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What are some games that let me be a Necromancer?
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What are some games that let me be a Necromancer?

None of that one minion at a time bullshit, please.
>>
Diablo 2 and nothing else worth playing.

Which is incredibly disappointing.
>>
>>323408947
Path of Exile, I think. Never tried it myself though.
Dominions.
>>
>>323409028
this. It seems like no one even wants to attempt to beat Diablo 2.
>>
Lichdom: BattleMage lets you be an okay-ish Necromancer.
>>
ToME has the best Necromancer I've seen in a game. All them skeletons. Becoming a Lich. Best.
>>
Neverwinter Nights 1 & 2

Not only you can be a necromancer, but you can evolve into a fucking lich as well.
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>>323409470
No fuck you, FUCK YOU. That game lied to me. It said it was a fucking Wizard game but it was just a corridor shooter with bullets that look like fireballs. Fuck that game. I was so excited to be a Wizard.
>>
>>323409248
Exactly, why has no one even tried to even match the same level of necromancy gameplay available in a fifteen fucking year old game?
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>>323409028
>>323409248
There is only one other that I can think of, but knowing how most of /v/ have probably never seen an actual roguelike, it probably won't be for most.
DCSS.
A shame the nofunallowed dev team made it so you can't take every army you raise from corpsescape to corpsescape down with you to the next floor.
>>
Heroes of Annihilated Empires
>>
>>323408947
TOME4
>>
Gauntlet (PC/PS4) and he's a fucking beast.
>>
>>323409716
Because it's fucking boring. There's no micro play outside of casting debuffs, and true necromancy (where you have a shit-ton of dudes) is like playing WC3, and RTS's need a huge backing to be successful. D2 is great because theres a whole support game behind it with interesting enemies, creatures, loot, etc. It's just not interesting enough, gameplay wise, for a whole game
>>
>>323409056
Definitely the dominions series
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>>323408947
swiggity swackity

I'm comin for dat phylactery
>>
>>323410673
You want crazy overpwered necromancy? You want raise skeletons? You want to speed up time so everyone dies of old age so you can raise them as skeletons? You want summon one man army eaters of the dead that can only be killed by breaking the game?
>>
>>323410478
Good points, it still boggles me though that any post diablo 2 game in which a necromancer is available as a class or player choice, the developer just never seemed to want to go whole hog with massed dead guy summoning and only ever allows a handful of summoned allies.

It's like everyone collectively decided "whoa, guys. that was way too many skeletons on the screen at once. almost caused y2k. never again.".
>>
Guild Wars
>>
Heroes of Might and Magic 3 and 4
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We don't need a thousand things revived at once. I mean I just don't understand why someone hasn't taken something like an open world game with a Necromancer spin.

As in unlocking more undead types, using undead for strategy, etc.

It's kinda annoying.
>>
>>323408947
Guild Wars
Dominions and Conquest of Elysium
Doesn't Endless Legend also have a necro race
>>
>>323410802
>None of that one minion at a time bullshit, please.
>>
>>323410891
GW1 != GW2
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>>323410879
The necro race in endless legend is more like insects with a kinda necromancy theme.
>>
>>323408947
Guildwars 1
HoMM games

that's all I can think off
>>
>>323410891
guildwars 1 had literally necro armies as it's pve meta standard for speed clearing, they even had an elite skill that buffs your attribute points while raising all dead bodies as minions within your vicinity
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>>323410797
When it's at low numbers, each individual matters more so you can do little gimmicks like actives on each unit or special abilities and stuff.
>>
>>323410891
>None of that one minion at a time bullshit, please.
Guild Wars 1 necromancers had:

Death magic based around diseases and minions,
Curses based around making enemies fucking themselves
Blood magic to deal armor ignoring damage and dot

Good Prophecies necros were able to keep an army of 40+ minions if they were good enough with the healing.
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Dominions 3 and 4 are on Steam. I think either one is a decent option for getting your necro on.
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>>323410673
Is that fucking cthulhu in the middle of those undead?
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Would you a necromancer?
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>>323411462
But bro, the whole point of a bunch of goofball skeletons is they can handle your business and balance your checkbook and get slain by righteous fire while you do other stuff like use your death magic to fuck people up or make more skeletons to go get your groceries as well.

