Where do I get started with PC RPGs? Never played any before.
Should I start with some of the older stuff, like Baldur's Gate? Or something newer, like Divinity: OS or Dragon Age: Origins?
What would be good for someone who isn't familiar with the genre?
if you give a shit at all about RPGs you'll play BG2. Everything will fall into place even if it's trial by fire.
Just play Pillars of Eternity. It's like the BG games, but far more playable by modern standards. This is coming from someone who played BG when it was new, and the abysmal enhanced editions.
start off with a more modern wrpg like neverwinter nights, pillars of eternity, then when you understand how it works go on to arcanum, planescape ,baldurs gate
otherwise it will be boring and confusing
Baldur's Gate 2 is the best crpgs have to offer desu, no need to look elsewhere. Skip the first game, I liked it when I played it as a kid but it's dated. plus it's low level stuff, and much less varied than the second.
>Dragon Age: Origins?
Actually not a bad choice, you'll have to ignore that it's a part of a franchise though.
Also, Baldur's Gate is not older stuff, it's more like the start of the newer stuff.
BG1 is great to start that feeling of adventure, it just start kind of hard if you try to play as a magician, you should play it with the tutu mod, it update the game with bg2 stuff, mostly do that for the race/classes so that you can use your bg1 save to bg2.
it's not BAD in any means, i played bg1 maybe a decade ago and i really loved the adventure aspect of this game, bg2 got you more into the plot, making you fight even more than usual with more straightforward map.
Not that anon, but they have been made in more recent times, after Bioware was bought by EA, so they feel different from the first game. You may enjoy them all the same though - I did, it was just a different experience from Dragon Age: Origins.
Classifying a game as an RPG would require we properly identify what they are, which unique conditions should be reached for a game to be classified as such.
Not even RPGCodex (/rpg/ incarnate) can properly define it.
best intro to dungeon crawlers coming through
>Where do I get started with PC RPGs? Never played any before.
CRPG is a catchall phrase that doesn't really mean much once you get into the genre because people umbrella so many games under it just for classification's sake.
To be fair DOS is really not like those old CRPGs because it didn't try to be that in the first place. It's a good game, but hardly a representative of anything.
it's like you want him to hate the genre. just put serpent in the staglands there and call it a day.
Gothic, Planescape, Baldur's Gate 2. You can play 1 after that, once you get used to the mechanics. Neverwinter Nights, both games and all expansions. After that you might actually develop some taste and begin delving into more obscure shit like Lionheart or Siege of Avalon.
Best intro would be Might and Magic VIII: Day of Destroyer. It's simple, turn based option is there but completely unneeded, someone who knows jack shit about anything can easily get into it and beat it.
>dat feel when otherwise an amazing game ruined by level scaling
Fucking Wizardry 8, man. That party creation is great and it surprises me no one copied it to any real extent.
>yeah, we could write all these companions for you
>or we could let you create an entire party AND assign personalities/voices to them, based on which they will play off of each other
BG1 is OK. It gives you a sense of adventure but it's kind of samey until you get to Baldur's Gate. It's also fairly difficult since you start at level 1. BG2 is great though.
Planescape has great writing, atmosphere, music, art direction, characters. Basically everything is fantastic except for the combat. It's not as involved as BG2 but imo the rest of the game will make you put up with it.
FO1 and 2 are really good but it's easy to fuck up your build and combat is hard unless you cheese it. Well worth it, but you might want to read up a bit on the mechanics before you play.
Arcanum is a rough gem and really wonky but really good when you get into it. Get the unofficial patch.
I just got tired of fighting kobolds and gnolls all the time. I think BG1 picks up after you get to Baldur's Gate. The wilderness is neat in its own way and it's something I miss in BG2 but it does get pretty repetitive.
It's a nice adventure, I don't mind forests at all, I was getting burned out by the time I got to Baldur's Gate and that part felt too much so I took a 2 week brake, but really only because of Durlag's Tower the game should be played
BG2 follows BG1 chronologically, but the story is not related. Even importing your character from bg1 is pointless, since bg2 introduced a number of options not available in bg1, like subclasses.
