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You are currently reading a thread in /v/ - Video Games

Thread replies: 178
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How were you supposed to know?
>>
I'm pretty sure I had to drop a second power bomb after looking it up on the internet. I tried the first time because I saw that it would probably be the answer, don't know why it took 2 though.
>>
>>323505021
>See that power bombs blow the fuck out of everything
>Think to myself "that looks like glass"
>Try power bomb
>It cracks
>Continue with game

Some puzzles just needed a very direct way of thinking.
>>
If you watch the demo play at the title screen it fucking shows you, you fucking retard.
>>
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>Have to literally backtrack out of Maridia just to get back to the tube

Unless there was a shorcut I missed this part was not fun
>>
>>323505021

The map shows rooms about and below it the room to the left is an already blown up one and the demo video shows it happening.
>>
>>323506116

There is
>>
wonder why it looks like you could go up or down and you're in something fragile like glass.
>>
>>323505021
Map
/thread
>>
>>323506013
Doesn't count
>>
That looks flimsy as shit, dude.
Now, the Mario 64 garbage is a whole nother story.
>>
Reminds me of the glass tube puzzle in Portal.

I wish there were statistics on how many players stacked chairs and computers to jump into the vent, instead of getting blowing it up and getting a cube.
>>
>>323506593
>nothing else in the room other than a painting
>walk up to the painting
>it starts rippling
>golly gee that sure is strange, i wonder if there is something strange going on with that painting!
>>
I've never played metroid, but don't you just do the samus bomb thing to break the tube to go down to that platform?
>>
>>323505021
ninento power idiot
>>
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>>323506593
Which one? The corner?
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>>323506907
>there's even a whole mini-novella in the manual that leads you through it
>>
>>323507065
Kek
>>
>>323507140
>you find Toad the NPC and talk to him like you generally do in games and he tells you to enter the paintings
>>
>metroid game
>not shooting every thing and planting bombs everywhere
>>
>>323507279
>Samus Aran is a terrorist
>>
>>323506843
Oh damn fuck
I knew chairs weren't the true puzzle answer but I never ever figured out the true one. The rocket in the room aggravated me so I just MacGyvered my way out asap
>>
I played SM for the first time last year and actually got stuck there.

there was another broken tube just like that one. and the map and plataform gave it away that you had to get out of there. I actually though to myself "Maybe I should destroy the tube?, Nah, the game is too old, I dont think it has destructinle enviroments" then after wandering for like 3 days I decided to blow a bomb on it. and it worked. it gave me that TECHNOLOGY feel that MGS gives
>>
>got that far
>back tracked everywhere like 10 times
>had no fucking clue what to do
>never played it again
>saw one of these threads up
>decide to try it
>didnt give a fuck anymore

fusion had better atmosphere anyways
fuck super metroid
>>
>Upper Maridia entrance funnels you back down to the tube.
>Map room you find like 5 seconds before that reveals there's shit above and below the tube.
>>
Bet you faggots never found the upside-down castle either
>>
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>>323506535
>Answer is in game
>Doesn't count
>>
Metroid Fusion is THE best game in the series. Prove me wrong.

Zero Mission was a great and necessary remake.
>>
By pure logic you stupid cunt I swear to christ I was able to do that part alone without guides and your pussy ass walkthrougs
>>
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yeah, metroid and a majority of nintendo's catalog back then were meme games designed to make you buy nintendo powers and user guides just to get past it all, what a fucking scam
>>
>platforms above and below literally daring you to find a way to get to them
>the map gives it away
>>
>>323507859
Having never finished a Metroid, only played some of Prime, I agree. It's clearly the best, sometimes there's just a game that you don't have to actually play to know how good it is.
>>
>>323507510
Well her second mission was an attempted genocide of an alien species, concluding with the abduction and indoctrination of the species' last remaining survivor, immediately followed by the destruction of an entire planet. She's like the galaxy's uber-terrorist.
>>
They should have either placed a few power bomb bricks in the room that you could scan from inside the tube, or put cracks on the glass. I think that would make it clearer without ruining the puzzle for everyone else.
>>
>>323507551
>Nah, the game is too old, I dont think it has destructinle enviroments
And how many blocks and walls did you blow up to get to that tube?
>>
>>323508543

