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>>take quen in signs >>drink echida decoction >>spec

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Thread replies: 268
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>>take quen in signs
>>drink echida decoction
>>spec light armour for stamina regen
>>connect dots...
>>be immortal

Why is this allowed?
>>
>>323196559
Because a lot of games are easy to break and unbalanced anon, especially open world ones.

But if that's your idea of fun, go for it
>>
>drinking decoctions at all

started on death march all the way and never needed this. think the only potions i used were health and cat.
>>
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>>323196559
Did you rike it?
>>
>>323196761
>> not using Gryphen decoction
How did you beat fiend's without hypnosis immunity?

On Death march, did you take sun and stars talent?
>>
>>323196946
looks like the same place Ciri was duing the initial game
>>
>>323196559
>>worst build is alchemy

Why is this allowed?
>>
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>>323197045
Witcher Tips: When a Fiend is about to cast hypnosis, throw Samum at it's face to blind it and open it up for attack.
>>
>>323197045
Not him but holy shit lol. You interrupt him before he can cast it
>>
>>323196559
>light armor
Pls lol
Bear armor+bear school technique+alc abilities = literal walking tank
>>
My build was around Mutagen stacking with the light armor perk and full sword damage. You get to 5k+ damage its pretty great
>>
>>323198156
>>323197045
Is this something added recently?
I played it two times on DM and I don't think they ever used that against me.
>>
>>323198452
>>323198156
>>323197045
You all realize axii puppet trivializes fiends, and 90% of all other creatures don't you?
>>
>>323196559
I like the fact that you can break a game in a way, without it being immediately available.

Anyone is free not to use the most broken specs anyway.

I started playing witcher 3 recently,and the way potions work seems weird too, if I understand correctly, all you need is alcahest that will replenish all of your potions as long as you found the recipe for them and crafted them at least one time ?

Is there a purpose to pick up potions components once you already used them to craft a potion ?

I went ignii / quen on hard mode ( not death march, the one right below ), but will probably respec for the sword fighting moves, they look sweet.
>>
>>323198783
>being so shit at games that you need tons of heath because you can't into blocking/evading
I hope you like hacking at enemies like 20 times until they finally die.
>>
>>323199023
Yes I'm counting that as interrupting
>>
>>323199052
You need alcohol to refill potion
>>
>>323199052
Alcohest. If you don't have that it'll use another alcoholic item.

>replenish all of your potions as long as you found the recipe for them and crafted them at least one time
Potions, bombs, and decoctions.

>Is there a purpose to pick up potions components once you already used them to craft a potion
Not unless you need them for another alchemy recipe.
>>
>>323199252
What are you on about? Bear armor increases adren gain. You can use rend+high crit+potion and oil boost to 1-3 shot enemies on Deathmarch. But I wouldn't expect actual thought to come from retards who go with the generic DPS iframe abuse builds.
>>
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>>323198156
Witcher Tips: just side step to the right
>>
>>323199819
Oh boy here we go, the butthurt shitposting brigade has arrived
>>
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>>323199890
Witcher Tips: just side step to the left
>>
>>323197045

i hit it while it was casting to interrupt it. even if it pulls it off, you can just dodge for a bit until it wares off. annoying but not that hard.

i don't think i used bombs much either. 90% of the game is quickstep and light.
>>
>>323200038
>Fiends
>Throw fire bomb at him
>he stands there stunned taking dot damage while you destroy him

thats how i did it
>>
>>323200038
>>323199819
this guy plays like a bitch
>>
>>323199023
Axii's pretty shit actually, when you can stun multiple enemies with burning and do damage with igni, or potentially instakill with aard. Or just slowdown and hack away all enemies in your Yrden

Signs just trivialize the game in general, stamina needed a nerf
>>
>>323200096
>>323196761

actually scratch that: i used poison immunity against those fucking spider things.
>>
>>323197045
What does hypnosis even do ? Sometiems I get it by hit but apart from making me unaware of my surroundings (which is rarely a problem as Fiends fights are typically boss fights so they tend to be alone), it doesn't do much.
>>
>>323200361

that's it. you also go slow and the fiend charges you repeatedly. it's more like a quicktime event than anything.
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>>323200175
Witcher Tips: Do not fuck with this guy
>>
>>323200308
No its not. Fiends, Griffins, Chorts, Trolls, Cyclops, etc are all susceptible to it. You literall only have to cast puppet and then wail away and cast it and wail away. Never have to dodge, drink potions, or use oils.
>>
>>323200457
Eh, at least it's a monster-specific ability
>>
>>323200549
>using puppet

Spotted the shitter.
>>
>>323200549
Puppet can be hella fun apart those monsters as well.
Too bad the enemy AI of ghouls kind of dorks out and just doesn't do anything when hex'd. Same happened to me with shielded humans. And hex'ing archers is really fucking useless.
>>
>>323200659
>oh no! why is someone using in-game abilities!
Did you beat the game with fists only or are you a shitter?
>>
>>323200659
Pretty much any ability upgraded to the 3rd tier is OP retard
>>
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tfw you want to play witcher 3 on pc but it's not worth upgrading your hardware for just one good game
>>
>>323196559

>Go alchemy/combat build
>Use Ehkidna and I think it was Archgriffin decoction
>Be literally unstoppable

Seriously I specced into that build for Heart of Stone and I was completely invincible. My strong attacks would heal me for around 10% of my health each time, I had a fuckton of health, and if I really needed it a potion would give me 25% HP.
>>
>>323200964
Just got a good rig after completing the game on medium with 20fps and holly shit does this game look good.
>>
>>323201131

Also if I had enough skill points I could possibly spec into whirl and see how that works with the decoction.
>>
>>323200785
>>323200920
The thing about TW3's combat is that you can spam anything and win. You can spam strong attacks, you can spam igni, you can spam potions, you can spam roll.

Since there are so many viable strategies, it's up to the player to diversify their build if they want to, and spec into the abilities they want to do. Or they can be a cheesemaster and focus on one thing over and over and then blame the game for having boring combat. It's all up to the player, as it is an RPG after all.
>>
>>323201349
Well put
>>
>>323197427

I think alchemy is pretty powerful late game, it does take a lot of materials to get it set up and it does require going into your inventory a lot, but I had a lot of fun with alchemy/combat build.
>>
>>323201349
This I dislike about the game, honestly.

