>game has no retarded DRM like Denuvo
>runs like butter on low end laptops
Coincidence? I don't think so
>Stop pirating games and developers will stop using retarded DRM
Biggest lie in the industry.
DRM is aimed at used-games, using piracy as a cover.
Publishers aren't stupid, they're well aware that a person who wants to pirate WILL pirate no matter what, both on PC and console.
The real thorn in their side were used games, those were legal and took and ate a huge chunk of their profits because people would just re-sell a game once they were done with it.
That's what DRM is all about, killing used games, earning more money.
It used an engine that was pretty much the mobile MT framework used in Revelations, with some adjustments.
Not to say that engine was terrible, Revelations on 3DS ran pretty decently, looked better than any other 3DS game, and it doesn't look that awful when scaled to HD.
Pretty much every DRM has some measurable impact on performance. Even Steam's client uses system resources.
I won't say Denuvo kills performance, MGS5 was well optimized, but it is a pretty big coincidence that every other Denuvo game runs like complete ass. Just sayin.
Anon, every western AAA games runs like ass, and let's look at what games are using Denuvo.
>Lords of the Fallen
>Just Cause 3
All western games by studios that do not put out well optimized games ever.
Witcher 3 and Battlefront ran well, Fallout 4 was decent for a Bethesda game and ran better than 90% of your list
I'm actually struggling to think of a western AAA game from 2015 that ran like ass and didn't use Denuvo or any DRM scheme outside of steam/origin/uplay/etc.
How can you say DRM doesn't affect performance? it's a process that must be active all the time checking there is no change in the running program. Any extra process added implies losing processing power. It's logical and it affects performance, more or less, but it affects it.
It's actually pretty easy for them to port a game between platforms if it's done in MT Framework, even if it's porting from one version to a different one. I remember reading about how easy it was to port RE Revelations to other consoles an PC. The only mayor change is rebinding the controls and changing the lighting and shaders to the better versions.
Is it overclocked?
So far the only games that have reached over 80% usage on my 6300 are GTA V and The Witcher 3, so it seems weird that a 8320 would bottleneck unless you have a 980 or something.
I'm getting almost 60fps with an Intel 5500 graphics card. The textures look as good or better than the Xbox 360. Let's just say I am very fucking happy.
I played this game for almost 2 years straight and would say it's my favorite game. If anyone needs help let me know. I love helping new players.
That's the problem with the FX CPUs, they're pretty shit at stock speeds. Their turbo boost is not real overclocking, it only raises the clock on a few cores at a time, it's a scam. But you see pretty big gains even with conservative overclocks.
I've heard the 8320 and 8350 heat up more than the 6300, but mine is running at 4.4GHz with a cheap CM hyper 212 Evo, and it stays at around 10 celsius over ambient at idle, and about 30 at full load, so it's worth a try.
Also the framerate drops I'm getting are much less than the ones on 360 it feels completely different haha. Honestly if you are on the fence with this game but it. I already have it pre-ordered but wanted to play this game so bad I couldn't sleep.
I know many people are just going to pirate the game but this makes the endgame content an hellish grind. Rift Crystals are essential for BBI items and the best way to get them is by having other online players use your pawn. Not having this ability hinders you immensely.
usually posts like this are meant to find things that are absolutely dogshit and you should avoid because they ruin a good part of the game.
like what was it in persona that maxing agil/luck or whatever was absolutely useless?
I keep getting trapped in a cycle of liking my character in the creator and then hating how it looks in cutscenes.
>Pirates playing game right now
>Game is in a fully playable state and loaded onto my PC, only an date lock chosen for probably arbitrary reasons is keeping me from playing
I'm going to blame Capcom for this. Fuck you Capcom, I bought your game three times now let me play.
Also forgot to add, if you're using a fan cooler, you shouldn't go over 1.425v to avoid overheating. Though the chips are supposed to be able to handle a lot more but it's an unnecessary risk unless you got a bad one.
Some people got silicon so good they can overclock to 4.2GHz without raising vcore.
For Strider pawns would you guys prefer that they ignore weak enemies and just focus/climb on the big/boss enemy or to clear out the weaklings first?
Was gonna set my Strider up for Utilitarian/Mitigator/Scather (scather to promote climbing when the mooks are dead, hopefully) but i'll change it to Scather/Utilitarian/whatever if most people prefer to kill the mooks themselves while the pawns get a start on the big enemy.
Actually, you should blame Gamestop. Publishers wouldn't mind, in most cases, if they released the game earlier digitally. The problem is that if digital copies get access before physical copies, Gamestop and other retailers throw a fit and threatens to do boycotts and shit like that.
pretty much this.
if you're game flops miserably because it lacked quality or advertising it's waaay easier to blame piracy for all the loses than yourselves or the publisher - therefore your stocks won't crash since you failed justifiedly
and the funny part is to see every now and then the best sellers and see games like the witcher - which had no drm at all- in the top 5 of last year's best selling games and on the other hand see "uncracked" games
that were left untouched for half a year or solike lords of the fallen being huge flops and selling miserably
if i could throw an estimate i would say that piracy would make less than 5~15% of the global players of a game - and from those less than 5% would actually buy your game
I have never played it (although downloading the leak now to try it out)
I just can't stand retard that shit about how a game looks instead of looking at how it plays. Look at AC: Unity, it looked great, but played like shit.
I'll buy this game, and if it runs badly for some reason, I'll pirate it right afterwards.
Buyfags who think getting DRM is now a selling point disgust me more than anything else I could imagine in this industry.
Is DD even being sold physically for the PC? I don't think it is. Either way I find it more disgusting that people are being called entitled by people currently playing a reviewer copy.
>Downloaded 307,600 times
it's just an example and it's a sp only game - but it's usually not very far from these numbers
which aren't highly accurate but it's the best we got
For what purpose? Any decent single card could push this game at whichever resolution you'd want it to. SLI would be like using a jackhammer to mash potatoes.
Also good luck to pirates in the late game when you'll need rift crystals.
This. Although I don't know if it was because of DRM or if there was something fucked with steam, but I remember Napoleon Total War ran better pirated than original on my computer.
I pirate because of dlc bullshit.
I want the complete expereince and I can't be fucked to buy every new costume for 2 dollars each just to have the full customisability in my game.
It's the reason I still haven't bought Euro ruck Simulator 2.