So is this the one series where save states are a must?
>>323873429
>No Zigludo
>worst Ike
>>323873429
casual faggot please leave
none of the games are even hard unless you play on the hardest difficulties (RD Hard, Awakening Lunatic+, 5star reverse mode hard in Shadow Dragon)
the ai is stupid and methodical and the strategy is pretty straight forward and basic
>>323873682
>RD hard
>Hard
Just use Jill and cheese the game.
>>323873682
>>323873775
What if i dont like losing a character to rng? Specially flying units having terrible rng
>character levels up
>gets a bad roll
>SR
as long as you play the games carefully and don't use meme units like myrmidons that rely on luck to operate, you can do it just fine without them
>>323873939
don't do stupid shit like putting a pegasus night in range of a bow user and don't send anything with low defense around a killing edge like how can you even fuck up when enemy crits rarely happen
>>323873429
the rng in this game is no where near as bad as xcom so no
If you ever put your units in a position where RNG could fuck them over you already fucked up
The entire point of RNG is to punish poor play, if you play well it will NEVER be a factor
git gud
Anyone saying they havent lost a character to RNG in a Fire Emblem game is a fucking liar
>>323874075
Good thing you can't do this anymore in lunatic mode of Fates.
>>323874374
This. FE is my favorite game series, but there's a ton of RNG in it. Especially FE6.
>>323874374
I once lost a Sigurd because he got hit by two 8% hits in a row.
I was pretty annoyed.
>>323873682
>>323874079
>>323874163
>>323874260
whats with the elitist atitude you fuckwits? Theres literally no reason to not use save states when you dont want to lose a character?
>>323874562
there was some way to get through that situation with a unit who could take both hits, you should have found and used that strategy instead
>>323874546
don't assume things are going to miss unless it's very low
enemies with crit rates, high strength and low skill are rare (things with low skill are usually shitty all around anyway)
>>323874546
I have gotten fucked so many times in 6, it's infuriating, and yet i always go back.
>>323874632
just restart the chapter dude
use good units like knights, cavaliers, and wyverns as frontline this time, not fighters/myrmidons/mercenaries/pegasi
>>323873429
>using savestates
>in fire emblem
>or ever
How fucking casual can you get.
>>323874632
then use them. the games are basic and it's easy to not put yourself in that situation unless you are completely incompetent. the one game where it might matter does have a save state, essentially
>>323874859
>>323874793
>implying fire emblem can never ever get tedious especially near the end when theres like 30+ units to get through
ok then
>>323874990
>implying you can't turn battle animations off like a normal person
>>323874990
Literally get good. It is only tedious if you are bad.
>>323875141
nah its still pretty slow to wait for every unit to move even with game speed set to fast
>>323875163
nah its tedious
>>323875391
nah, it's not
>>323873429
Casual mode in Awakening must have been a godsend for you.
>>323875391
Fire Emblem might be the wrong game for you. Perhaps you should try something more like call of duty.
>People actually defending the RNG shenanigans
>Getting hit by 10%
>Git Gud
Save states are not needed, but saying git gud in Fire Emblem is not possible all the time. The RNG will screw you over at some point. The worst I've seen it was in FE6 where the enemy having a 30% chance to hit you was as good as an 80%.
>>323873429
Absolutely not. For maximum enjoyment you should aim to play from start to finish without resetting (and potentially add other challenges on top of that, such as aiming for the lowest turn count, playing a hacked 0% growths ROM, and other restrictions like warp staves).
>>323873429
>save states
Only needed if you are bad at manipulating RNG.
>>323873429
No.
It is much more enjoyable if you beat the games without using savestates.
>>323875671
There's nothing wrong with CoD
>>323875848
You could choose to risk a possible death by putting your units in a scenario where poor RNG rolls will screw you over, or you could avoid that situation entirely by using better tactics that allow you to survive even with the worst possible luck. Because you are the one who chose the former option, it's your fault when your unit dies and you shouldn't whine about RNG.
>>323876094
Like I said. I think Fire Emblem is the wrong game for you.
>Myrmidons
>Meme units
Fuck off, fags. Myrmidons are my favourite units.
>>323875671
>muh fire emblem is a leet sekret klub game because muh permadeath
Fire Emblem is a lot easier game than CoD and requires far less thinking and skill.
>>323876174
Are you one of those turtling faggots?
