And that's exactly why it was so brilliant. She herself didn't have a profound or grand vision, but because of her legendary status and importance, everybody thought she did. She's like the bible. A certain set of words saying something, but tons of different interpretations. In the end those interpretations ended up being a lot more important than what inspired them. So what she actually believed in was irreverent.
It's actually pretty clever writing on Kojima's part.
>>323470691 Well Big Boss thought she wanted a world where soldiers weren't used by governments, like she was. Zero was closer to what she really wanted, but did so by creating an illuminati that controlled everything instead of letting it be
>>323470886 I like how this payes of in MGS4 and MGSV. And after the tapes in MGSV its pretty obvious that Zero and Big Boss knew that they where fighting over nothing but it would already be too late to fix the things. And MGS4 deepens this massage with Snake and Raiden (if you don't count Rising to be canon), both of them put down their weapons and just lived their life. Also that last fight between Ocelot and Snake at that point it didn't had to happen.
At the end of the day Big Boss said it best, probably THE one thing I liked the most about his random show up on MGSIV, that its not about changing the world, it's about doing our best to leave the world the way it is. It's about respecting the will of others and believing in your own
She didn't have an express utopic vision in MGS3, she was just loyal to the US while simultaneously looking out for Snake. All the forced messianic themes were retconned into her character in Peace Walker.
>>323471769 I think the message always was for the main characters to let go of the cycle of their own game's significance-- that is like their illusory motivations that turn out to be bullshit, often involving a lot of senseless slaughter or sacrifice-- and be at peace. Sort of like Hideo wished to stop making the games, he just wanted Solid or Big Boss or Raiden or Medic to be at peace and be allowed to die or retire. Its like seperating fromt he cycle of reincarnation into a battlefield. The games are a trap that make you attached to meaningless absurdity that sort of makes a cohesive motivation but not really.
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