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This is the next location for TES right?...
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This is the next location for TES right? not another boring human nation?

Also when about do you think we will get an announcement?
>>
>>323029409
Nah, something elsewhere
>>
Skyrim didn't take place in a human nation, though.

Elsweyr would be neat. I want to take down Khajiti Cartel and steal all their moon sugar and skooma.
>>
>>323029518
>Skyrim didn't take place in a human nation, though.
>>
>>323029518

Look Nords are humans as far as out standards go.
>>
>>323029409
Its gonna be Hammerfell or High Rock. Worst part if they set it in Hammerfell the setting would be seen as exotic
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>>323029614
Nords are literally referred to in-universe as "Men". This as opposed to "Mer" for the elfshits. Nords and Imperials are about as Human as it gets in high fantasy.
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>>323029409
Skyrim again.
>>
I'm betting on the Summerset Isles. The Aldmeri Dominion is almost certainly going to be at war with the Empire again, so we'll probably be some Imperial agent working for the Blades like in Morrowind.
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>>323029409
I would love to see the rest of Morrowind at Tes VI. Argonian slave rebellions, Dunmers trying to survive, dominion vs empire struggle etc
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>>323029409
that's not hammerfell
they'll never do a game set in a furry province
>>
>not The Elder Scrolls VI: Skyrim II
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>>323030029
It'd be like a Fallout game. Morrowind is a wasteland now, after getting royally fucked by the Red Year and Argonian invasion.

Also, Morrowind is a little far removed from the Dominion conflict. There's not enough resources there to warrant the Dominion bothering to encroach, and the Empire doesn't give a fuck either. House Redoran isn't even on the Council anymore because they were to buddy-buddy with the Empire.
>>
>>323030710
>Skyrim 2 : Revenge of the Dwemers
>>
>>323029409
You want to see the Khajiit lore destroyed and the various breeds retconed, all for the sake of easier development? No? Then better pray TES6 takes place in another province.
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>>323032902

Weren't the lunar phase variants of catpeople already retconned along with their digitigrade legs?
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>>323029409
Oh yes, this is gonna be brilliant
>pPease tell us Mr.Howard, where is TES VI going to take place? Will it be SKyrim again?
>No, its going to take place Elsweyr.
>>
>>323029409
Would be cool.
>>
>>323029409
nope, it's gonna be hammerfell.
Elsweyr'd be cool, but Akaviri would be great. Black Marsh would be nice too, but it's really hard to pull off. It's a massive swamp.

That said, it's bethesda. I expect nothing but disappointment.
>>
I've never played any Elder Scrolls games. Where should I start?
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>>323033075
Not that I'm aware of. It was all in Morrowind in-game books and never mentioned again afaik.

And the legs change happened to Argonian as well. Could be either a retcon, although for khajiit it can be explained as a less animalistic breed, or could be just a relatively small change made without really intending to change any established lore for the sake of easier development.
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Literally all of these areas are either already included in ESO, or probably will be with future DLC.

I honestly don't think we'll see another single player TES game for a while.
>>
>>323033409
Modded Morrowind if you want a entertaining complex game, with challenge and variety.
Modded Oblivion if you want an easier and less complex version of the above.
Modder Skyrim is you want an easy and shallow game with limited variety, but still entertaining nonetheless. Or if you want porn, this is your best choice.

Essentially, the newer the game is the more streamlined and simplified it becomes. But in any case never play an unmodded version.
>>
It's gonna be Hammerfell because diversity. Fuck I hate niggers
>>
>>323033615
>thinking bethesda cares about ESO
It's an unsuccessful spin-off made by another dev.

>don't think we'll see another single player TES game for a while.
It's gonna take some time for sure. Like all beth games. My bet is in 3-4 years.
>>
>>323033856

>Modded Oblivion if you want an easier and less complex version of the above.

Hey, say whatever the fuck you want but Oblivion had the best quests in the series even if there were so pathetically few of them.

The shittiest quests in the Shivering isles were better than the best quests in Skyrim. Not to mention the brilliant mansion murder party.
>>
>>323033472
>It was all in Morrowind in-game books and never mentioned again afaik.

If I recall correctly, the khajiit pc in Arena is a different, more humanlike moon variant than any of the khajiit in Morrowind-Oblivion-Skyrim. So it's not just text in Morrowind.
>>
Can't wait to find out which province they'll ruin next.
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>>323034754
I don't really feel that they ruined Skyrim. I mean sure, they went against the Lore some, but the lore they added was pretty great. However, after seeing the concept art and what COULD have been in the game, and with the shit show that Fallout 4 is, they have definitely lost any loyalty I may have had.
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>>323029409
They will ruin Elsweyr, you now it right? Have you seen new Fallout 4?
Better imagine Elsweyr, than see what Bethesda will do to it.

2 voice actors for all khajiits - oh, yes. You want to hear the same voice over and over again? You want to see previous lore butchered for game developer's convenience?
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I want to go to every province in one game, and it be playable. Fuck the unchangable keybindings in Arena, as well as lack of mouselook
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>>323029514
>>
I want the Khajiit country to be next.
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>>323034990

Tbh the worst represented province so far is Cyrodiil. The architecture is supposed to look like a mix of Imperial Roman/Chinese/Japanese and they turned it into medieval Europe, it's like they didn't even try.
>>
>tfw no elder scrolls: high rock
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>>323035615
In their defence, LOTR was very popular at the time. But they don't need to be defended for that kind of shit.
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>tes VI comes out
>dialogue wheel
>voiced protagonist
>emphasis on crafting
>they change the lore so theres only khajit and slightly bigger khajit because they couldn't be arsed
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>>323029762
except skyrim is an elf-nation
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>>323036097
>argonian voice

I'm ok with this.
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>>323037580
>Its just the same nolan north voice for every race
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>>323036097
> only khajit and slightly bigger khajit

No, there will be only colour and haircut differences. And 1 voice and intonation for all of them. Like all of them have 1 character type.
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>>323033615
Seeing as Skyrim came out in 11 and Fallout 4 came out end of 15, and took 4 years, and wasn't made by all the same people, I'd assume a small team has spent the last few years already working on it, and it will be announced end of this year for release early next year or maybe the year after. I wouldn't think more than two years from now we'd be playing it.

And it'll be Hammerfell or Aldmer place, following the way the stories have seemed to progress
>>
>>323038428
nice кoт
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>>323029682
>what is Daggerfall?
>>
Hammerfell
>>
>>323039606
Illiac bay which includes 1/3rd of High rocks coastal regions and same amount of Hammerfells coastal region
Daggerfall does not have full Hammerfell or High Rock and if anything it's centered around High Rock more
>>
>>323033615
Bethesda literally does not give a fucking about ESO
Fallout 4 expansions will come out this year and in 2017/2018 we will get next TES
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>>323034360
>Hey, say whatever the fuck you want but Oblivion had the best quests in the series even if there were so pathetically few of them.
Oblivion had better quests than majority of all the greatest RPGs ever made, somehow.
>>
>>323033472
both argonians and Khajiit variations are mentioned in Pocket Guide to the Empire and books such as The last Year of the First Era etc. also books related to Khajiit such as Clan Words etc.
Khajiit and Argonian variations are absolutely canon and I know that doesn't say much but even TESO had the decency to include other Khajiit variations (though they initially fucked up by making Senche not Khajiit and just tigers)
>>
Can we try a different continent this time? A Skyrim prequel taking place between Skyrim and the Akaviri nation could be cool
>>
>>323033856
>first playthrough
>mods
>le constansa bat face
>>
>>323034243
oblivion came out in 2006, I think, and 5 years later we had skyrim (2011). we're now in 2016 so it's been another 5 years - it shouldn't be that long
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>>323040516
No, Akavir will never ever be done because it has nothing to do with current ongoing plot of TES and it has absolutely different races in it
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>>323029409
I would like to have that place where argonians live and make dem argonian females actually good looking.
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>>323040603
all the DLCs for Beth games come out in a span of a year usually so by the end of 2016, start of 2017 we should get TES VI announcement
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>>323040789
fuck off
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>>323040603
they were making FO4, im guessing now they are making the expansions for that game, after that they might start developing TES VI if they don't want to do something else, skyrim and FO4 took 4 years so i say 2021 at the earliest
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>>323040760
Exactly. They could advertise it as "Two worlds collide" or something and hype up the new races and shit. It would sell extremely well.
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>>323029409
It's going to be Hammerfell.
WE
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>>323040545
>Vanilla Oblivion
>ever
>forced level scaling and shitty leveling system

shiggy diggy
>>
>>323041050
>2021
I know I'm being a good goy, but I hope you're wrong, anon
>>
I always play as a Khajiit anyways so sure, why not.
Take me to my homeland.
>>
>>323041127
I doubt it because
A) Todd has stated in both his Skyrim and Oblivion interview that they believe that the amount of playable races is "perfect" right now
B) Again this has nothing to do with current ongoing plot, most likely it will be set i Hammerfell because it is fucking shit up with Dominion or in Elsweyr and Valenwood to show us perspective from inside of Dominion
SummerSet will not happen because you would be able to play only as an Altmer or a Bosmer at best and there would be no other NPCs there other than Altmer
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>>323036672
Only if you side with the empire :^)
>>
>>323029409
>next location for TES

I'm pretty sure I got it right.
>>
No, it'll be Hammerfell. I'd prefer Elsweyr or Summerset Isles, but knowing Bethesda, they'd probably elaborate more on what happened in Hammerfell before Skyrim. You'll probably play as someone who helped repel the Dominion.
>>
so now that even skyrim kids dislike FO4 is Todd suicidal?
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>>323041050
Wrong, I have fucking Skyrim concept art and development of Skyrim according to the concept art started wayback in 2007 if not earlier since I might not have all of the Adamowicz concept art.
More importantly Todd himself said that they started as soon as Oblivion got released.
Bethesda just like any other big studio works on multiple projects at the same time and most likely TES VI development started in 2013/2014
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>>323030917
http://www.uesp.net/wiki/Morrowind:House_Hlaalu

It's actually house Hlaalu
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>>323035250
eso
>>
HD remake of Daggerfall when?