That's an awful idea and I hope you die
>>
>>323505021
I never considered it. After playing games like megaman I just figured it was a transition room that had no purpose. I did not even think to break the glass.
I thought it was odd that the map had rooms above and below, but I did not expect to be able to reach them from that tunnel, rather from elsewhere.
>>
>>323508543
Did you even have the scanning device at that point in the game?
>>
>>323509127

no but I believe you could get it before needing to blow that up
>>
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>>323509112
>comparing this to Megaman
You probably never set Slash Man's stage on fire either.
>>
>>323505021

Back then, people had to use clues and ingenuity to figure things out. It's a lost art in games.
>>
>>323507510
She has destroyed a lot of buildings and structures.
>>
>>323505021

I was 5 and figured it out
>>
>>323509432
You mean dumb bullshit you don't do at any other time of the game.
>>
>>323509009
That's a horrible thing to say.
>>
>>323509009

shut up cuck
>>
>>323509643

>Suddenly find yourself on a screen that looks different.
>You're in a glass container
>Looks like you can go up and down
>Even see a broken tube elsewhere
>After getting Power Bombs you soon learn to Power Bomb everything

It's not at all hard to figure out for anyone who's used to 80s and 90s video games.
>>
>>323509754

I wasn't trying to be nice
>>
>>323505852
To be fair, you're trained to believe a video game can only be so realistic, its not like stabbing an NPC in Zelda will actually kill him, or your bombs can leave craters on the ground, we are used to follow patterns and recognize "action zones", and Super Metroid has these
>>
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Well, this is clearly a dead-end. Guess I'll just quit the game.
>>
>>323505021
because of the map and the bad guy thats outside
>>
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How were you supposed to know?
>>
>>323506907
When i was a kid i didn't realized that, i just saw the empty room and thought i had to unlock a door or something just like in Banjo Kazooie
>>
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>>323507065
My love and hate relationship with this board only grows with time
>>323507510
she is into genocide though
>>
>>323510241
Stabbing an NPC in darksouls will kill them. Which has taught me to gently set down my controller otherwise the R2 will get hit and I'll murder someone.
>>
>>323506593
Doesnt the toad in the first room literally tell you that his friends were "trapped in the paintings" or something? shit dude, i figured that shit out when i was freaking 7.
>>
>>323507606
Fusion has the best story
Zero has the best controls
Super has the best map
>>
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>>323510728
>Set controller down when playing Demon's Souls
>Attack Stockpile Thomas
>>
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>>323509408
>there is never going to be another megaman game that looks and plays like 7
>>
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HOW
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>>323510728
Yes but you can't do everything you would be able to do IRL, you're bound to pre programmed actions and events, you can't just expect the game to behave just like real life all the time, specially an old game
>>
>>323510613
>he never wanted to pretend he was the power up
Well, i guess this is a fun hating person filter rather than a casual filter
>>
>>323511164
What game?
>>
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>>323510635

You played Banjo before Mario 64? Really?
>>
>playing twilight princess
>spend hours trying to melt the ice near zora's domain
how was i supposed to know you could carry that lava rock..
>>
>>323511164
>look up filename to see if that's the game
>there is an mmo set during the age of exploration
I had no idea
>>
>>323511582
I am from south america, i am surprised i managed to touch a n64 in the first place considering how fucked console gaming is around here
>>
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>Playing Shadowgate on master difficulty

I feel so goddamn retarded. Can't even get out of the caves.
>>
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How does /v/ feel about Samus as a character?
>>
>>323510728
>sitting at domhnall of zena about to buy ornstein armor
>get up to grab a drink first
>hit r2 and attack with my +10 great demon machete
>he walks off the cliff as I attempt to let him kill me so I can cleanse my sins and buy the armor
>>
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>i played and beat this game when i was 7 years old
>/v/ can't figure it out
>>
>>323512061
zero suit ruined the character
it doesn't even make sense because it's not like she's a slut or useless in zero mission, in fact she's still incredibly capable but just can't kill anything because she has a stun gun
but for some reason everyone sees the zero suit and thinks "slut"
>>
>>323508268
SR-388 remained, if I remember correctly.
>>
>>323512653
not after fusion it didn't
>>
>>323512061
http://www.dailymotion.com/video/x2vg3xu_top-ten-women-in-gaming_videogames

Find out, motherfucker I ain't spoonfeeding you.
>>
>>323512772
>2nd mission
>>
>>323510241
This is why FO4 is a badly designed game; because they don't follow patterns. It's incredibly arbitrary when only certain NPCs can be killed and others can't. It makes problem solving that much more difficult in games, henceforth resulting in the hand holding/words popping up on the screen telling you what to do shtick
>>
>>323505021
Git Gud
>>
>>323512061
She would be great and there's potential for writing. Other M does not count.

