>>322636372 >weebs will think this is a bad thing All it means is that the boys might converse amongst themselves in times of low action and that they will position themselves and interact with the environment differently.
meaningless lipservice, he's namedropping something popular in an interview to try to get more people to look at the game. it's been in development long before Last of Us was ever a blip on the radar, it's doubtful it could have any meaningful impact for that reason but also because it didn't actually do anything original, interesting or revolutionary.
>>322637021 If you want to try it for gameplay - don't. I mean, after learning that it was KH Tokyo Team (guys who made KH1, KH:CoM GBA version and KH2) who made the gameplay part, I expected much more than I got. I mean, how can you make a combat system that's way worse than your previous combat systems? It's clunky, boring and empty in the demo. They said something about changing it a lot, but I don't really believe that something's gonna change drastically. It reminds me of combat systems from Tabata's games (which I don't really like - Crisis Core, 3rd Birthday, Type-0), not the combat systems from Nomura's games. But that's just me, I guess.
>>322637967 They already got rid of tons of shit from when it was Versus XIII, both gameplay and story. Wouldn't be surprised if the hack just ripped off The Last of Us and various other games because he couldn't make anything work like Nomura wanted.
I don't understand the obsession of Japanese devs being such cucks. You got shit like this, Kojima wanting to make MGS into a GTA/Skyrim type game. Resident Evil wanting to be like Call of Duty. The only authentic things coming from Japan are moe anime shit type games.
>>322636572 inb4 some faggots claiming old ff titles were all linear. Sure, the plot progression is linear but you dont have to follow through small narrows paths like FFX and FFXIII. You could always explore inside dungeons and cities.
>>322636372 >In an interview with Examiner, Tabata said the studio is aiming to deliver a narrative "where the gameplay and storytelling are really one in the same," noting "it's important that the story progresses through the gameplay in a very unforced way, in a similar way that it was done with The Last of Us."
>>322642893 Define explore. Cause you sure as fuck didnt explore shit in FF4, 5, 7, and 9. The dungeons were all straight corridors with sometimes branching ends that lead to dead ends. FF11, 12, 14(ARR) and from the looks of it 15 are the only ones that are actually open.
>>322647607 >cinematic experience So...like most FF games? > where half the time you're just walking forward listening to characters talk before it lets you actually play. That's not what was shown in the demo.
>>322647868 >So...like most FF games? No. The gameplay in an FF game is generally clearly segregated between gameplay sections and story sections. Games like the Last of Us seamlessly blend the two by replacing most cutscenes with walking-forwards scenes
>That's not what was shown in the demo. It's a demo where you fuck around. It's not representative of the final product.
>>322637967 The thing he is talking about is seamless cutscene to gameplay narrative elements which are already in XV and were talked about ever since it was Versus
He is just naming TLoU because that is a recent game that does something similar.
>>322638273 This sort of thing was always planned for the game
> both gameplay and story They changed character switching into a menu based command input, Noctis's combat from Versus is still the same systems while only expanded, and for story they only changed one character into a slightly different character, the overall story is still the same.
He's talking about something that is already in the demo, where the story elements blend seamlessly with the gameplay, which is what they had planned it to do ever since Versus, and he only mentioned TloU because it's a recent game that was popular that did that too so people would understand exactly what he means.
>>322636758 It's still the same overall story, only one character was changed into a slightly different character
>>322636681 Yes it is, Tabata isn't talking about story elements from TloU being in XV, he is saying that how narrative and gameplay blend seamlessly is something XV does and he used TloU as an example of a recent game that did something similar.
>>322637363 But they are, again can you not read the fucking article?
What Tabata is saying here is exactly the same fucking thing Nomura said back in 2011 about story and gameplay mixing seamlessly
Tabata is not talkign about taking story elements from TloU, he's talking about a story telling device which is story mixed into the gameplay itself, where the characters talk during combat, banter, different situations like in the Behemoth quest or in dungeons, etc
>>322617367 To this guy, the point is we've known about the existing of FFXV (previously Versus XIII) for 10 years, and it's apparently been worked on all this time. So yes, P5 has been delayed twice, but let's be honest here, the objective bad thing about delays is we have to wait longer. Who is the bigger offender, particularly when you consider when either was introduced to the public? FFXV, by a mile. Hell, P5 may come out earlier and I doubt it will be a disappointment. I'm not so confident about XV though.