Not all units are available to you all the time. I am not using a paladin or general on a desert map. Especially in games like FE6, which heavily wants you to finish maps quickly. Not to mention the same turn reinforcement that will fuck you over in some maps. Getting hit by a small percentage is just bad luck, not because my tactics are wrong.
>>323876965
>Are you one of those turtling faggots?
Nope
Fun challenge mode:
-No restarting if you lose a unit
-No grinding on arena/bosses with regenerating health
-If the loss of a character results in a game over, you must delete your file and start over.
It doesn't really matter
Doesn't make the game any harder or easier.
>>323874206
i missed a 90% chance and got hit by a 38% once. Had similar things happen a few more times so no it can be just as bad.
>>323877580
>I hate fun
>>323874163
Checking your character's luck stat against high skill leveled enemies is also a smart idea, to prevent the sub 1% hit and crit from happening.
>>323874206
you can tell who shitters are when they complain about RNG in xcom
FE rng is easy as fuck to deal with since units can't shoot you from across the map and you can simply count the tiles and keep units out of danger
i mean in FE if you are taking an attack that isn't at least 90% hit i feel like it's your fault if you don't have some sort of contingency plan when WOW WHY DID MY 62% ATTACK MISS FKN RNG BULLSHIT
Well you can do that or you can just restart and learn better. I savescummed a ton when I was playing through the GBA games but when I got to PoR and couldn't do it anymore (because I was playing the whole series on Wii) I found my victories a lot more satisfying.
>>323879539
I got PoR when it came out
I never beat it since I was like 10 and it was too hard
Finally play it a couple months ago and it was pretty fantastic
>>323875671
le try cod xd
>>323876094
>>323876334
Thanks Awakening.
Always wanted to get into the series. What is a good game to start with and any advice on playing it. I know the weapon triangle but that kind of it.
>>323879836
FE7 on GBA because it comes with an 11 chapter mandatory tutorial and it will be hell to play through if you've played any other game
>>323879836
Just play 7 first.
There's a 9 or so chapter long tutorial.
>>323879836
7 GBA
Dont use the prepromotes
>>323879919
>>323879912
Or 11 I guess.
>>323879912
People need to shut the fuck up about Lyn's story being a big pain in the ass to go through. It's not.
I played through Awakening twice before playing 7 and I didn't care about the "tutorial" at all.
>>323880030
glad you're here to speak for everyone anon.
>>323879912
>>323879919
>>323879935
Ok I'll look into that. Is there anything I should know that the game doesn't tell me? Like that anon says don't you Prepromoted. Guessing you mean don't use already strong people?
>>323880336
Right. They start strong, but they fall behind as you get further into the game. Let them soften enemies up and let the rest of the team take the kills
>>323880336
Feel free to use prepromoted units. They aren't amazing, sure, but ultimately, Fire Emblem games are pretty easy, so use whoever the fuck you want. There is no need to optimize.
>>323880520
Game can be easy until you get to the final chapter where you need to fight all the bosses again and get fucked if your units got rng screwed. Prepromotes are a trap unless you are intentionally giving yourself a handicap. There are few exceptions (Titania, Seth.)
>>323880336
so basically how promotion works is that you can use a special item to upgrade a class from the base tier to an advanced tier
generally you can do this as soon as you reach level 10 (the level cap being 20), but it's optimal to wait til level 20 so you get more levelups (your level is reset to 1 upon promotion so you get another 19 possible levelups)
pre-promos tend to have lower base stats than a character you level up to 20. i think people tend to exaggerate that pre-promos are the antichrist, but as long as you don't have them hog all the EXP you'll be fine. there are actually a lot of really good pre-promo units (like in FE7, Pent is pretty great). it honestly doesn't matter too much and you have to try really hard to actually screw yourself
>>323880487
Alright. Any other advice you can give? What is a good balance I should go for classes wise? Sorry don't want to fuck myself over on my first run.
Has anyone here played FE7if? That was one clusterfuck of a romhack.
>>323874632
>being so bad you need save states
>not accounting for contingencies
>getting mad you only train one unit and then lose it
>not just dealing with it and moving on
Maybe these games aren't for you senpai
>>323880956
>>323880336
Prepromoted units can be perfectly fine units. I thought the 'all prepromotes suck' meme died years ago. Some of them like Seth can solo their respective games, and even in FE7 you get shit like Pent who actually gives you a Gaiden chapter if you can -stop- him from soloing his entire chapter.
