What games are currently in dev hell?
I`ll start with HL3
I kind of don't want it to happen given how shit Ubisoft has become
It's not as ridiculous as it sounds.
What other game would they use to roll out the Vive with? Portal 3?
They would probably be lynched if they did that.
Laugh all you want, but HL3 is the obvious choice, especially since it's been hyped up so much.
Zelda U was supposedly ready to revealed since E3 2012 and nearly four years later we've got maybe two minutes of bland overworld gameplay.
>vive will probably cost hundreds just like the rift
>most people would have to spend hundreds on top of that to upgrade their PC to the level that VR requires
>thinking they're going to make their flagship game something that only like 20% of the userbase will be able to play
>On October 30, 2014 during PAX Australia, it was confirmed by Bethesda Softworks vice president Pete Hines that Prey 2 had subsequently been cancelled. Pete Hines statement as follows, “It was a game we believed in, but we never felt that it got to where it needed to be – we never saw a path to success if we finished it. It wasn’t up to our quality standard, and we decided to cancel it. It’s no longer in development. That wasn’t an easy decision, but it’s one that won’t surprise many folks given that we hadn’t been talking about it. Human Head Studios is no longer working on it. It’s a franchise we still believe we can do something with — we just need to see what that something is.” Tim Gerritsen, business development director at Human Head Studios, said, "While we are disappointed that we won’t be able to deliver our vision of the game, we remain proud of our work on the franchise, which we feel speaks for itself, including the award-winning presentation of the game at E3 2011. We enjoyed working with the many talented people at Bethesda, and we wish them all the best of luck with any future plans they may have for the franchise."
Feels bad man, I remember switching off with my best friend on Prey late at night back in 2006.
I remember Prey being one of the best examples of a talking first-person protagonist that was actually good. Why it got largely ignored and shit like Bioshock Infinite was praised for it's Booker character I'll never know.
It really puzzles me too, the first 10 minutes of the game are infinitely more interesting than Bioshock Infinite.
In a way I kind of wanted the whole game to just play on an indian reservation and go through the life of a modern injun on a reservation.
>We might even see it announced this year.
Yeah, after 9 years in development. Hopefully it will be worth the weight.