>>322650042 >and it's apparently been worked on all this time. It hasn't
It was a concept by less than 10 people and on hold from 2006-2010, no game existed then, had few months pre alpha in 2010 by 20 devs in their spare time, put on hold late 2010 after FF14 tanked and SE shuffled around to fix that, started up and rebooted as XV in mid 2012 and got 200+ member dev team then and only then and has been in full development ever since
P5 was confirmed to have started full development in 2010 when Catherine just finished, and it has been delayed twice already
XV started full actual development in mid 2012 when it got an actual 200+ member dev team and moved to PS4 and it hasn't ever been delayed, the 2016 release was set since 2012 as the intended release and that is what they've always been working towards.
XV while being known to the public for longer was not in actual development that entire time.
>>322650625 >P5 was confirmed to have started full development in 2010 when Catherine just finished, and it has been delayed twice already >Confirmed Preperation for development only begun at the end of 2010.
>>322650625 >It takes almost 4 years to make a FF game on a 200 man team.
That's fucking crazy. What an absolute inflation of dev time and effort compared to PSX FFs. Sometimes I wish they scaled down, made the teams smaller, games less ambitious so we wouldn't have to wait half a decade per installment.
According to the Wikipedia page, which is fully sourced, FFXV begun in 2006 as Versus 13, was worked on for two years, and had the staff working on 13 in a part time basis during this. The game WAS being worked on during this time.
>>322651516 Read the fucking article, he is talking about story and gameplay blending seamlessly which XV has already been doing and was stated to be doing since it was Versus, and he only used TloU as an example of another recent game that did it.
Versus was announced in 2006 but no game existed, it was not in actual development, it had a story concept and CG trailer done by less than 10 people and that is all that existed from 2006 to 2010
In 2010 20 devs in their spare time made a prealpha build of the game before FF14 tanked and the whole of SE was reshuffled to fix that
In mid 2012 they were free'd and so they mixed those 20 devs with the Type-0 dev team and some other people around SE to form the 200+ FFXV team in mid 2012, that is when full development began and when Versus was rebooted into XV
The game was not in full active development until mid 2012 when it became XV.
I think there's a fine line that a few games walk. Earlier JRPG games that presented the illusion of freedom by letting the player walk around a city for a while until they trigger a certain sequence weren't any more open than FF13 necessarily, but giving the player a breather was a remarkable illusion of it.
>>322652046 In that case, change the Wikipedia article with your much more concrete sources then. I don't know much about the game at all, but the Wikipedia page and its development page was the first result, so there you go.
>>322651539 >In 2008, it was reported that development was put on hold so the team could complete Final Fantasy XIII. This information was later clarified as a mistranslation, with the actual situation being that developers from the Versus XIII team were helping with XIII in their spare time, with development on both games going according to their original schedules. By June 2010, Nomura reported that the game’s story, and the character and clothing designs had been completed. By June 2011, the game was reportedly still only in the pre-production phase. Full production on Versus XIII began in September of that year. According to later staff, Versus XIII was only 20-25% complete when the change of name and platform took place, with Tabata saying that the game "never really took shape". That's true, but most of that time doesn't really mean anything if it was still in pre-production after 5 years.
>>322652462 >FF8 was in development for 3 years Only 1 of those years were full development >FF9 was in development for 3 years Only 1 of those years were full development >FF12 was in development for 5 years Only 2 of those years were full development >FF13 for 6 years Only 3 of those years were full development
>XV will have been 4 years full development by the time it is out this year. 6 years pre-production and 4 years "full development"
It'll undoubtedly be more entertaining. I only got into Dragon Quest last year and can't believe how consistent and overall good it's managed to be since 1986. I just hope more PS4 exclusives that'll interest me are announced before it comes out, because I can't buy a system for two games.
>>322652462 Yeah but unlike now, those games were released back-to-back. From '96 to '01 we got four mainline FF games. The best FF games too. From 2009 to 2016, we had one FF game. A mediocre one too. God knows how long FFXVI will take.
>>322652462 >FF8 was in development for 3 years I don't know about the others, but story planning for FF8 didn't even begin until FF7 was getting translated (Early 1997), and development didn't start until 1998.