No, seriously. It has the best portions of High rock and Hammerfell, I wouldn't even care if the map is only 2x bigger than Skyrim's map, I just want that atmosphere back.
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>>323041428
So they keep the number of races the same, except they change what those races are. Make Skyrim NPCs almost all Nords, and gave all the player races come from the other continent.
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>>323041791
>randomly generated terrain
>best portions of High rock and Hammerfell
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>>323041997
Never fucking reply to me again in less you are contributing to the thread.
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>>323041901
Akavir isn't happening; Bethesda is not going to put in the work required to make another continent and new races with a new story and conflicts.

You'll get Mysterious Akavir again.
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>>323041747
well in that case (and i have no idea how much time game development takes) i give it a 2018 at the earliest
>>323041901
seeing as race bonus got aced in skyrim they might as well change it up, but i would like it better if they just brought back RPG elements to race choosing and they can't add t that as it would get unbalanced i belive
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>>323041901
Akaviri islands will not happen, I don't understand what attracts people to that place anyway? Is it just because it's weeb japan land?
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>>323042108
>in less
gg fggt
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>>323042449
it's just people who think they can live up to the mysteries around it, also tiger dragons are cool
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>>323033409
Don't start with Morrowind unless you like retro games or are not shy to mod it to make it look more modern. Morrowind has a nice level scale but from like level 1 your going to be weaker than everything until you get up a few levels. Start with Oblivion, if you like it and can take the hit on graphics or mod Morrowind might be alright for you. If you like graphics just start with Skyrim and consider Oblivion. Morrowind was my introduction to the series but it's difficult in a way till you start learning about it then it gets really formulaic like leveled enemies you'll encounter every few steps between towns and other landmarks.
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>>323033246
had to read it twice, made me giggle
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I would love a valenwood but the terrain seems too uniform, all huge forests which would be cool but ultimately would get old quick

I think the next best option would be summerset isles

>described as "ancient and mysterious land"
>war with aldmeri dominion
>dlc on any number of surrounding islands
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>>323042325
they probably would've started planning TES VI during FO4 development so with that in mind and assuming they aren't creating a new engine then it should take about 3-4 years, leaning towards 3 as they've already got the ""next-gen"" engine from FO4.
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>>323042914
>http://elderscrolls.wikia.com/wiki/Imga
>not wanting Valenwood
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>>323041747
They absolutely started on pre-production which includes concept art and outlining the story/setting as soon as Skyrim released. But Bethesda's level designers only focus on one project at a time, as they have confirmed in multiple interviews and talks over the years. If Bethesda sticks to the development pattern they've used for over a decade, then TES VI will go into full production once the F4 expansions are finished, just like F4 went into full production after Skyrim's DLC.
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>>323042914
Why do people constantly forget that even during the Empires rule there were not more than a thousand non-Altmer allowed on all of the Isles
With current Dominions eugenics and policy literally no one is allowed on the Isles other than Altmer
Hell even Bosmer that are part of Thalmor organization have trouble getting on the Isles

Unless you want a game where literally everyone is fucking Altmer, SummerSet doest fucking work.
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>>323033856
>Modder Skyrim is you want an easy and shallow game with limited variety,
I don't get this meme. Skyrim and Oblivion are more alike than they are different in terms of stars. The far, far more stats and features were removed between Morrowind and Oblivion than between Oblivion and Skyrim.
>>
>>323034360
Oblivion had some cool side quests but the main quest line was excruciatingly boring.
>>
>>323043059
same as Skyrim
so it will be 2018 or so
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>>323029409
somewhere outside tamriel like atmora
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>>323043149
There could be a war. Empire captures the eastern isle. Or it could take place pre-aldmeri dominion but some people may not want to go back in time

Also a thousand seems like a lot for a game like this
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>>323043352
Atmora is a frozen barren wasteland
>>
The only reason for wanting Elsweyr is if you are a fucking furfag

I hope they choose summerset isles just to disappoint all the furries
>>
>>323029409
>not another boring human nation
Redguards are canonically non-human though.
>>
>>323043482
i know but you know how bethesda likes to rape their own lore. they will come up with something like "everybody knows this land is barren but guess what, its not!"
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>>323043565
>Elder Scrolls will never look that cool
>>
just pissed bethesda wasted all that time on F04 and no one even talks about it anymore

if its not out by 2018 I'm going to be pissed
>>
>>323043856
>large empty desert
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>>323043950
>caverns
>buried ruins under the sand
>vagabond caravan camps
>comfy as fuck oasis
>>
>>323043451
>Also a thousand seems like a lot for a game like this
It's not, thousand is in lore number when in lore population of SummerSet Isles probably reaches a million or more considering the fact that it's the single most prosperous and stable region in history of Mundus
Said thousand Imperial politicians or traders were not permanently there either
After eugenics and purge of Thalmor started you can bet your ass that there will be almost no non-Altmer on the Isles, more importantly and the only thing that matters, there will be no non-Altmer in the open, slaves at best and you will have lots of trouble if you do not play as an Altmer.
>There could be a war. Empire captures the eastern isle.
That wouldn't happen unless they make another giant timeskip, even then I have to remind you that Tiber Septim required forces of unified Tamriel and Numidium to invade SummerSet Isles. And if that would happen now you would still have trouble visiting Dominion side of things.
Going back in time is the only option, it wouldn't be too bad and would be somewhat comparable to Morrowind with grand majority being of main race and very few of other races, but as you said yourself people don't like going back in time so again I doubt it.
If you want Dominion regions Valenwood and Elsweyr are a lot more likely especially with how lose the Empire is to them, but again the easiest option would be Hammerfell or HighRock.
>>
>>323043950
>Dwemer ruins
>negro ruins
>shipwrecks
>oases
>steppes
>savannas
>mountains
>>
>>323043932
I hope they learned their lesson and start making RPGs again instead of action games. Fallout 4 seemed more like a worse version of farcry 3/4 or borderlands to me
>>
>tfw no space TES
>>
>>323044114
Dwemwr don't live in desert!
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>>323043149
You're assuming we're not going to get more info about the time line advancing. The thalmor start to spring up after the oblivion crisis when that floating island showed how fractured the empire was.
That story line practically didn't even get released until years later when they'd been working on Skyrim for a while maybe like a year or two before Skyrim came out.
I'm assuming it's going to take place on summerset but I'm hoping for blackmarsh with Morrowind destroyed the dunmer are either going to try to move into the imperial province, or blackmarsh. The Argonians have been fucking their shit up since Morrowind was wrecked so it's doubtful they'd go against the thalmor and humans in the imperial province instead of trying to push blackmarsh since they have a pretty low opinion of argonians to start with and a rivalry to settle.
Otherwise I'd guess Atmora since it gets so much mention for humans and would have a lot of ruins keeping in pace with daedric/dwemer/ayleid/drago ruins we see in every installment.
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>>323044232
Yeah they do.

http://www.uesp.net/wiki/Lore:Rourken

Are you being stupid on purpose
>>
lol nerds.
>>
>>323044114
>>323044067
niggermind
>>
I want black marsh so we can have air boats
>>
>>323044189
khajits went to the moon once
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>>323044189
>tfw the kirkbride/trainwiz mod teamup was cancelled
>>
>>323044189
That sounds lame. Wooden spaceships and swords and shit?
>>
>>323034243
You'd think with all that time between games they could develop something better.
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>>323044289
>I guess Atmora
>Empty frozen wasteland when previous game was already centered around snow
>Summerset
>Super advanced hard to do eugenics controlled Isles with little to no population of other races
>Black Marsh
>Magical swamp with sentient trees, almost no civilized settlements and the few Imperial settlements that did exist probably got buttfucked once Argonians went full berserk
What the fuck is wrong with you people, why do you think that the most impossible options are the most likely ones?
>>
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>>323044189
>tfw no spelljammer game
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>>323044563
>he isn't aware of all the crazy cosmic-level TES lore
>>
Which had the best plot: Skyrim, Dawnguard, or Dragonborn?

I'm partial to Dawnguard myself, because Serena a best.
>>
>>323044563
more like dwemer looking magi-tech spaceships
there is a lore snippet that mentions atherial spaceships in second era
Both the Isles and Reman Empire had them, Summerset Sunbirds and Imperial Moth ships
The only space related thing we have seen in TES was Battlespire which was a spacestation/mage academy on the edge of Mundus and because it was on the edge of Mundus it was easy to create controlled portals to all sorts of Oblivion realms from there
>>
>>323044563
>http://www.uesp.net/wiki/Lore:Pocket_Guide_to_the_Empire,_3rd_Edition/Arena_Supermundus
>Visits to Aetherius occur even less frequently than to Oblivion, for the void is a long expanse and only the stars offer portal for aetherial travel, or the judicious use of magic. The expeditions of the Reman Dynasty and the Sun Birds of Alinor are the most famous attempts in our histories, and it is a cosmic irony that both of them were eventually dissolved for the same reason: the untenable expenditures required to reach magic by magicka. Their only legacy is the Royal Imperial Mananauts of the Elder Council and the great Orrery at Firsthold, whose spheres are made up of genuine celestial mineral gathered by travelers during the Merethic Era.
>>
>>323044865
Dragonborn is the best
>Skyrim
glorified drake is an edgy dick who wants to end the world, yawn
>Dawnguard
OH SHIT A VAMPIRE, KILL IT WITH FIRE
>Serena is unconscious
>>
>>323044563
NORDS IN SPAAAAAAACE
>>
>>323044865
Dragonborn had better writing
>>
>>323044865
Dragonborn, at least it had a villain that was mildly amusing and Herma Mora with his creepy shit
Skyrim fucked Alduin up and was generic as fuck, also it was stupid, Alduin literally flies to one of the only realms where he can actually be beaten
Dawnguard fucked Volkihar lore so I can't like it no matter what
>>
>>323029409
>People already clamoring for the next TES game
Gee Fallout 5 was that bad huh?
>>
>>323033409
Morrowind and Skyrim are the easiest, Oblivion, Arena, and Daggerfall are more difficult. Play whatever you want, but I'd definitely add mods
>>
>>323044865
Dawnguard. I like Serana, and I appreciate that Bethesda at least tried to have some actual character-driven drama in the plot.
>>
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>>323045032
>>323044923
>>323044736
>mfw there are people who are so stupid and unimaginative they get mad at awesome shit like space TES lore
>>
>>323045464
no one in this thread is mad though
the only one who is eternally mad and buttflustered is you vivec
>>
>>323044697
Part of it is wishful thinking, some of it is ignoring the engine limitations and to an extent bethesda does really cool stuff with what they have.
The other part is the lore is fucking nuts mortals rule everything with aedra and daedra fucking around. At this point we might as well argue about CHIM. Personally I think the dragon breaks are not real. Like that book about it predicting the end of the septim line before it happened in the right year the author people say are being sarcastic or ironic but he could of had access to a prophecy from an elder scroll. Muhrune almost tearing the world apart with Oblivion gates and merging the worlds should be so fucking obvious that dragon breaks are not real it's akatosh trying to hold a separation between aetherius and the mortal realm from merging and the aedra/daedra that shape the world getting pulled back into it causing things to change from it happening making time stop existing, like the dwemer were just trying to get through to aetherius when they fucked up with numidium.
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>>323045612
I'm not referring to anyone in this thread, but people elsewhere. The same people who complained when they saw dwemer centurions in Skyrim and said that TES never had robots
>>
>>323045364
I don't even play Fallout games
Why do you think that all Fallout and TES players are the same playerbase?
>>
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>>323045697
Oblivion with guns!
>>
its going to be valenwood I think, since it requires the least lore changes (the trees and the tower have stopped moving already, so nothing too hard to make or too weird for normalfags is in)
>>
Have you heard about Lord Vivec?
They say he was taken... by the daedra
>>
>>323045130
I agree. The fight in Sovngarde was far too easy compared to the fight at the Throat of the World.