>>323880823
just use whoever you like, there aren't very many units that are flat out terrible, and even if they are, they're still perfectly usable
you have 3 main characters which are mandatory for most of the missions and all three of them are very solid (hector in particular being a very powerful unit). off the top of my head, some of units that I thought were particularly good:
Oswin - tanky as fuck
Raven - very balanced
Canas - dark magic is very powerful and he's also very tanky
Serra - probably your best healer
Pent - amazing pre-promo, definitely use him if you haven't been leveling any other mages
the two caveliers, Kent and Sain are also very well rounded units. Sain is more offensive while Kent has better defensive stats. pick one, or even both, it doesn't really matter
but really just use whoever you want. it's hard to go wrong in fe7
RNG is bullshit (+0 stats on a level up) but the biggest bullshit is REINFORCEMENTS FROM FUCKING NOWHERE. some games they show up at the end of enemy turn and don't move, thats fine. but in other games they show up and move and fucking gang rape your no def caster or peg knight. so then the map forces me to reset just because the game fucking cheated with something i couldn't have accounted for until it happend once.
>>323880727
Please, soloing the game with somebody like marcus is not only possible, but pretty much trivial.
Not to mention FE7 gives you a unit that makes the final mission even more trivial if you somehow manage to fuck up.
Sure, using pre-promotes isn't optimal. But save for a few of the games, being optimal is not even necessary.
>>323881185
Cool thanks for the help. Should I play them in order or are there any I should skip?
>>323881263
git gud cuck.
>>323881272
the first time my lords had no levels. the last mission was impossible cause the range magic nuked them or that fucking dragon.
restarted the whole game and played smarter.
>>323881361
after FE7 on GBA, you can go straight to FE8: Sacred Stones
after that you can maybe play the DS remakes of the old games, the Ike duology (on GC and Wii) or play the 3DS titles. after that, you can maybe try some of the older games, but be warned they're a lot harder to get into simply due to how dated they are. if i had to recommend one of the 'old' games, it would be Genealogy of the Holy War
>>323881361
Play 7 first. (Just Fire Emblem in the west) From there, play 6, and then 8, 9 ,10, etc until you finish the latest released game. Then go back to 4, because 1 and 3 were remade recently, and 2 was bad, and progress linearly from there.
>>323881490
I have no idea how you managed to fuck up with Athos there. Just give him Luna and watch everything eat shit forever,
>>323881361
The games are mostly unconnected so the only progression you'll be getting out of playing in order is through evolution of mechanics, and even those take some steps backwards at times. The only ones to be aware of is Mystery of the Emblem, Thracia 778, and Radiant Dawn. Those are the three direct sequel type games. Binding Blade and the one Nintendo left subtitleless are technically connected, but not enough for it to really matter.
>>323881537
oh yeah, I forgot about 6
it's actually one of my favourite titles out of the series because the difficulty is really well tuned and the map design is great and forces players to play more aggressively rather than just turtle and letting enemies come to them
it is pretty hard though, i'd recommend playing it after 7 and 8 at least just so you have a bit more experience
Is there any way to disable the auto-saving in the GbA games?
>>323873429
Reminder that save states are fine to use in FE4 as long as you don't use more than 4 and only save at the start of the turn.
>>323881652
no
that system is there specifically to stop people from save scumming
>>323881652
No. Why would you want to?
Fun RNG games: Xcom
Unfun RNG games: Fire Emblem.
>>323881608
yeah i had no spells, no secrets, it was a bad run.
>>323875141
>I'm supposed to be able to read this
Alright I'll try out FE7 and see how I do. I know you guys say "just relax they are easy" but I'm not the best at these games.
>>323881714
i play both games but i enjoy XCOM a lot more since there's just a lot more depth to what you can do
really looking forward to XCOM 2. playing through FE Fates right now to get my fix of turn-based SRPG; the Nohr side is really quite good. I beat Hoshido just the other day but it was basically Awakening again with fucking awful map designs aka. big flat plains with just 30 enemies placed in triangle formations that all stand there unless you bait them out
>>323874079
But if 90% of the time I get a crit, why would I not use them?
>lel 10% of the time you don't and you die
Nigger please.
>>323881959
Don't worry, the tutorial goes over practically everything you'll need to know.
Is there any reason to use archers instead of magic users?
>>323873568
>Zigludo
>>323881959
Just remember that there's a lot of units in games before Awakening. Permadeath seems scary, but if you can get passed the lost progress on a character, just remember the games often give you a lot to fall back on for a party.
