>>323096890 Depended on the machine and the game. Some of them required constant coin feed to survive (Gauntlet), some were perfectly clearable with just one coin if you became good enough (Cave's bullet hell games, Metal Slug), some allowed you to play against other people endessly as long as you were good enough (fighting games).
The technology was big and expensive, so people made business out of buying them and making a profit buy charging for plays. There isn't anything about today's microtransactions that are impractical for the average person to own, companies just charge extra to make more money.
Yes, but with a better model. With skill you could complete the whole game in a single life/continue. Some games may have exploited this to become unbeatably hard, but it certainly gave you the motivation to improve. I'm happy to pay for arcade machines for the experience, but the model wouldn't work at all on consoles/handhelds.
Arcade machines: you paid one coin to get access to an technologically advanced game machine. Modern games: you provide everything, from the hardware to the electricity, to run the developer's software.
>>323096890 They were. And the industry was far better for the removal of the practice. The shame wasn't in losing the business model, it was in losing a hot spot for gamers to gather and interact.
The shame now is this wave of faggots loosely being referred to as a generation have gone and decided to bring the model back, but none of the fucking interaction. Way to be God damned retards, Millennials.
>>323096890 Something that has to be taken into consideration, is that these machines had higher graphical fidelity than consoles and even PCs of the era. They were often purpose built per-game. Although there were some arcade platforms: CPS, MVS, etc. Arcades are social. You knew which games were worth your money, because the best ones had lines. That and you could ask around. And even if you didn't like a game, or thought it wasn't fair, or worth your time/money, you were only out 25 cents.
Ran me and some stranger $5 total to beat X-Men. $2.50 each. That's less than you'd spend on a rental at Blockbuster. Arcades were good value. I spent a lot of weekends having fun with people.
I remember a business when I was on highschool where all the kids hangout after school. It was filled with arcades and was run by an old cunt, that charged a lot for everything. He used to mock you when you lost at the arcade and was furious when the guys finished the entire arcade with two quarters. He got mad because if you were good at playing, it would mean that you would used less coins on the machine.
>playing dragons lair 2 at home >playing dragons lair 2 on small cabinet >playing dragons lair 2 on fuckall huge showplace cabinet designed to be arcade eyepiece. Massive screen, rocking sound over every other machine
At times it was like the difference between watching movies in-theatre and at home on TV, too. Games like that that could emphasize experience, made games that were snoozes into spectator wowsers.
>>323100236 One of the games that wowed me in the arcades but bored me to tears in home editions, was Star Wars. When you step into that X-Wing cockpit, and the high resolution vector screen is looking hot like the targeting computer from the movie, and Obi Wan is in your ear telling you to use the force... man. Such a thrilling game for the time.
>>323100236 >tfw you're playing at the arcades and your machine is twice as loud as everyone else's >the hype combined with self consciousness that a dozen or so people are watching you succeed/fail like vultures waiting for their opportunity
I used to know a guy who owned one of these. I'd love to pick one up but they cost way too much. The most hype machine I've ever played on, those speakers really blast and the chair has force feedback.
>>323096890 They were microtransactions to pay off an arcade cab that cost thousands of dollars to buy
Whereas mobile games should sell for like a fucking dollar for what they bring to the table
Its nothing like arcade games
But purely from a consumer standpoint if you don't give a shit about any of that, ignoring that you are in an establishment, playing on equipment that isn't yours etc then yeah. Its a 'microtransaction'
>tfw the arcade I used to go to as a kid was fantastic meet-up points for gamers in the 80s and early 90s >the old guy who used to own it was based as fuck and was really knowledgable in games at the time >he died 5 years ago >his son threw out all of the retro games and turned it into a hub for shitty "minigames" like press the button to win an ipad
It's not like this shit is even hard to check when MAME is a thing, anon.
Some are quarter munchers designed to keep you pumping them in like gauntlet, NARC, etc. Others can be taken to the cleaners multiple times on a single credit, like TMNT and Simpsons(easy mode), just about any shmup(ex: salamander/lifeforce, avg diff).
All you have to do is actually play games to try it out. I know that's hard for the average shitposter who calls himself seasoned by watching LPs though.
>>323103339 >his son threw out all of the retro games and turned it into a hub for shitty "minigames" like press the button to win an ipad Redemption games are where the money is nowadays It's sad but true
>>323103828 >your room will never be this cozy Also who /gameunderground/ here The round 1 that just opened is stealing a little bit of attention but GU has such a great family-owned charm to it, plus the games cost half as much to play
>>323102749 Dude how have you never heard of Yestercades in Red Bank! You pay about $8 an hour there to play any machine there most of them are old with the newest machine off the top of my head being mortal kombat 3 or 4, plus billiards and 4 different TVs set up with Atari/nes era on one, ps1/n64 on one, xbox/ps2 and then ps3/ps4 era on the last two
>>323103863 >Others can be taken to the cleaners multiple times on a single credit, like TMNT lol you clearly haven't played TMNT4. I mean yeah you can kinda beat it with one credit, but with a fucking load of cheap tricks and reverse engineering.
