow corners instantly killing people was due to people's computers. i wish i was kidding.
>No, you said you oppose any situation where the game provides inadequate information. >if you also despise game content that's not hinted at or that the game provides information for its existence then why are you not ranting
No, I'm serious. How fucking stupid are you. You just told me you understood my opinion on obtuse game content, and now you're confused again. How fucking retarded are you?
>>323897847 You can talk to the dev of catacomb kids when he is streaming making a game. He just added the ability to make soup in the game He is working on co op mode and he was talking about adding vegetation that you can water and grow and you could get plant armor and swords and a tree buddy who will fight with you and follow you. Ck seems very promising and might be as big as boi is
>>323899246 There are only so many times of you asking me how retarded I am until you have to understand that I'm not going to answer that. You keep going back and forth blindly between "I hate it because it's an ARG!" and "I hate it because the game doesn't hint that it's there!" like a crazy person.
>>323894465 >Single player game about breaking the game >do everything to nerf anything that breaks the game. Sometimes instantly, sometimes a year and a half after it's out >completely fine with garbage items >every update breaks some items or introduces some new bug >keep like half the add on from actually being accessible until he feels like giving it out >original version literally released as a mess and no discount to anyone who bought it.
I really don't understand why people support this developer.
>>323899717 The problem is not that they're opposed, you fool, the problem is that relying on "I'm mad that the game doesn't hint at it!" necessarily forces you to be mad at every other non-hinted at secret item in the game. That's the point of this entire back-and-forth.
>>323899645 >>323899183 Different guy here, I found a Steam post which outlined a few problems that mentioned some people having spontaneous death problems on lifts or certain corners. As usual, it's a glitch caused by the game relying on FPS to calculate movement, so limiting the game to 60 fixes it. Not a particularly good problem to have, but it's pretty common with low-end games that can go well over 60 FPS.
Let's take a break from the shit-tossing for a bit and talk about the DLC. Providing it comes out ok (nothing is missing, content not withheld) and DESPITE it going to cost money as well if you do get it (Pay to get the initial DLC and pay to get the add-on to it as well, the fuck man), what do you plan on doing with it?
If I can learn how to do proper Lua modding, I may try and unnerf everything Fatmund has nerfed in the game (Reset some items charges back to their original ones) and maybe put back in some glitches (like the Angel Room Spawn glitch) if I can so people like >>323899637 can actually have fun breaking the game like you're supposed to do.
>>323900224 Pros: - Dailies & Leaderboards - Lillith - Some great items (Tech X, Sack Head) - New synergies
Cons: - Nerfing of several items for no good reason - Most new items aren't that great or plain suck - Leaderboard cheating - Keeper - Stupid retarded content locking because MUH ARG - Greed Mode lacks depth and you'll most likely never play it once you got the achievements
Afterbirth soured my experience with the game a bit, can't say I'm looking forward to Afterbirth+.
>>323900746 i'm going to try and make the game actually fun to play, hopefully something similar to nuclear throne (not entirely RNG dependant, not so full of tedious backtracking, not agonizingly slow to play where bad runs can take up to 45 minutes before you just fizzle out and die because you don't have enough damage, etc)
>>323900976 Also, I forgot to mention. I was probably going to try and rework Keeper a bit (Give him better starting items [Head of the Keeper & Restock [This would be a good countermeasure to Losts taking Devil Deals for free], Give him ability to choose between starting trinkets, have him be able to enter shops past Mom (though I'll also add in balance, for example, for every floor you go up, the chance of the shop being replaced with a boss fight goes up 25%, so unless you have Rib of Greed, you won't be shopping on the levels past the Cathedral/Sheol, I believe)
Also, I'm tired of a 99 limit for coins/keys/bombs, so I want to make items to increase the limit for all of them. They would all goe up in levels (LV 1 - 500 limit, LV 2 - 999 limit, LV 3 - 5000 limit, LV - 9999 limit). This item is only meant to help you horde things more, so it has a 75% chance to drop from ANY Shop keeper you blow up (ones in the shop, ones in the secret room, the ones hanging from the ceilings, etc.)
>>323900224 Now that you mention it, I'll admit that I'm not really interested in touching Isaac again ever since Afterbirth. As a supposed expansion it feels so underwhelming and a lot of shitty decisions were made.
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