My bottom line is watching a billion skeletons dick around on the screen is fun to me. You could always summon bigger more powerful and resilient or special dudes in exchange for summoning weaker flimsy skeleton losers. I just like having the option to make a billion loser skeletons. Why deny me this unholy right?
>>
>>323411481
To be fair that looks like just after release when necro armies were uncapped
But you can still have a lot of them
>>
>tfw no necromancer game that lets me build a comfy domain to practice in
The closest is modded Elder Scrolls, but it still feels lacking and the game usually slows down when you have a comfy gloomy cottage filled with tons of ingredients and skulls.
>>
Is there a good beginner's guide for Dominions that anyone can recommend? I'm told it's pretty dense.
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>>323409716
>diablo 2 is 15 years old
>>
>>323412161
and I'm still replaying it at least twice a year

what a great game
>>
diablo 2 and modded skyrim thats it
>>
>>323412140
The actual game isn't that complicated, it's just that there's a gazillion factions, with three different ages, making for a gazillion3 strategies
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>>323412140
Go to the dominions /vg/ thread. I think there are a couple of good youtube guides listed there somewhere.
>>
Heros of Annihalted Empiers


thank me later
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>>323411481
oh god the memories are flooding back now
i didnt ask for this nostalgia
>>
>>323408947
Sacred 2
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>>323409056
Summoner build is a ton of fun. On should give it a shot.
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>>323411808
Yes.
>>
>>323408947

Necromancers are fucking lame, demons and spirits are where it's at. Warlock all of the day.
>>
>>323412897
>Warlocks
Would be nice if games didn't just treat them as mages: edgy edition. In literally 90% of all games they're just mages with edgy named and different colored fire balls, with a dash of dots.
>>
>>323412897
demons a shit, SHIT
skeley hordes are maximum spooky
>>
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>>323411481
All my feels, all the memories of touch builds and minion masters
>shadow form sins
>farming ZKeys with Ranger trapper build

>make warrior
>set to pvp
>Sever artery
>Gash
>Final thrust

Why can't I go back in time to relive this
>>
>>323412897
>Controlling reluctant demons and having your soul claimed is better than having an army of mindless unliving servants and living forever as a lich

Shit taste, anon.
>>
>>323412897
Demons tend to not like their summoner, and have their own ambitions.

The undead feel nothing and only exist to do your bidding.

It's a pretty obvious choice.
>>
>>323413130

Yeah but necromancer tend to piss off death itself in most settings they are in, and become undead over time as they use necromancey.

At least with warlocks you have friends on the other side.

Also Necromancers rarely come with the ultra destructive fuck you powers warlocks get.
>>
>>323411808
>>323412743
>no necromancer gf to conquer the realm with

why even live?
>>
>>323413097
>earthshaker 3 people in guild battles as they're trying to spike one of us
Sigh.

>playing my disease necromancer in guild battles
>monks played AoE heals so both teams could be diseased but ours was built to handle it
>rack up wins

>playing Frenzy Paragon/Warrior in Random Arena
>noobs getting mad at my surprisingly high DPS

But yeah, go for Dominions.
>>
>>323413130
this
wanting a succubus slag to suck out your life force and eternally damn you, then move on to the next poor schmuck
or
building your own perfect frankenwaifu qt who will love only you and help you attain undeath so you can be together forever as liches
>>
>>323413542

>Hur warlocks come with risks and they get punished for consorting with demons
>Necromancers get away with everything.

Any game where necromancey doesn't have some dark sacrifice that's a risk to the necromancer is pussyfooting it.
>>
>>323413476
The chance of getting a really good player with me in RA made it worth it to burn entire days of playtime doing it, I of course was too shit to carry a team so it was fun watching pros do all the work while I won about 50% of my games
>>
>>323413313
>friends on the other side
>demons
>friends, with anyone, ever
>even other demons

>Necromancers rarely come with the ultra destructive fuck you powers warlocks get.
someone never read the books about mannimarco and galerion's war
>storms of death, poisonous fogs, soul sucking tornadoes, plagues of undeath spreading from village to village, invincible tides of flesh and bone sweeping across the land as armies of necromancers fling death bolts from the back like unholy artillery
>>
>>323413790
This. If the game is being serious about those magic schools then they both should be incredibly dangerous to use and to face.
>>
>>323413905

Yeah well warlocks get vast storms of hellfire, cast ruin to fuck everything up.

