>People actually defending the RNG shenanigans >Getting hit by 10% >Git Gud
Save states are not needed, but saying git gud in Fire Emblem is not possible all the time. The RNG will screw you over at some point. The worst I've seen it was in FE6 where the enemy having a 30% chance to hit you was as good as an 80%.
>>323873429 Absolutely not. For maximum enjoyment you should aim to play from start to finish without resetting (and potentially add other challenges on top of that, such as aiming for the lowest turn count, playing a hacked 0% growths ROM, and other restrictions like warp staves).
>>323875848 You could choose to risk a possible death by putting your units in a scenario where poor RNG rolls will screw you over, or you could avoid that situation entirely by using better tactics that allow you to survive even with the worst possible luck. Because you are the one who chose the former option, it's your fault when your unit dies and you shouldn't whine about RNG.
>>323876174 Are you one of those turtling faggots? Not all units are available to you all the time. I am not using a paladin or general on a desert map. Especially in games like FE6, which heavily wants you to finish maps quickly. Not to mention the same turn reinforcement that will fuck you over in some maps. Getting hit by a small percentage is just bad luck, not because my tactics are wrong.
Fun challenge mode: -No restarting if you lose a unit -No grinding on arena/bosses with regenerating health -If the loss of a character results in a game over, you must delete your file and start over.
Well you can do that or you can just restart and learn better. I savescummed a ton when I was playing through the GBA games but when I got to PoR and couldn't do it anymore (because I was playing the whole series on Wii) I found my victories a lot more satisfying.
>>323879912 >>323879919 >>323879935 Ok I'll look into that. Is there anything I should know that the game doesn't tell me? Like that anon says don't you Prepromoted. Guessing you mean don't use already strong people?
Game can be easy until you get to the final chapter where you need to fight all the bosses again and get fucked if your units got rng screwed. Prepromotes are a trap unless you are intentionally giving yourself a handicap. There are few exceptions (Titania, Seth.)
so basically how promotion works is that you can use a special item to upgrade a class from the base tier to an advanced tier
generally you can do this as soon as you reach level 10 (the level cap being 20), but it's optimal to wait til level 20 so you get more levelups (your level is reset to 1 upon promotion so you get another 19 possible levelups)
pre-promos tend to have lower base stats than a character you level up to 20. i think people tend to exaggerate that pre-promos are the antichrist, but as long as you don't have them hog all the EXP you'll be fine. there are actually a lot of really good pre-promo units (like in FE7, Pent is pretty great). it honestly doesn't matter too much and you have to try really hard to actually screw yourself
>>323874632 >being so bad you need save states >not accounting for contingencies >getting mad you only train one unit and then lose it >not just dealing with it and moving on Maybe these games aren't for you senpai
>>323880336 Prepromoted units can be perfectly fine units. I thought the 'all prepromotes suck' meme died years ago. Some of them like Seth can solo their respective games, and even in FE7 you get shit like Pent who actually gives you a Gaiden chapter if you can -stop- him from soloing his entire chapter.
just use whoever you like, there aren't very many units that are flat out terrible, and even if they are, they're still perfectly usable
you have 3 main characters which are mandatory for most of the missions and all three of them are very solid (hector in particular being a very powerful unit). off the top of my head, some of units that I thought were particularly good:
Oswin - tanky as fuck Raven - very balanced Canas - dark magic is very powerful and he's also very tanky Serra - probably your best healer Pent - amazing pre-promo, definitely use him if you haven't been leveling any other mages
the two caveliers, Kent and Sain are also very well rounded units. Sain is more offensive while Kent has better defensive stats. pick one, or even both, it doesn't really matter
but really just use whoever you want. it's hard to go wrong in fe7
RNG is bullshit (+0 stats on a level up) but the biggest bullshit is REINFORCEMENTS FROM FUCKING NOWHERE. some games they show up at the end of enemy turn and don't move, thats fine. but in other games they show up and move and fucking gang rape your no def caster or peg knight. so then the map forces me to reset just because the game fucking cheated with something i couldn't have accounted for until it happend once.
after FE7 on GBA, you can go straight to FE8: Sacred Stones
after that you can maybe play the DS remakes of the old games, the Ike duology (on GC and Wii) or play the 3DS titles. after that, you can maybe try some of the older games, but be warned they're a lot harder to get into simply due to how dated they are. if i had to recommend one of the 'old' games, it would be Genealogy of the Holy War
Play 7 first. (Just Fire Emblem in the west) From there, play 6, and then 8, 9 ,10, etc until you finish the latest released game. Then go back to 4, because 1 and 3 were remade recently, and 2 was bad, and progress linearly from there.