>>323881959
If 9-year-old me (jesus, was it really that long ago?) didn't have any problems with it, I doubt you will. For strategy games, they require very little critical thinking.
>>323882092
Archers are strong against flying units, but they can only hit at 2 range (2-3 if you have a longbow equipped.) Mages are just all around better.
>if you don't clear the mission fast enough, reinforcements show up that fuck you up
W-why? I'm trying to be tactical!
>>323882008
i'd take a 70% chance to get hit for 5 damage over being a myrmidon with a 20% chance to get hit for 20, to be honest
been playing Fates on Hard and the Samurai (aka. weeb myrmidons) really don't seem that good. enemies are far too accurate and they're all made out of paper. the only good Myrmidon is Ryouma but that's because his stats are fucking insane and he's probably the best unit in the entire game on all routes
>>323882171
Sometimes you have to press the advantage, anon. Defensive is not always the more tactical decision.
>>323882117
>Permadeath
I think that's what really put me off for so long. Yeah they hand you buckets of people to replace your lost troopes but man the thought of losing anyone makes me scared of touching it. But I'll see how it is.
>>323882303
Considering literally everybody who plays Fire Emblem just restarts when a character dies, don't worry too much about it.
>>323881703
Because sometimes it screws me into a bad position due to random reinforcements and I have to start the whole chapter over or lose multiple characters
>>323882365
i like to self impose ironman mode onto myself on subsequent playthroughs, it makes it a lot more exciting
kinda wish they would make it an option, but it's not really a big deal since it's something you can do yourself
I just let Fiora die in fire emblem gba. I forgot I needed to talk to her and she went to the boss and he one shotted her. I didn't reset because I didn't feel like redoing the whole level since I was about to kill the boss. Oh well, I recruited everyone else so far and no one else is dead so I can't be screwed.
>>323882092
Bows are cool? I am looking forward to how they actually put archers into a weapon triangle in the new game.
They pretty much started having to rely on just boosted stats and crit on archer characters/ powerful endgame bows for them to actually remain useful.
>>323873429
Anyone here play FE:Fates yet?
Normal is too fucking easy and Hard is absolute ass with the RNG where a 45% chance will hit and a 95% chance will miss, especially on the mission the first timeKamui goes Dragon.
>>323882453
Guess I have another question. Does the game do a good job at pointing at who I should talk to in battle and who to use to talk to that guy?
The only problem I have with character permadeath in FE is that you miss out on bonus story/side missions and potential XP/rewards and that's bullshit.
>>323882453
I've been playing Hoshido on Normal/Casual
How shit am I?
I am planning for Hard/Classic Nohr though
>>323882603
If they have a unique portrait/name and aren't a boss you can recruit them.
>>323882618
Didnt mean to reply
>>323882573
Ive placed my bets on having characters survive with a 90/30 accuracy battle
Of course I miss and they hit
>>323882171
That stretch of mystery of the emblem maps with Astram and his rape squad hunting you down were some of my favorite levels in the series because of that sense of urgency.
>>323882603
there's a fortune lady before battle that tells you. You get her a couple chapters in. I just forgot that battle for some reason and thought I had to win with her alive at the end of the battle. To be fair, I'm used to ff tatics and recently played tactics ogre where reqruitable characters have to stay alive till the end of battle before you reqruit them. In this game, I should have talked to her and then she would have been in my control during the battle. SO she wouldn't have killed herself.
>>323882818
*recruit
>>323882618
nohr on hard is actually pretty damn hard. you're in for a challenge
>>323882818
It's RNG whether you can make it to recruitable characters on time with the right character or if they'll get themselves killed first
Also in your rush to talk to them you put yourself in a bad position
I really fucking hated that mechanic, honestly.
>>323882109
>not knowing about Zigludo
>>323880336
Don't listen to that joker. Pre-premotes are often great purely because of the investment they DON'T need.
>>323873429
>That sword arm Ike
>That disgusting Roy
I think its funny how Smash Bros, a non-canon game, gives characters more justice than their canon versions.
Except, of course, when it doesn't.
Like how a flying, magical, trident-wielding and sword-wielding wizard has trouble grabbing a ledge.
>>323883232
No, no no, pre-promotes just rob the XP and potential stat growth from non-promoted units
Only use them to deal damage, not to kill.