Given what we know about her thanks to her missions and actions I would say that I like the idea of a badass bounty hunter that fucks shit but at the same time has a spiritual connection with something. The Chozo lore in Metroid Prime says a lot of Samus as a character.
>>
>>323512653
>Small Spacestation vaporizes a planet

Was BSL station powered by the Sun?
>>
>>323513497
Nah mate, they were using nVidia GPUs for all their displays.
>>
>>323512350
what platform? What genre? What flashes you have of it?
>>
LOL
>>
>>323505021
I figured this out my first playthrough, OP. You must truly, truly be retarded, because I'm not the sharpest tool in the shed.
>>
>>323512061

Has the potential to be a good character. Other M's version of Samus was godawful and not how anyone in the world aside from Sakamoto imagined her.
>>
>>323506116
>"I H8 LE BACCTRACC XD"


No one told you to play old games, you shit Millennial. Stick with your one-way corridor bullshit modern games. No one who grew up with older games cares if you hate them. Your kiddy opinion = shit
>>
Just a friendly reminder that this is just the "invert" thread by another name
>>
>>323510241

>this bullshit

It's always funny to me when all these "newskool" gamers try to analyze and wax philosophical about games that came out 10 years before they were born ;^)
>>
>>323511118
Thank God.
>>
>>323512350

Can you play them? How do you think you'd have turned out of you grew up in the age of hand-holding games? It'd be like if you were suddenly chucked into an African Jungle and told "Survive."
>>
If puzzles are so easy, why come you guys don't ever play any retro adventure games?
>>
>>323514569
>calls someone underage
>doesn't tell why
Yeah no, you're full of shit
>>
>>323509882
This. Seriously it's not that hard. Use your brain, guys. When you got stuck in games, you experimented.

I always thought something was fishy when there was an area I could see, but couldn't seem to reach. I thought that applied to most people.
>>
>>323506954
You gotta use a Power Bomb to break the glass and continue exploring, I think you should play the game if you have the time, it's pretty fun.
>>
>>323515214
What makes you think we don't?
>>
>>323515371
Fuck that, the internet melt my brain and made me grow lazy, i can't even deal with puzzles anymore without having this uncontrollable urge to just close the game and look it up on the internet
>>
Look, I get we gotta shit on hand-holding tutorials and idiots nowadays, but let's not pretend every game had subtle ways of revealing every last thing. Super Metroid did it great, but not perfectly. The breaking glass thing was incredibly random.
>anyone's first reaction would be to try bombs, notice that nothing happens, and assume it's just a random hallway
>breaking a glass wall is used here, and never again or before in the entire game
>nothing in that room indicates you can break it
>nothing in the game implies you can shatter an obstacle like that. Everything before is just bombing holes in the ground and shit.
Face it, it was an instance of bad design. A much more logical way of presenting it would have been to place enemies on the outside of the tube to make the player think "if there's an enemy...there has to be a way to get out there". I don't get why everyone has to save face and say "nah you're an idiot. I figured it out right away because 8 year old me was a fucking genius". You figured it out the same way we all did: dumb luck or your older brothers friend told you.
>>
>>323514269
Millennials are defined as born between 1984-2004, or something close to that. Though I don't agree with that, because of the wildly different sensibilities of the latter-half "millennials" as a result of the 90s tech boom.

The true millennials, that actually were coming of age in our mid-to-late-teens (which is where the term is supposed to come from), were around 7-13 when Super Metroid came out. We were absolutely the target audience.

I'm not mad or anything. I just thinking you're spouting words you don't understand to sound cool.
>>
>>323515650
That's normal. I ain't got virgin boy time like I used to.
>>
Not being an idiot and a neo nintendoer that is what.
>>
>>323515650
Actually I'm kind of wondering why games aren't MORE cryptic nowadays since we do have the internet.