>>322652662 you tried DQIV yet? I have been playing through the android releases and I'm halfway through IV now.
Fuck damn, for a game that came out in 92, this was pretty fucking impressive with its different stories >saving children as a knight >fighting in a tournament as a tomboy princess >earning phat money as a jew merchant for you wife and child >exacting revenge for your father as 2 hot gypsy girls >finally get to be the Hero I named as myself, find the rest of the guys you played as in the earlier chapters and the real game begins there to save the world best transit games ever. DQ1, 2 and 3 were amazing too.
>>322652462 >XV will have been 4 years full development by the time it is out this year.
3 years in "full development" they released a demo so that they could get fan feedback because they still don't know what the fuck they're doing. Usually it's good that devs listen to fans but at this point of XV's 10 year development hell, this doesn't really raise confidence toward the devs now does it.
>>322652624 But it's not even really 6 years, it was more like Nomura spent a few days doing some character designs and a few weeks coming up with story ideas, then they had two CGI trailers made by three people over which in all took a few months to make
You are basically trying to count something that amounted to a few months at most but were spread through 6 years as being 6 years worth of work, that isn't how it works.
It's like saying the GBA version of Mother 3 was in development since the 90s because it had some concepts with the n64
>>322652978 I literlaly just explained to you the development, it has been 4 actual years of game development
From 2006 to 2010 NO GAME EXSITED, it was literally just a story concept with two CG trailers animated by three people while two people did some story concepts, no game was ever in development, these were just things peopel did in their spare time.
It was only in 2010 that twenty devs in their spare time made a prealpha build, then in late 2010 all of SE was reshuffed to fix FF14 after it tanked
In late September 2011 some Versus devs were freed and started working on some Versus stuff for 7 months, then in mid 2012 those Versus devs were mixed with the Type-0 team when Versus was rebooted into FFXV to form XVs 200+ member team, got a budget and that is when FFXV started full development as an 8th gen and moved to PS4/Xbone/DX11 based
>>322653179 No they released the demo and then updated it with things they said they literaly were already going to put in and fixing things that the devs themsleves already noticed, all the 2.0 update stuff in the demo was stuff the devs put in before they even read the feedback, it just so happened that the fan feedback was about the same things that they added and fixed in the 2.0 update.
You obviously haven't been following the game at all.
>>322653179 >Usually it's good that devs listen to fans but at this point of XV's 10 year development hell, this doesn't really raise confidence toward the devs now does it. It's a good thing they did, because what they were going for in the demo was fucked.
>>322653421 Not him, but the game only being 20-25% complete in 5 years sounds like it was spread out pretty thin. http://ca.ign.com/articles/2015/08/31/pax-2015-versus-13-was-20-25-done-before-it-became-final-fantasy-15 >“It’s a little bit rough, but in terms of how much it had progressed in terms of development, Versus XIII was around 20 to 25 percent,” Tabata told IGN via translator. “In terms of character designs or visuals, nothing really had been fixed at that point. We were still working on updating it and revising those designs.”
>>322653421 Because they had literally 25% complete of Versus
Whatever they showed each time was all they had done.
The CGI teaser we saw in 2006 was all that existed, Nomura literally said the game is 0% done back in 2006
In March 2011 Nomura literally said that the game hadn't entered full development yet either
No game existed in 2006, 2007, 2008 or 2009
They only made a pre alpha prototype in 2010 when some devs did in their spare time, they showed off this prealpha prototype in the 2011 January trailer, then in March 2011 Nomura said they have not entered full development yet
Then in October 2011 Type-0 released, and around this time Versus produced resumed, 7 months passed and Versus and Type-0 team merge to form the FFXV team, full development on FFXV begins in mid 2012 and this is when and only when they had 200+ devs making the game and have been since.
>Game not even close to done after like 10 years now >They have to keep reminding everyone that the game exists >Barely on the post-test phases >Already changed story >Barely any non-promotion information about what has changed with the gameplay itself >BARELY DONE MAKING THE GAME AFTER 10 YEARS >Comparing what they want to do with western shit
Call me crazy, but this game might end up shit. The development time was just too much.
