Didn't Max Max have a son? Why is it a daughter in the game?
He has a child in Max 1 who may have been a boy but they retcon mad Max 1 anyway and say his wife and toddler child were run down. Mad Max isn't consistent enough to take issue with little bullshit
I just headcanon that the three different 'versions' of Max that we've seen (original movies, Fury Road, and the video game) have been three different men, with the latter two hearing about the legend of the former and copying him. It would explain why Fury Road Max and video game Max seem to be operating several generations after the apocalypse, despite original Max being a cop pre-apocalypse.
>yfw the mad max in fury road is the kid that max gives the toy to at the end of thunderdome
Fury Road Max is implied to have been a former cop (or perhaps /trained/ by a former cop) from his skills and what remains of his uniform being an officer's outfit.
It's...just roll with it.
Which seems ridiculous since Max in Fury Road was obviously born post-apocalypse (everyone is completely tribal with no pre-apocalypse knowledge, even the people older than him - this HAS to be at least a few generations in). Hence why I feel like he's just assumed the Max identity after hearing about the legend - whether intentionally or because he's, you know, mad and just thinks he's him. It doesn't seem unreasonable that he could have found a police outfit somewhere.
Nope, it was described as dystopian. There was still society and governments, etc, but it was a shell of its former self. It was between the first and second movies that the actual nuclear annihilation happens.
He starts out Fury Road driving the Black on Black. You can pretend to be a legend you've heard of, but you can't pretend a car out of thin air.
Unless you assume that it's something like the dread pirate Roberts, and Max just hands his identity down to someone else. That's a pretty flimsy logic though.
Well, if it's generations after as it seems, original Max is probably dead. Fury Road Max could have found the car. Or found a similar model and rebuilt it based on the stories.
If you're looking for continuity over a series of films, Mad Max is the wrong place to look. Just watch the films and enjoy them as their own isolated stories, don't try to connect them unless it's 2 and 3 which are clearly connected.
>everyone is completely tribal with no pre-apocalypse knowledge
Depending where they are that's not too far-fetched for Australians even these days, especially if they're somewhere remote or even just some place closer to the center.
Nah, if you read the comic, Joe is pre-apocalypse and not young then, like in his 30s, possibly early 40s.
Considering Max is like, early 20s in the first movie, it would fit if he's like 30s-40s by Fury Road.
Except that there distinctly is a continuity. It's not in the sense of a specific, sequential timeline, but there is a definite chronology/order to the films. Director himself said so.
Things are a bit nebulous for sure, and work as standalone stories, but they are definitely connected.
I'm not saying there's no continuity, I'm just saying you shouldn't try to look for it because it raises a lot of awkward questions such as "Who in the goddamn fuck is Max at this point?"
Fuck no, it's the grindiest, most generic Ubisoft-esque sandbox ever made.
Can't believe Avalanche wasted their optimization skills on this garbage of a game.
Paid $10 on release and I still feel scammed.
That still doesn't explain why absolutely nobody has any attachment to or knowledge of the old world besides Max. Hell, Fury Road had a bunch of old ass women who were fully immersed in their own little tribe thing. If the apocalypse was recent enough that Max could have been a police officer before everything went to shit, those old ladies would have been well into adulthood (beyond middle aged, even). Someone who has lived for 50 years pre-war then 15 post-war isn't going to be completely unattached from old world life and act as though post-apocalypse tribalism is all they've ever known.
Do the comics acknowledge Scrotus? He's supposed to be one of Joe's sons too. Miller was onboard with the game as far as lore and story treatment was concerned, so it makes me wonder whether the game might be canon.
The story is shit, the gameplay is the same casualized garbage these open world games have gotten us used to, and even the customization it's lackluster and requieres you to grind the shit out of everything.
I thoroughly enjoyed it, *only* complaint I can give is to the on-foot fighting combat and it's a minor complaint. One of the few games in recent memory I've paid full price for and not felt any buyers remorse over doing so.
I can understand why people may not like it, but for me it was plain fun and I've not played a game and gotten that out of in a good while. To be fair though I was in a mindset to feel immersed in the game while playing, and really enjoyed just aimlessly driving around for long periods of time across the open expanses of scorched-nothing wasteland.