>>323103339 I remember an arcade that was awesome around where I lived.
Reminds me of a story. >Watching some highschool or college kid play a Lightgun game >He's dual wielding the guns >Sees me watching him play >Hands me one and we play the rest of the game together >Even spots me a few quarters after I ran out
I never got his name but this was seriously one of the most memorable arcade experiences I had. Whoever this glorious faggot was he made 8 year old me's day.
You could play off a fraction of what a brand new game cost, but you had to buy more lives to continue, so sure, I don;t see why not.
However, unless you owned a Sega console (Genesis, Saturn, or Dreamcast specifically) then the only way to play the games was in the arcade, and even then, the console versions were not always arcade perfect.
>>323104965 >Trying to play the console version of Battle Garegga >Bullets are tinier than they should be >Sprites are squished and messed up to try and keep the same aspect ratio It sucked. And it wasn't the only example.
Themed arcades are the best. There was this one arcade I remember going to when I went on a vacation to England in the 90s which was done up like a medieval fantasy dungeon, dimly lit with mystical green lights and fog and shit.. Most of the games were fantasy games.
We got a bunch of Round Ones here in California, and since theres a real arcade scene here, the people who work at them are usually seriously in to video games and actually strive to obtain hard to find Japanese cabs. They're trying to set up Senko no Ronde Duo right now.
>>323105446 Do you know if any round 1s have anything for shmups? Mine has a giant candy cab section but it's all fighters except for one retro multicade cab, I'd be in fucking heaven if I could play Dodonpachi or Ketsui or something on real hardware
>>323104775 No problem! I'd definitely check it out I was only there once but it's real chill and while it didn't have a lot of my favorites I was still surprised at how many old school early 80's style stuff they had, and it was awesome experiencing asteroid and tempest and marvel vs capcom on a cabinet like it's intended. Also a bunch of pinball machines if you like that too
>>323106078 Yet they trick you into thinking the broken combo system was useful at all, kek. I mean yeah, it can be beaten, but it's just not fun to do it because you rely to the same cheap tricks all the time, other beat 'em ups are just more varied and solid.
>>323106818 Well that's not how the game actually is, so either your sense of rhythm is shit and the people you talked to were either equally bad at rhythm or misunderstood you or maybe all the machines in your area are garbage
>>323102749 in phoenixville theres two by business with alot of pinball machines if your into pinball
theres the a place caleld the pinball gallery on Lancaster Ave #45, Malvern, PA 19355 with 44 over 30 pins and other arcade machines
pincrossing at the railroad street bar & grill on 36 Railroad St, Royersford, PA 19468 has 16 machines, and serves food
or if you feel like making a long drive you could visit the Professional and amateur pinball assoctian world headquarters during this years pinnburgh tournament they have about 300 machines from last i checked and theres several other locations to play pinball in pittsburgh with machines that PAPA doesn't have
If you can get around the computer to make it easy though, it doesn't matter if it tries to cheat or not. You can -and tons of people did - still go multiple times on a single cred no matter what it tries to do.
That isn't the case with shit like NARC, where IIRC, even if you somehow got through most of the game on one cred, the last boss would just steal your quarters through forced attrition. I don't know if it's even theoretically possible to do it on one cred. I know I sure as fuck never had a prayer at it, unless there's an AI blindspot I was never privy to.
The point of contention wasn't the quality of the game, but whether anyone went around 1ccing arcade games. The answer to which is an undebatable yes, and it wasn't even a rare thing.
if you are good at fighting games, you could spend less than a dollar to play all day. I remember that I could hop on a street fighter cab and stay on there for hours without losing. I usually ended up spending the remaining money on food because people would jump me for my remaining money.
Besiides the "you can't beat in your first time!" argument is retarded, arcade games like any other games require some basic skills and understanding to beat it, and for that you to spend time with the game. You can't beat most console games with one credit/life in your first time either.
>>323117582 >local bowling alley had a cozy game room of old standup games, DDR, etc >management changed a few years ago, it got replaced with a meme cancer redemption arcade with swipe cards and phone port games
>>323106759 Kinda of, whats illegal is the coin mechanisms in it. Arcade games with their coin slots still intact (Read: you put a quarter in and it registers) count as gambling machines in many states/countries
Exporting machines with their mechs counts as selling/trading gambling machines which is a no no for a lot of countries, so I'm guessing companies just slapped those warning labels as a catch-all
>>323117883 >I remember playing Raiden 1 at some dive bar a decade ago Fuck Raiden 1 This is the worst game to bring up in regards to arcade games not being designed to eat money, if you took one hit your credit was basically fucked because it'd load you back a few screens before with zero powerups (even on bosses) and past like stage 1 you can't even recover from that
It also likes spawning enemies behind you on bosses that are almost guaranteed to kill you until you know when and where they spawn
>>323097248 They used technology that was too expensive and large for consumers to have in their own house, so instead of selling you the entire thing to use at home, you pay a small amount to use it in a public space.