You've got dudes trying to piece together stories like Bloodborne and Dark Souls in terms of lore. Can't you have games with puzzles that work the same way? You know, have a community piece it together.
>>
>>323515696
As far as i can remember that was the only game that really got me stuck for good, depending of what game it was i always tried things like backtracking or talking to all the NPCs, the reason why i was fucked so hard by that part in particular though is because i was expecting to have lost some alternative path somewhere else, i even remember thinking that area had this two layer thing where you would move horizontally while inside the tube but eventually you would reach the underwater part, and when reaching that screen you would just move behind the tube
>>
>>323515696

See

>>323509882

> I figured it out right away because 8 year old me was a fucking genius". You figured it out the same way we all did: dumb luck or your older brothers friend told you.

So you're one of those people who say: "If it doesn't/didn't apply to me, it doesn't/didn't apply to anyone." You remind me of my mother who literally thinks she sets the bar for humanity.
>>
>>323516043
That shit would suck for those of us who like to figure shit out on our own without looking it up.

I'm the sort that will just quit playing if I can't figure it out.
>>
>>323516043
Because puzzles aren't fun, people play video games to either kill time or escapism, sometimes both, those who search for escapism are into immersion, even if that means losing hours of their lives to the game, those looking for killing time don't give a shit and just want to shoot things, this is why games like Skyrim are so damn popular, even with the shitty RPG mechanics they are still great if you're just going for a quick "let's clean this dungeon" session, and having puzzles that are too hard would just kill the flow for you
>>
>>323513038

speaking of this

>at the institute where your son is behind a glass wall
>think i need to sit in the room waiting for someone to walk through the doors
>cant think of what to do
>accidentally open dialogue with the NPC through the glass wall, something that was never before done in a bethesda game and never happened again
>>
>>323516043
Because Devs spend an inordinate amount of money and time attempting to make games look cool, otherwise they don't sell. The dev cycles are already ridiculously long for most games, cash-in-sequels not withstanding. So you end up with less time to put content in the game. It's pretty bad.

Although that level of crypticness doesn't appeal to me, I don't disagree with your sentiment at all. I find a lot of contemporary games to be all style and very little (if any actual) substance.
>>
>>323505021
You could get to the same spot in Maridia coming in from above. There's clearly room to go down and the map shows it as well. After that, you try out your limited arsenal and voila.
>>
>>323505021

The random rocks you had to blow up to progress were way worse.
>>
>>323516362
Yeah. You're actually "supposed" to come through Maridia by the top-down route, aren't you?
>>
>>323516281
Come on, we know that's not true of everyone. Some people like overcoming the challenge of a game. I don't think anyone gets "immersed" in games like Gradius, Bayonetta, or Guilty Gear. Some people like skill testing games.
>>
>>323516652
Just occured to me now that you're being facetious. Disregard this reply, I suck cocks, etc.
>>
>>323513872
The ultimate casual filter right here.
>>
>>323516839
Don't act like that, its just how things work, as for your previous statement, people don't need challenge or the feeling of accomplishment to consider a game good, they just need the illusion of those things

