So I happened upon my long lost gamecube yesterday (I was fucking geeked), blew the dust off and decided to play F-Zero GX.
Oh my fucking god that game is a masterpiece, didn't realize that in my younger days. That game made me feel so fucking alive.
Can you imagine how beautiful it would be if they made another title complete with online play?
>30 fucking racers
>eye shaving speed
>hectic boost frenzy toward the finishing lap
>don't forget you could also build your own vehicle and paint symbols and shit on it
>graphics were good then, imagine now
>eyes locked on to that 1st-place marked racer, spam-boosting down the track, hunting them down like a goddamn hawk
>not too easy but not too hard
>fun as fuck story mode challenges
it's a shame they'll probably never revive it
Miyamoto says there's nothing that can be done with a new F-ZERO, but he's wrong. Here's what they could do: a reboot. Imagine an open world set in Mute City. You're Captain Falcon; you just blew into town and you have two simple objectives:
You start off with a shitty stock F-ZERO model and build it up as you earn cash from turning in bounties and winning street races. Eventually once your vehicle is good enough you can start entering full-speed grand prixs. The bounty hunting gameplay could be a cuh-razy style beat-em-up, but obviously the heart would be in the racing. You'll get to live Falcon's story and see F-ZERO's awesome WWE + Star Wars world from a ground level, start his rivalry with Samurai Goroh, earn the Blue Falcon right before taking on the final boss... truly ebin
Include cups, all the classic cars and local multiplayer mode right from the get-go to keep the purists happy.
GX didn't make them alot of money, so it's probably not high on their list of franchises to resurrect. Also alot of people forget that GX is actually a SEGA game. Does AV even exist anymore?
>Not too easy but not too hard
More like "Not too easy but hard as shit".
It's still a fucking GOAT game, I still need to beat all cups on the highest difficulty (the last two cups only) and some story mode missions on Very Hard which is most of them, the F-Zero grand prix on VERY HARD is probably one of the hardest things in any vidya ever, BUT DAMN, it's so good I still play it every once in a while to try and finish it 100% one day.
At this point...
>Release HD version
>Support GC controllers
>have online (maybe with only 12 fuckers instead of 30)
> Add vehicle sharing or some shit like that
>Amiibo support for decals on your ship or whatever the fuck
> Have an alternate OST for EVERY track
It's mostly cool extras but just an HD port would make my dick happy, same applies to Final Fantasy CC, holy shit.
look at what happened with star fox
>people hated Command and assault
>begged nintendo to just make it like old starfox
>starfox U looks like a mix between 64 and 2
>everyone throws a bitch fit because its the same game
same will happen with f-zero
For what it's worth, I liked Command.
GX is perfect enough that they could just do that and I wouldn't dream of complaining. Nintendo loves reinventing the wheel though, especially when they don't have to. My idea is obviously just one fanboy's pipe dream take on how they could do it without ruining what people love about F-ZERO
F-Zero GX status within Nintendo vexes me, cause they acknowledge it's a masterpiece that can't be topped, yet they have run every other first party to the ground with sequels.
>inb4 new game would be a Hack´n Slash featuring Samurai Goroh
I loved this game as a kid. Still missing the last 3 characters to unlock from beating Ch 1, 5, and 9 on very hard mode.
GX had some great women but waifus? I'm not so sure about that. As long as the game keeps the insane difficulty level from GX, it's fine if a super easy mode is added for casuals.
Meanwhile, retards still defend this company.
>a Hack´n Slash featuring Samurai Goroh
>not a Beat 'em Up featuring Captain Falcon with his Smash Bros attacks
Pretty much sells itself. It could even be like the Jak games and combine fighting, shooting, platforming and racing.
It's a bad idea.
Making F-Zero a combination of CUHRAZY beat 'em up and racing would just narrow an already small niche to people who enjoy both those genres, rather than just racing or beat 'em ups, and the developers would have a harder time getting both sides of the game right than if it did just one or the other.
My understanding is the Yakuza series is largely made by ex-Amusement Vision staff.
>>starfox U looks like a mix between 64 and 2
Star Fox Zero really doesn't borrow anything of consequence from 2 aside from the Arwing transformation, which appears to control like the Landmaster instead of like it did in 2 anyway.
This is, of course, excluding stuff already in 64 that came from 2, like all-range mode, charge shots, star wolf, etc.
Unlike 2, there are no real time tactics, there are no roguelite elements, you aren't stuck in all-range mode all the time, there don't appear to be multiple playable characters with different ships, etc.
It looks like 64 with different aiming and transforming vehicles.
>>everyone throws a bitch fit because its the same game
I don't think there would be nearly as much complaining if it wasn't a reimagining of 64 and instead had an original story and entirely original levels and shit.
>>mix between Command and 2, with 64's scenarios
I get the impression you've only played one of the games your mentioning here.
I can't think of even a single thing we've seen of Star Fox Zero that comes from Command. Hell, even the character designs have finally moved a bit away from the terrible Command designs.
Frankly just making the game again wouldn't be a bad thing because it's been so long since we've had an F-zero game.
New one should have a track creator in addition to the vehicle creator too.
Really all I want is speed, all the racers, all the tracks and custom content creation.