Instead of making literally every build viable they should have made certain builds viable for certain monsters.
That way preparing for monsters would have actually been a thing.
>>
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>>323201210
I played it on ps4 ;'(
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>>323201558
not really
>>
>>323201349
I couldn't play through 1 because the combat sucked. Sounds like I wouldn't make it through 3 either.
>>
>>323199819
>>323200038
Looks like a typical Souls series bossfight, I dont know why you are so butthurt about it.
And if it were a Bethesda game, you's just sit in spot and exchange blows, then pause to heal up and keep going.

Witcher 3 combat is top open world RPG combat. Unless you bring up some 200 year old PC exclusive that has bad english translation and horrible voice acting, and keyboard controls that make me want to grow extra thumbs.
>>
>>323197427
Alchemy is by far the most broken. You can extend a superior white raffard's decoction infinitely and be literally invincible.
>>
>>323201570
>late gam
That's the problem, though. It's really underwhelming early to mid game and much worse than the other two paths.
And once you're late game and can use all the crazy alch combos you already figured out how to play the game anyway, so those infinite stamina and health tricks don't really matter much to you anymore.
>>
>>323201592
Witchers prepare for different monsters with oils and buffs through alchemy, not constantly changing what they are skilled at, that is stupid
>>
>>323201675
Reminds me of that gif from star wars episode 3 where they are spinning their lightsabers.
>>
>>323201349
>have to gimp yourself to have fun

When the AI is brain-dead retarded and allows itself to be cheesed in such ways, the fault is not on the player. Its
>>
>>323201897
And studying their strengths /weaknesses
>>
>>323201897
Yes, and?
This is a game. It doesn't matter if it doesn't make sense in a book or something, it would have for a game.
It also doesn't make sense that you can drink potions mid-fight, but this is no problem to you?

Also oils are pretty much shit-tier in W3 because only the superior versions are useful and you get those incredibly late (if ever).
>>
>>323201675
while eredin is disappointing as a boss fight its not for the reason in that webm, hell if anything whats being shown in there is a bug in the actual game he just auto blocks out of it teleports and you have to go hit him two more times before he fucks off somewhere else. thats it the entire boss fight is just that which is actually quite sad for the last and final boss fight
>>
>>323202307
the expansion bossfights where fucking great, im looking forward for blood and wine
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>>323202145
And that would be better and more fun than re assigning some fuckin skill points.

You also don't have to drink potions mid fight, you drink them before. Preparation.

And that is bullshit about the oils, I had plenty mid game
>>
>>323202492
i hope in the enhanced edition they add some and tweak the current ones
>>
>>323202307
Lore-wise he is far weaker than Imlerith or Caranthir - especially Caranthir. He might be the final boss but it wouldn't make sense to have him stronger than his generals.
>>
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>>323201708
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>>323197170
>He didn't play the DLC
>>
>>323201245
spin2win+ekhidna used to heal you to FULL health even if you activate whirl for only 0.2 seconds, using a tiny bit of your stamina bar. It was the no.1 OP spec.

After patch 1.07, whirl no longer gives heal. Not even a small heal over time or anything. They didn't bother to program any alternative healing mode to "fix" that "glitch"
>>
>>323202809
You are just showing off bugs?
>>
>>323201708
>dodge and hit = dark souls xD

The big difference is that in the witcher the dodge system is floppy as hell : you just have to spam dodge and the ennemy will miss his hits 90% of the time.
In bloodborne if you don't dodge at the exact moment and in the good direction you get rekt.
Add to this that the ennemy got multiple patern and is aggressive as fuck (
Oh and the stamina system in tw3 is a joke and the quen makes you invincible (like in tw2).
>>
>>323202919

Ah, oh well, it's already pretty damn powerful just using strong attacks.
>>
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>>323202934
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>>323202145
Clearly you didn't play the first two games because TW2 tried to make a good "drink potions to prepare for fights" mechanic and it was just garbage because so many enemies show up out of nowhere and you have to go into meditation to do it. TW3 compromises by allowing you to drink them before or during a fight, but giving them shorter durations. It's honestly the best solution for gameplay.
>>
>>323202145
Yes, this is a game, and it's not Dark Souls. And I wish that people stopped wishing this game was Dark Souls because it's not. You don't have raw stat builds, you have perks. Backstep and roll have different invincibility frames and can both be executed in any direction without spending stamina. The only weapons are swords. THIS IS NOT DARK SOULS FFS. And people still complain about builds. Builds in a game this easy only serve the purpose of making you use the ability you think it's most cool to look at and have fun despite the game being as challenging as fighting bots in tf2.
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>>323202934
>>
>>323201708
Can you post a webm of a souls boss acting like that?
>>
>>323202049
Who are you quoting?

For the record, both Fiends and Chorts are both very cheesable because they have the same moveset, and they're the only monsters in the game with that moveset. It's shitty AI to be sure, but most of the enemies aren't like that. To say all the monsters have bad AI because of those webms is pure cherrypicking.

Plus, the enemy AI is actually better than most RPGs. Instead of just changing damage values to create lazy artificial difficulty, the enemy behavior actually changes the higher in difficulty you go. On the first two difficulties enemies won't even avoid your attacks.
>>
>>323202939
Your poor attempts at punctuation prevent me from being able to take you post seriously.
>>
>>323203206
is a youtube video enough?
https://www.youtube.com/watch?v=Qsl67CcOZOY
>>
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>>323202145
>25% extra damage
>not useful
>>
>>323202637
>re assigning skill points
Are you this mentally handicapped that you can't think of a solution on that yourself?
All you had to do was quicken up the skill point generation, so you can unlock skills really fast, but you can only ever assign a few of them.
So you'd only re-assign skills, which would essentially be the same as deciding on what potions to use.

>You drink them before.
Yeah, it's a real good idea to drink those 30 seconds potions before the fight starts, so you have about 15 seconds with the potion effect. The whole system (unless you go alchemy) is build upon drinking pots mid-fight. And why would enemies let you do that? At least W1 gave enemies a free hit in form of an attack of opportunity when you were drinking shit in the middle.

I played it two times, and every time I got the useful oils (hanged man's and necrophage) at the very end. Some superior oils I never found. And I call bullshit on you having "plenty" superior versions in the middle.

>>323203097
Except I played all of them. It's obviously you who didn't, though. W1 had the best system. You could drink them all the time, as it fit better for a game, but you were punished for it.

