How did such a niche game succeed and even get a rerelease on PS4?
loved that game, getting 100% completion on nightmare princess was a literal nightmare
especially fuck getting S rank on that stage where you can only use long range hits or insta-fail
>deflected a boulder twice so the boulder bypass some obstacles and counts as long range hit after going far enough, to then pull into another location and continue the chain of long ranges
The Deception series is one of my favorites.
I really hope the series goes on, but I really want them to go back to the darker style of the originals. I'm glad they're getting new games, but the atmosphere just isn't there anymore.
>barely even got to use Kanata since everything was over
Nightmare Princess side was connected to other world via dreams or some shit
>How did such a niche game succeed and even get a rerelease on PS4
It came out after ps4 rlease I beleive at least in english. So it's a easy game to port over for a system lacking games.
I never realized how crazy the combos could get in this game. I usually just killed people as quickly as possible.
yeah, if you don't go for S rank and objectives, hardly anything matter
in Nightmare Princess I was pretty much always doing 15 hits combos (the max after which ARK stops accumulating, and all 15 need to be different traps to count)
Where's the depth mechanics that the original has?
-Summons that can be leveled up
-Building your own rooms, chokepoints, and escape routes
-Items to heal, Do summons, Manipulate enemy movement, etc
At least newer games has trap combos, since in the original game, traps are not allowed to be placed too close, especially the more powerful traps..
and damn some combos actually made me take out a calculator
>need to do a 15+ hits full devil leg/arms/foots combo AND finish with 1 damage trampling move when the target is at 1 HP left exactly
I remember that challenge. That was such a pain.
It's an self-armor break that completely recharges all of her traps.
If there's another game in the series, I hope it goes back to its roots, for sure. I wanna capture people and turn them into monsters.
I like the aim I had on that last stomp
Why the fuck is this in EVERYTHING now?
nightmare princess let you play as previous deception MCs too, plus having its own MC on top of laegrinna
some objectives/stages require you to use them too
damn millenia for being able to set only 3 traps at once and still having to do 15 hits combos with that
not to mention also get to fight other trap users who use traps on you and dodge your traps like mad
Why are these games "niche" now when they weren't a couple generations ago? Personally I think labeling them as niche is a self-fulfilling prophecy, my fucking Dad used to play the first Deception
I think the issue is the amount of normals in gaming has expanded and the amount of games targeted towards them and gaming websites targeted towards them have increased or at least gotten quite a bit bigger. There's less incentive to cater to the small audiences for games that still follow the "old ways" and cater to the kind of people who played games years ago. Years ago, Deception had no trouble getting a cover story in a gaming mag with Deception II. Now it's lucky it gets a review on Gamespot and maybe 2 preview articles if that. Meanwhile back around the time Deception IV was coming out, J. Normal Mcgee was opening the website every day to see a new article about how great GTA5 will be, etc