Destruction>Death magic.
>>
>>323413790
well yah, the risk is dying
or not having control over your creations
or your disease powers backfiring
maybe fucking with a ghost when your willpower isnt strong enough to resist it

hell, the entire point of lichdom is that youre killing yourself, in the hopes you happened to get the process just right and you know, come back from dying
warlocks just consort with demons
necromancy always ends in your death
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>>323409667
Shh Anon, shh. It's going to be alright, I know how it is.
>>
>>323408947
Guild Wars 1 necro minion master spec but that game died a long time ago
>>
>>323408947
Seconding Path of Exile
https://www.youtube.com/watch?v=PSsIj78kXUc
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>>323414170
Everything ends in death, sans being a god.
Necromancy is an attempt to circumvent it, and generally has a better return on their investment than selling their soul.
Either way paladins hate them, may as well go the route that can circumvent death in some way.
>>
>>323413790
Think of it this way:

Guy tries demonic summoning
>Fails, gains no power, possible injury/death
>Succeeds, gains power
>Eventually dies, demons claim soul from pact, horrible things for eternity

or

Guy tries necromancy
>Fails, gains no power, possible injury/death
>Succeeds, gains power
>Eventually dies, becomes a lich and lives potentially forever

Pretty sure necromancy wins in the long run.
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>>323414171
I just don't understand why he had to bring it up. I mean, it's just such a tender subject, you know? Anon must have known how that would make me feel. He must have!

Try In Verbis Vertis, the spells are more static but you speak the spell into your microphone to cast it. I've never felt like such a Wizard.
>>
>>323409667
Was it really? That's too bad, hoped it might have turned out a little better.

>>323414785
Depends on which kinda Lichdom you're talking about. Late Edition DnD Lichdom? There are some alt settings where being a Lich really fucks you up.
>>
>>323415214
In any case of Lichdom, having a pact with a demon will always be worse in the scenario of death.
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>>323414785
>No guise a necromancer can totally become a demon but a warlock or someone who bargains with demons can't totally become one himself

>Because I love necromancers and they must be the best
>>
>>323415214
Admittedly I didn't make it that far in, but it was enough to form an opinion. Each spell basically just mimicked a gun type in a modern shooter. There was the machine gun spell, the shotgun spell, the pistol spell. I think there might have been some chain lightning spell but that's about as creative as I saw. It just felt identical to a fucking corridor shooter.

>>323415386
This
Necromancers probably need to deal with a lot more shit in life. I mean you're surrounded by smelly ass corpses, zombies if you're a pleb and don't prefer skeletons, probably ghosts wailing you awake every night. If you're just starting up you're going to get some kind of disease and not be able to corpse it away for a few years. Not to mention you actually need to gather corpses and shit. Villagers are going to run you out eventually. Warlocks? They really only need to deal with their stuff when they want to, until you become powerful enough then you're probably getting some horrible Guts style nightmares and such. Still, not as bad. Also your materials are mostly going to come from other magical beings or just blood, which you're literally full of. You aren't getting run out or burnt at the stake unless you're real sloppy, or REAL greedy.

Necros get sweet ass Lichdom in death, and Warlocks get their soul burnt for eternity though.
>>
>>323415440
>Lich
>Demon

wut
Also Warlocks are granted power through deals with far more powerful beings. Necros just manipulate dark energy and probably aren't going to tread on the turf of any gods or demons. A Warlock could potentially become a demon himself but he's going to need some real powerful mojo and some dirt on a real big name in hell to make it happen, and even then they're probably going to get monkey's pawed or just fucked in general.
>>
Why doesn't a Lich just multi class in a Warlock later? Like your soul is already safe and you'll be sucking souls left and right, you'll have more then enough demon barging chips.
>>
>>323415774
>probably aren't going to tread on the turf of any gods
Except for all those gods who probably like dead things remaining dead. plenty of settings where good, neutral, and even some evil gods prefer things that way.
>>
>>323410673
>letting ermor live that long
>not immediately siding with all your alive bros to crush it at the start
>>
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>lich is so powerful he can control skeletons inside alive people
>>
>>323415859
I originally wrote toes then I erased it and wrote turf. Of course the gods aren't going to like what you're doing but that comes with the territory. Hell some gods probably aren't going to like just basic arcanery. Stepping in their territory though? Now you're fucked. It's the difference between calling someone a meme loving faggot here and to their face. Warlocks are all over that shit.

