>game got popular because of a glitch that made the game interesting and fun to play
>sequel misses the point entirely and goes somewhere else
Is there a worst case of stupid direction choices during development?
I luke Gunz2 much more than the first and I think that the k-style homos should fuck off.
The real issue with the game is lack of dedicated servers.
Host advantage is ridiculous in this.
I would, if it had dedicated servers.
But I cant, because they cant be assed to add something this vital to the game.
Like holy shit I said that I prefer the game and you think your shitty kneejerk response would change that?
It's super fucking annoying to have people just dashing around with swords. The fun of the game to me was dashing around with dual guns, sprinting up and down walls. Gunz was an intense action movie 3rd person shooter not some sugoi knight duel game
GunZ was a different game before the glitch. I prefer that game, it was like the video game version of the Matrix. It was what Titanfall and those new Call of Duties are trying to be now. K style/butterfly style made the game into the video game version of that motorcycle jump grapple at the end of Mission Impossible 2. I guess that was cool too but the Matrix is better than Mission Impossible 2.
GunZ 2 is neither version of GunZ. It just sucks. It's the Point Break remake. Nobody knows what it is, why, or has any interest>>323373781
Why do k style people always pretend like there wasn't anyone who preferred the game without k style? The game was huge before k style and started dying after it got big. K style killed GunZ.
>>game got popular because of a glitch that made the game interesting and fun to play
No. k-style was cancer. Gitting gud with phantom cruise to beat k-fags is one of the best feels I can remember. That and killing hackers.