>>323881361 The games are mostly unconnected so the only progression you'll be getting out of playing in order is through evolution of mechanics, and even those take some steps backwards at times. The only ones to be aware of is Mystery of the Emblem, Thracia 778, and Radiant Dawn. Those are the three direct sequel type games. Binding Blade and the one Nintendo left subtitleless are technically connected, but not enough for it to really matter.
it's actually one of my favourite titles out of the series because the difficulty is really well tuned and the map design is great and forces players to play more aggressively rather than just turtle and letting enemies come to them
it is pretty hard though, i'd recommend playing it after 7 and 8 at least just so you have a bit more experience
i play both games but i enjoy XCOM a lot more since there's just a lot more depth to what you can do
really looking forward to XCOM 2. playing through FE Fates right now to get my fix of turn-based SRPG; the Nohr side is really quite good. I beat Hoshido just the other day but it was basically Awakening again with fucking awful map designs aka. big flat plains with just 30 enemies placed in triangle formations that all stand there unless you bait them out
>>323881959 Just remember that there's a lot of units in games before Awakening. Permadeath seems scary, but if you can get passed the lost progress on a character, just remember the games often give you a lot to fall back on for a party.
i'd take a 70% chance to get hit for 5 damage over being a myrmidon with a 20% chance to get hit for 20, to be honest
been playing Fates on Hard and the Samurai (aka. weeb myrmidons) really don't seem that good. enemies are far too accurate and they're all made out of paper. the only good Myrmidon is Ryouma but that's because his stats are fucking insane and he's probably the best unit in the entire game on all routes
>>323882117 >Permadeath I think that's what really put me off for so long. Yeah they hand you buckets of people to replace your lost troopes but man the thought of losing anyone makes me scared of touching it. But I'll see how it is.
I just let Fiora die in fire emblem gba. I forgot I needed to talk to her and she went to the boss and he one shotted her. I didn't reset because I didn't feel like redoing the whole level since I was about to kill the boss. Oh well, I recruited everyone else so far and no one else is dead so I can't be screwed.
>>323882092 Bows are cool? I am looking forward to how they actually put archers into a weapon triangle in the new game. They pretty much started having to rely on just boosted stats and crit on archer characters/ powerful endgame bows for them to actually remain useful.
>>323882603 there's a fortune lady before battle that tells you. You get her a couple chapters in. I just forgot that battle for some reason and thought I had to win with her alive at the end of the battle. To be fair, I'm used to ff tatics and recently played tactics ogre where reqruitable characters have to stay alive till the end of battle before you reqruit them. In this game, I should have talked to her and then she would have been in my control during the battle. SO she wouldn't have killed herself.
>>323883050 yeah I had to restart a few times when characters suicide themselves. This time though, it was my fault. She was near me several times, I just was completely focused on the battle and forgot I had to talk to her.
>>323883296 While I agree that you should prioritize kills for the units that need XP, you shouldn't do it in a way that gimps yourself or adds unnecessary danger. If you need to kill an enemy with a pre-promote it ain't the end of the world.
except this guy. in the same there's also a weird way to make shinon rejoin the party that's easily missed (have to make him do battle with ike, not die, then talk to him with rolf, or maybe it's the other way around, then he joins after the end of the chapter)
flat killed him first play through because talking to him with just rolf or ike didn't make him become friendly
the only weapons you really have to think about preserving are unique weapons (e.g. Lyn's special sword you get at the very beginning, which btw, gets repaired after her chapter so go ahead and use it up) and Silver/Killer weapons since those are a bit rarer so you probably want to use them on tougher enemies
Iron and Steel are your go to weapons, so just use them and don't worry about saving them or anything since you can just buy more from stores
Most weapons you can replace pretty easily. For special weapons, use them to confirm the kill, essentially. If you iron sword has not chance of killing an enemy, but your silver one does, use silver. If your silver doesn't hold any significant advantage over your iron, just stick with whatever will get the job done.
The best advice I can give to anyone playing Fire Emblem games for the first time is to ignore any advice you are given. For some reason people love to tell lies about the game like claiming the obviously good characters you get are bad or that you shouldn't use any of the resources you are given or that you should reset like a bitch rather than playing the fucking game.
>>323883865 He's Roy's father, so you can't really expect much from him. Except when he becomes one of your best units. Like father like son. >>323883930 But Anon, it's so cathartic when Roy starts breaking his game. Granted, it's at the last five maps, but it's still awesome.
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