>>323203178
The fuck are you even talking about, nigger? I never said anything about Dork Souls nor do I see how anything in my post would resemble mechanics from the Souls series.
>>
>>323202934
He's butthurt as fuck, clearly. I don't know if he just didn't like the game or what, but to actually go on a crusade to convince people the combat is bad with the "proof" in these webms is hilarious.
>>
>>323203374
>glitch
Thanks for proving my point. Witcher enemies don't have to be glitched, in-game abilities works just fine.
>>
>>323203206
https://youtu.be/TrI_zdgDUME

Souls games and Witcher 3 are good not because they're difficult but because they allow you to be good at the game.
>>
>>323203405
>the enemy now dies in 5.4 (aka 6) hits instead of 6
Yes, it's useless.
>>
>>323203439
What the fuck did you just fucking say about me, you little bitch? I’ll have you know I graduated top of my class in the Navy Seals, and I’ve been involved in numerous secret raids on Al-Quaeda, and I have over 300 confirmed kills. I am trained in gorilla warfare and I’m the top sniper in the entire US armed forces. You are nothing to me but just another target. I will wipe you the fuck out with precision the likes of which has never been seen before on this Earth, mark my fucking words. You think you can get away with saying that shit to me over the Internet? Think again, fucker. As we speak I am contacting my secret network of spies across the USA and your IP is being traced right now so you better prepare for the storm, maggot. The storm that wipes out the pathetic little thing you call your life. You’re fucking dead, kid. I can be anywhere, anytime, and I can kill you in over seven hundred ways, and that’s just with my bare hands. Not only am I extensively trained in unarmed combat, but I have access to the entire arsenal of the United States Marine Corps and I will use it to its full extent to wipe your miserable ass off the face of the continent, you little shit. If only you could have known what unholy retribution your little “clever” comment was about to bring down upon you, maybe you would have held your fucking tongue. But you couldn’t, you didn’t, and now you’re paying the price, you goddamn idiot. I will shit fury all over you and you will drown in it. You’re fucking dead, kiddo.
>>
>>323203206
it's literally circle strafing, the key to 90% of DS boss fights
>>
>>323201708
>Looks like a typical Souls series bossfight

I think i get why people hate cdpr drones.
It's like the downgrade, they are constantly in denial.
But holy shit comparing tw3's "boss" with souls ones is another level of stupidity.
>>
>>323203553
These shitposters have plenty of these WebMs because they didn't like the game and anyone liking it needs to be shitposted on. Imagine if people tried this hard in Souls threads.
>>
>>323203439
I played TW1 too, calm down faggot. I think it probably had the best system too, but TW3's isn't that bad.

What I really wish they brought back was the campfire meditation from TW1. Being able to tune your medallion, alchemy taking time and having to be in a resting state to level up was cool I thought. It was a nice time to look through your journal and stuff as well.
>>
>>323203690
>be a retard
>get called out on it
>act even more retarded
So school's out for today I guess?
>>
>>323203562
Yet the webms being posted are all glitches.
>>
>>323203218
Are you implying Deathmarch enemies aren't retarded and easily cheesed as well?
>>
>>323203683
>enemy now dies in 4 hits instead of 5
Not to mention all the enemies that take more than five hits. I think you might be retarded.
>>
>>323203725
You can't say that, you'll trigger the Soulbabbies.
>>
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>>323203683
>enemies dying quicker
>useless
i really like this meme
>>
>>323203786
This I never understood.
>The Witcher 3 enemy gets stuck in a tree
THIS GAME IS SHIT YOU'RE A NORMIE GET OUT OF MY BOARD REEEEEEEE
>Dark Souls 2 enemy hits you across a wall, flies away and lands on McDuff, kills the blacksmith and then dies and gives you 4000999858 souls
HAHHAHA SO FUNNY HAHAHAH FROM SOFTWARE BEST DEVELOPER HAHAHAHAHAHAHHA SO GOOD RAGDOLL PHYSICS HEHE MEMES
>>
>>323203725
Again, can you show this circle-strafe strat where the boss is blindly missing and never changes its move?
>>
>>323203827
are you trying to star an argument with a dude that posted a copypasta now?
Weren't we all talking about TW3 without this needless bullshit for once?
>>
>>323203439
>So you'd only re-assign skills, which would essentially be the same as deciding on what potions to use.

So why are you so fucking but hurt if it has the same effect? And obviously we're speaking hypothetically, I never said the oil/alchemy system worked perfectly as it is, it would simply be the best system if were done right where potions lasted longer etc.

Oils and alchemy is lore friendly and just makes sense instead of your main character in an RPG suddenly becoming a Witcher who's skilled in completely different things.
>>
>>323203835
The chort and fiend webms aren't glitches you retard.
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>>323204235
Literally blood starved beast.
>>
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>>323203206
Souls games have quality boss fights.
>>
>>323204235
Go watch the dragonslayer boss from DS2 on youtube. I don't collect wembs and fill my hard disk with shitty images and links just to prove a point on /v/
>>
Witcher fans are pathetic.
>>
>>323204108
Dark Souls 2 gets shat on all the fucking time here.
>>
Souls fans are pathetic.
>>
>>323203439
>>323204308
you also sound like a retard who rushes through the main quests
>>
>>323203874
>Not to mention all the enemies that take more than five hits. I think you might be retarded.
It's you who might be.
25% literally means every 4 hits dealt damage of 5 hits.
Enemies that die withing 5 hits now die within 4 hits, big fucking deal, a real game changer.
Enemies that take more hits aren't mostly effected by this, either. If one takes 20 hits you would still have to hit it 16 times until it's dead. You save yourself 4 hits, nigger that is nothing.
>>
>>323204409
At least that releases as poison aura as somewhat of deterance and is an early game boss. The fiend contract was mid-late game.
>>
>>323204235
see
>>323203673

It's even more embarrassing than circle strafe since you don't even have to move.
>>
>>323202939
>In bloodborne if you don't dodge at the exact moment and in the good direction you get rekt.
99% of the time it doesn't matter in what direction you dodge becaue you have i frames and W3 does not.
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#Based Slavs

How do they do it /v/?
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>>323203786
>>323204108
It's mostly bloodborne fags, you should have picked up on that by now.
>>
/v/ is pathetic
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>>323196559

It looks like they finally nerfed the Ekhidna decoction + whirlwind combo. That shit was just, ridiculous. Gaining life every time you spent stamina meant you could just spam whirlwind and literally COULD NOT BE KILLED.
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>>323204610
So every damage boost in an ARPG is useless. That's cool. Feel free to stop posting at any point
>>
>>323204458
I hope they don't take this annoying and stupid-ass boss, change its color and use it again when they run out of ideas. From would never do th...oh right.
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>>323204494
>I don't collect wembs and fill my hard disk with shitty images and links just to prove a point on /v/

BLOWN THE FUCK OUT HOLY SHIT
>>
>>323197045
>How did you beat fiend's without hypnosis immunity?
I legitimately had to think for a few seconds what this guy meant because I killed every fiend by locking it down with Igni
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>>323203002
Archgriffin was nerfed too. It used to do 10% damage but it got nerfed to 5%.

