Bought DA:Origins Ultimate edition a while ago but never played it. Now I have a couple weeks of nothing before I return to university, so I figure it might be a good time to get into this.
I don't usually make those "hurr just bought x game, what am I in for?" threads, but I'm really anal about not wanting to fuck up my characters in lengthy RPGs.
What classes/builds are fun and effective? Any general gameplay tips?
Never use Sten. He's never the effective DPSer/tank the game is clearly trying to make you think he is.
Also his personal quests are unrewarding considering what a pain in the ass it is to build up his respect. Also he's generally boring.
The answer is mage. The most effective party composition is also mage, mage, mage, tank. If the game allowed you to have a 4th mage, you can imagine what that last slot would be instead. You can expect battles to open with your mages killing their mages, followed by the rest of their party.
I agree, I didn't like Sten all the times you were forced to talk to him so I never took him on. But yeah OP, just play the game on normal and you should be good. The fact you're worried enough to start a thread probably means you got this. It's those people who didn't think at all that get into trouble.
You want to have that old witch in your party, or build morrigan as healer. you will want heals. Leliana is a shit but the gay elf is shitter. in the end only the mages are worth anything
It's surprising how many games can be broken with that combo. Just out dps the FUCK out of everything, and have a good spread of the utility spells and it's even easier. That's why I like Underrail, and why I went lone wanderer in Fallout 4, the fact you're alone imposes an extra dimension of difficulty that if you can overcome you'd become godly. Also, when there are moments when you have allies you end up weaving past them wrecking every single enemy.
the most fun I had with the game was playing as a rogue. actually having to move you character to avoid getting target and having to stay on the back of the enemies was way better than spamming blizzards as wizzard.
I was a rogue too, and had boots to lower enemies desire to target me, and I think I had abilities to reduce that as well, but everyone always just went after me. I even had the "tank" spamming moves and abilities to aggro everyone and nothing happened.
Not really. Mage's strength was never in AoE. The game is ruled by CC, and mages have all of it. Out of the gate, they can lock down 2 enemies completely with forcefield and crushing prison, normally the enemy mages. Then melee rush in and eat cone of cold, and stone fist instant-kills a 3rd enemy. Occasionally battles last longer than this, at which point mages have a get out of jail free card with an AoE stun that has no friendly fire. Then you can bother casting actual spells. Also multiply that sequence by every mage on your party.
I'll leave the gameplay to you. You should play how you want. Plot choices are all pretty gray too, which is neato. Except for one instance, which I will warn you of: Hardening Alistair.
There will be a scene where Alistair wants to find his family. After you do (pic related), you can either
1. Tell him chin up buttercup the world's not so bad
2. Tell him tough shit the world isn't all sunshine and roses.
If you go route 1, he will remain a moral and principled man, and will refuse certain end game paths. This forces you to choose between him and certain world changing pivotal end game decisions.
If you take option 2 he can join you in a three way.