I was expecting a war against a 5x bigger Alduin, with all of the Nord heroes ganging up to take the beast down. Sovngarde itself was rather underwhelming as well. With Alduin there, I expected a soul-cairn-like wasteland, and that once he was defeated, everything would spring back to life.
>>
>>323041268
not that anon but played it on release and had fun regardless, only really hated the oblivion gates after a while
>>
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As much as I'd love to see an elder scrolls game set in Elsweyr, Valenwood or even Black Marsh, I really doubt Bethesda's ability to make them seem as cool as they're portrayed in the lore.

Also, Hammerfell and High Rock aren't that boring, so long as they don't give them the Cyrodiil treatment.
>>
Why does Alduin only attack a settlement once in the Skyrim? He didn't feel like a threat.
>>
>>323045657perhaps i didn't state this correctly
dragon breaks are not the alteration of time
akatosh keeps the separation of aetherius and the mortal realm giving the perception of time to mortals. when this breaks (dragon break) time does not stop the spirits that shape the world start leaking back into it and do not change time but change the world but since akatosh is not separating it there concept of their time is gone and things are changed by the original spirits that shape things seeping back into the world.
>>
The location really doesn't matter too much to me. All I care about is how the overall game will be, and I think we all know what the answer is.
>>
>>323046468
once akatosh re-establishes his control between the barrier separation of the two worlds time starts to take effect to mortals again, but he can't change that the original spirits got in and warped the world in a way. Thus all this happening to the mortal eye looks like a break in time when things changed because they cannot perceive the change happening as it does until akatosh continues to separate the realms like in his agreement with alesia.
>>
>>323029518
Nords were the first humans you fool.
>>
>>323046878
The activation of numinium is a tool to unbound aetherius except the dwemer are bound to it like lurkahns, it's practically an earth bone so they can't escape but resonates enough to cause a break between the realms.

Now that I spoiled TES with my hypothesis I should probably
apply for a real job somewhere.
>>
>>323045657
>Like that book about it predicting the end of the septim line before it happened
No, you misunderstand something
That book is quite obviously written by a person as if he lives in 4th era
more importantly said book again appears in ESO
>he could of had access to a prophecy from an elder scroll.
Even Moth priests that get distorted visions from the Elder Scrolls get dubious non-concrete visions at best, this guy is casually talking about time in which he lives which is after Septim dynasty ends...more importantly Dragonbreaks being real or not real is basically not up for discussion since fucking Warp in The West is a Dragonbreak that we have experienced.
>uhrune almost tearing the world apart with Oblivion gates and merging the worlds should be so fucking obvious that dragon breaks are not real it's akatosh trying to hold a separation between aetherius and the mortal realm from merging and the aedra/daedra that shape the world getting pulled back into it causing...etc.
I...what? Could you re-post that because it's really hard to understand what you are trying to say there buddy.
I also don't think that you quite understand how Daedric Princes or Aedra work, more importantly how Akatosh works for that matter.
>>
>>323046302
I had some fun with it too, but I had already played Morrowind and was versed in Min-maxing, magic being shit in general for combat purposes and endurance>all. The original anon had never played a TES game, there's no need to make his experience miserable by putting him up against daedric clad marauders while he sports a 40 end pure mage.
>>
>>323047450
He was in the 4th century writing about septims ending in the 6th century, he called it correctly. He didn't need access to an elder scroll directly to find out a prophecy from one he could have some connections, the moth priests are not in control of all the scrolls they can't even count how many they have.

>dragon breaks are not the distortion of time, it's when the original spirits that shape the world start to get back into the world and change it more, mortals can't see it changing and it appears to be a break in time until akatosh puts the seperations of mortal and aedra realms in balance and things have been changed.
>>
>>323046468
>>323046878
>>323047449
Dwemer Tonal Architecture has very little to do with Aetherius, from what little lore there is on Tonal Architecture in Morrowind and in Skyrim's quest, Arniel's Endeavor.
That being said what you said is still incorrect because time in reality is non-linear anyway, perception of mortals is all that matters and if to mortals time gets distorted then there is little distinction between it actually getting distorted or not.
And again there is very little doubt about Dragonbreak re-examined being written in 4th era
>The late 3rd era was a period of remarkable religious ferment and creativity. The upheavals of the reign of Uriel VII were only the outward signs of the historical forces that would eventually lead to the fall of the Septim Dynasty. The so called "Dragon Break" was first proposed at this time, by a wide variety of cults and fringe sects across the Empire, connected only by a common obsession with the events surrounding Tiber Septim's rise to power -- the "founding myth", if you will, of the Septim Dynasty.
It's written fully in past tense and it's written by Fal Dorn who is a scholar, this is obviously meant to be a study of past hypothesis on nature of time and Akatosh, I honestly can't imagine how Dragonbreak re-examined can not be read as something written in future and readable in past.
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>>323047981
Dwemer tonal architecture has EVERYTHING TO DO with aetherius where do you think they were trying to escape to? they thought they could get to the realm of the higher spirits that sacrificed their power to create the world. They were trying to cause a rift to reach magnus' realm.
>>
>>323030009
This.

Summerset Isles is next, only cause Todd is too much of a pussy to let us go to Akavir.
>>
>>323047761
>He was in the 4th century writing about septims ending in the 6th century
What the fuck are you even saying
>The late 3rd era was a period of remarkable religious ferment and creativity. The upheavals of the reign of Uriel VII were only the outward signs of the historical forces that would eventually lead to the fall of the Septim Dynasty. The so called "Dragon Break" was first proposed at this time, by a wide variety of cults and fringe sects across the Empire, connected only by a common obsession with the events surrounding Tiber Septim's rise to power -- the "founding myth", if you will, of the Septim Dynasty.
Nigger
He clearly states that Septim Dynasty ended with the third era
>>
>>323048526
Their goal has nothing to do with how they achieve their goal
And they were not trying to create a rift, they were trying to create a fucking Brass God that could do everything they wished for, including unmake Mundus, reshape Mundus or go to Aetherius, hell rehsape Aetherius if they wanted to.
I like interpretation that Tonal Architecture is about Aurbical manipulation on a higher level than that of Aetherius.
>>
>>323049208
Yeah you're right almost right but I think you're over reaching. They were building something to get to a realm where they thought they'd have the power to reshape it. Which is aetherius the realm magnus and the other spirits went to. They were trying to become those aedra because they thought they could reshape it without sacrificing themselves like the originals escaping to those realms did to avoid losing themselves in some ironic twist and getting bound to numidium as a quasi earth bound going full circle. I really hope the next ES settles this.
>>
>>323032902
Basically this.

Cyrodil turned into generic woods. Skyrim was Skyrim, but given that it was all tundra and northern Europe in the lore, there wasn't too much butchering there.

By Elsweyr is full of very foreign and interesting lore and if they were going to do it, they'd have to get back to operating with tribal societies that have a strong sense for ancestry and descent, and that would take effort. We'd lose all the Khajiit breeds and likely a ton of other things that make Khajiit kind of a neat and amusing race. Any lore they've hinted about in the past that you want to see fleshed out would likely be presented in a cameo form that unsatisfactorily wraps everything up like mitichlorians explained the Force.

The last time we had a Elder Scrolls game with a land that felt "weird" and "different" was Morrowind, and since then they've cut a ton of the magic and mysticism. You don't want an Elswyr game if you like the lore about the Khajiit.
>>
>>323041483
Close!
>>
It's going to be a prequel to Oblivion in Cyrodiil
>>
>>323049648
>as a quasi earth bound
like lorkhan*
damn I'm drunk forgot to add that
numidium was an ironic twist they were stuck there with nimidium as an earth bone
>>
>>323029409
It's gonna take place in a humanoid dominated region that vanilla gamebryo can display, made out of stock props and speedtrees. Or the lore will be rewritten to fit it. Remember how Cyrodiil was supposed to be a roman jungle empire?
>>
In his tongue
There is one to fear
He is fus to dah
Dragon burn!

OOOOOOOOOOO
OOOOOO
OOOOOOOOOO
OOOOOOOO!
>>
>>323049040
hey you got me pal nobody is paying me to write continuity so i didn't study the centuries of the timeline.
If you want a disclaimer it's a fan theory.
>>
>>323040024
It also practically doesn't exist in the eyes of modern Bethesda.
>>
>>323029409

Hammerfell or High Rock.