Seriously, CDPR is nofun, even in a non-multiplayer game like this:
>Spin2win+ekhidna nerf
>Archgriffin nerf
>Final boss has one special barrier move dedicated to igni firestream
>Enemies had slowdown caps. You could only use 100% Yrden on the weakest enemies. Higher tier of enemies like fiends can only be slowed to 60% or less.
>Even so, they decided to nerf Yrden so you can no longer reach 100% slowdown. Reaching this cap previously wasn't easy, mind you.
>>
Holy shit, so much butthurt in this thread.
You're game has bad combat, just give it up.
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>>323204458
isnt that just a reskin of ceaseless discharge
>>
>>323204681
90% of players can't parry properly, you're point is moot. 100% of witcher players can however use Axii, or igni, or yerden, or quen to trvilize any Witcher enemy.
>>
>>323204521
They're pathetic for biting back? what
>>
>>323204965
>Reaching this cap previously wasn't easy, mind you
It was pretty easy if you were sign-specced m8
>>
>>323204781
The points is that "preparing" for a certain monster if boring as shit when you only deal 25% more damage. That's not even worth the time to look for that dumb oil in my inventory.

Witcher 1 did it right, oils gave massive boosts there.
>>
>>323204610
>If one takes 20 hits you would still have to hit it 16 times until it's dead. You save yourself 4 hits, nigger that is nothing.
No that's actually pretty significant. Not sure why you're being so stubborn about this
>>
>>323204837
It's kinda frowned upon to reply to yourself.
>>
>>323204610
25% boost means you kill with 4 hits instead of 5.
Apply a 50% critical chance to the weapon, a x4 standard attack boost on critical damage.
This means you have 50% chance of oneshotting an enemy that would otherwise take 4 hits.
And don't bullshit me telling me that you don't have any other buff besides raw 25% damage buff in ANY RPG. It's the sum of all the buffs you have that make DPS builds really fucking amazing.
>>
>>323205228
>4 hits
>significant in a fast paced game like this
Really?
>>
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>>323205108
>needing to know how to parry
>>
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>>323205108
What the fuck are you even talking about? I didn't spec magic at all on my play through does that suddenly mean that no one else can? Some people don't even know how to sidestep in Witcher 3, wouldn't that make your point moot?
>>
>>323205193
>Not being professionnal
>>
>>323205193
>That's not even worth the time to look for that dumb oil in my inventory.
Mathematically, it actually is worth the time to apply the oil.
>>
>>323203817
Being able to tune your medallion

I'm playing witcher 1 now, i don't know how you can do that. Any advice ?
(Currently on chapter IV)
>>
>>323204965
The game has so many broken abilities that they need to do all they can.

>>323205245
It's not though. Samefag is rampant on /v/.
>>
>>323204716
>not dodging the force punch caused by the mace

c'mon
>>
>>323205193
>get fucked by that chapter 1 ghost dog boss
>reload earlier save
>put on oil
>wreck it
>wreck all other bosses with generous application of Igni
it was so hilarious to use Igni on Echinopsae, which would still show the Fear effetc while underground
>>
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>>323205245
except he didn't
>>
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>>323204987
This.
>>
>>323205303
That's absolutely not how crits work in W3, though.
+300% critical hit damage doesn't mean that your crits deal 4 times the damage, if you played a style like that you would have realized that.
The normal 25% boosts also don't apply to crits, as crits are always calculated from your base damage.

So basically you would increase the damage of your base attack by 25%, then you would add the base crit damage (some percentage from your base damage WITHOUT the 25%) quadrupled.
>>
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Slav magic
>>
>>323205179
No, surprisingly, sign talents barely increase your sign intensity. In order to max out sign intensity, you need to spec into Synergy in the alchemy tree. It gives 1.5x the mutagen bonus. Then, you just need to fill out the rest of the tree with blue talents, even the tier 1~2 talents will do.

This setup increases your overall sign intensity by 60%, versus the tier-3 sign talents that only increase intensities of 1 sign by 20%.
>>
>>323205389
No it's not, because finding the correct oil in the menu clustered with 10 different oils takes me much longer than doing an extra swing.
>>
>>323205135
They're pathetic for desperately trying to justify their games faults by showcasing other games faults.

There is no way in hell that TW3 has astounding combat. CDPRojekt to this day has never made a game with combat that was any more than "average". It's never been their strong suit in the first place.
Were Witcher fans clamoring about the amazing combat of 1 and 2 before 3's release?
By Witcher fans I mean the genuine ones from before TW3's release, not the fucking horrid ones we have now.
>>
>>323204610
They also apply poison if you take the respective Alchemy skill, which does a shitload of damage to high health enemies. You don't have to use them but they're far from "useless". Might want to use your words more carefully instead of being a hyperbolic moron
>>
>>323205710
I was talking RPG general, not specifically about TW3.
I always use signs because I'm a faggot and I like mage builds on every game I play desu, so I don't even know how crits and adrenaline works on that game.
>>
>>323205813
Nice opinion, too bad everyone doesn't share it

/v/ isn't your hugbox faggot, get the fuck out
>>
>>323205753
yeah m8 I did that
was fun calculating whether it was worth the tradeoff
not sure why you're telling me that, that should be common sense for any sign user
>>
>>323205813
Suck my dick there was nothing wrong with Witcher 1 combat.
>>
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>>323205484
Okay? But how does 42MB fill up any ones harddrive? I fail to see how I was blown the fuck out.
>>
>>323205809
>bragging about being illiterate and possibly retarded
Not wise m8. Also, I thought it was four swings? Guess the number is whatever it needs to be to suit your bullshit argument huh.