>>323883280
DLC isn't canon you fucking mongrel
>>323883280
>I think its funny how Smash Bros, a non-canon game, gives characters more justice than their canon versions.
But they only use one weapon in Smash bros.
>>323883050
yeah I had to restart a few times when characters suicide themselves. This time though, it was my fault. She was near me several times, I just was completely focused on the battle and forgot I had to talk to her.
>>323883296
While I agree that you should prioritize kills for the units that need XP, you shouldn't do it in a way that gimps yourself or adds unnecessary danger. If you need to kill an enemy with a pre-promote it ain't the end of the world.
>>323882661
except this guy. in the same there's also a weird way to make shinon rejoin the party that's easily missed (have to make him do battle with ike, not die, then talk to him with rolf, or maybe it's the other way around, then he joins after the end of the chapter)
flat killed him first play through because talking to him with just rolf or ike didn't make him become friendly
>>323883330
Your point, you fucking igloo?
Still heinous designs.
Sorry if I'm asking too many questions but how should I handle weapon degrading? Will I be able to replace them easily? When should I use the really strong weapons?
Also heard Fates got rid of that and replaced it with a pro/con system. How does people like that?
>>323883525
its just talk with rolf and kill with ike
>>323883525
>>323882661
More like.
If they're pretty, you can recruit them.
>>323883642
just use them as you see fit
the only weapons you really have to think about preserving are unique weapons (e.g. Lyn's special sword you get at the very beginning, which btw, gets repaired after her chapter so go ahead and use it up) and Silver/Killer weapons since those are a bit rarer so you probably want to use them on tougher enemies
Iron and Steel are your go to weapons, so just use them and don't worry about saving them or anything since you can just buy more from stores
>>323883710
This is also true. Most everyone on your side is really attractive.
>>323882603
Just want to add I'm talking about fe7 with the fortune lady. I'm new to the series myself.
>>323883642
Most weapons you can replace pretty easily. For special weapons, use them to confirm the kill, essentially. If you iron sword has not chance of killing an enemy, but your silver one does, use silver. If your silver doesn't hold any significant advantage over your iron, just stick with whatever will get the job done.
>>323883642
Only use strong weapons when you need to. Bosses, strong enemies, or if you're trying to choke a point and you need that extra bit of damage.
Weapons aren't that hard to come by, just don't be stupid about it (only really using one character) and you should be fine.
Will Eliwood always have shit stats?
>>323883865
He's not as bad as Roy.
>>323883865
He'll probably end up being your second strongest Lord behind Hector and above Lyn.
>>323883865
Usually turns out better than Lyn imo.
>>323883930
roy actually has better stats than eliwood but is just crippled by his very late promotion
The best advice I can give to anyone playing Fire Emblem games for the first time is to ignore any advice you are given. For some reason people love to tell lies about the game like claiming the obviously good characters you get are bad or that you shouldn't use any of the resources you are given or that you should reset like a bitch rather than playing the fucking game.
>>323883865
He's Roy's father, so you can't really expect much from him. Except when he becomes one of your best units. Like father like son.
>>323883930
But Anon, it's so cathartic when Roy starts breaking his game. Granted, it's at the last five maps, but it's still awesome.
>>323883956
but Lyn crits more often
>>323883992
People will reset whether anyone tells them to or not. It's a preference thing.
what's the worst class type and why is it myrmidon?
>relying on chance not to die because they're made of paper
>relying on chance and killer weapons to do damage because they have noodle arms
why not just pick a good class like ANY OTHER MELEE CLASS
>>323884224
I'd argue Archer.
They're always useless unless they're Shinon.
>>323884224
>>323884346
yeah archers are either fairly average or really good
they are very powerful in Fates due to the fact that magic got nerfed and a majority of the magic users are just not good units
>>323884224
>Not using disposable glass cannons
>>323884346
Brigid and her son were amazing, though.
>>323884224
Because literally every class uses random chance to determine how good it is, and Myrmidon/swordmasters are the best at random chance.
>>323884407
He's aware he's in a Fire Emblem game
>>323873429
get gud
>>323881714
>them multicolored fighters
my fucking sides
I wanna see you faggots beat thracia 775 without savestates on a blind run
>>323888003
Maybe i will anon, at least i'll try.
Is there a translation?
>>323888523
I will thanks anon.
>>323888248
http://www.mediafire.com/download/a26npmfwei631a4/FEG+Compilation+2014+Update.rar