Fallout and Fallout 2
Dragon Age: Origins
Baldur's Gate will probably irritate you. Low-level AD&D isn't much fun, especially as a spellcaster. I don't know if you're familiar with D&D's magic system, but it's completely different from every other magic system out there. That's not a compliment.
I recommend Neverwinter Nights. It has a better system, with more options and classes. It also has a tremendous amount of fan-made modules that are better than the official ones. It's also cheap on GOG.
fuck you asshole dnd has the best spell casting system. modern games all the spells are boring as shit throw some fireball it does 20 damage type garbage. fuck you i am going to make a clone of myself and control myself and the clone and we are going to destroy your mind if you fail this save so you become a retard and stand there not fighting back as we kill you slowly with our quarterstaves
>Should I start with some of the older stuff, like Baldur's Gate? Or something newer, like Divinity: OS or Dragon Age: Origins?
It depends on what you're looking for.
PC RPGs are actually very diverse and they can differ quite significantly in terms of gameplay.
Baldur's Gate is rather combat centric and uses a peculiar combat system which not everyone may like, and which definitely takes a bit of time to get used to. Not to mention that the game can be rather unforgiving at the beginning and only "normalises" at the time when you get access to level 3 spells.
Other RPGs such as Torment for example are rather dialogue-heavy and involve a lot of talking to people in interactive dialogue which determines the personality of your character as well as more traditional adventure game elements.
Then you have games like the Elder Scrolls or Gothic series which are more open world and exploration rather than role playing oriented.
Not to mention FPS/RPG hybrids, such as Deus Ex or Vampire - The Masquerade: Bloodlines, the latter also involving a lot of dialogue.
It's hard to give a recommendation where to start due to the games being significantly different from another.
Answer the following questions, OP.
Do you want the game to involve a sizeable amount of combat or are you more into dialogue and adventure gaming?
Do you want combat to be tactical and turn-based, tactical and real time or action based?
Do you want a party or would you prefer to run around with a single character?
Do you want the game to be more story focussed or more non-linear and open-world?
But why bother with all that roundabout shit when you could just throw a fireball and kill lots of people at once?
I just like playing a direct damage spellcaster, and D&D's magic system kind of hinders that playstyle.
>I just like playing a direct damage spellcaster, and D&D's magic system kind of hinders that playstyle.
Not at all. You just need to use your spells wisely, rely on scrolls and wands, etc.
Not to mention that in Baldur's Gate 2 you have a fuckload of spells as a high level caster. Especially if you use spells like project image you can literally run around and nuke everything with time stops and horrid wiltings like there's no tomorrow.
I really dislike it when mages are reduced to human artillery. Magic should be decisively strong, but it shouldn't become all too commonplace. In most mana or endurance based systems magic is usually just another type of ranged attack which is launched over and over at the enemy until he's dead. The spells per day system makes the player reconsider whether it's the right time to unleash his most deadly spells.
I agree everything except with anomen and keldorn.
Keldorn should be high tier and anomen middle.
Once youve done his paladin quest (or something like that, was years ago) hes quite usefull. But still erased by keldorn.
Viconica middle tier too.
Bg2 is Bleach and Bg1 is Cowboy Bebop.
If you want to feel very flashy and be powerful go for bg2, but if you want to start with a more grounded story go for bg1.
Either way skip EE.
what? maybe early in the game but the fireball spell and others are highly destructive
the only thing you have to take care of is that you don't fucking eradicate your whole party.
man that fucking lighting bolt can go horribly wrong
>That should at least be an option.
Not if magic doesn't work like that in the setting.
In AD&D magic is powerful and can make or break a fight. It's to be used in a more considerate fashion rather than spamming the same spell over and over at your enemies.
I do. It does help. I also like their fluff better, and using Charisma for spellcasting means I can boost my persuasion skill too. Not a perfect solution, but better than wizards for sure.
>Bg2 is Bleach and Bg1 is Cowboy Bebop
this is the dumbest analogy I've heard in a while
basically bg1 is fairly boring, and you aren't missing much at all by going straight to bg2 which is actually a fun game. the story isn't very complicated at all
It's bad because it devalues the whole thing. Not to mention: as a high level mage you can spam magic missiles at everyone.