Both are rad as fuck, just saying Warlocks are definitely more risky. I'm not even the anon that started this with you.
>>
>>323415814
I liked the way the Exile/Avernum series handled lichdom best.

Most liches you meet fall into two categories (with one exception in the first game): mega egotistical cunts and eldritch abominations.

The former is generally the result of a mage deciding to keep living and fuck the police, and its implied you have to be pretty sociopathic to go that route, since while the really strong mages don't die until they decide they want to, it's immensely physically painful for them to force their magic to keep them alive, and eventually results in lichdom anyways if they do it long enough, so the good guys usually just let go. The bad guys don't.

The latter is what happens when one of the mega cunts lasts long enough and continues to accumulate magic knowledge and power.
>>
>>323415440
A warlock isn't trying to become a demon, they make pacts with demons for power.
Also, demons generally dislike humans, or at least being under one's command. They aren't gonna just up and turn one into a demon.

Also
>Necromancer
>Demon
I think you're getting your dark arts confused.
>>
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>>323416002
Where the fuck is this from?
>>
>>
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>>323416370
>>
>>323416456
>>323416370
>Risk of rain people were gonna make a necromancer game
>Made deadbolt instead

still hype though
>>
>>323416126
Warlock is by far the cooler choice of the two, it's metal as fuck, but practically speaking, Necromancy has the better dealio.
As for gods, in most settings involving them, they get pissed off at anything outside of peasantry.
A necromancer and warlock would both have to deal with religious sects and stuff, and a necromancer might have to deal with mystical beings of balance, such as druids and shit, but a warlock is commanding literal abominations to the mortal world. Pretty sure they would get more hate.
>>
>>323416370
What game is this?
>>
>>323410478

Bone Necro was pretty fuckin' fun.
>>
>>323416370
>>323416456

Who made this and is it a real game.
>>
>>323409667
>It said it was a fucking Wizard game but it was just a corridor shooter with bullets that look like fireballs.
What the fuck were you expecting? What is a Wizard game to you? Magic has always been fire or lightning bullets/bombs.

Would you have preferred if they gave you Dominate or Black Tentacles or something so you could walk up and slit their throats/hide behind something while the tentacles go fuck shit up? Would you have preferred summoning a bunch of monsters to fight for you?

I think you just don't like blaster wizards, which are still wizards.
>>
>>323416002
>There's a skeleton inside of you right now waiting to get out
>>
>>323416002

>tfw the skeleton inside you finally escapes its flesh prison
>>
>>323416585
I think he just expected a deeper form of magic to explore.
A wizard who throws fireballs is as plain as whitebread.
>>
>>323416737
>I think he just expected a deeper form of magic to explore.
From a game called fucking Battlemage?
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>>323416527
>>323416536
>>323416567
NOT
FUN
ENOUGH
>>
Reminder that skeletons are degenerates.
>>
>>323416824
Just because the name is uninspired doesn't mean the gameplay has to be.
>>
>>323416527
concepts for deadbolt were around before this iirc
>>
>>323416826
god damnit. well maybe theyll work in it in the future
>>
Dwarf fortress
>>
>>323416532
Well it depends on what we're talking about here. Like, if you were to live out the rest of your life right now as one or the other the Warlock is probably the better choice. Their magic is a lot more flexible and could be used more practically. Hot demon rimjobs Succubi can't suck your soul out through your anus people, remember! imps and flesh mounds to go fetch you shit. Summon a damn Balrog to carry your throne, the whole dealio.
Now Necromancer is probably a lot cooler if you're going to go into a world of magic. Conquering towns/cities/nations with vast armies of undead is a lot easier and more fun than having a few much more powerful demons on hand. Numbers and all that. Again though the Warlock is probably a lot happier in their downtime, at least before Lichdom occurs.

You gotta think though, in order for those forces to oppose you they need to realize you're there first. I'm saying a Necromancer needs to gather corpses, transport them, then store them. Warlocks just need blood and bones and shit. A lot stealthier until you start converting people to help with your summoning.
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>>323417398
Sometimes it feels as if i'm the only person who never wanted their necromancer to rule the world

>Make a necromancer who wanted to help fight an evil god
>Was evil herself - perhaps more selfish than anything outright evil
>Even the paladin didn't mind the undead around when I eventually raised dead. Paladin was probably my biggest friend despite the sometimes debates.

