Anyone else really dislike this game?
Just gave it a second chance, stranded in the 2nd town my first time around and thought I'd give it another go. I'm now in neverwinter itself, but I'm on the verge of giving up again. There's just so much stuff wrong with this game.
Graphics wise it looks like shit, but it's still somewhat demanding for some fucking reason. All models look generic and ugly, I prefer the old nwn 1 style (even though that didn't look great either). The music is mostly recycled from the first game, and so are a lot of sounds. The voice acting is alright I guess.
I can get over that though, I've played a lot of worse looking games.
Its mostly the gameplay itself that is super fucking frustrating. The AI is a travesty, my companions are retarded. They constantly switch targets, and start walking laps (very slowly) around enemies that keep getting sneak attack hits in, killing them usually in 10 seconds. Spells are used in the dumbest way possible, big area of effect damage spells get wasted on one creature. The rogue acts like a frontline fighter and fucking refuses to do a sneak attack even after manually re positioning her a few times. Other times the AI just stands there fingering their assholes while getting stabbed to death. pausing and manually giving every single order ends up them promptly ignoring those orders and doing something else.
This wouldn't be a such an issue if all enemy squads (and there are a fuck ton) didn't have quite high stats + the ability to wreck your party easily. Even the most basic mook groups can kick your parties ass on easy. And due to the placement you'll usually attract 2 of those groups. Did I mention there were a fuck ton of enemys? Because there are, one mansion has over 12 of these generic groups of bandits + mage support.
That's not even touching the interface, which is a direct downgrade from the first game and the crashes. Oh so many crashes.
Should I just give up? Does the game get any fun?
Didn't captivate me the same way the first game did. Narrative wasn't at all compelling and the characters were shit (besides Sand & Casavir). Hordes of the Underdark was the peak of the series for me and among my favorite rpg games of all time. Mask of the Betrayer is a better NWN game than 2 and comes close to capturing the feeling of Hordes
The storyline is pretty generic so far. Nothing that really bothers me, but the companions I've seen so far are utter shite.
A mentally challenged dwarf that thinks he wants to be a monk. His interests are fighting and drinking. Kinda generic, but he's still one of the more entertaining ones.
Then there's a run of the mill treehugger. The only one that somewhat acts like an adult besides the dwarf.
And then I've got 2 teenage brats with big mouths and sob stories. These two are so annoying, I didn't even include the sorcerer in my party because of it, and the only reason the rogue is still in is because she's the only one that can pick locks.
The AI, controlls and the way the game behaves is complete arse. I play DnD, and that can be difficult as well. However you don't have to deal with a very poor AI in real life, just other players. Also no (not shit) Dm would throw wave after wave of generic thugs at you.
Resting between battles is possible yeah, but also cheesy as fuck. Also if you get swarmed two generic mook groups that are too closely placed together that strat goes out the window as well.
The game is very unstable I agree, I've had about 10 crashes so far. The keyboard controls also do not work. Once you use your keyboard controlls to the other way of the map, be ready to be snapped back to where you first started. First game had that last issue as well though, but not as bad.
Is Mask of the Betrayer worth dealing with all this crap? The only reason I even bothered giving this game a 2nd chance is because I heard good things about that expansion.
Nah yeah, it has aged like milk.
It was fun 1000 years ago, but even the worst worst mmorpg plays better nowadays.
And the story while pretty good from what I remember isn't enough to save it like Planescape.
>Is Mask of the Betrayer worth dealing with all this crap
You will be pretty lost going into MotB without having suffered through NWN2. Especially when they bring back key characters that you adventured with and see them in their current state
Bishop being fused to the wall and the Warlock who for some reason, supposedly the VA didn't want to come back, is a mute
MotB is actually pretty damn good, so I'd say stick with it and look forward to getting to the sequel
Man I love original NWN, and all pretty much all other Forgotten realms settings games.
But this is one stinker I tried to play 4 times only to quit in first village, its just that bad on every level.
