>>323065198 >Crytek CEO says consoles are holding back gaming >decides to go multiplat, games are no longer PC benchmarks >makes XBox One exclusive as a tech demo, which is lazily ported to PC I can't think of a company that's sold out harder, besides maybe Overkill Software
>>323064662 Tried to make up for downgrading in Cry Engine 3 by artificially lowering performance. Went through absolute, 100% decline in all aspects. Tried to chase every fad they could(ever since Crysis 2), always came late to the party or failed.
Ryse taking so much time to develop didn't help either, it was supposed to be Kinect title, then it turned into normal game and then into Xbone launch game... you know how it ended.
>>323066821 Yeah, all their USA employees quit in protest and they lost the Homeworld IP. I don't get it, they went console to get more money, but now are in more financial trouble then ever. Did they spend it all on coke and prostitutes?
>>323066823 Chinks man. The most profitable F2P game in the world is Crossfire, that cheap ass Counter-Strike rip off. Not because it's good, but because Chinese people fucking love spending absurd amounts money to get ahead in games.
I played Ryse for a little over two hours before refunding it. So glad they still accepted the refund.
I wanted to love it so much. I love Crytek, they make absolutely gorgeous games. And Ryse didn't disappoint in the least on that front. But the gameplay. The shitty, overcasualized, braindead, shallow, monotonous, "no need to even tilt the analog stick, you automatically target enemies" Arkham-style combat. The absolute shittiest style of combat ever made.
Arkham Asylum was pretty good, especially due to the Metroidvania-style level design and Mark Hamil's amazing performance, but I almost wish it had never released at all. That way we wouldn't have so many horribly underwhelming Arkham-combat clones.
>>323067853 >it had a fucking massively tessellated ocean rendered below the fuckign map. this was so that AMD cards would struggle to render everything while NVidia barely made it to 60fps. they sabotaged the market. same thing with crysis 3, if you were playing with an AMD, a tessellated plane would load under the game world to make your performance fall.
>>323069435 Exactly, I'm glad someone agrees. Too many people say "oh, you think Arkham combat is bad? You're not playing it on hard difficulty then!" Hard difficulty doesn't magically increase gameplay depth. The combat is exactly as shallow, enemies just deal more damage and attack more frequently. Batman still automatically targets enemies, Batman still has minimal need for positioning due to being able to counter with the press of a button, Batman still has a shallow moveset if you can even consider mashing A to be a moveset at all. Arkham combat is the most condescening gameplay I've ever seen in a game - it implies the player is an absolute retard who can only mash a button.
EA made them an offer they couldn't refuse, they dumbed down Crysis 2 and 3 for casuals and their shitboxes.
They tried to expand too quickly. They opened several studios and took over Black Sea and Free Radical.
They tried changing their business model to free to play, this was a bad move. Warface was not very successful. They've got some other free to play games in closed beta.
They got suckered into making a Kinect game for Microsoft: Ryse. It sucked so much that they removed all the Kinect controls and had to wait until the Xbox One came along before they could get it running properly. It sold badly.
They lost probably their only chance at success by selling away Free Radical and Homefront 2.
Now they're going all-in on VR and while I hope they will be successful, I don't think they will.
>>323071880 >it was not unoptimizided Even on my 780, I still get frame dips Now tell me that this isnt unoptimizided. I know games that look way better and run way better. Every pc that I built, I had trouble running this game.
>>323072521 The only difference is Screed combat has all the enemies circle around you and attack one at a time, while you insta kill with a counter attack. Bam Ham combat has them all in a big group while you hop over them constantly and counter attacks over and over, and need to finish them off to kill them quickly.
They're similar because Bam Ham combat is based off of Screed, but Bam Ham combat is being very clearly being cloned because mouth breathing casuuls think it's skill based. I think everyone is bored of Screed combat now.
Anyone who says CryEngine has been downgraded since CE2 is a retard. If you go on their forums and look at their user art gallery, you're going to see some of the most gorgeous real-time, optimised-for-gameplay enderings you've ever seen. There are even scenes from Crysis re-rendered in the modern iteration of the engine, and they look 5x better. It's the games themselves (Crysis 2) that aren't graphicslly stunning. The engine is fine.
Incidentally, Crysis is one of my favourite games of all time. Not because of the graphics (though they are good even to this day, eight years later), but because the gameplay allows you to approach a situation from pretty much any angle all the while presenting a good challenge. It's also epic as fuck... that final battle. How can you complain when it involves flying through tornadoes and fighting 50-foot aliens on an aircraft carrier with a gun that shoots miniature nukes?
I never got into Crysis 2 and 3 for some reason. Something was way off, I think it's the godawful HUD and tiny FOV. I'm fine with console-ish FOV most of the time, but it was nearly unbearable in Crysis'es. It's a shame because I really wanted to like it, the gameplay itself felt solid as fuck and it was overall really reminiscent of Halo and Halo 2 which I really like.
Tell that to the thousands of them roaming the streets of Berlin, the dirty hijab wearing shit head mothers who sit at every mall munching on sunflower seeds and spitting on the ground while their kids run around screaming and pissing off shoppers... Face it anon, it's over.
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