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DUDE LETS PUT A FUCKTON OF ENEMIES EVERYWHERE LMAO
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You are currently reading a thread in /v/ - Video Games

Thread replies: 61
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DUDE LETS PUT A FUCKTON OF ENEMIES EVERYWHERE LMAO
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>it's ok when A team does it
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>>323669131
Go away sonygger
>>
For the same price on PC would you recommend original DS2 with DLCs or SotFS?
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>>323669131
>This thread again

sighingpepe.jpg
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>>323669303
>trash mobs and red knight grade enemies are da saem thing guyz
>>
I'm playing SotFS for the first time, without ever playing vanilla DaSII. So far, there's nothing that's made me question the enemy placements. Except for the fact that they put endless exploding mummies in every level that they couldn't figure out a decent challenging mob for
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>>323669131
DUDE THIS IS LITERALLY YOU LMAO
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>>323669303
They die in 1 or 2 swings of your uber rapid attacking weapon that takes 1/8 of your stamina bar.
Just stop
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'Oy. We just had this yesterday. Calm down there sugar tits.
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>>323669653
Sotfs is a direct upgrade, there's no reason to buy the base game.
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It's only not okay when Dark Souls 2 did it, remember
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>>323669131
>>323669303
>>323669474
>>323670131
Same thread again
Same posts again

just stop already
>>
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Playing SoTFS blind after BB and I can honestly say I don't know what you're talking about.

>mfw the Pursuer first showed up after the fight
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>>323669303
>>323669131
Here, let me help you anons.

DUDE LET'S PUT A FUCKTON OF ENEMIES CLUSTERED TOGETHER EVERYWHERE

PLUS THEY ALL HAVE FORWARD-ADVANCING MULTI-HIT COMBOS THAT STUNLOCK YOU AND CAN TAKE OUT YOUR ENTIRE HEALTH BAR

THEY CAN ALSO RECOVER FROM A HIT AND THEN ATTACK FASTER THAN YOU CAN SWING CONSECUTIVELY, INTERRUPTING ANY CHANCE YOU HAVE AT DELIVERING MORE THAN ONE HIT IN A ROW UNLESS YOU CIRCLE STRAFE BEHIND THEM SINCE THEY TURN SLOW AS FUCK

RANGED ATTACKERS EVERYWHERE, TOO
YOU DON'T HAVE ANY ACTUAL EFFECTIVE RANGED OPTIONS, BY THE WAY, THE GUNS ARE JUST FOR SHOW AND THE UNRELIABLE "PARRY" THAT'S A WASTE TO USE ON MINOR ENEMIES, INCONSISTENT ON BOSSES, AND SPAMMED BY EVERYONE IN PVP IN THE HOPES THEY GET LUCKY

LMAO
>>
>>323670260
>We just had this yesterday

>>323670482
>Same thread again
>Same posts again

Welcome to /v/
>>
>>323670549
you haven't played bloodborne champ
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>>323670549
Someone is mad.
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>image.jpg
Mobile posting b& when
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>>323670190
Get gud faggot. I bet you're one of the bitches that thought bloodborne was the hardest cause you didn't have a shield.
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>>323669131
We had this thread yesterday.
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>>323670521
>Open chest in that place with the 3 Stooges boss
>Pursuer stabs me up the butthole.
>Come back and parry the fuck out of him
Fuck Pursuer is a shitty boss but sometimes he's fun to fight with unorthodox builds.
>>
>>323669131

GUYS

LETS PUT SEVEN TAURUS DEMONS TOGETHER LOL

ALSO LETS SPAM CAPRA DEMONS IN A SMALL CORRIDOR A FEW SECONDS LATER

LMAO
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DUDE..... Lets have like.... SHITLOADS of enemies in small corridors and rooms that can only be hit with certain items

but....wait for it

THEY CAN ATTACK THROUGH WALLS BUT YOUR WEAPON JUST BOUNCES OFF!
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Everyone fucked off now that DS1 is getting shown up as being just as bad?