They talk about the additions to the June 2.0 update with basically everything being things Tabata is saying they were already working on or things that the dev team already noticed and wanted to fix when they play tested it themselves
He said they were already doing all those 2.0 fixes since before they even read the fan feedback.
>>322654945 >“Reports that development for Final Fantasy Versus XIII is on hold are false,” >“The truth of the situation is that when free, some staff from the Versus team have been helping with the XIII team on development of Final Fantasy XIII. Development for both titles is continuing as originally scheduled.”
>>322654969 Game is in beta state and already stated to be playable from start to finish last month, they are going to give out the release date in March, the game is feature complete already and they said they will be showing the XV at its truest in March the same time they give out the release date
Game has only been in full development since Mid 2012
The story changes were only to one character changed into a slightly different character which only modified the intro slightly, the overall story is still the same and they already stated they are sticking as closely as possible to the Versus story
They are going to be showcasing the magic system and give out new details about the Niflheim side in this months ATR, as well as new combat with the manual weapon switching and aerial combat
Versus was nothing but a concept on hold from 2006 to 2010
Had prealpha prototype for a few months in 2010
On hold again and then was rebooted as XV in mid 2012 when they merged the Versus and Type-0 team to form a 200 member dev team, it has only been in full development as XV and 8th gen game since mid 2012.
Announcement is not the same thing as development.
>>322655531 >Game is in beta state and already stated to be playable from start to finish last month, they are going to give out the release date in March, the game is feature complete already and they said they will be showing the XV at its truest in March the same time they give out the release date 2017 then >Game has only been in full development since Mid 2012 "Full development" since 2011, "development" since 2006 >The story changes were only to one character changed into a slightly different character which only modified the intro slightly, the overall story is still the same and they already stated they are sticking as closely as possible to the Versus story Tabata is literally quoted as saying they took over certain elements of V13 but not everything. >They are going to be showcasing the magic system and give out new details about the Niflheim side in this months ATR, as well as new combat with the manual weapon switching and aerial combat Cool
>>322655931 >2017 then It's already confirmed for 2016, multiple times.
>"Full development" since 2011, "development" since 2006 No, full development as XV since mid 2012, everything prior to that was just a concept done in peoples spare time, it was not in active development until mid 2012
>Tabata is literally quoted as saying they took over certain elements of V13 but not everything. Tabata literally fucking stated in the June 2015 ATR that they are sticking as closely as possible to the Versus story and that only two changes were made, that was Stella Nox Fleurets's role changed and replaced into Luna Nox Fleurets's role and that only modified the intro slightly so that Noctis is outside of Insomnia instead of inside Insomnia during the invasion, the story still follows the original Versus story as closely as possible and the overall story is still the same as we always knew it.
>>322656551 The game was confirmed for 2016 back in August last year during the ATR livestream at PAX, then they showed the driving video which again stated coming 2016, and then reconfirmed for 2016 again in September ATR again, and also in the Dawn 2.0 trailer stating coming 2016, and then they stated XV will release in 2016 again in SEs anual financial report, and then again at Comic Fiesta in December 2015 confirming it is coming out in 2016, and then again in January 2016 Tabata confirmed it is coming out in 2016, and he has stated that they are holding an event in March 2016 to reveal the 2016 release date
The 2016 release has been set as the date since it started full development in 2012.
>>322656665 I literlaly told you the fucking sources, you can google the phrasing, find this shit on your own, even the fucking bit of Nomura confirming Versus had not entered full development yet in 2011 is in this fucking thread you blind cunt
>>322653181 My question is why the fuck did they even announce Versus XIII if that was all they did? To hype people up for a 10+ year project.
Really the only time that should really matter is from conception to release, and announcement to release. 6 years "pre-development" is still development. It's like taking six years to decide on a project topic. This is fine, if you DON'T FUCKING ANNOUNCE IT TO YOUR CONSUMERS the moment you think you're going to work on it. We shouldn't have even caught wind of it until 2011. Really, you should be announcing a game when the actual coding has made some progress, since from a PR standpoint, it doesn't necessarily matter to the casual player how long you actually spent, but how long it took you to get it to them after we first learn of it. From this standpoint 10+ years is unacceptable. The company itself should be the only one's really caring about how long the total development process takes place. And 6 years just for character designs, scenario planning, story, etc, nothing actually concrete and programmed, is unacceptable. That's a lot of time, money, and other resources. I'm not sure how much money typically goes into a FF game, or how much money each rakes in, but I can imagine sales would have to be astronomical to make a profit. Which, given the popularity, should be realizable, whether you think FF is deserving of it or not
>>322657828 Yes it fucking is, the ATRs are pure direct statements about development that answer all the fucking shit you need to know, if you actually claim to be interested in the development then go fucking watch the ATRs and read interviews
Proof that they are lying about it coming out in 2016? Despite not only the company CEO stating it, the financial report stating it but the director of the game reconfirming it literally every month since August 2015 that XV is coming out in 2016? Even fucking today he reconfirmed it is coming out in 2016.
