>>323625028 itll be great for about 30 minutes, then people will start putting segways on it, because seriously, your gonna actually walk around all day to play videogames? and if its in any sort of multiplayer sense, whose going to dodge faster, the guy who has to manually walk left, of the guy who hits the W key.
>>323630532 so your gonna walk 6 miles, then run and dodge and jump for a few hours when you get home. sure, exception to the rule, but the rest of the world is pretttty lazy
>>323630715 it is just pressing a button to dodge an attack. the distance between pressing the button and not pressing the button is a few millimeters at best. its the physically shortest distance, and there is no way increasing this distance could ever be faster.
try jumping. do you just instantly float up? or do you need to fight physics, crouch a bit, and launch off? meanwhile, i hit the space bar.
/v/ actually did go full retard with the VR fad, now they are saying a fucking player can actually dodge something faster than someone using a keyboard or controller, people have to remember shit like dark souls with attacks that aren't generally fast, do they seriously think they will roll like that with zero fucking training? And that is not even going into games that are faster paced or fucking multiplayer, jesus christ you niggers are always screaming about shill this and shill that but you have completely bought into the insane marketing of the VR. Anyone have a webm or gif of that retard showing the "realtime" control of Star Wars Kinetic or that insane wagglang guido for a rockband or something like that for the wii? That is what is going to happen in the end you stupid retards. This is not even going into how sony will drop this fast when it doesn't bring the gigantic sacks of money they are betting, like the Move they tried in the past
>>323632261 How about those games then, how about Dying Light then, would you be able to dodge like in any of those games? Your best bet would be a flight game like Elite Dangerous and even then the thing you really need is a flight stick and not a retarded controller like the ones they have for VR
>>323631332 IMMERSION. either the game you play has no jump whatsoever, or theres only gonna be one jump in it? come on man. what about hills. slopes, trenches, crawling over the broken husk of cars on the highway in your zombie sim 21314?
>>323633273 no, ill agree with this. VR`s future is cinematic only games. the most immersive gone home you will ever see. itll be too tiring to mirrors edge constantly, itll be too slow reaction time for gunfights or intensive combat, so on, so fourth. the order 1886, interactive cutscenes galore, here we come.
the ONLY real COMPETETIVE function i see for VR will be 1st person vehicle driving, or airplane/helicopter cockpits as a third "analog" input, looking while keeping your hands on the steering wheel and shifter or joystick
>I thought of this very system as a child This makes me really happy, although I never thought there would be a system that could straight up detect your hands and thought you would have to wear really silly gloves.
>YFW Sex toys programmed to function like devices and simulate sex >Get a pocket pussy that can register the movements and thrusts of your dick and react according and a dildo that simulates those thrusts >Use VR to experience being in the middle of a threesome while digitally fucking myself in the real world
>>323632261 >Skyrim >An omni directional tread surface that slopes upward >Making the pilgrimage all the way up to high hrothgar on foot >Setting out for windhelm and letting your own pace guide you there >getting better and faster not by leveling up, but by physically becoming stronger/more enduring
think of how /fit/ these fat assholes would finally get
heres how its really going to go down. literally just pairing anybody with anybody, body shape, size and everything wont matter because as far as YOUR concerned, they look like whatever you want. now all will matter is if your more into top, or bottom.
imagine, you just meet up with some greasy disgusting, bone skinny /v/tard, put on the oc rift and suddenly youve got your very own perfectly ripped character of your choice in front of you. actually being hot or attractive will no longer mean anything. willingness to roleplay will be king
>>323635571 I'm about to say something that I never thought I could safely say on this website.
I used to be 300 fucking pounds. I developed Type 2 Diabetes and basically lost that weight due purely to high blood sugar not allowing me to eat for three months.
I'm now a super skinny 150lb. No muscle mass what so ever. Lifting a 20lb. weight was actually kinda sort of heavy for me. I could do it no problem, but I actually felt that feeling of "Struggle" in my arms start.