She just wanted to do the job, retire, and maybe rule a small town, and chill out after it was all over. She was rather easy to placate.
>>
>>323417593
>Even the paladin didn't mind the undead around when I eventually raised dead.
That wasn't a true paladin
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>>323417645
Paladins god said 'Yo this cult led by dragons trying to summon their evil dragon god is a bigger threat' paladin agreed.
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I feel you OP
>play DFO
>"oh SHIT a necromancer class!"
>summoner flooding floors with elemental minions and shit already exist but what the hell
>promote to necromancer
>her only good skill is summoning a vampire, he has all the good shit
>level some more
>bitch barely gets worthwhile zombies
>eventually she gets a fucking stand
I expected killing things instead of constantly eating MP to summon things but no, I got jojo with my vampire boyfriend.
>>
>>323417736
PURGE EVIL
DO NOT ACCEPT EVIL FOR THE GREATER GOOD
PURGE
EVIL
>>
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>>323417812
Thankfully people can actually roleplay and not just rely on /tg/ memes
>>
>>323417812
>not killing lesser evils after dealing with greater evils
Damn dude even Justice has 20/20 vision with you around.
>>
>>323417963
Paladins aren't supposed to be clever or strategic
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>>323417995
>Paladins aren't supposed to be clever or strategic
>Class that usually has been linked with high wisdom
>Not clever or strategic
>>
WHY WOULD I JUST BE SOME NECROMANCER WHEN I CAN BE A WARRIOR TOO
>>
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NECROMANCY IS AN ELF MAGIC
IT'S UNCLEAN AND MUST BE PURGED
>>
>>323417995
No that's berserkers, the real warrior master race.
>>
>>323417995
It's like having a religious argument with ISIS
>>
>>323418110

If only DK's looked that cool.
>>
>>323418204
Frost DK's always looked pretty cool man.
>>
why is necromancy the coolest shit ever?
why is it also the one type of magic that is always handled horribly in video games?

Most games fuck it up
>>
>>323411808
nox was so based
>>
>>323416304
First 'Wishmaster'
>>
>>323418430
Guess I know what I'm watching tonight, cheers
>>
>>323417963
First it's 'we need this lesser evil to defeat this bigger evil'
Then it's 'this lesser evil was pretty useful maybe we keep it around in case bigger evil arrives'
Then it's 'this lesser necromancy is not so bad, actually, I mean they were already dead'
Then it's 'okay he killed that village to reanimate their corpses, but it's for the greater good!'
Do not go down the slippery slope
Purge evil
>>
>>323418629
Only if god says so.
>>
>>323418357
It's dark magic that involves skeletons, commanding an army, and never dying. All this and somehow it doesn't usually feel edgy.
>>
>>323408947
Titan Quest with Paths mod.
>>
>>323418629
Fuck off Batman
>>
>>323418629
>>323418136
>>323417995
>>323417812
The reason Lawful Stupid paladins always end up with a knife in the back, if they don't nominate themselves for a Darwin Award, first.
>>
>>323418357
Because in order to handle the scale of necromancy's power to be awesome is the same as much magic, all it comes down to is summoning a small paltry party of minions and debuffs/dots/lifesiphon magic. Just like how many magics just come down to different flavors of fireball. Would you like your magic missile served on ice or with lightning?

It's just dumbing down for convenience in video games. If you want something awesome you would have to do so in an unlimited medium, your own creativity basically. You could make skeletons assist with local crops or make it as simple as having people's ancestors on speed dial from the realms of the dead.

I'm actually rolling an idea around in my head for that where a young man gets married but his wife dies right off the bat so he has to put up with her for the rest of his life. Small dabblings in necromancy would be a normal part of everyday life rather than on a massive scale.
>>
I want to say Divinity 2 had some good necromancy in it, but I can't quite remember if that's the one I'm thinking of, let you build a frankenstein's monster of an undead abomination and shit
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>>323419570
It can be done very well AI War style.
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>>323416924
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>>323416278

Is that what Erica was? Starting the game, I thought she was so cool and bro-tier.
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>>323408947
skyforge necro is kinda fun
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