In the D&D 3.5 games you have Warlocks which essentially do that sort of thing.
>It's bad because it devalues the whole thing.
Well, I just don't see it that way. Not much point in arguing further, because this is really just a matter of personal preference.
Thanks, Ill have a look at them
OK, heres one for you all.
I am trying to remember a RPG from around 99-01 ish
start with 2 members (from memory) and gather more as you go, an Archer a warrior and a mage are some of the characters
Setting is running through building levels clearing the floors and going up
Skeleton warriors as enemies
Be fucked if I can remember the name, and I cant find it (im still searching right now though)
BG1 is good for beginners because it won't overwhelm you (you start at lvl 1), but it can be rather tough at the start if you don't know anything about D&D.
BG2 is much better if you know what you're doing and then the better overall experience.
All Charisma does in BG is shop prices and NPC reactions and npc reactions barely matter at all and you get the 18 charisma ring as soon as you get out of Irenicus Dungeon so dump that stat hard.
>I really dislike it when mages are reduced to human artillery.
That's hilarious because that was the Wizard's original role in Chainmail and it stayed viable as an option until D&D 3E functionally destroyed blasting by making the same spells compete against monsters with twice to three times as much HP.
Not him but
the first two are total shit only the third one is passable
a game that looks, feels and plays like garbage, it's a combat-centred game where the combat isn't even that good. stop shilling this fucking trash.
>Age of Decadence
really good too
Enhanced without question. The older games have more modding potential but the EE takes a lot less work to have in a good state right away. Also most of the mods that only work with the original version are garbage.
As someone who's playing BG2:EE as his first ever BG game, I'd say go with the original. Some of the new characters, quests and dialog are just awful. What's worse is they try to shoehorn the new characters into the main quest and it breaks immersion at times.
What's worst of all though is the protagonist's dialog in these new encounters. Every single dialog option is either sarcastic or snarky. I haven't even played the original BG2 but it is BLATANTLY obvious what parts of BG2:EE are new and what parts are original.
EE is fanfiction and you'll come across characters that do not belong in the story if you play EE.
If you really want kit classes from bg2 in bg1, then go with the bg1tutu mod.
Makes a game throughout the series smoother, but I prefer bg1 as a simpler story without half-orc or the kitclasses.
The best way to get into cRPGs is to start playing any game in this list
Completely disregard tiers, just play them all
It adds new characters and those characters have related quests. As another anon pointed out, it feels like fan fiction. I didn't even know that the new characters were added by the EE until I noticed a huge tone inconsistency between interactions with these characters over the original characters. The dialog options were also a big give away.
Regardless, it is possible to avoid these new characters if you want in the EE. I suggest you do for your first playthrough. Don't make the same mistake I did, 100 hours in and invested in these shitty new characters.
What do you think of Beyond Divinity
It's been ages since I played it but the beginning was total bullshit
>go out of village's gates
>orcs slap my shit
>explore catacombs like I'm supposed to
>works well for about 3 floors, then big skeletons kill me in one hit
>deus ex 1
Move them to great tier. G2 is a better and more interesting RPG than DE, but DE is overall a better product.
>DE:HR, New Vegas
Move to god tier
>Enemies respawned after changing maps
>Every teleporter is surrounded by Mages and Archers alongside a Commander
>Immediately shot to death when teleporting back to a previous map
Fuck Throne of Darkness.
I do really like how each Faction had different character models and portraits though, along with different castle designs.
I've encountered Hexxat, Dorn and Neera so far.
Neera's alright actually. Dorn is a great character but your interactions with him are all so fucking snarky you'd think he was designed by a sales assistant at Urban Outfitters. Hexxat is absolutely shit despite being the only lesbian which is why I keep her in my party. Her quests, her bi-polar temperment, just fucking annoying. The other party members can talk shit to her all they like. But you say ONE thing she doesn't like and she's all "You don't fucking know me or my life, dickhead" which is doubly annoying when you're trying to lick her ebony poontang.