They will literally never do a non-human nation as a main setting.
>>
>>323033985
Redguards aren't black though.
>>
anyone play imvu ? i am making a group about eso.
>>
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>>323036097
>Only one player voice for male and female, all races sound the same
>Bows have unlimited arrows
>No more skills, you just get XP and pick perks like Fallout
>Racial differences are completely gone
>Star signs are just perks that you unlock
>>
>>323050949
>imvu
is this a joke?
>>
>>323051062
Have you even tried using a bow and arrows?
If it's unlimited the weight savings just means they didn't work on the game play.
>>
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>>323050949
>Furfags
>>
>>323029518
Skyrim, is for, the Nords, you pointy eared cunt.
>>
>>323051062
>Tiers of armor and materials gone. Armor effectiveness is now based on your smithing level, and the player chooses cosmetics
>Weapons the same way. Smithing level is all that matters
>Flashy transformation spell gets show off during game trailer. Looks really neat in the commercials, but turns out to be really clunky and impractical in the game.
>Player no longer gets new spells by level. Just a single "magic" beam that gets stronger as the player levels up
>Elements removed from the game along with racial traits. If a magic attack looks like fire, it's only cosmetic.
>If player character dies in one place too many times, he has the option to respawn with a special item that makes him invincible for sixty seconds
>>
>>323051248
>Weight
No, no. Anon. You can hold unlimited items in TES VI. And you can have one melee weapon, bow, and spell in your quickslot. The game will actively require you to use all three on a regular basis.

>>323051793
>If player character dies in one place too many times, he has the option to respawn with a special item that makes him invincible for sixty seconds
>Implying the character can die
You respawn immediately and just drop your XP orbs, but you can pick them back up.
>>
>>323029591

Nords arent human
>>
>Elder Scrolls VI
>A new race is discovered
>Actual dwarves
>They are angry
>Angry about elves
>>
>>323033615
The only elsweyr area is a zone that is half valenwood and half elsweyr. Valenwood has a bigger problem as the whole area is in the game already.
>>
>Elsewhere
>not just grassy plains and mysterious mer ruins with occasional catman hovels
>interesting
I want furries to leave.
>>
>>323051062
>>323051793
>The stuff they try to push in the game trailer is practically 90% of the game aside from generic fetch-quests and dungeons crawls full of whatever the Khajiit equivalent to draugr is.
>The stuff they push in the trailers still barely works and is prone to causing fatal game crashes.
>The final boss has a frustrating glitch where, during his unskippable monologue, he walks off screen and never comes back, making the game unbeatable.
>>
>>323052012
>implying that makes archery fun or viable
>>
>>323052053
Implying the dwemers aren't going to come back and be generic Tolkien style dwarves. They went into hiding because of a robot revolt, but now they're back and they bring warning. Robots have been disguising themselves as flesh and blood Men and Mer, and it's up to you to stop them. But maybe their intent isn't evil? Maybe a mechanical man is no different than a flesh and blood one?
>>
>>323052430
Are you implying that we're coming up with ideas that would be fun for TES VI?
>>
>>323052443
>Dwemer?
>Does your wife have a beard too?
>Hate dwarves
>Goodbye
>>
>>323052443
I'm pretty sure they merged into a megazord and teleported out of tamriel's reality

will come back as a QTE press X to save the universe boss
>>
>>323052540
Are you really going to be a cunt about it?
Can't we just pretend before they even announce they're working on it that it will be fucking amazing?
>>
>>323029409
>Also when about do you think we will get an announcement?
considering how tight lipped bethesda was about fallout 4 until they nearly had it finished, id say at least 4 years
and thats assuming they dont abandon fallout 4 as fast as they did skyrim, i mean seriously what the fuck
>>
>>323032447
id pay money for this
dwemer lore is sick
>>
Elder Scrolls VI

Set Thousand of years after oblivion crisis and all that Septim shit.

Cyberpunk Mer vs Men with guns and cities, magic still exists along with trickster gods though on the brink of space travel.

Would be glorius.
>>
>>323052751
>amazing
>modern Bethesda
Don't see it happening.
>>
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>>323052751
Todd calm down, we're just having a giggle. about things that could go terribly wrong. My whole post about unlimited arrows and shit was just making fun of Fable III.
>>
>>323052751
Well it really won't be. Bethesda hasn't released anything "fun and amazing" on launch in a while. Usually the practical thing is to wait for the "game of the year" version with all the DLC built in and then install all the mods people made to fix the frequent crashing and lack of variety.
>>
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>>323052901
I'd play the fuck out of a futur TES.
>>
>>323052908
>>323052908
You got to believe
>>
>>323053030
Tried that once and Todd bad touched my favourite franchise.
>>
>>323052030
They are explicitly mannish.
>>
>>323052779
>i mean seriously what the fuck
Didn't they keep updating it and releasing shit for slightly over a year? Seems fine to me desu.
>>
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>>323052030
>>
>>323042869
thats tiger dragon GOD to you, bitch
>>
What suggest we would go to Elsweyr? Nearly every other region has something exciting going on at the moment aside from Elsweyr. You've got the Argonian invasion and destruction of Morrowind, the possible collapse of the empire in Cyrodil, the political unrest of Hammerfell, etc. etc.
>>
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>>323052910
lol man i already told you im not being paid to write this shit. fucking in an age where everyone says they are desensitized to everything at least words from my childhood at the dinner table getting thrown around still trigger people.
>>
I fucking hope not because Elsweyr has the potential to be the most interesting province. After the fucking disgrace that Fallout4 is I would rather have the Elder Scrolls series in the hands of literally anyone else.
>>
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>>323043495
>happy furfags
>or niggers everywhere
>furries
>or niggers
>mfw
>>
>>323053843
>I would rather have the Elder Scrolls series in the hands of literally anyone else.
it is in the form of a B2P MMO
>>
>>323033075
Yeah, the moons disappeared for like 40 years and fucked up their breeding cycles and shit, if TES6 is Elsewhere then that's the excuse you're going to get for only seeing the regular cat people instead of battlecats and shit.
>>
>>323053843
I wouldn't
>>
>>323029409
they already announced its going to be the black marsh
>>
Thing about the next elders scrolls game is that normalfags will expect them to make a game bigger and better than Skyrim. How do you top Dragons? Do you just keep them in? Make up some bullshit about how they spread to the rest of Tamriel?
>>
>>323053843
elder scrolls has already been ruined with Elder Scrolls Online.
>>
>>323053709

Have it take place during the Void Nights when the moons disappeared from the skies. Except this will never happen because Bethesda is fucking retarded and constantly has to have their games take place 200 years later for some reason
>>
>>323044232
>hammerfell
>no dwemer
>in "HAMMER-FELL"
nigga do you even into lore?
>>
>>323036097
this catt
>>
>>323054108
There will be some equivalent to Dragons and shouts at this point.

People have been suggesting HoonDing with sword singing powers, but I don't really want to take Cyrus' spot myself
>>
>>323054040
Are you sure they wouldn't just retcon it?

"And the Mane said, 'This one's hair is long, sort of like winter,' and lo' our breeding cycles ceased to be just like the jungles of Cyrodil!"
>>
>>323044563
oh anon just stop right now
you do not want to know the craziness
>>
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>>323053763
I have no idea what you're even trying to say, cheers.
>>
>>323054119
Skyrim was literally the first game to have such a huge time jump.
>>
>>323033075

why would they do that? that is literally their defining feature
>>
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>>323054376
>You will never see Uriel Septim again
>>
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anyone else think that Morrowind lore is kinda overrated

>inb4 muh CHIM
>>
>>323050798
They clearly are. Their culture is based off of Arabic culture. But their features are clearly black.
>>
>>323054270
sword singing is BASICALLY the same shit. Would be so fucking lazy to do.
>>
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>>323034631
The moon phase thing in Morrowind was a retcon to explain why the Khajiit races in Arena/Daggerfall look like people.

Same with some Argonians being born looking less like lizards.
>>
>>323054376

doesnt matter

if they didn't tell you it was 200 years later you wouldn't know the difference. Bethesda said they will never go backwards in time which is a shame because all the interesting lore takes place in between the games.
they're hacks and can't do anything imaginative or creative.
>>
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>>323054586
well CHIM'd, my friend
>>
>>323054586
TES deep lore and metaphysics are fun because of how ridiculous they are. It's like E.Y.E, there's something really amusing about staring into the maw of drug addled mania.
>>
>>323052901
I actually wouldn't mind a Blade Runner style Elder Scrolls game.
>>
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>>323054598
WE WUZ KINGS
>>
>>323045409
>dawnguard best
but anon, they practically bulldozed a prime piece of vampire lore and shoved 10 metric shitloads of Underworld into the hole where it used to be
>>
>>323054809
>all the interesting lore takes place
How can you even claim to know? You haven't read of the future because you can't have.
unless you mean c0da
>>
>>323054809
>doesnt matter
>if they didn't tell you it was 200 years later you wouldn't know the difference.

???
>>
>>323047124
that was the nedes you mong
thats like saying modern africans were the first humans
>>
>>323051062
anon what the fuck, stop, before todd hears you and gets any ideas
>>
>>323054991
Redgaurds are actually true conquerors though
>>
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>>323054991
t. Alberto Barbosa
>>
>>323054586
It might have been the last time they had a truly demonic foe who felt somewhere on your level and inextricably tied to you.

Oblivion went ahead an made an NPC the true hero of the game, and to make up for it you later get to go on and simply become the mad god himself by kicking his ass in his own material plane. There wasn't a lot to ground the player to the conflict or to real us in, and when your enemies are the daedric lords who should be able to blow your head into pieces with the merest thought, it's pretty pointless to try to immerse yourself. You win because it's programmed that way, and they don't even bother to make those powers feel insurmountable to you. In fact, I think you can run up and bash Mehrunes in the toe if you want. Can't kill him, but you can be retarded at him.

The in Skyrim you had the World Eater, who was one of creatures in that game who's level scaling was a fucking mess. If you got too strong he was less threatening than the local fauna. Plus the town guards, being a naturally higher level than you, could fell dragons easily when they attacked any town, so obviously they were an expensive nuisance more than a world threat. Then the vampires were just regular assholes who couldn't go out during the day. They could transform into winged assholes who couldn't go out during the day. Finally, you had Apocrypha, which was actually really cool, but again you lost your grounding because all the Deus Ex Machina stuff.