Anyways, for regular battles with enhanced oils the number is actually 10 swings (40 charges * .25), which is well worth the time navigating the menu no matter how much of a dumbass you are.
>>
>>323205813
>There is no way in hell that TW3 has astounding combat.
it's enough to be enjoyable
not sure where you're hearing it's "astounding"

sorry you've been conditioned to only fight on enemy at a time in games
>>
>>323206053
You repost these quite often. It's clear how dedicated you are to such autistic behavior.
>>
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>DS2 has bad hitboxes
>There is a genuine gameplay excuse as to why players are getting hit more easily

>TW3 has bad hitboxes
>It genuinely does have bad hitboxes, but these are all "glitches" and bugs according to the experts on /v/
>It doesn't have problems with combat either, because it won GOTY
>>
>>323205813
I hated combat in TW2. It's not like it wasn't fun or good to watch for a 2010 indie game, it was like just frustrating with enemies parrying every single one of your hits if they were human and having stupid high damage if they were monsters. The only bossfight I didn't fuck up was the dragon bossfight, I won at first try, but the others were hard because the mechanics were clunky and awful. AND THE GAME HAD QTE, which I'm glad CDPR fucking avoided on TW3
>>
>>323205986
Because logically, you'd think that sign talents = more powerful signs. It's not until you take a peek at the alchemy or even combat tree and realize that there's better sign talents under those trees.
>>
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>alchemy is redundant when you can defeat everything in this game with quen, sidestep, fast attack, repeat + cat armor
>sidestep has no stamina cost
>parry window ridiculously big
>finding oil/potion recipes is worthless unless cat or waterbreathing
>active shield makes all healing items useless
>crossbow useless/waste of skill points except for grounding flying enemies

TW3 totes deserved GOTY but the combat isn't very well thought out. I usually play normal diff in vidya but even blood march wasn't challenging. once you get decent equipment
>>
>>323206209
It really doesn't require much effort.
>>
>>323206270
fair enough
I'm sure I was astounded at the 60% increase for free at some point as well
>>
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>>323206264
>2010 indie game


You know what? I'm done.

This just got too retarded for me. Never change, you fucking retards. Enjoy staying here.
>>
>>323206416
It's not the effort, it's the fact that you clearly think they do something, when they don't. It's honestly cringeworthy to watch. What is your problem?
>>
>>323206310
>finding oil/potion recipes is worthless unless cat or waterbreathing
The superior potions are insanely powerful

>alchemy is redundant when you can defeat everything in this game with quen, sidestep, fast attack, repeat + cat armor
>other playstyles are redundant because you can win with my playstyle
Do you realize what the point of an RPG is? You really are fucking retarded
>>
>>323206310
>there is this one way to win
>thus all other ways to win are redundant and useless

You are a fag.
>>
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>>323206505
>>
>>323206235
>DS2 has bad hitboxes
>Soulbabbies spread around the word that it's because the game is supposed to be hard and if you die you are utter shit
>DS2 is a game that does only combat. You literally can't do anything else.


>TW3 has bad hitboxes
>TW3 fans try to justify the fact that they enjoyed the game regardless saying that there are not, but they're fucking wrong
>At least in TW3 combat is not the main focus of the game, but dialogue is, and dialogue is good.
>>
>>323206468
It was 2011, big deal, stop nitpicking and fuck off yourself.
>>
>>323206310
>combat isn't very well thought out.
Combat and leveling are the weak aspects throughout all 3 witcher games.

While the enemies scale up linearly HP/dmg as the game progresses, your character becomes exponentially powerful as he gains more talents. As a result you experience a punishingly hard beginning and laughably easy ending.
>>
>>323206659
Nice difficulty.
>>
>>323204458
soo....he hits 2 times then he needs to rest his hands, and he is sooo fucking tired he doesnt even care that some little person is chopping it or hitting it with a huge club.

Honestly, these types of conversations are degeneric , course there are gonna be shitty parts in a games as big as The Witcher 3 or Souls franchise, what makes them so great is the fact there is so few and far between.

Let's take Fallout4 as a nice example, where you can walk in any direction for 5 minutes and find a nice little turd, playing Fallout4 is almost like you have to lick honey from piece of shit, you really have to be very careful but there is so little honey, or you can mix honey and shit but then its bland game.
>>
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>>323206837
>>
>>323206670
Oh please, as if the majority of "Witcher fans" are really as calm, collective, and euphoric as you say.
>>
>>323205813
I quite liked TW3's combat, it felt responsive enough so that when I died, I rarely felt like it was something wrong with the game. You could doge most things by rolling, but you'd lose precious time to attack, while stepping aside required tighter control. Geralt is a fixed character, but what he lacked in playstyle he made up with melee perks. Signs were also fun to use, I rarely used Axii apart from dialogs choices, but Igni, Quen and Yrden were easily usable in combat without feeling like breaking the flow (to take an example of a game that did it wrong, Darksiders 2). There's weak points, sure, but not something that bothered me enough so that I remember it now.

I would've never thought TW3's combat would be the target of so much harsch criticism until it became GOTY.
>>
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>>323206235
It's not as simple as shitposters make it out to be and you know it senpai.
>>
>>323206659
Nice, you played at the lowest difficulty with an overleveled character and a lot of buffs.
No way this was done on NG+, Deathmarch or by an underleveled character. Or even by a right leveled character on normal difficulty for that matter. We all played the fucking game, shitposting like that won't work ITT
>>
>>323204716
Imlerith was one of the best with teleport shit, too bad he didn't have more attack patterns then it would be god tier
>>
>>323206837
Not that guy but what are you talking about?
My gameplay looked exactly like that on Death March, except i used firestream after the first Igni
Sign spec was completely broken until you hit the late game bosses and enemies
FUCKING GARGOYLES AND GOLEMS I HATE YOU
>>
maybe just stop making threads about w3 on v and go on reddit
every thread same webms get posted and ppl shitpost about the combat+downgrade
>>
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>>323206670
>>At least in TW3 combat is not the main focus of the game, but dialogue is, and dialogue is good.