To be fair with the companies though, people always expect every sequel to be a direct upgrade of the original in every single way, they expect you to use new gear and create a game that only expands on size, when you have this much shit to be considered, and needing to pull that before your franchise becomes irrelevant and expectations grow too much (Duke Nukem Forever) you really need to get your shit together, i am not saying there aren't lazy devs out there, but there is a reason why so much money is put into graphics and marketing these days, because making your game look good will make people pay for it, even if the game is shit it doesn't matter because they will have paid for it already, and shit like brand loyalty and patches/DLC will keep the fanbase fed and still wishing for more
>>
>>323516156
Except you're doing the same thing?
>It's not at all hard to figure out for anyone who's used to 80s and 90s video games.
>"It wasn't hard for me. So it can't be hard for anyone"
I grew up on the NES/SNES and even I'll admit, that shit was incredibly cryptic and not nearly as simple to figure out as /v/ always parades it around. You don't "learn to power bomb everything", least of all random glass tubes that never appear before or after one hallway in the entire game that don't even show off any physical signs of being breakable. I figured it out, but it boiled down to extremely stupid dumb luck of trying the right thing at the right place. And it's not a reach to assume that's how most people (more realistically, children) figured out a puzzle with close to no hints.
>>323510339
This is better explained because you can visibly see that there must be a way to progress. More than one lone platform that could easily just be for decoration. Argue all you want, but that doesn't suddenly make this a simple puzzle to figure out. Again I say, throwing in some enemies would have solved the whole problem and made the player come to a conclusion of "I've tried everything, but there's killable shit out there. There's gotta be a way", or putting an earlier puzzle where a glass wall or something could be broken with missiles or fuck, when you get the power bombs show some glass breaking. There's countless subtle ways to show that you can break that shit and they didn't do a single one. You don't even obtain the power bombs near that fucking area so you would have already exhausted every option of advancing from there and just written it off. I hate how /v/ pretends that our generation somehow had adult levels of problem and puzzle solving, being able to figure out an incredibly cryptic puzzle with nothing to go off of simply because games. I'm sick of this thread being made all the time just so we can pretend we didn't actually get stuck at shit as kids.
>>
>>323510241

This shit so much, especially in Nintendo games.

>playing zelda oot
>fire temple
>stuck there for hours
>have to call a friend
>"Anon you have to shoot an arrow through the firewall to light a torch behind it"

It was 1997 ffs, how the fuck was I supposed to know that arrows could catch fire AND light torches? The game never told me that was fucking possible.
>>
>>323505021
not be retarded
>>
>>323517825

>Except you're doing the same thing?

Nice try. Now re-read what I wrote and come back. I never said that at all, I just told you not to assume that you set the bar for humanity. I'm not even arguing that everything back then could be figured out with a bit of logic because it couldn't The glass tube, however, was not a hard to figure out puzzle if you payed attention. Why some people didn't start spamming the shit out of Power Bombs upon learning their usefulness, I'll probably never know.

This is reminding me of those arguments in Dragon Quest threads where people will say that if you can read thick accents in text at a fairly normal page and have few comprehension issues, or random commas in words to aid the illusion of an accent don't throw you off, then you're a fucking liar.
>>
>>323505021

I went through the other entrance when I was younger.
>>
>>323518208

That's a tall order for most people.
>>
>>323516043
Because:
1) Few people like ARG style games
2) Whenever this has been done one guy just explores the binary or decompiles it
3) You'd be making a game that can only be "played" once, bad sales tactic
>>
>>323518061
Alternatively, you could've simply acquired the Fire Arrows, which was a possibility then, too. They just thought of fuckin' everything in that game, s'why it's so fun to play.
>>
>>323511118
aaaaand then 8, 9, and 10 came out and so did X 1 through 9 plus Xtreme, xtreme 2, and command mission. Oh, and lets not forger Zero 1 through 4 or ZX and ZX Advent
>>
>>323518449
You implied that anyone who grew up with the games we did had to have been able to figure it out. Literally you said
>It's not at all hard to figure out for anyone who's used to 80s and 90s video games
I'm hardly implying I set the bar for humanity by arguing most people figured out an incredibly hard to solve puzzle by either dumb luck or being told.
>was not a hard to figure out puzzle if you payed attention
Too what exactly? I assume you're just gonna copy and paste your original post so
>Suddenly find yourself on a screen that looks different.
>You're in a glass container
>Looks like you can go up and down
>Even see a broken tube elsewhere
>After getting Power Bombs you soon learn to Power Bomb everything
None of that leads a player to believe they can destroy a glass tube. Tons of rooms look "different", that hardly means a thing. There are other rooms that are simply just hallways. You see a broken container, but YOU did not break it.
>Why some people didn't start spamming the shit out of Power Bombs upon learning their usefulness, I'll probably never know.
Because you have zero reason to assume to do so in that room. Again I say: at NO point in the game do you break a glass object. Why can't you just admit it's not a well put-together puzzle? Again I offer solutions that would have actually made it easier without being hand-holding
>show glass breaking upon obtaining the power bombs
>put in an earlier glass object that could be broken
>enemies on the outside
>fuck make a glass type enemy that only super bombs harm
The fact that the only examples you're offering of why it's easy consist of "the room is different, and I spammed the power bomb everywhere" shows it's an incredibly poorly put-together room. Especially when other parts of the game perfectly demonstrate new upgrades and means of traveling. Like using background animals to show you can wall jump, and then using the same animals to show you can jump higher using a speed boost.
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>>323505021
>see glass
>see the platform above and pit below
> hmmmm there must be a way to pass through here.
>proceed to test out all the weaponry available.
>>
>>323519974
>wasting ammo
Found the noob gamer
>>
>this thread got replies