Elder Scrolls keeps throwing gods at us and I think the writers need to understand that it really isn't making the stories better. The bad guys need to be dangerous wizards, or liches, or warlocks, or just something that doesn't innately control reality in key ways.
>>
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>>323052319
> Khajiit equivalent to draugr
>egyptian cat mummies
oh dear god yes
>>
>>323054586
CHIM CHIM senpai
https://www.youtube.com/watch?v=9lyKxKn_WsE
>>
>>323055652
It sounds cool until you realize that EVERY dungeon is full of them and you will NEVER see another monster.
>>
>>323034360
Oblivion is cool if you mod the flaws out.
>>323035615
It was more like Roman Empire in the jungle with pseudo-oriental Akaviri influences. We got some of the Akaviri in Cloud Ruler Temple and the Blades but that was about it.
>>323036672
Skyrim belongs to the Falmer
>>323039606
All but forgotten
>>323041428
>>323043149
>SummerSet will not happen because you would be able to play only as an Altmer or a Bosmer at best and there would be no other NPCs there other than Altmer
Aldmeri Dominion rules most of Tamriel in the next game, most races are slaves and in labor camps. You start out as part of a multi-racial prison break. Sure, plenty of Altmer but Morrowind had shit tons of Dunmer and that only made it better.
>>323042878
Morrowind is perfect n'wah, fuck off back to Skryem
>>
>>323055452
Who knows? We took down the Elder Scrolls version of Deathwing so maybe we'll get the Lich King next game.
>>
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Is Miraak a good villain?
>>
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Can't for all that

CAT PUSSY
>>
>>323053532
seems every time they updated it they added just as many new game breaking bugs in as they fixed
in fact the last update added a shit ton of terrible game breaking bugs and broke the lip-synching, and they didnt do shit about it because "a durr we too busy NOT putting a green filter on this time now"
>>
>>323055943
Yeah. He kept showing up to cock block you whenever you killed a dragon, and that made him feel more involved than Alduin.
>>
>>323054809
There isn't even a combined 50 years across the first 4 elder scrolls games.

Anything that happens between the games is extremely minor and might be hinted at, or be the backdrop for the game, but ultimately isn't much.

Skyrim is the first to make such large leap, and it fits fine. All the events hinted at seem to come up in game in one way or another.
>>
>>323055379
>implying they need our ideas
They probably already have the changes they want planned and chances are they're terrible in a way we can't foresee.
>>
Hammerfell has been constantly hinted at, not because "muh diversity" but because it will link to either the solution or advancement in the Thalmor War storyline.

To the South you'll have Jungles
To the North you have Betnihk and Bangkorai which have a Breton population
Even further to the North you have Orsimer which will most likely be an expansion.
Central is littered with endless tombs, bandit camps, caravans and nomadic tribes.

Hammerfells coastline is a trading hub so it actually makes sense to play another race then the regional.
Hammerfells coastline is also swarmed by pirates.

Not only that but Hammerfell and the Alik'r deals with alot of crime and necromancers

Also it's no coincidence the final enemy of the game is a Redgaurd who by rights should have been a Nord
>>
>>323056253
>implying that change isn't more horse armor
>>
Does anyone else not care where it is, they just want another ES?

I wouldn't even mind Skyrim 2.
>>
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>>323056275
>Elder Scrolls Pirates: Raiders of the Nigger Sea

SIGN ME THE FUCK UP!
Glorious Nord Captain Fuckbeard will pillage all those shitstain redguard camps for loot
>>
>>323054780
Obvious furry appeal race. Problematic basketball-Tamrielians race (literally the best at spear chucking).

Jeez old Bethesda devs sure left a lot of baggage for later developers just because they had that "we're 90s nerds and we do not give a fuck" attitude.
>>
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>>323055452
> who was one of creatures in that game who's level scaling was a fucking mess. If you got too strong he was less threatening than the local fauna.
>tfw playing with deadly dragons mod and skyre scaling
>tfw didnt fight alduin on the throat of the world until level 50
>tfw i literally spent 2 days in game desperately dodging meteor showers and ice blasts while healing myself and chugging dozens and dozens of potions like a madman
>tfw my character almost died of thirst from fighting alduin for so long
>tfw every time he landed he knocked my followers off the entire throat of the world, while on fire
>tfw im probably not gonna get to him in sovngarde until level 100
>>
>>323056818
How many devs left Bethesda since Daggerfall and Arena?
>>
>>323057205
Todd is the only one.
>>
>>323055787
i dunno mane, egyptian cat mummies sound a lot less tiring than druagr, simply because of how absurd it would be to fight them
>>
>>323056818
It's a side effect of everybody liking nerd shit nowadays, but nobody actually liking nerd shit.
>>
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>>323057425
Oh yeah, vidya has had that problem for a while now.
>>
>>323057301
Please, Todd didn't do shit back then, he likely just fetched the real devs coffee
>>
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>>323057676
Didn't Todd work on the lore?
>>
>>323057902
he was a producer
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>boot up modded skyrim after not playing for over a year
>make new character
>walk about 15 paces south of intro dungeon
>some cat slut runs up to me begging me to save her
>nothing is attacking
>talk to her
>Oh thank you for saving me! do you want to fuck my cat pussy?
>Yes
>fuck
>I fap
>close the game

Why was this game not GOTY? wait, it was
I can't wait for TESVI.
>>
>>323050949
The fuck's imvu?
>>
Orcs need their game really, I fee like they've been left out.
>>
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>>323057639
Everything does. All the big popular movies lately are sci-fi/fantasy. Superheroes and dystopia are really popular, but it's all desperately trying to not be nerd shit.
>>
>>323058242
This is why I want High Rock.
>>
>>323050949
Only if I can fuck your cat ass
>>
>>323058192
Ancient 3d chat program for pre-teens. You dress your avatar up in expensive emo clothing and talk with other pre-teens dressed in expensive emo clothing.
>>
>>323054996
What lore are you referring to?
>>
>>323058735
Valikhir vampires being truly monstrous, lore said they would drag people down to the depths of a frozen lake
>>
>>323050656
It's pretty shit
>no roads
>shit quests
>>
>>323045464
More like the lore is such an absolute clusterfuck that I don't care to get into it. It's not like it has any relevance in the actual games anyway. And I really hate the idea that the whole world is just a dream. It cheapens everything.
>>
>>323059126
Well there's actual lore and then there's fanfiction people latch onto like C0DA. There is a difference.
>>
>>323058735
>>323059019
volkihar were originally crazy paranoid vampires who stayed in haafingar's frozen swamps
they could reach up through the ice without breaking it and grab you, then pull you under

then they just got loreraped into being generic elder underworld vampires with politics and shit, they practically even made a stand for kate beckinsale's character
>>
>>323058036

post pics
>>
>>323045697
Presumably because they're both Bethesda games. Since Bethesda games are basically a genre unto themselves, I guess some people assume anyone who plays TES also plays Fallout. That's probably true for a fair number of people, but I wouldn't call it a rule or anything.

Also, people were (and probably still are) worried that a lot of Skyrim modders would jump ship to Fallout 4, but I don't see that happening.

I'm kind of like you. I tried FO3 and FONV and had fun with them, but I prefer fantasy over sci-fi, especially Fallout's brand of sci-fi with all its retrofuture 1950s shit. I like my sci-fi to be more sleek and modern, like Mass Effect.
>>
>>323059749
Fallout isn't REALLY retrofuture 1950's shit though it's got all sorts of 80's scifi shit.
>>
>>323059582
>There won't ever be a mod that puts Volkihar Castle at the bottom of a lake in Haafingar
The castle really did look generic though.
>>
>>323058036
Too bad they'll gimp the CS and modding tools further and render these mods defunct.
>>
>>323052591
You forgot SARCASTIC.
>>
>>323054119
Bethesda have a strict "no prequels" policy.
>>
>>323054270
Not to mention that a lot of people want to play characters that don't even use swords.
>>
>>323054108
I wouldn't mind if they kept dragons, as long as they improved them and made dragon fights more interesting. And maybe gave them forelegs.
>>
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Hammerfell game with Stros M'kai as an expansion.
>>
>>323057195
That sounds less like a fun challenge and more like it's just annoying and tedious.
>>
>>323043856
It does though, ESO has exactly what that picture describes.
>>
>>323057370
Anything can become boring if it happens too many times. Remember, Skyrim somehow managed to make fighting an evil black dragon in Valhalla boring.
>>
Why do people bitch about draugr? There's a shitload of draugr in Bloodmoon too it only makes sense for them to be in Skyrim.
>>
>>323061589
it was
but it sure did get my blood pumping
>>
>>323059936
Are you kidding? At least in FO3, FO4, and FONV, the 50s aesthetic is all over the place. Just look at the energy weapons (which are ugly as fuck).
>>
>>323060249
>further
when did they gimp it before?
>>
>>323062085
i didn't mind them. they were good enemies to fight against, had a lot of variety, and were spooky. i hated how goofy all of the dungeon enemies were in oblivion with the cartoony looking giant lizard monster thing and the overlyloud ghosts. it was always badass when the highest level draugrs would bust out of their tombs and start shouting at you.
>>
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>>323061874
well when you put it that way...
>>
>>323063074
>doing oblivion dungeons outside of quests
>ever
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>>323061874
>fight him in Valhalla
>his HP drops like a ton of bricks
>well ok then
>he explodes into some crazy black spirit-dragon daemon thing when he hits zero
>oh holy fuck this is where the real fight begins!
>he explodes again a second later, gg you win

Less satisfying than a fair number of QTE bosses I've encountered before.
>>
>>323063074
Wouldn't have hurt to make them look different from each other. All Draugr are basically the same base with different armor, and most of them even have the same abilities + maybe some leveled shouts. Fighting them gets really boring after a while because of that. Dragon priests were cool boss fights though.
>>
>>323032447
Dwemers were so euphoric that they refused existence and thus became the skin of the Numidium.
No, they are not coming back.
>>
>>323063639
I've been playing through skyrim again recently, planning to do the dlc after the main story on this character.

So far I've only encountered two fun/good bosses, both were wizard enemies at the end of Daedra artifact quests.

The quest for dawnbreaker, a wizard that has some kind of super-powered Ice Storm spell that one-shot me if it hit, had to spend the whole fight dodging around them while chipping his health down.

Another was trying to get the Spellbreaker, peryite's shield thing, the boss was totally immune to magic. Since I was playing a character that only had destruction and restoration spells to fight with, the fight took about an hour. I went from level 20 or so one-handed to level 60 one-handed, and leveled up four times over the course of the fight.
>>
>>323052901
read C0DA and be amazed

yeah this is all canon
>>
>>323063535
>chug through sovenguard
>get to Alduin
>start bashing him with the best weapon I had
>mehrunes razor
>insta him in 4 shots
>thats it, gg you win sunshine
Why did they allow this?
>>
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>>323064862
>the mess of writing that is C0DA
>canon
>>
>>323062101
you are using the world eater beater mod, right?
>>
>>323052030

>man and mer

They aren't mer they're man.
>>
>>323063535
>>323066337
>wanting boring dmg sponges bosses
The low health pool was not the problem.
>>
>>323029409
>Elsweyr
>human
get a load of this faggot
>>
>>323052228
Ditto. There's some interesting lore involving their connection with the moons, etc, all their different forms (which by god better be represented as something other than cat men of different heights and voice actors).