Its like no one who was in the dev team of previous games was in on this.
Who the fuck plays these games with the AI turned on?
Also the basic game is already far better than the official campaign of NWN1, which isn't really such an amazing feat.
And MotB is completely out of the league of both games.
>Also the basic game is already far better than the official campaign of NWN1
Not really. At least NWN1 didn't force me to bring along an enormous group of companions who are all completely unlikable.
Pretty much this.
I know that used to be the way to play in older games like Baldurs Gate and thats how it works with RPGs in real life. But in the latter you don't have to micromanage everyone and I didn't like the former.
>Nothing that really bothers me, but the companions I've seen so far are utter shite.
They don't get any better. I didn't like any of them.
>The AI, controlls and the way the game behaves is complete arse. I play DnD, and that can be difficult as well. However you don't have to deal with a very poor AI in real life, just other players. Also no (not shit) Dm would throw wave after wave of generic thugs at you.
The best thing to do is turn on puppet mode for all your companions and control them yourself.
The trial and your own stronghold alone make this game better.
>not liking Neeshka, Khelgar, Sand, Bishop and fucking Ammon Jerro
They're not Ps:T or even BG2 levels of quality when it comes to companions, but seriously now. I can't remember a single NPC from NWN1 aside from that elven paladin girl who's also on the cover.
I prefer NWN1 as well, though I really wish I could take direct control of companions like in NWN2. Apparently it's not impossible to make a mod that would do it - the game has DM tools that let a DM take complete control of any creature, so you'd just have to put that functionality into a single player module. But for some reason, no one has done it.
The only other thing from NWN2 that I miss in NWN1 is the quick cast menu. Having all my spells visible and available at once is fantastic.
I'm not lying, every single one of the companions annoyed me in some way.
What does anyone like about him? He's a complete asshole. I won't say he deserved what eventually happened to him (because no one does), but otherwise, fuck him. My Neutral Good character shouldn't have been forced to bring his Chaotic Evil ass along.
NWN2 is just clunky from top to bottom. There's a reason NWN2 has a handful of really good mods while NWN1 got modded beyond all reason.
Definitely true. The game being clunky is bad enough, but in addition to that, the toolset for NWN2 is apparently much harder to use. NWN1 has 56 pages of modules on the Neverwinter Vault. NWN2 has 6 pages.
Pretty sad state of affairs, I loved NWN 1, but this game gets my ire.
Its a direct downgrade from the first game in almost all fronts except companion control. And they made the AI for companions so unworkable that you'll end up micromanaging everything.
I was part of a persistent world server for years, close friends with a lot of them. We held some hope for NWN2 until we heard about the online component becoming one that you had to download the module before connecting to a server
That pretty much fucking killed it for all of us. Pretty sure none of us bought it, and I dumped thousands of hours into NWN1.
>Because it takes zero skill, effort or talent to shit out a mod for NWN1.
Unless you're trying NOT to make a dungeon crawler. Then it's an uphill battle against the game's default scripts at every turn.
No idea if you're still around man, but here's what you're doing wrong:
1) Playing the OC, it's shit and you should just go to MotB for a good story/companions
2) Using the wrong camera (I assume) - look at the bottom right of the screen and switch to a better camera type
3) Using AI - you should pause and directly control each party member. Buff your frontlines and send them in, then flank their target with your others. Be careful to avoid attacks of opportunity and prioritize the sneak attack bandits.
4) Not using detect mode - you'll get jumped a lot in that bandit area since they sneak. It's actually the toughest area in the game since your party won't have much in the way of tricks. A common tactic is to make heavy use of summons at low levels since they are disposable and suffer less from lack of armour compared to lategame.
>First mistake: Playing the OC
Why is this true for every NWN game?
What? The NWN2 server download is automatic, meanwhile in NWN1 you actually have to manually download lots of haks and shit depending on the server
I can't play NWN2 becuse D&D in it is too complex for me.
I could play BG1 and 2, but NWN2 has too many options for me.