If this VR thing really takes off, I don't think I will ever sit down again.
>>323637741 120 pounds 5"11, you best believe in skeletons, yadda yadda yadda...and yes, i did. anyways, absolutely irrelevant. while i may be skinny, the rest of the world tends to be fucking fat, sir. people who prefer to sit at home and play vidya instead of go out and actually play sport tend to be.
Got a rift prototype, now saving money for a new gaming rig and oculus cv1.
Even the prototype is awesome, sure, you get sick by it after 5 minutes and it's terribly pixelated, still can't stop playing around with it. Heard they pretty much fixed both those problems in cv1 so I'm really looking forward to it.
I'm so hype, I'll even quit smoking weed for the next few months and sell some shit so I can afford it. Problem there without weed time passes even slower, I can't wait for it to be april. (or june or july or whenever this things actually hits the shelves)
>>323638249 Here's the problem with that thought, though.
Video games aren't sports.
I can't tell you how much I hate football/soccer, baseball, and even tennis for fuck's sake.
But you know what sounds fun to me? I'm talking about me. A short 5' 7" 150lb diabetic that honestly hasn't lifted a damn weight in his worthless video game filled life.
Running around Los Santos with my own feet constantly looking over my shoulder for that one mother fucker that's been bounty hunting me for the past goddamn hour simply due to the fact that some fucking NPC thought stealing his car warranted paying some guy $3000 to kill me.
You know what else sounds fun?
Running through a dense forest in any of the elder scrolls games just waiting for something cool to happen. Maybe have a controller that actually allows me to hold a sword in one hand and cast spells with the other. Hell, even Skyrim would be fun again at that point. Dragon fights would actually feel epic again.
Even fucking walking simulators where I'm just enjoying myself exploring a cave sounds fun.
This is all coming from the most worthless peice of shit you may ever read words from.
If I'm willing to get off my ass in order to enjoy some VR, a metric fuck ton of other people are going to do it way more than me.
>>323639847 who cares what you will, or will not do. the entire vr industry isnt going to support itself on you alone. the vast majority will do what they did with the wii. find out how to do the most, with the least effort.
I'm a fat fuck, i bet playing shit like The Witcher 3 and actually having to walk long distances on a threadmill would help me immensely and motivate me to move my lazy ass from the couch. That and the new breakthroughs in sugar zapping enzimes and replacement of the nstestinal flora via fecal pills.
I am going to spend at least 5 hours every day running around in some form of VR video game the very second I am able to.
First, it's going to be GTA Online. Then mayble I'll actually get on CS GO. After that, I'll load up Skyrim. Eventually, Elite Dangerous will have enough content to call me back to it.
By the time I'm bored of that, there will be tens of games available for VR.
So, I'm going to be:
>Utilizing stealth and team tactics in GTA Online >Training my reaction time with CS GO >Learning newtonian physics based flight in Elite Dangerous.
I'm not saying these games are going to make me any better than the world's most avrage mother fucker, but it's going to have me actually USING my body in these situations when I would otherwise be glued to my computer chair.
I'm getting off my ass and learning how to move around. I'd say that puts me above the average American.
>>323641021 Even if it's as expensive as the rift, with their cameras and ability to walk around in the room, the actual display quality will suck compared to the rift.
Basically what makes VR so expensive are the expensive high resolution low latency displays, there's now way around it. Oculus doesn't make any money on the rift hardware, even if it's priced at 600 bucks.
Tl;Dr: Hive is either going to be more expensive, or it's going to suck.
>>323641967 well great because i want to fuck a link. who do you want me to act like
see how this works? now almost nothing matters except getting to eachother and knowing enough of the backstory of a character well enough to pretend to be them. voice modulators, facerig, vr changing our bodies...
I've been trying to find out how the fuck this treadmill works, and I've been unable to solve it except in very contrived ways. I would like to know what this is called so that I can search for it without coming across those other shitty treadmills.