>>322658108 >if you actually claim to be interested in the development then go fucking watch the ATRs and read interviews But I'm not, this has been established because I read the Wikipedia page to familiarise myself with it. I have a tertiary interest in FFXV at best, and you're making it extremely difficult to learn more information about it.
>>322658739 Read the fucking article you fucking retard
He is talking about story and gameplay blending seamlessly like characters talking during combat, with banter and dialogue during gameplay, which XV ALREADY FUCKING DOES and it is something Nomura talked about back in 2011
He is only bringing up TloU as an example of another game that does something similar, not that they are taking elements from TloU
>>322658108 >if you actually claim to be interested in the development the fuck
All I wanna know is if you are bullshitting me. Not 3 years worth of marketing. If someone asks you about a part of WWII, you don't direct them to all of it and expect them to be committed to plough through it. You direct them to that part.
In 2011 Nomura said himself that Versus had not entered full development yet
It was not until mid 2012 when they merged Versus and Type-0 dev team that they entered full development, it has only been in full development since then
Nothing you say will change that fact, no game even existed from 2006 to 2010, in 2010 twenty devs in their spare time made a prealpha build and that is what we saw in Jan 2011, then in 2011 Nomura said Versus was not entered full development yet, and then in mid 2012 Versus and Type-0 team merged to form the FFXV team, Versus was rebooted into FFXV and now had a 200+ member dev team and that is when they started full development
You are literally ignoring facts because you are pretending an announcement in 2006 is the same thing as actual game development, even though no game was even being made in 2006.
>>322659180 And then these savages run around asking for sources. Its completely comical, and only shows how low these people have sunk in terms of critical thinking skills. And I'm talking specifically about these apes right here.
>>322659845 >Nomura himself said 0% was done Source. >No story was done, Noctis was the only character that was designed at the time and he didn't even have a name yet Source. >There was nothing but a CGI concept trailer which was done by Visual Works Studio who have NOTHING TO DO WITH GAME DEVELOPMENT, NO FUCKING GAME EXISTED Designs, story and the world had begun development. Lest they wouldn't have had a trailer. This is called pre-production and is part of the development cycle. You've been told this numerous times and you're refusing to listen because, seemingly, unless the game can be played then it isn't being worked on.
>>322660069 >Source. Nigger even in fucking 2007 Versus was stated to be only 1.3% done http://www.engadget.com/2007/07/18/fun-with-numbers-final-fantasy-versus-xiii-is-1-3-complete-ff/
>Source. The fucking fact that Noctis's name was not revealed until 2008
>Designs, story and the world had begun development Nothing was ever set and none of those designs from the old CGI trailers were what was being used in 2010 when they changed all the designs
>t. Lest they wouldn't have had a trailer. That was a CGI concept trailer by Visual Works Studio done by three people in total, they are not game devs, they are the CGI department that made Advent Children, it had nothing to do with a fucking game existing because no game existed at all from 2006 to 2010, they had just story and CGI concepts and nothing more
>Luna will be presented as a very strong-willed character: she talks to people about her hopes and dreams and she acts on her own initiative, really playing a big part in the story. But that's basically Serah Farron in a nutshell during FFXIII-2 They could have made her graceful and gentle with her abilities but still powerful and not in need of saving but maybe help. I don't honestly want to hear anymore about anybody's hopes and dreams after FFXIII-2 FUCK
>>322661804 No she is someone who fights with an active role in the story and is a stong character that is said to have a strong will, that stuff about her talking to people about her hopes and dreams is just things on top of her already active role as someone who does take part in battles, she fights with her Trident as well as summons and it's confirmed she joins our party at a certain point in the game
Stella was a confirmed weak character who needed saving which is why they said they replaced her with Luna who is strong and active within the story
>>322661731 >>Source. >Nigger even in fucking 2007 Versus was stated to be only 1.3% done >http://www.engadget.com/2007/07/18/fun-with-numbers-final-fantasy-versus-xiii-is-1-3-complete-ff/ That's not 0%. >>Source. >The fucking fact that Noctis's name was not revealed until 2008 And yet they had a design for him early enough to make a trailer. Also source. >>Designs, story and the world had begun development >Nothing was ever set and none of those designs from the old CGI trailers were what was being used in 2010 when they changed all the designs It doesn't matter if it was "set", shit changes. It was in development. >>t. Lest they wouldn't have had a trailer. >That was a CGI concept trailer by Visual Works Studio done by three people in total, they are not game devs, they are the CGI department that made Advent Children, it had nothing to do with a fucking game existing because no game existed at all from 2006 to 2010, they had just story and CGI concepts and nothing more And they had something to work off of given to them by a producer, pointing to the game being in development. Also source to what you just said.
