>there are people on this Chinese Image Board who choose Quiet over D-Doggy
Disgusting, stay pleb /v/
>not maining glorious fully armored D-Horse
Huey pls go
Faggots didn't even finish the game
Change can be negative, not being able to instantly recognize that fact makes (You) autistic, I'd say.
Most of the systems featured in TPP were blatantly unfinished and the game had less complexity then a fucking PSP title.
>MGSV has best mechanics and the 2nd best MG fight in the series
Opinion disregarded. You didn't have the decency to put that shit in front so I can instantly stop reading your post?
Watching D-Dog maul African Soldiers to death sure was something.
>The Tuxedo was fucking paid DLC
man i hate modern vidya.
The story was indeed dogshit, but I'd say forcing Quiet's horseface on me when virtually nothing was resolved and then putting 40 minutes of exposition into cassette tapes was more annoying.
Tight controls are the saving grace of the title, but that doesn't mean the open world isn't boring or that the mechanics don't get stale pretty fast. There's weapon variety but they're fictional and you'll use the modified versions of the starting ones anyway. There's cassette tapes out of which 75% is wasted on an old chucklefuck spewing technobabble about a retarded plot device. The Outer Ops system is literally unfinished.
Need I go on?
How is Outer Ops unfinished? Tell me what was supposed to be implemented? Before you go off spouting meme complaints that are months old.
>75% of tapes something something technobabble
What the fuck are you actually complaining about? 75% of tapes are what? WHAT? Use words, actually formulate a real complaint beyond meme garbage.
>How is Outer Ops unfinished?
Success percentage can be barely influenced. There's no reason to do these in the first place unless you're in early game and need money, the generic ones just give you useless herbs that you'll have fucktons of anyway. The waiting times for these to finish are horrendous and pay into the P2P system Konami forced into this game.
And then there's the fact that on the PSP, you could even see the entire battle play out and influence the outcome WAY fucking more.
A staggering majority of cassette tapes are just Code Talker talking about the Wolbachia shit, as if that retarded plot point needed any further mention. I don't have any fucking idea what went through Kojima's mind when he decided that ancient parasites needed two hours of exposition, or that someone would find that fun.
Again, going back to PSP, the tapes were really varied and went over many different things ranging from cultural things popular in the 60s to the gameplay. Snake actually spoke in those, too.
>is this you?
nah. I can kinda see anon's point on how some parts are unfinished but I enjoyed the game and drowned 150 hours in it.
I'm not gonna call him autistic just because he doesn't like something I do.
>go into background and culture of 60s
Don't fucking overinflate the worth of Paz tapes, soccer on MB and American Politics are fun but she practically has the exact same role in Phantom Pain, fun distraction, plus you have more background analysis of Zero and America, but then again you didn't pay attention.
Also, one series of tapes does not equal 75%. Stay hyperbole and autistic
Well, Paz is actually one thing I think Phantom Pain did amazingly well. It played into both Venom's true identity and it was a clever way of acknowledging Peace Walker's fillery and humorous nature when in canon it was Big Boss running a business thriving on killing.
Which is why the rest of the plot upsets me so much, whoever did that last Paz tape you can get in V also probably had part in creating Skull Face's character and using Mantis as a literal deus ex machina.
I don't get it.