It doesn't really matter. The graphics are sharper with new textures and more polys but you could argue that it removes some atmosphere. I tend to lean towards original version unless there's a notable advantage to a remake though. I like to be on the same terms as the people who played it when it was new.
>>323524015 Yeah, the remake boss fights were a little more difficult.
Oh yeah, remember something else removed. Ice arrows cannot freeze water willy-nilly. It requires special glowy spots to create ice on water. A needless removal, imo, along with removing the zora swift swim (now only activates when using the shield)
>>323526830 Not even just that you can savescum which you could do in the USA version if you were determined enough, but it kind of killed the point of having the Song of Time. Instead of Link resetting time because something bad happened, now you reset the console because something bad happened. That was a depressing change.
>>323527868 I think just having the option to savescum and circumvent the game's built-in savescumming hurts it. It's hard to explain, but there was a really good reason it worked like that originally and the new system loses that.
It'd be like if they remade Nier and subtitled all the shadows by default, or if they remade Demon's Souls and gave it an easy mode.
I'm playing the remake for the first time right now
I don't like some changes regarding the IN YOUR FACE approach the remake took with handling events
>mask salesman finishes his speech >anti climatic "oh by the way that huge glowing stone will help you if you are lost" >new bomber book pausing everything instead of just showing a little box like the original to let the player look at it when he feels like it
There are many changes like these I'm not enjoying at all but it has been a fun ride with much better performance
Nintendo needs to get their shit together with these "hints and tutorials" and make them something that doesn't get in the way like it was used in the OoT3D remake
>>323531845 >>323532683 >yfw it was a reference to the Seven Sages and the fact that Shikashi's Hyrulean counterpart mentions the Sacred Realm and tells that lady in Castletown who he's speaking to about it.
I bought MM3D at release but I'm getting nervous about playing from all I've heard and what you just reinforced. I'm playing Master Quest 3D, and it's so refreshing to not have to see those stupid Sheikah Stones in the Temple of Time or Kokiri Forest reminding you that this is a remake.
>>323533835 Shikashi is the Astral Observatory guy's name.
He's a character in OoT first seen in Castle Town.
When you notice him, he's standing next to a blue woman with her hand to her face. If you run up to them, they part ways as if they just finished a conversation. Talking to Shikashi makes him say: "Have you heard the legend of the "Shadow Folk"? They are the Sheikah...the shadows of the Hylians. They say they swore allegiance to the King of Hyrule and guarded the Royal Family. But with the long peace, no one has seen a Sheikah around here for a long time. However...
I heard there is one Sheikah woman living in the castle.."
And talking to the woman makes her say "Did you know the entrance to the Sacred Realm is the Temple of Time?"
The Sages are colored like a rainbow. Shikashi has rainbow staircases because he's the "sagely old man" trope and knew about them in OoT. That's why he's interested in meeting Impa.
>>323528645 >I think just having the option to savescum and circumvent the game's built-in savescumming hurts it.
If that had any effect on the game's gameplay whatsoever, then I would agree. However, all it generally means in effect is that you have to mechanically repeat the shit you've already worked out, which only wastes a bunch or your time.
Conversely, the new save mechanics only add to the experience of the game's greatest strength, which is not the oppressive atmosphere, but the NPC interaction. Being able to 'savescum' means that he player actually now has the means and freedom to experiment wit various ways of interacting with the characters, but without having to commit immediately to one course of action along with specifically sinking time in, even to check out a single thing.
>>323527506 Dude, that area was made way better. Now the observatory dome, which you are conveniently not showing, looks much better, and the stairs actually look like something, instead of rainbow vomit.
>>323525562 Funny thing about the collectors edition I noticed.
I extracted the rom from the game disc and played it on my everdrive. That rom had the same slowdowns as being played on GCN suggesting the devs made it work without the expension pack. Even using a dumped cartridge rom on my everdrive it played without the slowdowns the gcn rom had.
Stop that. What you said was fascinating, and yet you had to ruin it with that tripe at the end like a petulant child. Grow up and understand you don't have to let /v/ make you who you are. Assert your own individuality.
Both are good OP. as a majorafag, here's my thoughts about the 3ds verrsion:
Good: >Much better models and textures, and improved lighting/particles that with 1 exception preserve the atmosphere and for the most part still feels creepy >Gyorg fight is better >Doesn't make you rewatch the business scrub cutscene >Better framerate >Song of double time allowing you to choose specific times to fast foward to. >Gyro arrow controls >Fishing >if you have a n3ds/xl, you have camera rotation/control via c nub
Neutral: >The bombers notebook is a little less obtuse and more organic to use, but it's also a little too helpful. >Likewise, the save system is less obtuse, but allowing you to save without it being attached to going back in timee also removes some of the stress the game is meant to invoke, but you can impose thee limit artificially anyways. >Twinmold fight is different but not better or worse >Bank placement is moved
Bad >Odolwa fight was made very easy, especially with the deku mask. >Ice arrows can't be used just anywhere anymore. >Zora swimming less fun, which outweighs the benefit of easier control in tight spaces. >Bombers notebook pops up automatically and takes a while to do so, is annoying >You have to get out of rolling as goron to hit Goht, but this isn't nearrly as bad as Odolwa's change >It's harder to use the Deku spin to go faster (super minor) >Great bay temple's atmosphere is changed due to less gritty textures and brighter lighting >Feels very slightly less creepy due to better models. I'm a pretentious 2deep5u majora's mask fan and I still think it's only barely almost negligibly worse here, except for the moon which is not insignificantly worse, but it's still a minor thing overall
>>323532534 Gyorg is way better in the 3ds version, and I thnk twinmold better too but twinmold can go either way depending on your tastes
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