Still, I'd like a more exotic setting and for that my vote is Argonia, which they've already tried to develop a game of: Eye of Argonia. They let that go and worked on Morrowind instead, but its a start at fleshing out the most mysterious of Tamriel's regions. If the Argonian Account is remotely accurate, that is a very interesting environment indeed.
>>
>>323067235
Are you retarded
>>
>>323067235
Elsweyr is the cat land fagtron
cats != humans,
>>
>>323064862
Not at all is C0da "canon." Love me some Eyesore of the Elk / Michael Kirkbride lore, but NONE of his work has been "canon" since he left Bethesda. Wish some of it were part of the official lore but it's not and people need to stop pretending that it is.
>>
>>323066585
>Using Trainwitz garbage
>>
>>323067905
Okay, bub. Show me what isn't garbage, because Trainwiz' work is glorious.
>>
>>323067905
his stuff is worth at least a single playthrough
>>
>>323067182
I like my bosses to have some duration to them. It would have been Rad I'd Alduin didn't act like literally every other dragon in the game. For fucks sake, give him unique AI.
>>
>>323067995
Wyrmstooth is pretty great. I've found that new lands mods are better than staying in Skyrim.
>>
>>323068331
whats your opinion on beyond reach? I liked it at first but then I started to get a bit bored, and then I had to do an hdd wipe so my skyrim folder is no more
>>
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>>323029409
>some province(es), in the past
>setting: playing as Tiber Septim and trying to take over Tamriel

>Summerset Isles
>setting: choosing to exterminate the head of the Aldmeri Dominion or siding with the jews of Tamriel

>playing in one of the "forgotten lands"

My dick is so hard when thinking about the Tiber Septim option. It would perfectly fit the play-style of other Bethesda RPGs, where you literally try to side with as many factions as possible and doing all the possible quests. Also, little is known about Tiber Septim himself, so that would still leave all possible room for character creation.
>>
>>323029518
>>323052030
>>
>>323064862
Get out Kuckbride Kultist. C0DA is a giant pile of shit, in that of all the moves Bethesda has done, this has be the best move on their part of completely ignoring it.
>>
>>323071460
Well they haven't completely ignored all of his work. The eruption of Red Mountain came from one of his fanfics iirc. They just ignore the retarded parts which happens to be all of C0DA.
>>
>>323071692
Okay, I'll meet you halfway on that. In small doses, he's great with ideas. In concentrated doses, it's poison.

I did like that The Many Faced Talos was included in SK with Hemskir.
>>
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>>323067905
>Trainwiz
>garbage
>>
http://www.imperial-library.info/content/trial-vivec
defend this lorefags
>>
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>>323072558
>>
>>323055197
The "Wanderer" Ehlnofey were the first men
>>
>>323072176
His mods are well-made, but they all involve that crazy clusterfuck lore that I don't really like.
>>
>>323039606
>>323039606
>>323039606
>>323039606
>>323039606

Do you honestly think Bethesda (or any game studio) sits there and goes "well, we already went to ____ for this game 20 years ago, guess we have to try somewhere else"? It's about what feels right, what seems like it'd be a good idea and what would feel fresh after the previous installment. It has nothing to do with your autistic "WELL, THE NEXT MAP WILL BE HERE BECAUSE OF X AND Y". That's exactly why GTA V is set in Los Santos instead of Vice City like everyone expected.
>>
>>323030009

Summerset Isles is a must.

Though in all likelihood you'll be 'THE PROPHESIED GUY/GIRL WHO SHOULD CANONICALLY BE AN ALTMER BUT MIGHT NOT BE' and help overthrow the Aldmeri Dominion.

Though I doubt the Blades will be involved. At least not the Skyrim chapter, since they're too busy jerking off to the corpses of dead dragons and generally being gigantic cunts. More likely you'll be working with some sort of Bosmer resistance, or maybe the Psijic Order will fill in because it's almost certain the Thalmor are up to something more sinister than mere conquest.
>>
>>323030009
>we'll probably be some Imperial agent working for the Blades like in Morrowind
And Daggerfall
>>
What will be the canon civil war outcome?
>>
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>>323072935
How dare you speak of the Three like that you fucking N'wah.
>>
>>323074263
>>
>>323072935
Dragonborn was based for BTFOing tribunal fags
>>
>>323074584
>Dragonborn was based for BTFOing tribunal fags
wait what do you mean?
>>
>>323074831
Dragonborn confirmed the fact that no one worships the Tribunal anymore
>>
>>323074831
The Tribunal is loathed, as they were seen to have abandoned the dunmer during the Oblivion Crisis and The Red Year. As such, the dunmer went back to the original Anticipations (Azura, Mephalam Boethia(h) ), who are now known as The Reclamations.

At best, the Tribunal are honored as saints. Though the mainstream Temple seems to largely despise the Tribunal.
>>
>>323074831
After the tribunal pretty much crumbled they went back to worshipping Daedra again and the tribunal are now just considered saints.
>>
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>Tend to usually play Altmer in TES due to their mage specific racials
>Still do so in Skyrim

Hardly means i support the Thalmor though, they're dicks to their own kind if they don't 100% agree with their ideals.
>>
>>323075158
>>323075189
>>323075276
It's been known for a awhile, now, if you've actually talked with Vivec.
>Without the power of the Heart, our divine powers diminish. Our days as gods are numbered. I have told my priests that I shall withdraw from the world, and that the Temple should be prepared for a change. We may be honored no longer as gods, but as saints and heroes, and the Temple will return to the faith of our forefathers -- the worship of our ancestors and the three good daedra, Azura, Mephala, and Boethiah. The missions and traditions of the Temple must continue... but without its Living Gods
>>
>>323075727
Yeah, except the big part is that the Temple doesn't want to acknowledge them as honored saints, but as false gods that took away from the worship of the Anticipations. Those priests that do wish to hold onto the Tribunal as saints are largely shunned or removed.

And this was due to the combination of The Oblivion Crisis and The Red Year.
>>
>>323076308
>the Temple doesn't want to acknowledge them as honored saints
True, but we knew about this extent in vanilla Skyrim - what with the Grey Quarter, and all. Dragonborn just reinforced the whole "false gods" realization.
>>
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>>323029409

We are most excited for the next Elder Scrolls.
>>
I'm good for High Rock
>>
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>>323077000
>mfw the next game will be invading furfag country to purge them all and establish it as a new human only nation.
>>
The thing that sucks is that we all know ultimately that TES 6 will just be a dumbed down version of Skyrim.
Bethesda seems to do this more and more with each new game.

Hopefully the video game industry crashes at some point and all the casuals and normies and SJW will find other hobbies, so game developers will pick up making games for hardcore fans instead of casuals
>>
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if a game was set in Elsweyr and you could ONLY be a Khajiit but could choose your Khajiit breed instead, would it work?

>normies pick Ohmes-raht
>furfags pick Cathay, Suthay, Dagi and so on
>even more degenerate furfags pick Pahmar, Tojay and Senches
>alfiq is favorite of lets players who want to fuck around but actually the strongest build
>>
Would you guys be okay with a less medieval aesthetic for Hammerfell than Morrowind/Oblivion/Skyrim and something more pirate-ey like TES Redguard?
>>
>>323078163
>filename

https://en.wikipedia.org/wiki/Panther_%28legendary_creature%29
>>
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>>323078348

your point
>>
>>323078137
Skyrim was still better than Oblivion tbqh.
>>
>>323078330
I've been craving a pirate game for a while now.
>>
>>323075437
Definitely. Too many people think Altmer = Thalmor.

Pic related is an Altmer who's totally against the Thalmor.
>>
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>>323078163
Here's all the breeds.
>>
>>323068140
>Give Alduin unique AI
Man. This. By the time you've killed twenty dragons, killing Alduin does not feel special or meaningful. They even get you in a situation where you fight two dragons at once just before seeing Alduin, which is much more of a challenge if you can even call the dragons a challenge at all.

There should have been some mechanic. Something like the fog coming and going and requiring you to try to stay out of it. Changes in patterns, some new spells. Fucking anything!

But no, he's not even a top-tier dragon as far as the random spawns are concerned. Everything past Elder Dragon have more health and do more damage than Alduin does. I think Revered Dragons even have more dangerous shouts.
>>
>>323042914

Valenwood and Elsweyr in one? It's a little bit bigger than Skyrim. Have two different stories based on where you start with but have it be over a border dispute or just flat out war between both places. Side with a country and when it's all over have the winning country take over the other.

It's just my opinion. DOesn't mean shit.
>>
>>323029409
>Literally named Elsewhere
>not boring
>>
>>323078163
Wouldn't work for me. I have no interest in playing any form of Khajiit.
>>
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>>323078330

i've been wanting a less medieval aesthetic -since- morrowind.

Oblivion could have been a weird Chinese dynasty-Roman empire in a south American jungle kind of deal, Skyrim could have been less generic vikings and more slavic Mongol/Himalayan buddhist like the lore used to hint at.

>>323079154

only those we have a clear definition of, the Tojay and Dagis are still unknown. All we know is they like being in trees.
>>
>>323079291
A better game is always found Elsewhere.
>>
>>323079154
Does -raht just mean bigger?

>>323079238
The in game, dance in fire, books involve a war between Valenwood and Elsweyr.
Could be a good game but we'd need all the Khajiit breeds, Imga and centaurs.
>>
>>323079584
>Does -raht just mean bigger?
Seems that way.
>>
>>323079154
Bethesda can't manage difference size khajits, because the weapon will scale up and down accordingly.
So the dagger in the hands of Suthay will become long sword in Cathay-raht hands.
>>
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>>323080047
Maybe they could make a new engine? Right?
>>
>>323079784
>>323079584
Yes but not in a shitty scaled up way that image shows. They'll have more muscles mass, or just be scarier looking. But size is included.