B-but its diffferent!!! shit hitboxes!! etc etc
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>>323672383
You realize they're supposed to be easy as fuck to fight as common enemies by that point anyway.
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>>323673387

Oh yeah, totally different to the common enemies people complain about in DS2 right!

Few common knights in that doorway funnel, few hollows in the gutter etc....totally different to seven capras in one corridor

Its ok when DS1 does it.
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>>323673387
It's just to show how spamming tons of enemies without any rhyme or reason isn't new to DS2. Izalith also has you fight those fire breathing statues by the dozen and a whole lake of dragon asses.
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>inb4 556 replies and 139 images omitted. Click here to view.

Same thread. Same posts.

Yeah, DaS2 is fucking mediocre.

People still claim picking enemies off with a bow or pulling them into a bottleneck and then baiting attack - stepping back - stabbing ad infinitum like a true homosexual is advanced thinking Yeah, maybe, but it's not fun. So fuck you.

Or maybe you overleveled like the pussy you are and then shitpost here saying it was easy as fuck.

It was a decent game but nowhere near as memorable as Dark Souls 1.

Sure, DaS1 had some bullshit deaths too, but at least you didn't get fucking stunlocked by 5-hit combos that track.

Melee, the playstyle the game is designed around, is the worst way to play it. If DaS1 was "Block, the Game", DaS2 is "Block until enemy does that one shitty attack, giving you an opening"

Fuck this fucking shitty autist board.
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>>323673653

Not to mention the FOUR kings boss that can actually be FIVE....

But people complain about gargoyles.
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>>323669131
wow this thread's been up for days!
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>>323673679

The fanboys have arrived.
>>
>>323673625

You don't even have to pull them with a ranged weapon. Just advance normally and they attack you one by one.

Besides, Lost Izalith is universally recognized as garbage.
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>>323673679
>Dark Souls 2 is fucking mediocre because it's harder to be a big shield bitch that trivialized everything through shield deflection
Never fails to amuse

Maybe you should try playing without a shield sometime?

Never play Bloodborne, kid
>>
>>323669653
you can't apply enb to sotfs and sotfs looks straight up worse than the base game with enb
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>>323673718
Those guys are the worst because it's a straight DPS race. If you're not using the best gear for any reason it's the most difficult fight in the whole game.
One of the things I hated most about DS1 is that your gear makes such a huge difference. Especially poise, with enough poise you can just drink through bosses wailing on you and come out with more HP than you started with.
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>>323669653
I am generally appreciating the changes in SotFS. Some are worse, but they've been in areas that were shit, and aren't really made any worse as a result.
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>>323674158

>LMAO JUST DON'T USE MAGIC
>LMAO JUST DON'T USE BOWS
>LMAO JUST DON'T USE SHIELDS
>LMAO JUST DON'T USE ARMOR
>LMAO JUST DON'T USE X

Nice game if you can only have fun with one playstyle.
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>people actually had problems with this room
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>>323674893
Yeah, I don't really like that about bloodborne either.
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>>323669131
>>323670131
>>323673679
>>
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>>323674893
Let me rephrase, then.
Try playing the game without tediously waiting for block counters.
Don't be fucking Woolie, or the archtypical tower shield scrub who maintains a death grip on L1 any time something looks at him.

Legitimately get good at the game. Crying about dying for getting stunlocked by a horde is pathetic, you deserve it, it was your fault.
>>
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>tfw can't get used to Das2 after BB
>keep trying to dodge into enemies
>trying to heal with triangle
>that floaty as fuck movement
>>
I think people forget about how fucking annoying Dark Souls 1 was.

The first half of Dark Souls 1 was amazing, with beautiful levels and fun environments (mainly). But as soon as you beat Ornstien and smough, you have to go through 4 new areas, ALL of which are complete fucking shit.

>Seeth library and crystal caves are an annoying fucking maze with enemies attacking you from afar and slipperly invisible walkways which enemies shove you off, and of course an (almost) unavoidable death because fuck you.

