No more pirated games in two years, according to hacking group.
>The founder of notorious Chinese cracking forum 3DM is warning that given the current state of anti-piracy technology, in two years there might be no more pirate games to play. The claims come after attempts to breach the Denuvo security protecting Just Cause 3 pushed the group's cracking expert to breaking point.
Looks like you'll finally have to get a job, son.
This is something interesting to talk about but the last thread of this was just nonstop infinite shitposting.
Is there a monetary reason why all games don't use denuvo? Or is it just devs waiting for proven effectiveness before everyone decides to use it?
>Is there a monetary reason why all games don't use denuvo?
Yeah, it's expensive. Notice that with maybe a small handful of exceptions, all the games using Denuvo were AAA big time releases. Anyone who isn't a huge AAA publisher isn't going to spend big bucks on a Denuvo.
Sellouts, the people who make this software are ex-crackers. Kids better than them will rise up, same as they did against the older corporate stooges that tried to prevent things with securom, etc.
It should be bad for PR if they actually said that and someone manage to crack their games, so of course they're gonna be modest. I'm still pessimistic, though, since I'm not gonna buy JC3
Considering the shills on /v/, they apparently expect that.
Piracy has always and will always exist. Every time some new "invincible" solution comes along, some group steps up and blows it wide open. Sometimes it takes a while (Chaos Theory wasn't cracked for an entire 12 months), but it always happens to games that aren't entirely server-side.
Denuvo is merely the latest spectacle.
>someone manage to crack their games
Newsflash, with one exception ALL of their things have been cracked.
What is with this retarded idea in the first place?
Are you people stooges or just ignorant?
Whatever I'm posting gore, don't care if I get banned we've had this thread too many times today.
>mfw devs start pirating anti-piracy software.
Oh wow that's so cool bro, I bet you're just drowning in pussy explicitly because you don't play games made after 2010.
In our great immersive history of videogames and consoles, piracy has never died. Ever. Ever. Ever. Ever.
So what makes you think this is something new? At one point they said DRM will kill piracy, it did not.
holy fallacy batman!
Given an infinite frame of time, any encryption algorithm can be brute forced. Its especially easy given the nature of DRM, since the attacker has access to basically all the information they want, its just a matter of being a good code breaker.
because it's digital media
back in the day os cartridges you could finish a game, lent it to a friend, and then sell it for some dosh, get new games
Nowadays you can't do that anymore, pirating isn't worse than lending games to your friends, it's just that digital distribution gets a bit crazy, but in the long run it doesn't hurt the industry.
Actually, they cause more harm.
A pirate might go buy a copy of a game he pirated. Discounted maybe, but still a new copy that sends some money to the developers. A used game purchaser is only giving money to the middleman, and none of it goes to the developers. And because the used version has all the features of the new one, they'll never buy a new copy of the game.
DIABLO 3 REMAINS UNCRACKED
If devs want their games to be uncrackable they just need to do what blizzard did with Diablo 3, yeah it's online only, but hey it's uncrackable, everyone should do that if they want their game to be pirate free.
>Given an infinite frame of time, any encryption algorithm can be brute forced.
Well we don't exactly have an infinite amount of time.
The real fallacy of DRM is giving a machine that you have no control over, both the program and the key to that program, and expecting that it's pirate-proof. You can't do it. It's like taping the key to the back side of a lock and thinking that defeats piracy because you've only told legitimate buyers where the key is hidden. Everyone else will figure it out too, it's just a matter of time.
Pirates never buy a game that took for free. They either pirate it and play it for 5 minutes and never touch it again or fully complete it and never buy it. Used games = giving money to retail = retail can order more shipments of games = publisher gets paid
Pirate scum are degenerate and you and your buttfucking buddies have never bought something you already got for free.
Publishers and devs do not see money from used sales, that's why for awhile they had codes that unlocked on disc content if you bought new, if you bought used you had to buy that code yourself. They got rid of that but now they have dlc, pre-order bonuses, and micro transactions now. Thanks used game buyers for killing the industry.
I always get cracked up with how long some people are willing to wait for a game to be cracked.
>"Its ok, I can wait to get the game free"
>"ONLY TOOK A WEEK, PC GAMING WINS AGAIN!"