Ok that's a fair point, I agree.
You mean the map that looks big in the in-game map but it's actually quite small and there's nothing but a couple of vehicles scattered over the place?
The game was a huge failure.
It didn't know if it wanted to be it's own thing, or something related to the movies.
Hell, they didn't even bother make the MC resemble Mel or Tom Hardy, is just some generic bearded guy.
>Do the comics acknowledge Scrotus?
I believe it does, yes. There's a full-page spread showing each of Joe's sons if I remember correctly. The bit about Scrotus being in charge of Gas Town though is specific to the game I think.
>That still doesn't explain why absolutely nobody has any attachment to or knowledge of the old world besides Max.
I always figured it was because in the post-apocalypse everyone went fucking nuts, for the most part. Time and again Max himself affirms how it drives everyone mad, including him and compared to everyone he's not even that "mad".
Either way, the point is that Joe is pre-apocalypse, and was a full adult back then.
>It didn't know if it wanted to be it's own thing, or something related to the movies.
I liked that it tried to be it's own thing, rather than a tie in to any of the movies.
And I have no idea what you're talking about with the map. Took me at least ages to drive across and not even from one side to the other, and that was in the Interceptor.
To be honest, I'm just happy he has an Australian accent. Back when the first trailer came out, the developers intended to make him and every other character American. A bunch of backlash resulted in them switching out as many voice actors as they could, but due to the nature of some of the contracts they couldn't replace quite a few of them, hence why most of the major characters still ended up having American accents. I believe they still had to pay and credit the original American Max voice anyway, since he'd already recorded everything.
I dunno, he sounded properly gritty and gruff to me. Plus some of his lines sounded just great, though I'm not Australian.
>"OYH NEYD SUMTHIN BEDDR'N FAHSTAH THEN THUH BLAK OHN BLAK."
That's because he didn't have the same TYPE of Australian accent. I believe the voice actor was actually Lebanese Australian or something, and so had a 'wog accent' as it's known.
>there were like Russian, Brit, American, and Asian accents mixed in.
There were? All I remember is Australian (Max, Griffa and most of the random NPCs) and American (every other major character and some random NPCs).
that and the game shows all its card within the first 6 hours
to its credit i did end up spending 45 hours on it in total, but thats the compulsive collectible hunting modern gaming has mercilessly beaten into our collective psyche
As one anon said earlier, just enjoy the movies as isolated stories and leave it at that. the connections are there but they cause more trouble in terms of timeline continuity then they're worth
It's okay to be a lorefag when it comes to mad max, all the different factions and communities are really interesting and would have cool backstories, but trying to make anything coherent over multiple movies is just plain dumb.
>game is fun
Damn right it is. Some say that it's repetitive, but for me crushing the pathetic junk heaps all the wasteland degenerates call cars with my ultimate war machine never gets old. The side characters are also great, and every tiny little detail you can find in the world tells a small story that would make the most depressed person on Earth feel good about not living in post WW3 Australia.
I just walked in on a bloody massacre, with the guts of two people lying around in what seems to have been a bathroom, with a lone little kid standing in the middle with a skull in his hands. Someone just butchered and are his parents. Maybe it was he himself.
post ur Magnums
I think a sequel could have more in-depth car hardware mechanics. Perhaps even loot drops, kinda like BorderLands but not total shit. You could find separate parts of an engine and construct your own machine, tuning and balancing things to get the results you want with the things you have. And just like equipment sets in RPGs, you would get bonuses for consistent configurations, like for example if you managed to find the correct Mustang block, carburator, supercharger, drivertrain and intercooler to build the full engine of an XB Falcon V8 Interceptor, you would get better performance and durability than jury-rigging various parts from different makes and manufacturers together. After performance you could still customize armor, fuel capacity, cargo space, offensive tech and car body to balance the stats of your vehicle to suit your needs.
Played for 6 hours, got bored.
This game is just as generic as it could be.
I don't know how the fuck it took them 3 years to come up with this garbage, but after this and Just Cause 3's disastrous launch, I've lost all faith in Avalanche.