/v/ you're such cucks
>>
>>323520017
and it got me results, no need for any handholding
>>
>>323514974
Fuck you, that artstyle looked 10 times better than 8 and it didn't played like ass
>>323519663
I don't mean a non 8 bit game, i mean a game with a similar artstyle, megaman 8 doesn't have that
>>
>>323520017
>Not being able to find more ammo
Who's the casual now
>>
>>323520358
I didn't mention Mega Man 8. Oh shit nigger what the fuck are you doing?!
>>
>>323505021
>get power bombs, looking around for something to blow up with them so I can progress
>hey this glass tube looks different from everything else in the game, maybe there's something I can do here
>it's glass and I've got powerbombs, might as well try it
>>
>>323519768

>None of that leads a player to believe they can destroy a glass tube. Tons of rooms look "different", that hardly means a thing. There are other rooms that are simply just hallways. You see a broken container, but YOU did not break it.

It's one of two types of that room in the game and it has a distinguishing feature unlike, say, a hallway.

>Why can't you just admit it's not a well put-together puzzle?

Because I think it was pretty obvious.

>It's not at all hard to figure out for anyone who's used to 80s and 90s video games

That was me making assumptions and forgetting that there were always people who couldn't solve puzzles in games. I guess I did do what you did.
>>
>>323520017

But dude, you NEVER had to break glass again. It was a bad puzzle, no one could figure that shit out. At least developers don't pull that shit nowadays, they always give you clues.
>>
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>>323505021
You can see the tube room extends both upwards and downwards and IIRC this is further emphasized by the fact you can see small enemies going up and down the walls if you wait a while in the tube room.
More importantly you come across this room which shows similar tube being broken which should give an idea to try to blow up the other one.
Being able to blow up the tube is shown in the intro demo if you wait long enough and yes, I'm aware that this only happens if the game is already beat once but if you bought a second hand copy of Super Metroid it's more than likely the previous owner(s) has already beaten the game.
Supposedly there was a commercial of Super Metroid showing being able to blow up the tube but since I don't live in burgerland I don't know whether or not this is true.
>>
>>323511118
Megaman and Bass with a translation patch (Or the GBA if you like tiny tiny screens).
>>
>>323520735
>burgerland
that's some shitty respect for the land that gave you your precious super metroied
>>
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>>323511931
that's because you are retarded.

getting out of the caves is the easy part.
>>
How were you supposed to know to jump over or on the goomba here? I mean the game doesn't give you any indication that you can do that and it's something you must do in order to advance. I'm glad that I dropped this piece of shit game because of this artificial difficulty bullshit.

How much longer until we see this posted as "valid complaint" from modern hardcore gamers, /v/?
>>
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>>323520883
>Super Metroid
>American
>>
>>323521202
>try to talk to the goomba
>he kills me
WOOOOOOOOW
>>
>>323521202
Jumping was easy if you'd played DK Arcade because his gimmick is literally jumping over shit. The problem is...

>Jumping on Barrels in DK kills you
>Jumping on unflipped Enemies in Mario Bros kills you
>Jumping on Mushroom Man in SMB is encouraged
>>
>>323507273
How were you supposed to know you could talk to anybody?
>>
>>323516043
FEZ
>>
>>323519974