>"ONLY TOOK A MONTH, PC GAMING WINS AGAIN!"
>"ONLY TOOK A YEAR, PC GAMING WINS AGAIN!"
>"ONLY TOOK FIVE YEARS, PC GAMING WINS AGAIN!"
At this rate, these people will be long dead before they finish what, 1/10th of their actual backlog?
>Old pirate anon, dying in hospital due to natural causes
>"My only wish, was that I could live just 10 more years to see Just Cause 3 cracked so I could play it."
All I know is that I played the full game to completion without paying or using steam share, so I could actually care less. The patch didn't save the game from the tank sections.
>Pirates never buy a game that took for free
I could post all the evidence that proves you wrong, but at this point you aren't even trying
>Used games = giving money to retail = retail can order more shipments of games = publisher gets paid
Retail orders based on demand for new games, not what the usedfags are buying. Your buying of used games only fuels greater shipments of Call of Duty and FIFA.
I cracked the case open after buying it and finished the whole thing in less than a week. It is piss easy, and the story isn't even fun. It tries way to hard to be serious, but quirky at the same time and it just makes all the characters completely unlikable the only guy that was funny was David Tennant. It isn't worth downloading. I just saved you money and bandwidth. I promptly returned it to the store. A real shame since I had tons of fun with Mad Max.
Programmers don't just up and stop programming. Bragging rights, thrill of the challenge, demonstration of skill.
>governments, corporations, hacked constantly.
It's a piece of shit toy, video games are bottom rung. Ignore this tripe.
The question is "if" a Denuvo game can be cracked. The question is "when".
If that timespan were to grow bigger and bigger overtime, that is a problem regardless of some people that might believe its not.
Sometimes, if I don't see torrents, I just skip the game. Nothing to do with pirating. Just a filter, indicator of on the games quality. If no one is talking/playing it. At least among the type of people I like, it means the game was shit.
I know this isn't the logical conclusion you're are suppose to come to, but it works. Turns out, most of those games not getting pirated are pretty shit. (because again, they weren't 'cool' enough to get cracked in the first place. Why buy it?)
Yep! It is that exactly. I like the idea of taking over bases and making them mine, but Christ the game is piss easy. You can use your default weapons and to take everything. The fun factor dies pretty damn early.
So, you are saying that, if cracking Denuvo games ends up taking longer and longer, then evenutally, people are going to either just give up on the game becoming free, or just go out and buy it already?
Good for jews, bad for actual people.
Yeah but multiple copies of the same game get sold used, not just one. So those used games reach just as many, if not more people since it is legal and that eliminates any fear of going to jail. Used games are literally more harmful then pirating.
>Why do people pretend that piracy doesnt exist on consoles?
Because piracy on consoles takes slightly more effort, and the average consolefag is still convinced that every torrent is a chinese bitcoin mining virus.
More like they'll just stop caring about playing the game at all.
You don't have to play every shitty AAA game that comes out, anon-chan. You won't lose your gamer badge, we promise.
I did the same when the sweat shop kids didn't know how to properly solder anything. Keep in mind this was the premium one, and I babied it, like I do all game machines. My disk tray had a fucking wire just fall off of it. It looked like someone just spit solder on it. So I had to do surgery in there, so I said "Fuck it", and I flashed it. You think that they could properly train the people to avoid that kind of thing.
It's like an open invitation, a challenge. Pretty fucking cool. I like Denova. Simply for offering the opportunity. All the drama with these crack/programming groups is great.
At worst, no game will be unpiratable when quantum computers become commonplace.
So even if no one is able to crack denuovo anymore, the first cracking team that gets hold of a quantum computer would break every single DRM there is and there will ever be.
PSP took a couple of years IIRC.
I think it was a leak from a official support or something like that. Or was that the Ps2?
I remember one of sony consoles got pirated due to a factory leak or something like that.
>technology now is going to stop hackers 2 years from now
Anybody with a head on their shoulders can tell you that sort of prediction is absolutely worthless. If that dude thinks there aren't hundreds of people better at what he does that just don't care enough to try until nobody else does he's delusional.
>shifting the goal posts
You claimed no-one bought the game after they pirated it. You are wrong.
Besides, the fact that they patched the game is irrelevant as I wouldn't have bothered with the game in the first place. It was only after I had pirated it that I had any intention of buying it.
