I mean, those perks in Fallout 4 are so heavy and complicated for a 6 year old xbone hardcore player.
Prediction for next game (TES 6: Argonia or Fallout 5: Not-Obsidian-game): >auto-level up (no more of that fiddly choose your own shit, we'll give you everything you need for where you're at in the main story) >2 main factions, 4 were too many. Both are good, so there's no choice >dialogue wheel now has 2 options: Yes and Nyeesss. >uber cinematic combat: when you engage an enemy it starts an automated cinematic eXperience where you click on the enemy you want to shoot at and how you want your protagonist to handle him (blow up or sever head). >companions now tell you what they like in advance and they supply you with the stuff on the spot (ex: if they like lockpicking, they will have a lock on their backpack you can unlock and relock all the time to increase their affinity). >dogmeat can have sex with you every time you check your privilege. >vast open world with dungeons every 3 yards >radiant^2 AI >every NPC is now modelled after Preston Garvey
>older, casual brother plays fallout 4 >I come hang out with him every now and then while he plays it >mfw he has like 12 perk points to spend >his perks are all shit choices >literally never upgrades his weapons because he doesnt know how >plays on very easy because "he just wants to explore" and still has trouble sometimes because of his perks
of course I didn't give him shit for it if he wants it to be a walking simulator, but the game on survival isn't even that hard if you just keep your shit upgraded.
>>323413832 >main character is now voiced by troy baker >voice is the same no matter what race you play >there are only 5 main armor sets in the game, but they can be upgraded to look slightly different >one and two handed perk trees are now merged into one called "melee" >All magic perk trees are now merged into one >Health, stamina and magicka are now perks >Attacked an enemy activates an ultra cinematic killmove™ >they are only 3 different kill move animations in the game >the majority of the budget will be spent on marketing and some gimmicky new item crafting or house building system that barely works >you're also the chosen one
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