Ohmes is about the only one that shit probably gets right. Note it just becomes furry.
>>
>>323080249

Ohmes is actually smaller than human, more like a Bosmer. Ohmes-raht is human sized.

Suthay is also elf-sized, Suthay-raht is human sized, Cathay is human sized, Cathay-raht is tall as fuck, like a Nord or even an Altmer.
>>
If an Elsweyr game does get made I don't think I'll be able to stand all the Reddit and Facebook people making "elsewhere" puns and thinking they're witty as if that isn't why it's fucking called Elsweyr.
>>
I think it's going to be Akavir, if for no other reason than 4 = OblIVion, 6 = AkaVIr. Make it even weirder than Morrowind and scare away casuals. That's the dream, anyway.
>>
>>323029409
Why not Summerset Isle?
>>
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>>323080216
No, they'll go the easy way. They will come up with the idea that all different types of Khajit are hiding or dead or disappeared or moved away. Maybe argonians killed them, or Aldmery dominion send them away or some evil wizard banished them on the Moon. Only one type of Khajit will left as usual.
>>
>>323078163
They should just make one of the humanoid versions and one of the quadruped versions playable. Don't really need anything else if you made every other race playable too.
>>
>>323080793
I think "Roman numerals as part of the title" was a one time thing that only occurred because it happened to be convenient for Oblivion.

Besides, I'm sure all the Morrowind fans would rather it be Elder Scrolls 6: AlmsiVI.
>>
>>323079116
Altmer outside Alinor aren't real Altmer.
>>
>>323080216
Why do you think a new engine would change anything? They rewrote most of it for Skyrim and the Bethesda quirks are still there.
>>
>>323029682
It's going to be Hammerfell.

Do you know how I know that? Because it means /v/ is going to get more black memes. It's practically certain on that basis alone.

A normal human region lead by Alberto Barbosa.
>>
>>323081376
It's been said again and again: The problem is Bethesda, not the engine.
>>
>>323029409
Kitties! Hopefully they will add the different variations of Khajiits
>>
What would happen if Bethesda just stopped being a thing?
>>
>>323078137
If the gaming industry crashes, they'll just double down and try to reach as broad an audience as possible.

Hardcore gamers are not a profitable market.
>>
>>323078814
I always liked how the art style changes with every game
>>
>>323081049

Two humanoid anthros, one quadruped, one ohmes raht.

Ideally you want them to be more unique gameplay wise so suthay = best thieves, cathay = best warriors, ohmes = best charisma, alfiq/pahmar = best wizards

Race abilities besides eye of fear could be cool too, climbing, cat acrobatics, flexibility(enter small places, dodge bonus), enhanced senses, healing purr, etc.
>>
>>323081049
I imagine bipedal humanoid ones would be the only playable ones.

The rest would just be NPCs or enemies or mounts.
>>
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>>323029518

REMOVE FALMER
>>
>>323077363
>decide to get ESO Unlimited because I heard it was okay and some of my friends were getting it, so if nothing else merry fantasy adventures with the lads
>cycling through all of the races with 'show high level armour' on one of the knight classes
>everyone is wearing some kind of crazy fantasy armour that's all bligned out and shit
>the suddenly Breton
>it's a 16th century knight who took a wrong turn on the way back to Venice
>>
>>323052030

Nords are a subset or race of humans. Same way that Redguard are black people, but still human(depending on your point of view)
>>
Only two towers left right?

One was in High Rock and the other I don't remember, been a while since I last read TES lore.

So next game will probably be set in one of those two places.
>>
>>323084027
Anyone else here hate how much full plate is overused and wish more fantasy games used more mail and transitional plate? At least give us some variety.
>>
>>323055882
We've had the lich king many times already.

He didn't appear in Skyrim I don't know why, maybe they forgot about him.
>>
It will probably be Hammerfell, and I'm more than happy with that. They'd fuck anything else up even harder.
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>>323084918
That would be nice, but plate armour is some of the most stylish protection out there. Fantasy games have a problem of making the designs of everything really overblown and complex, which may be why mail and such doesn't feature as much as plate - it's much harder to glam up a metal poncho than a suit of plates.

I wish games had more options for wearing tabards and things over the armour, too. Those can really add to the character of the armour IMO.
>>
niggerfell
>>
>>323084918

You would have to make armor mean more than a simple stat gameplay-wise. More realistic games like mount & blade portray lamellar, mail, gambesons and a lot of other armors that fantasy games probably don't even know exist, but the difference tends to matter only because there's more than one single type of melee attack.
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>>323069741
A main character with an already written story... would go well with Fallout 4. Seriously though, going back in time and experiencing all those references told to you in the lore before would be an ingenious way to stimulate TES-autists' cocks.
>>
>>323086179

>anything other than black marsh
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>>323084295

Other way around, imperials and bretons are mutant nords.

Only redguards are an independent human race(that dont need no mer) since they come from yokuda
>>
>>323086856
I cool with Black Marsh, Elsweyr or VallenWood. I just don't want another human land. Oblivion and Skyrim were both boring as fuck, in terms of setting.
>>
>>323046372
>talos was such a nice guy he transformed hammerfell into a generic european countryside like cyrodiil
>he's such a nice person and that's why in skyrim 2: hammerfell you spend the main campaign fighting the thalmor
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The cycle continues,, so after fallout it's about ~2-3 years, then we get a new elder scrolls, and it's going to be located in breton, wood elf or nigger area, because nobody cares about furry areas unless they are going to try to make the Summerset Isle and Psijic Order game, but it would need a much better game engine to get all the lore requred shit to work,,
>>
>>323086856

Scalefags have shit lore

>muh hist so cool it defeated Oblivion you know
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>>323053948
please this, this sounds fucking great
>>
It's gonna be Niggerfell, easy to appeal to SJWs and normies.
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>>323056619
it's about seeing something new like this
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>>323030207
Khajiit aren't just furries. Some khajiit look exactly like humans... others are literal housecats.
Depends on which lunar cycle they are born
>>
reference
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>>323087447
>bitching because someone actually has their shit together

Hist pride worldwide
>>
>All these people wanting non-human lands expecting them to be the fantastic places seen in concept art and lorefag sketches

Best case scenario, it's disappointing like in TESO. Worst case scenario, you get an Oblivion-tier retcon as to why it's not cool and unique anymore.
>>
>>323086084
Mount and blade has a pretty simple armor system that could easily be ported to TES. Fallout 4 has multiple damage types and you could just rename them to be blunt, pierce, and cut. Add magic resistances and bam you have a decent armor system.
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The new game is going to an Akavir expedition, where you are going to find ehat happened to Nerevarine and other new shit
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>>323052834
They'd retcon it all and fuck it up.
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>>323088845
Having your shit together makes shit conflict and story telling.

Elsewyr might become pissed at the Thalmor since they murdered their Mane and lied about having control over the moons. Hammerfell was actively in the midst of rebellion dying the Skyrim era and has a cool chosen one legend with Hoon'Ding. Argonia has nothing in it, everything is poisonous which would be annoying as hell to slog though and the Hist randomly kick the ass of anything that gets to deep into the Region.
>>
>>323087596
>>323087929
Ya a mystical looking realm almost spirit-like would be nice
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>>323029409
I always read that as "Elsewhere"
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>>323086856
I agree with this, only because I do not want Bethesda to ruin saxhleel and Black Marsh lore. Especially with a sudden removal of races being able to enter the inner swamp and a large portion of the marsh being a poison and disease death trap.
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>>323075189
>>323075276
>>323075727
There are still some people who revere the Tribunal though, as when the priest in the Temple in Raven Rock reprimands the other acolyte guy for not having a boner about the Reclamations.

Really wish there was more to go on though. I get depressed playing Skyrim because every time I do anything with the Dunmer it feels really hollow now.
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>>323091027

That;s how they pronounce it in skyrim.
>>
Black Marsh > Morrowind > Elsweyr > Summerst Isle > High Rock > Hammerfell > Skyrim > Valenwood > (retconned) Cyrodill
>>
Did anyone ever play the requiem mod for Skyrim? That combined with Frostfall and a few other mods made it the most fun game I have played in a while.

Having a survival/adventure game with leveled enemies everywhere was just so much fun. Walking from city to city looking for quests so I could feed myself and sleep in a nice inn and not freeze to death was very immersive.

The only problem were the quests. Skyrim had such bland quests. It hurts. Why does Bethseda suck so bad lately at these things that make an RPG an RPG?
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>>323091492
and has been that say since the first PGE came out, and make a small joke about it. Think it went along the lines of 'Where else, but Elswyr?'
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>>323091416
Hence, the Tribunal are honored, at best, as saints with the mainstream stance being "fuck the Tribunal."
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HEY THERE, MISSUH! I HEARD U WAS GONNA MAKE A GAME ABOUT ME, Massah gonna let me free if the new TES is in my home country, YESS'IR
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>>323091496
>Morrowind again
>High Rock again
>Skyrim again
no.

TOP TIER
>Black Marsh (if Bethesda are able, which they aren't)
>Valenwood (see above, but more likely to not be shit)

HIGH TIER
>Hammerfell (likely option)
>Elsweyr

POWER GAP

LOW TIER
>Summerset Isle (could be cool, but the retconning would be massive)

ALREADY DONE TIER
>High Rock
>Skyrim
>Cyrodiil
>Morrowind

NEVER EVER TIER
>lore-friendly Cyrodiil
>>
>>323090874

exactly what i was saying anon, thanks.

"HIST WINS LOL" is a shit game idea, there's nothing to see or do there except be a poisonous lizard nigger all day.