>>323642480 >tfw you go to touch the soft, supple flank of a beautiful shota boy and your hand meets the pimply, hairy, chapped skin of a 33 year old man shaped like a bean bag chair and the smell of rancid cream cheese wafts up from underneath a soft green tunic
>>323625028 I'm worried I'll be left behind. I've only ever tried gen1 pre release OR and that shitty phone thing but both gave me nausea almost immediately. I heard the vive and the OR (final) are better, but I'm not buying until I get a chance to try.
>Just the headset alone is fucking $600 >Thinking anyone except people with a ridiculous income will be able to afford these Seriously, I could see them charging a few thousand for the complete set, headset, treadmill, controllers, games
>>323625028 Oh boy, two ways for this to go >it blows and you're not at all immersed by the treadmill OR >it's really good and you love it >decide to play an action shooter game >HOLY SHIT AN RPG DUCK FOR COVER >too immersed so you actually try and jerk to a side >rip that think metal piece of shit in half as your fat ass tries to dodge IRL >$2000 of tech gone
>>323643654 yeah duh but how does /that/ work? each blue tread has to wrap around a single panel of the silver treadmill in theory, but that means the silver treadmill operates on a track that also mobilizes many smaller tracks that control the blue treads, each one of which makes a complete unobscured loop around the silver piece by necessity just as the silver piece makea a single unobscured loop along the length of the whole machine. ow do you have that many mechanical pieces overlapping that dont fuck with one another?
>>323645183 Why would you punch them? If they're so distracted by the game that they don't notice you coming in, you could just take whatever you wanted and leave anyway without the victim even knowing until you're gone, drastically reducing your chances of being caught. Bonus points if you take things they wouldn't notice until way later and might think they just misplaced.
>>323630981 You are assuming moving left is instant on a keyboard. In the milliseconds it takes Keyboard player's brain to say 'Press A!', my brain is telling me 'Walk left!' and in the very short time it takes for the key to depress enough to be registered, I'm already moving. A millisecond advantage of key, especially in all these FPSes with microscopic TTKs. It allows more advanced movement, like turning back and shooting while running, have your pistol in one hand and a rifle in another so you don't have to sling the rifle to your back before you can pull out your pistol and shoot, or pointing your gun around a corner. Even leaning, a mechanic already in games, can be improved. Just peek hour head a tiny bit out before leaning out a very shootable chunk of body. This infuriates me in that Prison Break Heist in GTA Online; a lot of the barriers don't cover my head fully, and moving or blind shooting exposed me even more. I would agree with you in advanced movement games like Warframe though, nausea smulator 2016 if VR ever came to it.
I can't wait for the VR fad to die in the same way as motion controls and 3d did. Such a worthless gimmick. Developers should work on making good games and decent experiences that involve the player that everyone can access rather than making games for an extremely niche market. I hate it.
>>323629474 >itll be great for about 30 minutes, then people will start putting segways on it, eat a salad you fat dumb autistic fuck. I enjoy going for walks as a date, wether it be +30 or -25 outside.
finance is basically that. If i get one it will be dumbly through finance, its how i was able to get both my ps4 and xbox one at launch and i didn't run into any trouble with the payments. all clean within a year.
Not everyone's cup of tea through. Just a workable solution i found to these big buys. Not worth it for VR though yet, i really need to see and use it to appreciate it. till i do i'm going to treat it like 'Kinect'.
>>323625028 >I was born just in time for games to watered down by the biggest gimmick yet I've already survived Nintendo's multiple attempts at ruining video games, I can only hope games can also weather VR
>>323653041 *says quite a few people who are level-headed about it.
VR will add nothing to video games. It's a gimmick. It's not revolutionary.
I tried it and thought it was nifty. Just that. I didn't sit there getting hype as fuck thinking about all those FPS games I could just sit through again with a monitor strapped to my head. I thought about how useful it would actually be for anything beyond interactive walking experiences, and there's not much there.
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