>>322662124 I'm just saying they didn't have to change her persona that much. She could still have been graceful and have a gentle demeanor yet still have power and be active without needing saving. Honestly, I'm getting sick of these "strong" female characters. There's nothing wrong with being female, give her different tacticsus please.
>>322661731 >Nigger even in fucking 2007 Versus was stated to be only 1.3% done >http://www.engadget.com/2007/07/18/fun-with-numbers-final-fantasy-versus-xiii-is-1-3-complete-ff/ >Only >2007, a year after reveal So it WAS in development then...?
Also considering FF13 was said to be 13% and was released a year later, yeah that points in development starting.
>>322662284 >That's not 0%. That is 2007 and it shows it's at 1% you fucknugget, do you lack basic fucking common sense? It was clearly not in active fucking development if you think it going from 0% to 1% from 2006 to 2007 is somehow actual development
>And yet they had a design for him early enough to make a trailer Which had no name, he had no set personalty, all they had was an early design, which they changed in 2010, and the story was not even done until 2010
And the fucking 2008 trailer and subsequent magazine scans in 2008, seriously how fucking underage are you? They did not reveal his fucking name until 2008, and Nomura confirmed that Versus story had only finished in 2010
>It doesn't matter if it was "set", shit changes. It was in development. It does matter because everything from 2006-2010 was CGI fucking CONCEPTS, they were not game assets, they had no fucking game models or game being made, it was just fucking concepts, done by a handful of people
>pointing to the game being in development. A NO FUCKING GAME WAS BEING MADE
The fucking source is the 2006 and 2008 trailer literally stating that the Advent Children people made the trailer
And in 2009 one of the three people who made the CGI trailer confirmed that he and two other people made the CGI trailer
>One of the first things I participated in [on the Visual Works team] was Final Fantasy Versus XIII's preproduction. Mr. P was the modeling supervisor on this project and I was the lead position. The preproduction modeling and rendering, at that time, was pretty much just the work of the two of us. At that time, Final Fantasy VII Advent Children Complete was running as a separate project, so while Mr. P and I did preproduction, we also had the job of supporting the Advent Children team. http://eijikitada.blogspot.com.au/2011/05/cgroots.html Eng http://www.neogaf.com/forum/showthread.php?t=869075
Versus was not, in 2006 it had a 1 minute CGI trailer done by three people with one character design by Nomura and no story written, just a concept with 4 lines of text, one soldier copy pasted and a building, this itself is already less than 1%
Then 1 whole year later in 2007 they were 1.3%
Then in 2011 Nomura stated that Versus had not entered full development yet
>>322663819 >And the fucking 2008 trailer and subsequent magazine scans in 2008, seriously how fucking underage are you? They did not reveal his fucking name until 2008, and Nomura confirmed that Versus story had only finished in 2010 So it was being worked on? Cool, thanks for clearing that up.
You realise designing and story writing is development, right
>>322664095 >full development There's those words again.
"Full development" means everything had been drawn up and had gone through the concept and designing stage. How do you enter "Full development"? Pre production. And pre production is part of the development cycle. FFXV was therefore in development for ten years
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