>>323118642 The Japanese versions do send you back to a checkpoint while the US versions don't. I don't know what kind of fucked up version the other guy was playing, maybe European versions also send you back.
>>323105694 >>323106508 >>323106818 >>323107187 >Well that's not how the game actually is, so either your sense of rhythm is shit and the people you talked to were either equally bad at rhythm or misunderstood you or maybe all the machines in your area are garbage I can confirm that modern AC IIDX is a laggy piece of shit. My estimate is around 5 frames as well. The machines visually account for about 3 of those frames by default, but that doesn't fix the horrible audio delay. When you compare it to CS, it's like night and day.
I'm one of the better IIDX players in the US, and I've played on probably a dozen different machines total in the US and Japan.
>be me and best friend long long ago >both playing this game at Yogi's Arcade >play this game allday errday we go there >eventually whole arcade is gathered round >friend's dad getting pissed and honking outside in parking lot bc he wants to leave >few minutes go by >old dad makes his way inside, leans into friend's side of cabinet >see him out of corner of my eye grinning >shouts, "LETS GO NOW!!!" >storms off >we get up embarassed leaving epic dogfight >never return >youngfags will never know the joys of the local arcade
>>323128856 >vert scroller with a horizontal monitor Fuck, that's painful. The same place I found S1945III had Metal Slug 3, but the screen was widened, which meant that the sides of the screen were widened.
Personally, I like it, but I haven't had much experience with shmups in general, or bullet hells. So I can't really say much on how it fares with the other games in the genre.
>>323096890 You see this was very popular pre-internet and it was essentially of social gathering of people of wanted to play video games and such. It wasn't too rare to see cute girls in the Arcade hence another honey trap for the arcades. You had people who had no girlfriends and loved video games who saw an opportunity to play video games while possibly seeing a cute girl and being able to flirt with her. It just moved on to other forms of video games
>>323134262 it was a girl right? and yeah I really wish to see a resurgence of arcades but unless there is some super jewery with paying to be online with the consoles, and not to mention the rising amount of people who just stay at home, the ones who would play the arcade games just play at home and unless you hire some hot girls to be eyecandy bait it would be hard to get customers with how normalfags are
They were, no doubt about it. In the days before home consoles, it was semi-justified since it was the only way to play video games and everyone could pop a few quarters into a few cabinets and have a good time
>>323135750 I'm pretty directly from the developers there was nothing like that, because cabinets are always being sold secondhand and there's no licensing or anything on them. There are some third party companies that rent them out though, and I think some of those work like that
>>323103543 >Still the only one who knows the glory of playing a racing sim with a clutch pedal >initial D fags will never know the feeling of perfectly breaking, shifting down into low gear then unleashing hell as you drop the clutch sending your suped up S13 into "FUCKING SIDEWAYS" mode
>>323135750 Strictly cabinet sales (and related things like replacement parts and mod kits). Same as with pinball. That model is what drove innovation, though, because developers needed to give operators a reason to buy their newest machine when they might have an arcade full of working machines already.
1. A lot of arcade games are harder in North America, contrary to the notion games were made easier for westerners.
2. Arcade Ops in the US would adjust game dip switches and system settings to higher difficulty setttings in an attempt to get the player to pay more. If you play the Japanese versions of some games you'll find a more balanced difficulty.
3. If you invested the price of a home console game in an arcade game you got quite a lot of play time. $60 = 240 credits. (The trick for longer play sessions is to never continue.)
4. In the past people were better at arcade games and took them more seriously. People who fire up a game in MAME, die every 30 seconds, credit feed their way to the end, and then make a judgment on the game are not qualified to make judgments about the game.
>>323143675 For the first point, it actually tends to be the contrary for shmups.
A lot of them, especially Toaplan, send you back to a checkpoint in the Japanese version.
Though one thing I did notice is that while they're easier in that area, they make up for it with aggressive rank, just look at Nemesis (Western Gradius) for an example, where they give you power ups when you die but the rank maxes out quickly.
>>323144960 >tfw young fag with no memories of arcades >tfw /vr/ is my homeboard Cool that you're making your own cabinet. But nobody gives a shit about this kinda stuff. Also are you doing an emulated cabinet or actually going full out replica?
>>323127803 >Come to Vegas Fuck, I can't. Last time I was there was 10 years ago and I got my pinky removed by a pneumatic press. I don't know if they could find me in a AX cabinet in circus circus but I sure as fuck don't want to find out.
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