Look kid, I know you're trying to act smarter than everyone, all kids do, but enough is enough. I don't like to brag but I'm a pretty smart guy. I was an all A student in school even back in elementary. My parents always used to tell me about how fast I learned things like walking and talking and reading. My IQ is 133. If I couldn't figure that shit out, no one could. Not on purpose. Someone got Nintendo Power or called the Nintendo Hotline or had a lucky accident and it spread that way, that's how your older brother knew how to use a Power Bomb. If he told you that he discovered it himself, he was also lying. Why can't you admit that? Oh yeah, because you're a kid.
>>
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God, I miss 80s and 90s games.
>>
>couldn't figure out meridia tube
>couldn't figure out shooting an arrow through the fire to light something in zelda

do you people just have no creativity or sense of experimentation? do you need to know it's possible before you do it? if you're stuck, why not try something that seems ridiculous? what's the worst that can happen?
>>
>>323505021
I will admit, I would not know how to do this if I didn't have access to the internet.
>>
>Tfw played all these games after '97
>I just altavista'd stuff if I got stuck
>>
>>323522882
>altavista
what
>>
>>323510613

Always got the weirdest boner from that part.
>>
>>323522067
what's that mocchi doing
>>
>>323522957
Yahoo was also fine I guess.
>>
>>323522957
>>
>>323521710
I really enjoyed sitting down with my friend and creating a DIY Rosetta Stone for the language based on the "The Quick Brown Fox Jumps Over The Lazy Dog" screen after stumbling upon on our own.
>>
>>323523000

Peeing.

Source: The dialogue bubbles.

>You're peeing... You're peeing...
>That's really obscene.
>>
>>323505021
>Glass tube, really the only kind of area in the whole game
>Map shows path going down from the room
>Ground opens up at the bottom, indicating an area below
>Figure I'd try to break the glass
>regular bombs won't do it so try power bombs

It's super simple.
>>
>>323506013
No it doesn't
https://www.youtube.com/watch?v=QsIBLOx12KU
>>
>>323523668
WoW I was close to satan trips there LoL
>>
>>323505021
I dropped a power bomb there out of curiosity, like, would the tube hold the explosion
When the glass broke, I thought I broke the game and I thought I was going to get in serious trouble
I was a child, give me a break
>>
>>323523773
Nah. Ever watched The Price is Right? It doesn't count if you go over.

It actually doesn't count at all unless you GET. But you can only say you were close if you were a few numbers lower, or one number over.

Sorry guy.
>>
>>323515696
There are enemies outside of the tube you fucktard
>>
>>323518449
>Why some people didn't start spamming the shit out of Power Bombs upon learning their usefulness, I'll probably never know.

Because the game also gives you the x-ray visor as if to say "congratulations, now you don't have to autistically power bomb the room from corner to corner anymore".
>>
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>>323512061
Waifu Samus does not have balloon tits.
>>
>>323521202
>comparing a concept introduced to you within seconds of starting the game to a concept which is brought up once with absolutely no indication to guide you and is then never, ever used again

Don't be a faggot.
>>
>>323510613
Now *that*... grasdf rhnjk;gadslfhkgsdfdfgasdfg
>>
>>323505021

When I got the power bombs I just used them on every screen if I thought they might have a secret somewhere. This was before I knew about the x-ray scanner mind.
>>
>>323524545

But Power Bombs are so much faster and more fun.
>>
>>323521202
>you have two buttons
>'how were you supposed to know to use the controller'
we can play this game all day
>>
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>>323510728
Xbox pad PC master race.
>>
>>323521202
How long until DarkSydePhil starts posting in here?
>>
>>323506153
>and the demo video shows it happening.
That reminded me of watching a Japanese playing Fallout 4, and he refused to jump off the building after getting his first power-armour. Anyone who had seen the demo would already know that you don't get fall damage in power armour, but that guy obviously never watched it.
>>
>>323521291
>>323521291
This ain't undertale, boy.
Being a pacifist doesn't work in the 80's and 90's.
>>
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>>323505021
I had to put the game down for a really long time. I don't necessarily think it was the games fault, I agree with >>323505852 said, the puzzle just required you to think objectively and put 2 and 2 together, whereas I tend to try to go outside of the box and overthink shit like this
>>
>>323518061
There was a puzzle in Forest Temple that required you to shot through a torch to unfreeze a switch.
>>
>>323505609
I think there's a delay
>>
>>323515623
These threads get replies, adventure game threads don't.
>>
>>323525229
this is stupid because fin is never shown to be the ultra alpha masculine token black guy. hes pretty cowardly at times, and ultimately just wanted to get away from the empire. his acting was kinda bad but the writing isnt really sjw cuck agenda at all
Thread replies: 178
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