Maybe they should make Telltale style games then.
>>
>>323206235
>>There is a genuine gameplay excuse as to why layers are getting hit more easily

le shockwaves meymey?
>>
>>323206943
Didn't find a way to say that they're fucking faggots without sounding childish.
>>
>>323207059
>Fighting a Foglet boss for the first time

Shiieeeet
>>
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>>323207121
Are you really showing a single drowner on easy?
For real? Not joking?
>>
>>323207121
is that enemy level grey
>>
>>323206984
It's clearly the weakest part of the game - still serviceable, but not great. So all the contrarian kiddos get hysterical and talk about how it has IRREDEEMABLY SHIT COMBAT, LITERALLY FUCKING TERRIBLE HOLY SHIT GRIFFIN.WEBM.

The irony in this thread is that the Souls games actually have pretty poor combat too. It's fine for what it is, and doesn't detract from the other areas the games excel in, but it's not like anyone would play a boss-rush style Souls game a la Monster Hunter; the combat is just too shallow.
>>
>>323206984
So many people are butthurt because an arcade game with 5 minutes of storytelling, 30fps and console exclusive didn't win. Don't get caught thinking about those haters, they don't even know why they dislike the game really, they just look up arguments on the internet and spread them because their fav game didn't get the prize from their fav site.
>>
>>323207121
No, even Dreamfall combat is better than telltale combat.
>>
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>>323207232
Yeah
>>
>>323207256
I would've to see /v/ if it had been around when Planet Escape Tournament was released
>>
>>323206569
>the simple, fast and easy hacknslash way to play is most efficient
>taking the time to research enemies weaknesses, find recipes, and create pots/oils isn't, thus discouraging people from actually doing so
>there is nothing wrong with this
>>
>>323207256
>It's clearly the weakest part of the game
No, the inventory system is definitely the weakest part of the game.
>>
>>323207121
if you don't like dialogue in games go play doom 2 then. Or supermario. What a delusional shitposter you are.
Besides, I WOULD play a CDPR game that had only roleplaying dialogue in The Witcher 3's style. Or a KOTOR game without any fights, for that matter.
>>
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>>323204987
>Someone say what Witcher 3 have retarded dodge one spell combat
>Also claim that other game have superior combat while the other one is strafe and dodge
also you can't deny that souls games have shit-tier hitboxes
>>
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>>323207121
>people defending this.
I'm not calling witcher 3 shit but defending this combat is literally fanboy tier. Some of my favorite games have shitty combat, and you just roll with it and accept it and voice criticism so it gets fixed.
>>
>>323207485
would've loved to see*
>>
>>323207494
You are playing on easy. Playing on hard demands alchemy.
>>
>>323207536
No, the weakest part is obviously
FUCKING OBVIOUSLY
the completely pointless open world
>>
>>323207602
just because 10 really vocal shitposters say something is true doesnt make it true
>>
>>323207256
No. The weakest part of the game is the shitty level pacing and terrible loot system.

The combat is far from bad and certainly good, unless you're someone who makes it his personal goal to find the most boring way to play the game and suck the fun out of everything.
>>
>>323207587
>b-but my souls games have a COMPLETELY ORIGINAL storytelling that ABSOLUTELY WASN'T IMPLEMENTED IN SHADOW OF THE COLOSSUS AND ICO BEFORE
>>
>>323207685
What? Death March is easy without alchemy
>>
>>323207226
That was quiet retarded, I just used silver bolts because if he have bleeding, he have to stay longer visible
>>
>>323207685
i switched to death march after the griffin. Enhanced swallow and cat were the only potions I ever made.

The game was only challenging in the prologue
>>
Why are we pretending that either TW3 or the Souls series have great combat? Is /v/ really this retarded?

TW3 has pretty shitty simplistic combat, but it beats any other open world RPG with it.

Souls is just a fucking shockwave-strafeleft fest and nothing more, but the combat is still engaging when it works.

They are both decent, but not great at all. Can't say I could think of better open world combat, though. Maybe some weeb shit, but I can't get into those.
>>
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Did somebody say dark souls?
>>
>>323206310
I played the DLC on NG+ Deathmarch and it was really a fun experience, felt like an adventure. But I died only once in the final maze of spoilers because I fucked up and ran outta time.
>>
>>323206984
It's especially harsh during release because of
>"realistic", inertial-heavy movement mode
>some talents like fleet-footed and rend did not work
>some talents had vague/inaccurate descriptions
>OP/broken glitches like Superior thunderbolt providing 100% crits even without storms happening.
>lockon was useless. (it still is)
>>
>>323208114
>>323207959
I guess its just a coincidence that all the webms are on easy.
>>
>tfw the last third of TW3 is trash compared to the rest of it
>>
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Let's sum up the average Witcherfags bag of counter arguments, shall we:

>"It's a bug!"
>"You're playing on easy!"
>When these points have been deflected, the Witcherfag begins to sweat intensely and turns beet red in the face
>It is at this point that the Witcherfag relies on his last stand
>"WITCHER ISN'T EVEN ABOUT COMBAT ANYWAYS, MUH SLAVS."
>Standing defeated, and covered in his own excrement, the Witcherfags retreats and cries to his /vg/ friends
>>
>>323208176
>Can't say I could think of better open world combat, though
Why does everyone always say that? What difference does it make for the combat whether the game is open world?
>>
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>>323208353
>Implying that Imlerith and plane-traveling quest were shit
>>
>>323208363
>Witcherfags

Stopped reading there, you're just here to shitpost.
>>
>>323208263
>I refuse to believe that people find this game easy on the highest difficulty.

>>323208190
HoS was the only DLC I actually paid for in a long time and was worth the money
>>
>>323207602
that webm is literally like killing a hollow undead right before majula using the pursuer's sword at soul level 120.
It's like oneshotting a grunt in Halo 1 with a pistol on easy.
It's like beating a "stand still and enjoy the music" level on super mario maker.
It's like beating killzone.
It's like playing sneak sniper in Far Cry 3 at the first outpost you have to conquer.
It's like killing an AFK player in any fucking game.
>>
>>323196559
because witcher is a mediocre series made for dumb babies who have never played an actual RPG in their life
>>
>>323208535
he probably liked the game but /v/ convinced him its not cool to like it so now he tries to fit in
>>
>>323208535
Stand back guys, we have a regular fucking Sherlock Holmes here!
>>
>>323208263
Don't really care about the webms but saying alchemy is required is just ludicrous
This game breaks so easily as soon as you put more than 10 points into any tree
>>
>>323208485
I wish the final fight against whathisname would've used the plane travelling stuff. When he leaped from that portal for the first time I thought cool, we Sliders now, but then he just threw me on a nearby hill.
>>
>>323208485
>skellige
>anything to do with ciri's ending being decided by five questions in the last few hours of the game
novigrad and velen were god tier tho desu
>>
>>323207685
Nigger, if the game requires you to play on sword Sponge difficulty just to have enough incentive to use the game's other combat mechanics, than the game needs to be reworked.
>>
>>323208363
>defeated
>D E F E A T E D
are you even for real? You want to see something defeated? I can probably kick your shitposting ass if I was autistic and on a wheelchair, homoshitposter. Don't use that word in internet arguments ffs
>>
>>323207765
For the most part, I thought that it worked. It gave a good sense of scale, and Roach latching onto pathways made distance feel pretty right. There were lots of times where I'd see something in the distance and think to myself "oh, I want to go there". Higher level enemies keeping you out of areas did feel imposing if you came across a Leshen in the forest or something, but probably felt wrong if your first encounter in a new area was just HIGHER LEVEL WOLF.