It was even worse when I tried Mask of the Betrayer and you start at level 20 or something and game expects you to set your character up instantly. I never got past character creation screens.
The shit we had to go through before face sliders.
>people unironically defending NWN1
it's genuinely one of the worst games i have ever played. what the fuck is wrong with you people? i mean i can understand if you never played the main campaign and only played online to ERP or something, but the rest of the game was beyond fucking abysmal. and the ONE SINGLE expansion (out of three) that wasn't complete and utter shit is NOT enough to redeem it. it's without a doubt the worst bioware game, even worse than neo-bioware shit. it's really just not good at all.
this so much
The fucking camera keeps me from playing mask of the betrayer for longer than 5 minutes.
I know I'm missing out but Obsidian can really go fuck themselves. Controlling a camera shouldn't feel like I'm playing fucking Starcraft.
>I have a soft spot for NWN 2 because it was my first western crpg.
Same. It really is nostalgic to me, I always play it around december every year as that was when I first played it. Besides modded NWN2 with Kaedrin PRC is goat
Strategy Mode is very decent, only the other camera modes are pure shit
>All these mutha fuckas complaining about the camera when there are 4 different camera modes
Anyways, I am building pure wizard with a focus in summoning. The sad thing is only having one summon at a time. Does that ever change? Familiars don't count ofc cause they can't do shit all in combat.
just make the main character a simple class like fighter, monk or warlock
use Gann since his spells are locked in
use act 2 companion of choice
then you're left with either Kaelyn or Safiya so you only need to manage one epic caster's spells
Yeah, Lilac's is a godsend for when you need simple scripts and don't feel like writing everything out. 75% of my first mod was probably written by Lilac Gen.
But right now I'm trying to create a multiplayer-compatible version of a script system that dynamically spawns creatures around a PC to create a never-ending battle that follows players everywhere. Right now it works fine until I set it into a modern city environment. Then I have orcs spawning on top of skyscrapers and still being able to snipe the player with 7.62mm rounds.
>4 different camera modes
all of them suck
>The sad thing is only having one summon at a time. Does that ever change?
mods, I think there was a console command for it but it might have just been for increasing max companions
> The sad thing is only having one summon at a time. Does that ever change?
Nope, but there's a quick mod to make the dumb summon limit disappear.
Druids can also have an animal companion at the same time.
I hope you are playing with Kaedrin so the summons are 1 min/level instead of a shitty 1 round/level
What exactly is the problem with the middle one, I think. It's the same view as DA:O, that camera is perfect. The only dumb thing is that to turn around you have to press the middle mouse button
Some anon earlier mentioned I shouldn't skip the OC if I wanted to play MotB, because I wouldn't know what was going on wouldn't know the characters.
The camera isn't an issue for me to be honest. It's shit, but I'm used to shit camera. I've fixed it up as best as I could and its manageable now.
Is it nessecary to always have a full party then? In real life I DM and I'm used to micromanaging a shit ton of mooks at the same time, However I'd like to skip that in my videogames. I could deal with two or three characters. But having to determine the actions of 4 characters with this amount of (dull, repetitive) combat is kind of a bitch.
I'll keep detect mode in mind. Also good to know its the toughest part then.
Although I prefer Realm of Darkness, but Sigil is great if you want to play as a lot of different races
Didn't know there was a mod... Forgive this links source, my gfs boobies to compensate, but it's the first one I found for anyone else complaining about friendly and enemy ai, the ui, and also summon limits:
Is this the same spell fix mod as the one linked in the post you replied to?
Ah shit now that I click the links some are broken. Nooooo!
I will get in computer now and do some tests
Kaedrin PRC is a must but the version on that Kotaku link is old as dirt
I'll spoonfeed you:
1. Install Kaedrin PRC
2.Install only the SpellsImproved component from the one I linked for no summon limit
3. Install NWN2 facelift if you don't want ugly faces
4. Install Path of Evil and Wulverheim if you want good and long as fuck actual campaign style NWN2 modules
5. Have fun