>implying I pirate games
ha ha, i win, trible A gaming developers. I already don't see your SJW-ified AAA shovelware shit with absurd system requirements because you're too stupid and cheap to properly port them from the weestation-1
If it have to run on a CPU you control, its already dead.
And if you can't control the CPU but still have access to itr, you still can crack the fucker with reset glitch and similars, which is how the horribly well protected Cell and xenon CPUs fell.
>calculating everything in an fps/open world tps/strategy/etc on a remote server
that's why /v/ sucks dick, it's filled with retards with no technical education who just shitpost for no apparent reason
It doesn't matter, nobody will play a single-player always online game, what if your fucking internet stops? It happened to me with some ubisoft game, it's fucking retarded, thank god I don't buy games, otherwise I would've beat the shit out of the store clerk.
Yeah, because it relied on previous glory, not on proper gameplay.
What is the current diablo 3 concurrent players? Where are the mods for diablo3? People didn't even continue to try making a private server, because it's a shit game.
Heh, I guess that's what companies are trying to do. Imagine that, big game devs are making the games shit on purpose so the crackers would lose their incentive to crack them.
Actually it's nothing like that, they just make shit games and blame their shit sales on piracy.
>It doesn't calculate everything.
Of course it doesn't, but the less communication with the server, the easier is to crack it. If d3 for example had a fog system similar to dota, you wouldn't be able to maphack at all, especially if the map generation is always random and it can't be predicted. Just an example.
Or for example if you are playing an "always online" fps and you just need to signal the server, that's easily crackable.
What about nosteam, codex, r.g mechanics etc..?
Aren't they also attempting a crack? If so, that means there's quite a few people working on it so I'm not too worried. There'll be a crack by the end of next week.
because you don't actually crack it, you have to emulate it. it's better to think of denuvo not as DRM, but more like DRM for the DRM you already slapped onto the product, and apparently the gooks are the only ones with the mental fortitude to touch that kind of mindfuck
I'm fairly confident that if worst case scenario happens and all AAA games become uncrackable, unmoddable nightmares, there will be a backlash in the form of small teams making DRM-free and moddable games, and they'll get the profits AAA publishers will lose with their shitty practices.
Well time to put this brain to good use. Don't worry /v/ and the world, I promise cracked games will still be possible in the future, you have my word. Nothing personnel game developers.
It doesn't need justifying anymore than sharing physical games did. Literally no one is losing anything they inherently had. Pubs don't inherently deserve money just because someone played their game. If they can sell it, cool. If not, tough cookie.
It's literally fucking nothing, one of the main draws of PC gaming is modding and without that I'll have no interest in future games
There are already tens of thousands of worthwhile games out there with many thousands more mods for them, I think we're pretty well set on quality content
Except Denuvo has massive CPU, drive access and memory overheads and isn't practical to implement in games with already high system specs, quite a few games, most notably the new Batman and Just Cause 3 were utterly ruined by it.
>the games will get better when they have to buy them!
I wonder if Denuvo has anything to do with the fact that Just Cause 3 runs like hot garbage because any game with Denuvo basically requires the PC to be able to run two copies of the game at once?
This is something I find kind of funny. It'll be funny if they actually see less sales down the road when people decide they aren't going to pay for new games that they can't play first to test it. Then denuvo might die just off the fact that no one wants to play denuvo's CPU and harddrive eating ass.
Yeah they'll likely get worse. Assuming it never gets cracked (which is dreaming honestly) pubs will see the opportunity to do whatever they fucking want.
That is assuming people won't already go ballistic over the no mods thing.
Basically. Most denuvo games require way higher specs than should be necessary. Its been a consistent theme that games with denuvo run like shit on all but the most powerful PCs.
So ironically most users (which don't have super PCs) won't even be playing games with denuvo. And steam has refunds now so go figure.
Eh, MGS5 was made by a competent asian developer team.
The SJW hambeasts making shit like Bamham Knight, Asscreed: Transyndicate, Dragon Age 3 and Just Cuz or whatever other AAA shit is using Denuvo were only hired because they have vaginas not because they have any legitimate technical skill. Add their ineptitude on top of Denuvo demanding resources then you have a bad recipe.