>Vive comes out
>Facebook Rift fags put on suicide watch
>TUMBLING DOWN TUMBLING DOWN TUMBLING DOOOOWN
>We're actually walking in our game worlds while Facebook Rift people are stuck to a char straining their neck while they hold a fucking xbone controller
It's gonna be glorious.
You do not have a sufficient understanding of the marketplace and technology if you think the Vive will be cheaper than the Oculus.
Additionally, 600 dollars is an acceptable and standard price.
My point is that the custom built controllers for the the Vive have no measuring point and xbone controllers are everywhere, with a known price point. I'm positive it's cheaper to include one of those than the two controllers included with the Vive.
However both of them won't be worth it till 2017 because there are no games to even play on this that make the investment worth it. Too much on-rail shit from small developers, all the "big" games have you sit in one place and looks around like Elite or Star Citizen modules
at least it will look more cyberpunk thank some kind of wannabe apple vr product like the oculus.
All HTC need to do it sell the vive cheaper than the Rift and it wins.
And with the Vive being co-developed and backed by Valve, they can sell it for a huge loss and still make money off of it.
Valve has the PC market, so they will have the VR game market. They could easily take no profit from any Vive sold and still make cheddar on game sales alone.
Don't consoles do something similar?
Business 101, anon.
HTC is known for making smartphones meaning they already have 80% of the technology needed to make a VR. The resources are there.
Oculus on the other hand have to start from scratch, They are likely to spend more money on R&D than HTC.
I'd say the Vive will sold at around $300-$400. Well that's just my speculation.
With this kind of shit, where everything is brand godamn new to everyone, the initial year or so is just gonna be safe takes on stuff. Things will get experimental and after devs have some real experience, the next wave of price reductions or new models of headsets will be ready, and enough people will have computers suited for VR.
The VR community reactions have really shown me just how little people know and understand things.
>talking about asthetics and not performance
Spotted the guy who camps outside of Apple to get the next new phone because of looks and cultural standing rather than how it is as an actual product.
>not wanting to be IN NekoPara
>not wanting the real Liru Project experience
You mustn't be afraid to dream a little bigger, darling. It's not about the games, it's about the "games".
>yfw it's actually 200-300 and 25% off during preorders
It would literally KILL Oculus.
Ah yes, because both HTC and Valve are known for their inexpensive hardware
htc have always wanted to be a premium android maker. They failed. But these doesn't mean that if they want to do cheap stuff they can't.
And steam machine are built independently from valve.
>unlocked high end phones are cheap
>valve makes steam machines
Vive is backed by Valve. Valve made $1.5 billion in profits this christmas alone. If they sell units below production cost of about $150 and sell 1 million units, that's only $150million loss. They can make that money back in no time by selling games.
Now how to get that money back by selling games? Don't forget steam is the #1 shop for PC game sales. 92% of PC game sales are done digitally. I don't know what percent of that is done by steam but I'd expect it to be big. If Valve wanted they could make it refuse to "officially support" the Rift, which would make it very difficult for the casual gamer (Rifts primary targeted demographic) have a technical difficulties playing any game.
im not gunna wait a year to buy hardware that will be more expensive than the rift for vaporware
if you are actually excited about having to stand up to play video games you are delusional