Only problem I had with it was the "gaminess" of how they filled the map markers, with just useless loot piles crowding the place. When viewing the game without those piles, and focusing more on it being the pathing between towns and "dungeons", I thought it was one of the better uses of open worlds that I've seen in a game before. Definitely marred a bit by the caches though. Just because other games do something doesn't mean you have to.
>>
I wore full bear school armor and killed everything on Death March. Felt really easy mode. This game wasn't particularly challenging or difficult, don't know why people are actually sitting here theorycrafting and debating builds for such a piss easy game. I don't even recall needing to use the bestiary to look up weaknesses.
>>
>>323196559
>good story
>good setting
>good graphics etc
>horrid gameplay
"BEST GAME OF THE YEAR!1!1!1!"
>>
>>323196559
>go green mutagens all the way
>drink 3 decononcotions at same time
>double potion effects
>become literally unkillable
>>
>>323208176
So there is actually someone sane on this board
>>323208370
I dunno maybe because doing greater game world with many dialogues and quest is time consuming and developer must decide if he want to make action-rpg based solely on combat, or story-telling rpg which inherently have easier combat to appeal to people who want to play game for story and feeling of adventure rather than for combat
>>
>>323208782
Yeah but lots of players didn't realize that until it was too late. It forces you to treat a character properly instead of having the "good guy" option modern RPGS have to gain affection from companions. I'd rather answer 5 questions like that than having to select the all good wheel on Garrus' dialogue and doing a quest that automatically makes him my friend whatever I do. Or having to press the down key to make Piper my waifu.
>>
official witcher 3 review.

all non-quest related things you can find on the world are copy paste boring shit
no one will talk to you unless they are quest related and you have the quest that requires them
awful ui made for consoles and only 2 consumable slots, making alch spec a chore
no resource management, you just instantly get all your potions back for whats essentiallly free
enemys have 1, maybe 2, attack that they repeat over and over, making fights absolutely boring after an hour
level system only works to the games detriment, as youll quickly outlevel everything you have to do and it will all be easier than the game already is
coming across a SKULL WARNING SIGN monster should be exciting but it's not, because you know it fights exactly the same as all the others of its kind, only with more hp.
"cinematic" controls that ignore accuracy in favor of looking more natural
even death march is easy as fuck due to a lack of enemy attack variety and every ability you can spec into being way too strong
ciri sections are boring and unneeded and only serve to rob you of what could have been the one interesting boss fight in the game.
the final moments of the story seem rushed as fuck, from oh hi crones now we fight, to im eredin i have a secret, im dying my secret is this guy tricked us and i had no plan to deal with it, to oh actually geralt i didnt trick you
majority of loot is randomized and scales to your level. Nothing you find really excites you.
all enemies have an extremely short tether that you will cross unintentionally more often than not. At this point they ignore you and start walking back to the center of the area or hang around to get hit easily
witcher senses are only ever used when the quest requires it and is just hold right click to follow quest arrow. you cant actually track monsters or anything out in the world(and why would you need to? theyre all tethered to a small location and never move away)

6/10 game. Had potential, wasted it.
>>
>>323201349
Well why wouldn't you want to cheese it since the combat was shit anyways?
>>
>>323208893
The talents and gear seemed like they have potential to create some builds with great synergy.

But later, it turns out that all that synergy were just glitches and CDPR "fixed" them all.
>>
>>323208924
thanks for the contribution to this thread
>>
>>323208924
>This game has swords and isn't dark souls
>horrid gameplay
4chan 2016
>>
>>323208818
I'm not overly fond of exploration as is and the lack of loot definitely broke it completely for me
>what's that in the distance?
>oh it's just a bandit camp with loot that is made pointless by Witcher gear
If the loot was good I could at least understand if people liked the open world but as is, the game would be way better if it had areas the size of W2 or at the very most W1
>>
>>323208803
Nigger if you need to be forced into having fun, you should get a new hobby.
>>
>>323209123
Because it's not, you just didn't like it.
>>
>>323208803
>sword Sponge difficulty

Maybe you should do your research before shitposting. The difficulty levels affect AI more than the health values.
>>
>>323209232
who's mentioned dark souls? the whole game on death march is cut and run over and over
>>
>>323209247
What's worse is that they introduced randomly generated loot and loot/rewards that scale with your level.

So when you run around explorin' and see a level ?? monster, there really isn't much reward to challenging yourself since the loot will be scaled down to your level.
>>
>>323209123
>>323209415
what do you even consider "cheesing" the combat in W3?
it's already ridiculous with all the shit you can do just by investing points into skill trees
>oneshotting everything with heavy attack
>stunlocking everyone by pirouetting real fast
>drinking 5 decoctions and becoming invuilnerable
>everything in the Signs tree
>>
>>323208370
I'm guessing it's because resources are still finite, and you have to focus on one thing to make the best of those resources.

See that monstrosity Fallout 4. They finally made the combat somewhat good with better weapons and gunplay, but removed the RPG elements altogether and downgraded the graphics.

Or look at the Crysis sequels, even better grafix, even shittier stories/gameplay, even less open world.

The reason I like the witcher is because it still keeps a decent combat while improving on the graphics, environment and storytelling (at least imo). Meanwhile, Dark Souls 2 got a huge fucking downgrade to almost every single aspect, and I can't even say what for. I can't name 1 thing it improved over DS1
>>
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>>323209362
You would normally be right arguing this. However, alchemy is literally the most boring spec you can roll in TW 3. Have you fucking seen what a full or even hybrid Alchemy build plays like 99% of the time?