Elsweyr could be like Oblivion in the sense that your job is to help the hero of the prophecy, which would be the new mane.
>>
I just hope it's Hammerfell or High Rock.
Those are the two they would fuck up the least.
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>>323092420
hey guys, the hero of your prohpecy is a nord :^)
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>>323092348
Cyrodiil is lore friendly with the Skyrim/Many Headed Talos retcon faggot
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>>323092049
Massah is never gonna let you free. It's just a treat he likes to dangle in front of ya so you'll work harder
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>>323092420
Oblivion's MQ sucked though.
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>>323092887
>with the retcon
proves my point, Michael
>>
It's going to be Hammerfell because using the continent of black people would make them seem like they're being progressive and would earn them the same attention any other SJW-pandering Bioware game gets.
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>>323079375
I thought Skyrim was a nice change from Oblivion mainly because the starting armor sets didn't look like shit. They need to stop with the paddle swords though.
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>>323092757

>Mane is an unique breed of khajiit born once every time the previous one dies
>upon ascending to the throne the mane acquires a retinue of priestesses that tend to him all his life and tie locks of hair from the different tribes to his fur over the years to the point he's completely prostrate
>"everyone can be the mane!"

he's pretty comfy desu
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>tfw like the guns (mods included) of Fallout 3/NV
>but prefers the world, lore and aesthetics of TES
>just wants a race of Neo-Dwarves that use the above but reskinned to fit their design and fantasy world

I don't care how faggy it makes me, but the melee-only and slow basic spells/archery run dry pretty fucking fast. The day they include firearms, from the basics to original ideas, and get it right gameplay-wise, they could have the game set anywhere and I'll still love it. (As far as Bethesda games go, anyways)

Although either an Akaviri or Valenwood/Elsweyr setting would be best.
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>>323094008

You might have to make that yourself.
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>>323093749
yo guys why are we tying our hair to that nord's nutsack? "He's the mane!"
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>>323094008
I'd rather just get crossbows again and 1h/2h spears that aren't shit unlike Morrowind.
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>>323053948
I don't want Valenwood because current Bethesda could never ever do it justice. There is such cool mystical shit in Valenwood that would get retconned. Not to mention the intrinsic fact that it would be filled with thick vegetation means that Bethesda's current technology would make it filled with 2D bushes.
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>>323094094
I've always considered getting into mod-making myself, I just don't know if I'd be ready for the stress of such tasks since my goals are more than just changing a guy's armor color. I'm lucky just to have Internet-time like now.

>>323094420
Oh yeah, polearms, crossbow, throwing items and maybe even flails need to stay too. Forgot to mention those. Might as well flesh out the core armory if I'd want something like guns in.
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>>323094919
>flails
No meme weapons please just solid ones with variety.
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>>323092887
They included the in-universe reason in vanilla Oblivion itself, in fact.

http://www.uesp.net/wiki/Oblivion:Mythic_Dawn_Commentaries
>CHIM. Those who know it can reshape the land. Witness the home of the Red King Once Jungled.

Written by the same guy who wrote the 36 Sermons of Vivec, so no Morrowind fan can complain.

Still a really fucking boring game world compared to the one described in the Pocket Guide to the Empire, but there aren't a whole lot of "true retcons" in TES lore that don't have some in-game explanation which ultimately makes the previous material stay canon in its original context. The biggest example to the contrary I can think of would be the landscape and cities as seen in Arena, which have been massively changed in every single subsequent game including Daggerfall without any attempts to explain it beyond the obvious real-world explanation of engine limitations and lore that didn't exist yet.
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>>323095115
>meme weapons
Need I ask what's wrong with them?
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>>323053532
They said they were going to do more, bigger and better DLC than ever before. Then we got the small and boring as shit Dawnguard, the pointless Hearthfire and the lore breaking, boring Dragonborn. All of which were Xbox exclusive for the first month, except Dragonborn which was Xbox exclusive for the first two months.
>>
>>323096059
Well for starters the ball on a chain style flail wasn't really used all that much and are a gimmick. They'd end up just being shitty mace variants with a chain and I'd rather see some more interesting variants of weapons we already have along with bringing crossbows and spears again. Darts were always a worthless gimmick in my opinion and I don't miss them.
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>>323085373
>maybe they forgot about him
After Oblivion, I really hope that's true.
>>
>>323098027
And this is my headcanon about that entire debacle.

The guy wasn't some petty bitch that wanted to take down the Mages Guild. If anything Galerion was a petty bitch who snitched, and when he fucked up and lost power, wanted to bring his longtime rival down for fucking up. Hell, Mannimarco was a political power like no other, with kings, queens, and nobles seeking him. Had an entire harem to himself, with a ton of powerful buddies that chilled at his pad. Is on interviews about mythological events. And most of all, he desired to be a god to give Arkay "Lies from another age" the finger. King of Worms is based.
>>
>>323097363
Fair points. Another alternative for more melee might be improvised weapons, like farm tools, shovels, clubs made of anything, poles, blackjacks, or even any large object (good for 2-3 hits) like big stones or furniture.

Meanwhile the standard swords, axes, blunts, daggers and polearms are still the staples of melee.
>>
>>323098027
Why'd they make him so shit in Oblivion? Actually now that I think about it if you watch the making of Oblivion video you can tell the whole development of Oblivion was a mess and they even talk about how hectic it was in their making of Fallout 3 video.
>>
>be me
>2018
>playing The Elder Scrolls: VI
>loved Morrowind as a kid and the trailer for VI actually looked promising
>think maybe Bethesda has changed
>start game
>magic is reduced to two spells
>a damage and a healing spell
>all armor provides the same protection
>only difference is cosmetic
>armor comes in full suits
>daedric armor is obtainable at level 5
>finish starting dungeon after three minutes
>immediately level up to level 20 and receive 20,000 gold and a player home in each city
>only weapons are swords and bows
>bows have unlimited arrows
>main villain is a 2 dimensional prick who wants to destroy the world because reasons
>he's also a greater threat than anything that Tamriel has faced before
>reach guild master of mages guild, fighters guild and thieves guild after two quests
>dark brotherhood recruitment center
>one line of dialogue per named NPC
>health doesn't drop below one point, preventing death
>TES: VI sells 200 million copies
>TES: VI wins Game of the Year
>die choking on my bloody vomit
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>>323045464
Is muatra vivec's dick?
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>>323099017
Bullshit, you forgot the third spell: Clairvoyance.
>>
>>323098985
Those could be fit into the standard system right now as low level weaponry for fluff. I think ideally they should have skills be like mount and blade where you have one handed, two handed, polearms, crossbow, throwing, and archery all separate. We practically have that with skyrim we just need some more weapon types to fill in the gaps.
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>>323099000
I don't remember where I read it, but the Mannimarco in Oblivion wasn't the one from Daggerfall
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>>323099272
No, that's just the magic map marker, which is now a giant glowing object in the world visible from any point in the world. Which really isn't saying much, because it would only take 30 seconds to walk from one border of the map to the other.

What I did forget though
>Still no attributes
>skills removed
>perks removed
>all dialogue responses reduced to "yes" and "no" options
>your voiced protagonist literally only says "yes" and "no"
>vampire offers to make you a vampire
>he also has the cure for whenever you get tired of it
>werewolves offer to make you a werewolf
>they also have a cure for it any time you need it
>only two types of enemies in the game
>the largest dungeon is three rooms long
>the only puzzle in the game is to pull a lever with godrays shining down on it in an otherwise darkened room
>final boss dies in one hit
>>
>>323089703
As casual as Skyrim is, if there was ever a protag to repeat I'd pick the Dragonborn.
>>
>>323100094
>as casual as Skyrim is
It's about as casual as Oblivion really the level scaling just isn't as tedious. Morrowind's only hard for people because they're retarded. It's the easiest TES game to break if you know what you're doing.
>>
>>323099391
For TES's case, putting my guns aside, it'd be nice going for some fictional or magicka-based weaponry for those gaps, but function differently than standard spells.

The standard spells, meanwhile, should get a huge upgrade into doing more than just projectiles, touch-spells and NPC summons, and maybe have high-level abilities include things like creating storms, teleportation, erupt fire from the floor, possess other NPC's, etc.
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>>323099413
There's a couple theories about that. One contends that the Mannimarco in Oblivion is an impostor; a powerful necromancer who takes on the name of the legendary King of Worms to instill more fear and be taken more seriously by the Mages Guild.

The other theory looks back at the Dragon Break surrounding the events of Daggerfall, remembering that the King of Worms became the Necromancer's Moon, a literal god, because in one of the many timelines merged by Numidium, the Agent gave the Totem of Tiber Septim to him so that may ascend to godhood. But there were other timelines in which Mannimarco was never given the Totem, and the Underking was allowed to end himself with it. Thus, there is both a God of Worms Mannimarco that you can see in the sky under certain conditions and a mortal King of Worms Mannimarco which is the pussy faggot seen in Oblivion.
>>
>>323100893
Yep, that's exactly what I read before, thanks anon.

I think the second theory fits more, because it would be hard to hide that you're the real King of Worms from a group as powerful as the Mages Guild in my opinion.
>>
>>323100678
They need to get rid of the retarded summoning cap and let people go full on necromancer. I think levitation returning to TESVI is a very possible thing because Fallout 4 has jetpacks and it's now possible to load new cells without having to activate them at a certain point. For example, if you fly over goodneighbor, the game will enter a loading screen and you will end up inside of goodneighbor instead of just getting stuck.
>>
>>323100893
subscribe
>>
>>323101339
that you're not the King of Worms*
>>
>>323101347
can you do this with diamond city?
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>>323075158
The chick married to the miner worships them though
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I want the foxpeople back!
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>>323102239
never tried it so i can't say for sure
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>>323102609
And she was pretty much kicked out of the Temple for doing so, and is essentially a minority to the greater Temple body.
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Here's an idea. What if, at the beginning of the the game, they gave you the option to choose from two different game mods.

Classic; In classic you would choose or create a class, with major and (and possibly minor) skills that you had to gain so you could level up, and just like in Morrowind, you'd actually have to have a certain level of appropriate skills to rise in the ranks of your guild.

And Modern (because casuals don't like to be called Casual); in this you've basically got the same leveling system as Skyrim, for the filty casual who don't know how to properly play an RPG.

I feel like it really wouldn't be that hard, it would just slightly change the way the game handles leveling, for the most part.
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>>323102993
Most likely they were also a victim to the flu.
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>>323102993
They fucking DIED.
>>
>>323103034
So? It's still clear people worship them. because they're better.
>>
It's going to be Hammerfell because Nigger pandering is now a guaranteed dollar.
>>
>>323103228
>better
>all dead or missing
>didn't do shit to protect the people that worshipped them during the oblivion crisis
>literally false gods that backstabbed the nerevar
>>
>>323103098
Skyrim did a good thing by getting rid of the retarded class system.
>>
>>323103228
They're not worshiped as gods anymore, but as saints now, at best. Even miner chick says so. They're within the same rank as dead grandma, at best.
>>
>>323103587
YOU CAN SUCK MY DICK CASUAL
>>
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