>Catacombs are full of annoying fucking respawning enemies unless you use a specific type of weapon, which is annoying as shit, and an area that's fucking dark as shit and filled with skeleton dogs and bonewheelskeletons, a piss easy boss, and then both annoying boss that makes you take damage just to enter the room. Also, bonewheel skeletons.

>New londo is FUCKING ANNOYING with fucking ghosts that attack through walls and can't be damaged without using items/certain weapons. Also there's like 2 fucking hundered of them because fuck you. Here, have a DPS battle where depth perception fucking sucks, and takes away one of your ring slots.

>Lost izalith. Fucking really? You're going to make lose a ring slot, and give me shit tons of lag, and made the boss far away with only one hidden bonfire, AND make an absolutely shit RNG boss that can't be beaten by any sort of fair means, and even if it could it would still be shit?

It's amazing. Literally every fucking area was complete garbage.

Of course, that's like my opinion man, I'm sure lots of people enjoy them, but I honestly hated the second half of the game.
>>
>>323675250
>get summoned by host
>proudly displaying his great shield, never letting go of that L1 button
>keeps getting guard broken because he never lowers his shield to recover his stamina
>keeps getting guard broken because he swings two or three times and still expects to be able to shield against a barrage of attacks after that
I had way more fun using a semi-light shield with 90% damage reduction in DS2. Can't just block forever and some damage still leaks through.
>>
>>323675250

My tactic generally was circling in front of enemies, baiting attacks and then doing a stab.

It wasn't very fun. But neither was picking enemies off with a bow.

Nothing seemed very fun for some reason. I have over 400 hours on Dark Souls 1, though.
>>
>>323674942
The first time I played the DLC, I hated it.

Then I realized you can just push the barrel hollows into the trap door, and the eventually wander into the flame-shoulder giant, usually killing everything in the room
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>Put white sign down on Iron Keep Bridge.
>Help out the host until he gets to the Smelter Demon.
>Right when he engages, whip out the binoculars.
>Just stand in the corner and watch the rape ensue.
>>
>>323675431
I kinda liked Dooks archive's, mostly because of how you could use the stairs to manipulate your environment, similar to Sunken King. The catacombs area was pretty neat and having to slam down the necromancers was a stressful but cool mechanic. New Londo can go fuck itself, Lost Izalith can go fuck itself twice
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>>323672383
and that's the lowest point of Das and everyone agrees

then we got an entire sequel that based a decent percentage of it's action design around the same shitty, unimaginative premise we found despicable in Demon's Ruins
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>>323675250
>that hp bar
>that stamina bar
How's that cheat engine workin senpai?
>>
>>323675431
The game was rushed to shit.
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>>323675582
Another pretty good strategy there is to either use fire arrows to detonate barrel guys when they're near their targets or climbing down the ladder long enough for everyone to gather at the base so a single explosion kills pretty much everything at once
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>>323675776
Do you have brain damage?
>>
Will all the bloodborne vs dark souls stop when DS3 is released? Or will people be bitter for-fucking-ever
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>>323674942
The barrel hollows never go where I want and I always end up having to deal with that faggot archer while the giant comes over and suicides on a barrel hollow and FUCK

Even if it doesn't kill me, it doesn't work as the room was planned and I just end up rushing through the door
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>>323674298
He doesn't know that you can dodge every attack thrown by 4 kings
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>>323676684
p sure you literally can't dodge the purple orb attack (running away doesn't count because it adds ~20 seconds to a dps rush and the boss can spam it)
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>First month of dark souls 2 on pc
>all these nerds holding their shields up.
>Mfw guard breaks into ripostes.
>mfw using a dark transgressers leather shield against hex nerds
>mfw greatsword launching nerds off places in iron keep.
>>
>>323675529
Story of my life with it.
DaS2 just wasn't entertaining.
>>
>>323675431
tomb of the giants was great desu senpai i really enjoyed the darkness, it was really new to me

duke's archives was also really cool. crystal cave fucking sucked i agree

everything after Quelaag was also hot garbage

new londo was a good area but hell to get through. it accomplished it's goal of filling you with dread and despair, which is undoubtedly what it set out to do
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