It's going into the inventory every five seconds and micromanaging up the ass while chugging potions like an alcoholic. Other than that, the tree offers no actual activated abilities. It's all boring passive shit. Which is the main overlying flaw in the Witcher's progression system. There is no fun in leveling up because you just get modifiers as rewards.
>>
>>323209108
official KOTOR and KOTOR 2 review
>all non-quest related things you can find on the world are copy paste boring shit
>no one will talk to you unless they are quest related
>awful ui made for ff style games and poor combat
>enemies have 1, maybe 2 attacks
>leveling is worthless
>overlevelled enemies can be beaten by walking away and healing non-stop
>"cinematic" controls would be better
>game is easy AF
>it's not dark souls\skyrim
>6/10 game, wasted potential

Bloodborne review
>there are no quests in the first place
>only dialogue options are YES\NO like a pokèmon game
>enemies have predictable combat patterns, meaning you just have to lose to one of them to memorize all their attacks and win everytime against them
>awful camera
>no perks in leveling
>overlevelled enemies can be beaten by not being hit by their attacks and the game can be speedran with no problems without fighting anyone
>the final bosses aren't a satisfaction nor anything, 0 build up
>it's not dark souls\skyrim

Skyrim review
>everyone talks to you but says meaningless shit
>you are the dragonborn, yet all quests are "clear dungeon, return item" to help townsfolk who can't do anything on their own
>enemies have 1,2 attacks and you exchange blows like in an MMO
>controls are WASD, what is this shit.jpeg
>6/10

I can go on and make a post like this for every game ever, so fuck off.
>>
>>323209108
>>323210053
>le autist is le assmad :^)
>>
>>323209108
>all non-quest related things you can find on the world are copy paste boring shit
With unique writing/dialogue.
>>
>>323210217
you know, not understanding sarcasm or irony is sometimes an alert for guess what mental disorder
>>
>>323209247
It's hard for me to decide if I think it added to or detracted from the experience Witcher 2 provided. Witcher 2 felt rather large at times too, but my "mental map" of how it goes down now makes it feel kind of cramped now. Witcher 2 definitely couldn't be called open world, but it certainly wasn't a linear path or anything. I think Witcher 3's change to open world felt kind of natural, again mostly because of Roach, and think the only kind of detractment could have been development time. The problem seems more about obtrusive "stuff", rather than open world detracting from what the previous formula gave us.
I wasn't left with a sense that something was missing, or that it could have been better. Maybe it could have been developed faster, but I don't really see what would have made things better. Enemies are still hand placed and everything.
>>
>>323210276
>never read a letter or book in the game
thisgamehasnolore.jpg it's copypasted
>never went south to fight random monsters and explore the game
everythingisthesame.oggvorbis

It's like if I played fucking Halo without shooting and lamented the lack of firearms
>>
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>play the games
>Scoia'tael are reasonably sympathetic, if clearly a little misguided
>read the books
>Scoia'tael are giant retards
>>
lol everyone is mad
fuckin loosers look at urelves
>>
>>323210552
>play the game
>Triss is a sweet lass after all
>read the books
>what a fucking cunt
>>
>>323210276
he said non-quest related
not non-main quest related
>>
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Even waifufaggotry is better than this shit

So /v/, Triss or Yen?
>>
>>323210556
>fuckin loosers look at urelves
>elves
NONHUMANS OUT
>>
>>323210841
Book Yen > Game Triss > Game Yen > Book Triss
>>
>>323210841
I wish I could say Yen but goddamn it's hard to like her. Triss all the way..
>>
>>323210760
then explore the game yourself and tell me it feels copypasted in any way. What's copypasted exactly? The enemies? The eviroment? Because drowners, nekkers, wolves, harpies and griffins scattered across the map depending on what kind of enviroment they are in don't feel copypasted. You would feel outraged by the lack of those things if they weren't there.
The enviroment is fantastic. Every forest, lake, river, small town and swamp (leshrekmemes) feel different and unique and it's a joy to explore them.
That guy is really fucking shitposting with no taste whatsoever or with no knowledge of the game.
>>
>>323210964
truth has been spoken
>>
>>323210841
Shani>Keira>Triss>Yen.
If I had to pick one I'd pick Shani.
If I had to choose between Yen and Triss I'd pick the one that at least gives 2 shits about me. SPOILER IT'S NOT FUCKING TRISS[spoiler/]
>>
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>>323210978
>it's hard to like Yen

Why, are her tits not big enough for you? Does she not flirt with you enough and fall into your arms, pretending to be drunk?
>>
>>323211372
>Triss>Yen
>I'd pick Yen over Triss
this nigga
>>
>>323211426
>smalltits
>bitch
>is actually a hunchback
>>
>>323211539
you're right I fucked up the A>B thing. But still.
>>
>>323210964
but game Yen is cuter and that's all that matters in videogame romances
>>
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>>323211663
>>
>>323210841
Shani. At least she's not a witch that treats me like garbage and actually requires me to understand her to get sum fuk.
>>
im sooo fucking happy because The Witcher 3 went mainstream so every shitty motherfucker can shat his opinion on the game that had combat as something totaly rudimentary .

If you knew what you talk about, you would know The Witcher 1 had combat on level of Diablo 1, you could even fix the camera to be top down, so it was basically :" put pointer on enemy, press left mouse button precisely to hit critical", dodge, hit,miss, parry, all that was relied on thrown dice.
Story and exploration to an extent was the main aspects of the game, no one asked for better combat, it was purely CDPRs good will and general love for the franchise that they invested so much time and work to make this fighting system.
Usually studios need 6 sequels to get mechanic they actually dont care about do well, and then some.
CDPR had a great system in The Witcher 2, but it was still post-COD-Halo era and people were used to easy,easy games(press X to everything ), so they had to lower difficulty so awerage fuck can play the game.
They even had an great easter eggs where they made fun out of gaming in general at that time(QTE on the bridge was a joke, dead AssCreed on haystack, then sneaking part in the castle, they dissected everything what was wrong in gaming at that time, but average gamer just didnt get it)
>>
>>323210841
You kidding? After DLC Shani all the way lol. Do you know any other qt that pukes while fucking you on a boat
>>
>>323211854
>an great easter eggs
yes, they were an heroes back in 2011
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